Siliconera's Scores

  • Games
For 1,132 reviews, this publication has graded:
  • 42% higher than the average critic
  • 10% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Pokemon Pokopia
Lowest review score: 30 Alex Kidd in Miracle World DX
Score distribution:
1132 game reviews
    • 83 Metascore
    • 80 Critic Score
    Capcom Fighting Collection 2 is great for many reasons, ranging from being a means of preserving fantastic games, easily play Power Stone, and reminding people the Rival Schools series existed. The roster of games available is sound, though I’m not a fan of Capcom Fighting Evolution. The online component seemed stable under the conditions I tested it and like a boon for accessibility. Not only that, but the actual accessibility features that make it more inviting for beginners and allow us insights into development via the Museum are lovely. I suppose it’d be appropriate to call this a sensible collection that fills missing gaps when it comes to accessing Capcom’s library.
    • 83 Metascore
    • 80 Critic Score
    Unpacking is an incredibly chill game. It’s exactly what you want to play when you need to decompress. There’s a place for everything, and it’s up to you to put it in that place. There’s no rush. Enjoy looking at what the person accumulated. Think about what certain items mean. Hope that they find happiness in each new place. Then, if you feel like you need to calm down or want to enjoy the art again, head back and do things different next time.
    • 83 Metascore
    • 90 Critic Score
    As far as handheld fighting games go, Bleach DS: Souten ni Kakeru Unmei is among the best. The fighting system is well designed with lots of special moves and defensive options. There is enough depth to the system where you can really see the difference between an expert player and someone who just purchased the game. [JPN Import]
    • 83 Metascore
    • 80 Critic Score
    A beautiful and impressive game.
    • Siliconera
    • 83 Metascore
    • 90 Critic Score
    Kirby and the Forgotten Land turned out to be a good Switch game, but the Switch 2 Edition with Star-Crossed World is a great, must-play adventure for the new system. The performance upgrades are a big deal, and they make the game look even more stunning and responsive in handheld mode. The new challenges and levels in the expansion are creative and inventive, and they’re fresh in ways I didn’t anticipate. You really shouldn’t miss this game.
    • 83 Metascore
    • 90 Critic Score
    Dead Rising was great in 2006 and it continues to be great as Dead Rising Deluxe Remaster. The tension of going through the main story cases, escorting survivors to safety, and trying to complete all side objectives all while managing your in-game countdown is as exhilarating as it was 18 years ago. Perhaps the most impressive thing this new remaster achieves is making me believe that this is how the original 2006 game played. The QoL additions are a game changer and I can’t imagine going back to the original control scheme. Unfortunately, some characters in the new English dub don’t sound as good as the original cast. On the brighter side, that is probably the only sore point I can find in the remaster.
    • 83 Metascore
    • 80 Critic Score
    Labyrinth of Galleria: The Moon Society scratches a particular itch I’ve had for a while. While the game starts as standard fare for the genre, it quickly shows that there are a lot of tricks under its sleeves, mainly in exploration and how to tackle diving into the labyrinth. There were times I felt I was playing a puzzle game while I explored the labyrinth, just to suddenly be reminded that this was an RPG with a deep combat system, all surrounded and neatly wrapped by a whimsical and at times scary story, not unlike that of classical fables.
    • 83 Metascore
    • 80 Critic Score
    You’ll get the most out of Triangle Strategy if you bring a little patience to the proceedings. It starts slow. It throws a lot of story at you. The most interesting tactical powers show up in later levels. And you only see some of its compelling narrative beats in a second or third play. It’s destined to be a game you either shrug off in the early hours or add to your list of favorites.
    • 83 Metascore
    • 85 Critic Score
    The beating heart of GSH is one of awing action and great craftsmanship, one in the same as its parent's. It may be jaded posturing from an over-analytical critic, but nothing will eclipse the original Gunstar Heroes. That comparison isn't everything, though, and as far as handheld action games go, nothing will eclipse Gunstar Super Heroes.
    • 83 Metascore
    • 90 Critic Score
    A gem of a game with quirky characters and an intriguing plot that's hard to put down, Paranormasight: The Mermaid's Curse is a game that I believe everyone should experience.
    • 83 Metascore
    • 90 Critic Score
    In a lot of ways, Starfield is the game that I always wanted Mass Effect to be. It truly captures the awe-inspiring scope of space exploration while being packed with a galaxy full of unique characters and stories for players to uncover.
    • 83 Metascore
    • 90 Critic Score
    I loved my time with Cat Quest 3. Exploration is joyful, combat is a lot of fun and the story is silly and charming in all the right ways. If you want a small but dense pirate adventure full of good humor, Cat Quest 3 is for you.
