Shacknews' Scores

  • Games
For 1,733 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 0.1 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Skate Story
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1760 game reviews
    • 73 Metascore
    • 80 Critic Score
    If Sonic Superstars is the future of the franchise, then it's bright enough that the blue hedgehog will have to wear shades.
    • 75 Metascore
    • 90 Critic Score
    Mix its intertwined-worlds mechanics into good melee, magic, and archery in a beautiful gothic setting and 2023’s Lords of the Fallen feels like something I’ll more than remember for what it did right and how it set itself apart. The duality of this game’s settings is both dastardly and dazzling.
    • 72 Metascore
    • 80 Critic Score
    Look at Wild Card Football as a late-round NFL draft pick that dramatically overachieves on the field. People likely didn't expect much from it, but what they have now is a pleasant surprise.
    • 71 Metascore
    • 60 Critic Score
    NHL 24 puts a few pucks in the net but ultimately falls short of expectations.
    • 66 Metascore
    • 70 Critic Score
    Because of its simplicity, Detective Pikachu Returns is an easy recommendation for young kids and their parents. Hardcore fans will have some fun comparing and contrasting the game's story with the 2019 movie. For everyone else, there are better, more challenging adventures out there, even if none of them feature an electric rat with a children's sized Sherlock Holmes hat.
    • 76 Metascore
    • 70 Critic Score
    Assassin’s Creed Mirage is a worthwhile experience for invested fans of the series. It’s going to give you that stealth and stab gameplay that you’ve enjoyed before, even if it doesn’t build upon it outside of the tools. It’s bookended by exceptional first and third acts, but Ubisoft has again failed to create a detailed and meaningful world that you want to explore beyond its waypoints.
    • 83 Metascore
    • 80 Critic Score
    After six years of waiting for the next iteration of Forza Motorsport, Turn 10 Studios delivers a solid offering, packed with hundreds of cars, upgrades, and tuning options, all bundled in a gorgeous presentation package.
    • 66 Metascore
    • 70 Critic Score
    Payday 3 gets most of