    • 83 Metascore
    • 70 Critic Score
    Otomate knows how nonsensical the concept for Cupid Parasite is, rolls with it, and I am here for it. It is absolutely a lot. But it’s so different that it’s refreshing. Especially since Cupid is a great heroine. That does mean that, for some, it’s so ridiculous that it might be distracting. Especially since part of the game is dedicated to making the men seem incredibly weird. But the real heartache comes from the fact that it launched in such a state. Especially since, a month later, it is still like this. I enjoyed it, but I strongly recommend waiting for the patch.
    • 83 Metascore
    • 90 Critic Score
    Crisis Core: FFVII Reunion is a benchmark for how Square Enix should handle its remasters going forward. It provides a nice quality of life upgrade with full voice acting for the entire game and doesn’t change much about it outside of its visuals. This is a game that largely rests on the laurels of its original release and remains good because of Square Enix’s lack of overall changes. It was a blast from the past in the very best way, and also exemplified that while Crisis Core was a great game in 2007, it’s just as good of a game in 2022.
    • 83 Metascore
    • 80 Critic Score
    WitchSpring R feels like it is the comfort food of JRPGs. It isn’t too taxing. There are some typical JRPG story elements. Its turn-based battle system is sound. The story starts a bit slow, due to a tutorial holding your hand through every gameplay element. However, there’s some fun stuff happening with the lore and Pieberry’s story can be entertaining.
    • 83 Metascore
    • 70 Critic Score
    When it comes down to it, Life is Strange: True Colors tells a good story, includes a strong cast of characters, and feels like a suitable successor in what is a reliable line of adventures that deal with tough topics. It has heart and people who enjoy adventure games and the series will likely fall in love with Alex, Steph, Ryan, and Haven Springs. If someone isn’t into the series though, it might not be the installment that changes their minds and makes them a fan.
    • 83 Metascore
    • 80 Critic Score
    V Rising felt like an enjoyable survival crafting experience on controller once I got into the groove of it. Its fascinating blend of Diablo style action-RPG elements with deep progression, crafting, and building all work in tandem. While the world often feels empty at times due to the lack of NPCs to talk to, whether playing alone or with others, and there is no meaningful story of note, its gameplay hooks and vampire theme make this worth a look in its long-awaited 1.0 release.
    • 83 Metascore
    • 80 Critic Score
    Story of Seasons: Grand Bazaar is a far stronger game on the Switch 2 than Harvest Moon DS: Grand Bazaar. The setting feels a little less claustrophobic with the move to 3D and redesign for some areas. The characters feel stronger and more interesting thanks to romantic and platonic events. There’s a wide range of crops to grow and items to produce, and it’s always satisfying to get big numbers on a bazaar day after successful restocks. I do wish relationships didn’t end up stuck in limbo because I couldn’t complete certain requests and I had a shipping bin option, and of course the handful of crashes I experienced got me down. Still, I absolutely love this remake and its aesthetic.
    • 83 Metascore
    • 70 Critic Score
    Whereas Snufkin: Melody of Moominvalley felt like you got to experience a new story in Moomin lore, Moomintroll: Winter’s Warmth is closer to an interactive storybook game. It puts its own spin on a beloved story while maintaining the original spirit of Tove Jansson’s work, making it a delight for fans regardless of familiarity. I’m not sure if Hyper Games will continue the series, but I would be interested to see what it comes up with next.
    • 83 Metascore
    • 80 Critic Score
    Advance Wars 1+2: Re-Boot Camp is simultaneously a triumph in preserving the timeless strategy gameplay of the past and a huge missed opportunity to give it a rejuvenated platform that could attract new players.
    • 83 Metascore
    • 80 Critic Score
    The Switch 2 port of Yakuza Kiwami 2 is an absolutely fine option for a newcomer to go with when picking up entries in the series. The story offers its own complexities and can go a little deeper into some nuances now that we’re familiar with Kazuma Kiryu and yakuza clans in general. The combat flows and includes upgrades from later entries and Kiwami releases. We’re able to go to Kamurocho and Sotenbori. Goro Majima gets his own campaign. While the appearance and performance is closer to the PS4 version of Yakuza Kiwami 2 than the PS5 one, it still runs fairly well and looks good on the Switch 2. It’s a handy way to catch up.
    • 83 Metascore
    • 80 Critic Score
    While it isn’t perfect, it shows a lot of promise! It’s a fantastic first step for what future Pokemon spin-offs could look like. It’s certainly more refreshing than some recent mainline games, and I felt more excited each session playing than I did with Pokemon Shield or Pokemon Brilliant Diamond. I wouldn’t say it’s the most essential installment or should be someone’s first experience with the series, but people who love Pokemon should really play it.
    • 83 Metascore
    • 80 Critic Score
    However, these moments aside, it’s easy to recommend Blade Chimera. If a cyberpunk Metroidvania with a cool magical sword and an intriguing yokai-infested world sounds good to you, you need to play it.
    • 83 Metascore
    • 80 Critic Score
    With an awesome setting and artwork, interesting characters, and a spooky yet intriguing story, I really enjoyed Look Outside and look forward to playing it again to check out other endings. It’s got a lot of charm, and I love the setting. If you’re interested in the story, and you don’t really want to play a survival horror RPG with an emphasis on resource management, the game also offers an easier mode that takes away a lot of the stress. Just make sure if you play, you check out what’s outside the window. You’ll see something beautiful!
    • 83 Metascore
    • 80 Critic Score
    TR-49 is a perfect type of puzzle for people who love reading through tons of data to complete intricate investigations.
    • 83 Metascore
    • 90 Critic Score
    Mortal Kombat 1 looks incredible, has several fun play types depending on what you want to do, constantly rewards you for the time you spend on it, and offers so much customization to the combat through the Kameo system. While I might gripe about sitting through a Fatal Blow, I spend far more time just taking in the near-infinite possibilities that come from each character and Kameo combination. I feel like the ideas that come out of these systems are going to keep this game exciting for some time, and have made something that will be extremely rewarding for players to experiment with.
    • 83 Metascore
    • 80 Critic Score
    The First Berserker: Khazan doesn’t get it all right, but the core combat and character building are a blast. For a first effort in a very competitive genre, Neople has done a fantastic job with this game. It pulls elements from the best of the Soulslike genre while mixing in just enough of its own spices to stand out. There are clear areas to improve on if the publisher chooses to follow this up, as a better story and more engaging level designs would help round things out. A true berserker only cares about the fight though, and that’s one place where Khazan cleans up.
    • 83 Metascore
    • 80 Critic Score
    Of course, if you’re just here for a fun linear adventure, you’ll have a blast. The Plucky Squire is an imaginative romp full of joy and wonder despite how much it holds your hand in the process.
    • 83 Metascore
    • 90 Critic Score
    Neva is a sweet little game that left a significant impression on me. Every frame looks like a painting, there’s a surprising amount of challenge and the way it builds these characters without saying a word is masterful. If you’re a fan of short, artful experiences in games, you need to play Neva.
    • 83 Metascore
    • 70 Critic Score
    Lies of P is a game that draws inspiration from a handful of things that have remained within the popular consciousness for good reason, and at the very least attempts to set out and build upon the foundations set by those inspirations. And while it will more than likely please those looking to scratch the itch Bloodborne left behind, its lackluster localization and generally narrow playstyle may leave some wanting. Especially after the release of Armored Core VI, which is hard to hold a candle to by comparison. That said it’s a game that has a lot of ideas, some that manage to hit and others that sort of slide off. Ultimately, Lies of P is an interesting spin on an age-old fairy tale and attempts to fill the hole Bloodborne left behind, and it really tries its best to do so.
    • 83 Metascore
    • 80 Critic Score
    Goodnight Universe features a wonderful story with great performances and a unique, competent control scheme. Said method even works pretty well, considering it’s relying only on eye-tracking! I will say part of the experience is lacking without that, so you should make sure you can play under optimal conditions. But even if you can’t, the narrative and performances from its stacked cast are pretty great.
    • 83 Metascore
    • 70 Critic Score
    After going through a few Virche Evermore -Error: Salvation- routes, I feel like this is a Switch otome that could appeal to those who enjoyed games like Code: Realize or Piofiore and want something even more mature. It’s a darker and more visceral tale where it feels difficult to earn that happy ending. However, it is incredibly graphic and violent, which could turn some people looking for love off. What is here is intriguing, but it is a lot and not for everyone. Especially since the good endings are so walled off.
    • 83 Metascore
    • 80 Critic Score
    Playing Disgaea 7 is a heartening experience. While Disgaea 6 may have shaken some people’s faith, this entry should restore the confidence that the team knows what they’re doing. It’s more in line with what a longtime fan of the series would expect to see. Like hey, they got it right this time. It made me glad to not only return to the Netherworld again, but keep coming back for the supplemental challenges.
    • 83 Metascore
    • 85 Critic Score
    The game offers a little more than the standard platformer like a good combo system and a sense of urgency.
    • 83 Metascore
    • 70 Critic Score
    BlazBlue Entropy Effect is an enjoyable roguelike that players will no doubt be able to play for more than a handful of hours. It sets itself apart from other games within the same genre due to it’s strong focus on characters and character builds, but the same-ness of stages leaves something to be desired. However, due to the limited stages and lack of engaging story it may not be too enticing for those looking for a roguelike with a little more substance.
    • 83 Metascore
    • 100 Critic Score
    Kodaka said while promoting the game that he considers The Hundred Line his “best work” and a game that’s close to his ideal. After experiencing it for myself, I have to agree. It’s unique and unforgettable, and a magnum opus that Too Kyo Games will be hard-pressed to top in the future.
    • 83 Metascore
    • 80 Critic Score
    Once Upon a Katamari feels like it is as strong of an entry as a game like We Love Katamari. The time traveling element really suits the series. The character customization is a lot of fun. I’m not a KatamariBall fan and think the Simple control scheme option is far from it. But overall Once Upon a Katamari is a great installment that captures the essence of the series.
    • 82 Metascore
    • 80 Critic Score
    The struggle in Death Howl is real, both in terms of its story and challenge. It’s meaningful and haunting. While it can mean going through quite a bit of grinding and dealing with major foes and a bit of unfair RNG, it is a battle worth fighting.
    • 82 Metascore
    • 80 Critic Score
    Atelier Ryza 3 is a game that makes good on its promises. We’ve spent years getting to know Ryza and her friends and learning more about their world. Now there’s this pay-off that really feels fulfilling. Yes, some minor elements might keep it from being completely perfect. Considering how much it accomplishes, it’s still an admirable achievement.
    • 82 Metascore
    • 70 Critic Score
    It is this general lack of memorable content, or downright terrible additions, that hold back Call of Duty: Black Ops 6 significantly. This could easily be the fourth best game in the series if it had the content and maps to match its gameplay. Even still, that gameplay is enough for me to have some fun and recommend this title to others. There is something so enticing about the Omnimovement system that I hope is in every non-jetpack title from now on. The incredible feel of BO6 is enough to keep me hooked for now until, hopefully, Treyarch gives us worthy content to enjoy.
    • 82 Metascore
    • 90 Critic Score
    Much like the flashy combat, the story also builds itself with significant momentum. It makes Lost Judgment a game that, in addition to being fun to play, really entices you to see it to its end.
    • 82 Metascore
    • 80 Critic Score
    Expelled is a wicked good time, with each playthrough of the game building on the one before it. However, even though you will be replaying that fateful day repeatedly, it doesn’t feel tedious or exhausting. Inkle constantly builds upon events, opening up opportunities and new outcomes for Verity. It’s a delightful story that encourages you to experiment and be bad.
    • 82 Metascore
    • 90 Critic Score
    In short, Tales of Arise feels satisfying. It’s gorgeous to look at and the battles fun to experience.
    • 82 Metascore
    • 70 Critic Score
    Celestia: Chain of Fate is an okay enough otome game for those in search of a game with Harry Potter-like academy, magic, angels, and demons. However, it doesn’t really do much to stand out otherwise. The character designs aren’t as striking as those in its contemporaries, there is awkward phrasing in the script, the story involves some common situations and tropes, and there are certain absent quality of life features.
    • 82 Metascore
    • 90 Critic Score
    We haven’t had this much fun with a card battle RPG since the Pokemon TCG games on the Game Boy Color. If you at all have an affinity for the concept, it’s unlikely that you’re burned out on the idea these days. Give Shadowverse: Champion’s Battle a shot, and it’s unlikely that you’ll be disappointed.
    • 82 Metascore
    • 65 Critic Score
    Even though its more visually polished than some of the other shooters out there, the lack of innovation and the small number of seven stages makes Gradius V a must for fans of the series only. [JPN Import]
    • 82 Metascore
    • 100 Critic Score
    Bloodstained: Curse of the Moon 2 is a superb sequel. It has everything that made the first game a surprise hit, but expands and adds to it with a level of care that shines through the whole thing.
    • 82 Metascore
    • 80 Critic Score
    So rather than looking at what this collection could have been, it’s easier and simpler to see what’s here and decide if that’s enough for you. If one of these games is an all-time favorite, that even these marginal adjustments make them the best and most convenient versions could make a sale for you. There’s nothing here to “fix” them if you didn’t like them the first time. You get what you get, and Nintendo’s confidence in the core products isn’t unwarranted.
    • 82 Metascore
    • 70 Critic Score
    When it shines, Space Marine 2 can be really good but there’s just a few too many irritating flaws to recommend it as much as I want to.
    • 82 Metascore
    • 80 Critic Score
    All of these systems come together to make for the first Romancing SaGa game I ever finished and truly enjoyed. Romancing SaGa 2: Revenge of the Seven is a great JRPG in a packed year of them well worth checking out. Whether you are new to the series or a familiar veteran, there is something to enjoy. Sure, the 3D visuals are colorful and pretty, but nothing too spectacular, and the title certainly lacks the dedicated characters and plot of other JRPGs. However, it makes up for this with the fantastic focus on player choice that is uniquely rewarding and memorable.
    • 82 Metascore
    • 70 Critic Score
    Though the story can sometimes verge on the uncomfortable—it delves into themes of child abuse, self-harm, and sexual violence—it still provided a fascinating read. The pencil crayon-like artwork of 100 Nen is also a treat, giving the whole game a unique and eye-catching aesthetic. Ichiko and Aria’s relationship developing from indifference to friendship to an obsessive love that bordered on hatred is the kind of content I always eat up, and man, did MAGES provide a feast.
    • 82 Metascore
    • 70 Critic Score
    Magical Delicacy offers a cozy and relaxing experience that you can play at a leisurely pace, which makes it inclusive to all players, regardless of skill level. The cooking aspects are done incredibly well, and it creates an enticing gameplay loop where you want to keep making new dishes. However, the game was not ambitious enough with its centralized theme about witches, which had ample opportunities to introduce some fascinating mechanics but failed to capitalize on this, ultimately holding back the experience.
    • 82 Metascore
    • 80 Critic Score
    With a snappy script and some genuinely unnerving jump scares, Paranormasight is a very approachable J-Horror game. The slow process of turning around using a mouse on the PC was a great way to amplify the tension in a lot of scenes. Because it leans heavier into the mystery aspect of the horror-mystery genre, even players who are nervous about horror games can enjoy it. It is a beautifully crafted game that makes imaginative use of its medium. Clocking in at under 10 hours—with some of that time spent lost, idling, or just reading through its impressively detailed files—Paranormasight is a wonderful game for a lazy weekend.
    • 82 Metascore
    • 70 Critic Score
    Final Fantasy V Pixel Remaster reminded me of just how fun the older Final Fantasy titles were. It will potentially be something of a hit-or-miss for die-hard fans of the original entry, with its poor user interface and reimagined pixel artwork. However, this is a great a time as ever for newcomers to check this classic entry in the Final Fantasy series out. As it offers a fair amount of quality of life improvements that will appeal to modern sensibilities and make the game easier to pick up and play.
    • 82 Metascore
    • 80 Critic Score
    Super Mario Party Jamboree is up there for the best in the series. It boasts the most amount of content from high-quality boards to characters to minigames. The variety is enough to carry this game on its own, but the quality of the core experience is exceptional as well with how each board works and the many different types of minigames. Though the additional modes, with the exception of Bowser Kaboom Squad, are all pretty much misses, they do nothing to take away from the top-tier solo and multiplayer party experience Super Mario Party Jamboree has.
    • 82 Metascore
    • 70 Critic Score
    It doesn’t have the depth of some similar simulations and I’m not sure it will have the staying power of an Animal Crossing game. It’s definitely a pleasant, simple simulation.
    • 82 Metascore
    • 88 Critic Score
    In a rare occasion Digital Devil Saga 2 trumps its predecessor in nearly every category. The Digital Devil Saga series is a must if you like story driven RPGs.
    • 82 Metascore
    • 90 Critic Score
    One of the best RPGs to come out in a long time. It's an amazing game that blends shades of grey with capable gameplay.
    • 82 Metascore
    • 90 Critic Score
    When I played The World Ends with You on my Nintendo DS back in 2008, I was struck by how vibrant and wonderfully unique the game is. I’d hoped for more for years, especially after teases found in the ports. Now we’re back in Shibuya for NEO TWEWY, and it is the sequel the original deserved. Yet, at the same time, it stands tall on its own merits and is a welcoming experience for people completely unfamiliar with the series.
    • 82 Metascore
    • 80 Critic Score
    If you don't mind searching the city for action, Need for Speed Underground 2 gives you a chance to become the best street racer out there.
    • 82 Metascore
    • 70 Critic Score
    How much you enjoy Raccoin: Coin Pusher Roguelike will depend on how you feel about luck determining the course of every run instead of skill. It is a roguelike, but the influence of RNG in so many ways can make it feel like it’s all up to chance instead. Because even though you are gradually unlocking new characters, coins, prizes, and such via hitting milestones, the very nature of it means that builds might end up feeling meaningless unless factors outside of your control align. It will still be fun, but it means accepting how little influence you can exert over each run.
    • 82 Metascore
    • 90 Critic Score
    Tetris Forever is, ultimately, a well-crafted educational documentary about the franchise that’s a joy to work your way through, at which point it becomes a vessel for Tetris Battle Gaiden. The rest of the game library doesn’t offer much to modern players who could instead play Tetris Effect, Tetris 99 or Puyo Puyo Tetris! But the preservation aspect of the release is nice for its own sake.
    • 82 Metascore
    • 90 Critic Score
    Suikoden 1 and 2 HD Remaster might not have earth-shattering additions, but the graphical updates and quality of life adjustments that are here make it a joy to return to these fantastic JRPGs. Both games are a delight to play on the Switch. There’s a charm here that I longed for when I played Eiyuden Chronicle: Hundred Heroes, and I’m delighted to think how much joy they’ll bring others. These are fantastic games, and I hope for further preservation efforts for other entries from Konami.
    • 82 Metascore
    • 80 Critic Score
    Islanders: New Shores is, in every way, an improvement from the original Islanders. I found myself continually coming back to it due to the Boons, new array of buildings, and ability to select my “path” in each run. I would sometimes, instead of stepping away after a run, instead save and then immediately go into the free-play sandbox to add more to the island that tripped me up to make it look exactly how I wanted. It’s an incredibly pleasant strategy game.
    • 82 Metascore
    • 70 Critic Score
    While Octopath Traveler 0 scratches the JRPG itch in some satisfying ways, I found it often never feels as captivating as the first two games. Our protagonist doesn’t feel as connected to events as the companions for the campaign quests, even with what happened to Wishvale. The heroes from Octopath Traveler 1 and 2 get stronger stories. I miss being able to play around with character builds like I did in past games too. The town building element is fantastic, constant access to all Path Actions is handy, and the eight-character party in battles allows for some fun strategic options. But I do hope the next entry in the series is more like Octopath Traveler 1 and 2 than 0.
    • 82 Metascore
    • 70 Critic Score
    The thing about Gnosia is it is incredibly compelling. Perhaps even frustratingly so. It is a game where I wanted to know what was going on. Even when it became repetitive or I got tired of loops with no real progression, I couldn’t look away. I had to play one more round to level up a stat again. One more chance to see if that would unlock another missing profile detail for a character I liked. An extra run, because really it might only take fifteen minutes anyway. There are a few issues that keep it from being perfect, but I’ll keep coming back to search for answers.
    • 82 Metascore
    • 80 Critic Score
    Ace Attorney Investigations is a fantastic port that looks and plays beautifully on modern consoles. I’m so happy that people can finally experience the second game with an official localization! So happy that we can finally see that little wiener Eustace in HD glory! It strikes that perfect middle ground between the old Ace Attorney (the original trilogy and I argue even the fourth game) quality and the new Ace Attorney (Dual Destinies and Spirit of Justice) zaniness that most fans of the series can enjoy it, so long as they suspend their disbelief. Just pretend you’re watching something like Criminal Minds.
    • 82 Metascore
    • 90 Critic Score
    Even if you don’t count Oblivion among your favorite The Elder Scrolls games, Oblivion Remastered is a triumph and sets a high bar for what we should expect from a video game remaster. While the game will play exactly as you would expect, it looks, sounds, and perhaps even feels smoother than ever before. Given how different the world looks and quality of life adjustments and changes based on Skyrim, it still might feel like a whole new experience this time around.
    • 82 Metascore
    • 90 Critic Score
    All of Fuga: Melodies of Steel’s elements connect to make for an experience that gets its claws in you and won’t let go. You hang onto every decision, trying to improve your combat abilities and always make the right calls. You shift your crew and pray you’ve made the right decision regarding which weapons to use. You have them talk with friends, wondering if you should be diverting your attention elsewhere, always wondering if one of them will die from a single mistake. It’s an incredibly compelling experience in tactical combat.
    • 82 Metascore
    • 80 Critic Score
    I really appreciate Crypt Custodian for knowing its strengths and exploring them throughout the roughly 10 hours it took me to complete the game. The mix of Metroidvania and isometric platforming elements mix really nicely in a title where precision and readability are king. You won’t find a nail-biting challenge in this game, but some extra post-game boss rush modes can prove really demanding and give you that edge. And while the subject matter can be a bit much if you’re sensitive the same way I am to pet an animal death, Crypt Custodian made me look back fondly and remember my childhood pet and every animal I’ve ever loved.
    • 81 Metascore
    • 80 Critic Score
    As somebody who has been too busy recently to really dedicate myself to any one game, Rusty’s Retirement has been the perfect game to just chill with and give myself a bit of a mental reset when certain work tasks became too overwhelming to focus on. Maybe many of us aren’t at retirement age yet, but there is something cathartic about helping Rusty with fulfilling his retirement dream. Anybody looking for a calming, simplistic experience that doesn’t require too much of their attention should definitely check this game out.
    • 81 Metascore
    • 80 Critic Score
    A must for followers of the microgame craze.
    • 81 Metascore
    • 80 Critic Score
    Live A Live is a success, both as a self-contained remake of a quirky cult classic and as a prototype for the future of JRPG remakes. Its weaknesses are those of the preserved original’s game design, but it makes these sacrifices intentionally and has a lot to offer those interested in its pace and structure.
    • 81 Metascore
    • 83 Critic Score
    In every way, Screw Breaker harkens back to the oldies - the days of make-you-think design, fun times jumping for platforms, missing them, and trying again, timing boss patterns and testing your reflexes. [JPN Import]
    • 81 Metascore
    • 70 Critic Score
    If there's one thing Harmonix always gets right, it's the vibe. Whether it's Rock Band or Dance Central, Super Beat Sports or DropMix, the studio's games feel distinct and cool from the jump. Fuser, Harmonix's latest work, is no exception.
    • 81 Metascore
    • 85 Critic Score
    As an action packed, sit down and shoot title Ratchet Deadlocked hits the mark.
    • 81 Metascore
    • 70 Critic Score
    So far though, I’ve liked what I’ve seen in Wildfrost. I’m a big fan of how cute the art is in this otherwise brutal game. Plus, it was really easy to just pick up and play. But I wish that the game allowed me to refresh my options in the beginning or made expanding Snowdwell feel a bit more rewarding. I enjoyed unlocking new cards, but there was never much fanfare. I also wished I could use leftover bling instead of accomplishments to add more cards to the hub. You really needed to get lucky with RNG to get the necessary cards. Nonetheless, Wildfrost is a game as beautiful, cruel, and cold as its sunless environment. Players going in will have to prepare to sink hours into building their dream deck… and punching their pillow.
    • 81 Metascore
    • 70 Critic Score
    While Granblue Fantasy Relink may not have the most interesting story, the narrative serves it’s purpose, with the best bits being the combat and post-game. It’s a more than sufficient action RPG that will give players enough to chew on to keep them entertained for at least upwards of 40 hours if they choose to really engage with everything the game has to offer. I know I’m going to keep playing it on and off for at least the next few months.
    • 81 Metascore
    • 70 Critic Score
    Whether you’re a Moomin master or novice, Snufkin: Melody of Moominvalley is a relaxing game to re-ignite your passion for the outdoors. The game itself is not difficult—a kid could beat it within a day—and it’s not very long either. Despite the game being a bite-sized adventure, it feels like one that’ll stay with you for a very long time.
    • 81 Metascore
    • 80 Critic Score
    For light shmups that players of any skill can beat (SO MUCH more forgiving than R-Type Final 2), but with two different sets of mechanics that will give skilled players something to master, Cotton Reboot is a great game with a lot of fun to offer.
    • 81 Metascore
    • 80 Critic Score
    In the end, though, those nitpicks are minor, and River City Girls 2 is an unequivocal improvement on its predecessor. It builds on the distinct atmosphere of River City Girls and greatly expands its horizons, without losing any of the charm of the original. I don’t know if I’d agree with some of the characters when they claim “Sequels are always better,” but I can say that this sequel definitely is.
    • 81 Metascore
    • 70 Critic Score
    I will admit Granblue Fantasy Versus Rising is not for everyone. It isn’t for me, as the sometimes filler-like content bloats the experience but, ultimately, feels bland. But the positive is some fighting game fans or existing Granblue Fantasy fans may enjoy this title. It has some solid accessible features. But, unless you played the first game, you should probably check out the free version and see if it is up your alley first.
    • 81 Metascore
    • 80 Critic Score
    Monster Hunter Stories 3: Twisted Reflection feels like it prioritizes story, characters, and combat in a way that makes the game feel even more like a JRPG. It’s another strong entry in a series of great Monster Hunter spin-offs for certain. I do wish there was a bit more diversity when it came to den design. And while combat is fun, it can drag on a bit. Still, it’s quite enjoyable and well worth your time.
    • 81 Metascore
    • 70 Critic Score
    Appreciating Symphony of War takes some adjustment to its production values, but our 50 hours with the game were largely a joy. It’s built for those who delight in fiddling with systems and tweaking squad builds, and its combination of ideas offers a distinct tactical experience.
    • 81 Metascore
    • 85 Critic Score
    A unique experience that only the DS can handle. If you own a DS pick this game up, it’s well worth a play.
    • 81 Metascore
    • 80 Critic Score
    With Persona 3 Portable, we get an experimental way of handling an entry in the Persona series. It is one that can be more inclusive in some ways, while also pulling back to offer a more minimalistic approach. It might not be as robust as Persona 3 FES, but it is an important part of the series’ history and its new ports are appreciated. Especially since Persona 3 Portable runs so well on the Switch. In some ways, it isn’t the most comprehensive version of Persona 3, but it is a fantastic take on the story.
    • 81 Metascore
    • 80 Critic Score
    I enjoyed A Highland Song so much that I almost went through my first attempt to reach the lighthouse in a single sitting, and then did get there the second time I played through it. I’m excited to go through it again, next time taking a different path and more leisurely approach. It’s good at building up a world through context, and I want to see if I can hear and learn more about Moira and her life by traveling alongside her again.
    • 81 Metascore
    • 75 Critic Score
    The unique cast of characters and entertaining story makes Phoenix Wright worth playing, once. After you've seen all the plot turns and twists the game loses its appeal. [JPN Import]
    • 81 Metascore
    • 80 Critic Score
    Temirana: The Lucky Princess and the Tragic Knights ended up being a fantastic otome game that blended romantic comedy with drama. The cast is wonderful. The story it tells is captivating. It avoids the traps of falling into archetypes. There are all the quality of life features we expect from a visual novel. It’s a sound game, and I even think people who aren’t into otomes may enjoy it.
    • 81 Metascore
    • 90 Critic Score
    Vampire Crawlers offers Wizardry-like dungeon-crawling and roguelike deckbuilding without abandoning the Vampire Survivor roots.
    • 81 Metascore
    • 80 Critic Score
    Ultimately, Marvel Cosmic Invasion is a solid brawler that continues Dotemu’s streak of great games. If you’re a hardcore Marvel fan, add a point to the score, since you’ll have a great time, but if you’re like me and have never found these heroes particularly compelling, this won’t change your mind.
    • 81 Metascore
    • 90 Critic Score
    We weren’t prepared for just how much we like Dodgeball Academia. It’s charming and quirky on the surface, and you can immediately see all its smartly-borrowed elements from classics. But the synthesis of it all? It’s a cohesive whole. We want to spend more time in its world, and we hope we’ll one day get that opportunity.
    • 81 Metascore
    • 80 Critic Score
    Venba is so good that it leaves you wanting more. Even if I could have my wish and the game could be twice as long, I suspect even that wouldn’t be enough for me. Visai Games offers such small, delightful slices of these family members’ lives, and I just wish I could get to know more about them and their culture during the game.
    • 81 Metascore
    • 80 Critic Score
    Rune Factory: Guardians of Azuma restored my faith in the series, thanks to its ambitious sense of scope. There are a lot of tasks to balance in this life sim, farming game, and JRPG, and it feels like there’s much more to do than in past Rune Factory entries. But the same time, it doesn’t feel like each of them carries the same weight, as farming can take a backseat to socializing, exploring, and simulation elements. Village management feels more important than farming and caring for livestock, and heading out into the world or sky to explore yields some of more valuable materials and experiences. Rune Factory 4 is my favorite entry in the series, and I think Rune Factory: Guardians of Azuma is close to being its equal in some ways.
    • 81 Metascore
    • 80 Critic Score
    Inazuma Eleven: Victory Road is a lot, and it feels like an installment that attempts to cover almost every possible aspect of the series. It doesn’t top the earliest Mamoru Endo DS entries for me. However, there’s so much here that it feels like a mode exists for every possible player. Not to mention that it is admirable to see it not only released, but is genuinely good. There are some minor issues, such as balancing and NPC intelligence in matches. The CPU isn’t great about making decisions. However, the fact that we are seeing rebalancing and substantial updates like Re-Story make me wonder if this could eventually turn into a 9 out of 10 game in a few weeks or months with additional patches and fixes to things like online multiplayer.
    • 81 Metascore
    • 80 Critic Score
    Darkest Dungeon II expands on the series in a way that brings a new kind of freshness to the core experience. Those looking for something identical to the first game may feel disappointed with how progression tracks, or a lack of a more diverse roster of characters. That said, it is bound to keep you entertained for hours on end, and has plenty of new mechanics to engage in that allow for more experimentation and min-maxing.
    • 81 Metascore
    • 80 Critic Score
    After being unimpressed with Jujutsu Kaisen Cursed Clash and Naruto X Boruto Ultimate Ninja Storm Connections, I was pleasantly surprised with Dragon Ball: Sparking Zero.
    • 81 Metascore
    • 80 Critic Score
    There’s so much to Dungeon Encounters. People might not even notice at a first glance. But the systems at play are so compelling and rewarding. Finding a new item. Beating a party of foes that stumped you before. Managing to track down a wandering adventure. Saving a party of fallen allies that died earlier because you overestimated your abilities. It’s enthralling. And given the nature of the Switch, it is even more satisfying playing Dungeon Encounters there in any situation and taking tons of notes. It’s one of my favorite surprises in 2021.
    • 81 Metascore
    • 80 Critic Score
    Despite its occasional flaws, I liked Convergence a lot. It may not be the game that gets me into League of Legends, but it did provide a great introduction to the world and its cast. It’s a solid platformer, combining satisfying movement and combat with a surprisingly heartfelt story.
    • 81 Metascore
    • 80 Critic Score
    Even though the world is in danger and Lilith is a force to be reckoned with, Marvel’s Midnight Suns is a popcorn flick of a game purely designed to entertain its players. It can be silly! Sometimes, it will be serious. You don’t need to think too hard about it. No experience with Marvel series or Firaxis games is needed. You can hop into it, play for a few hours, and save the day alongside major and minor heroes.

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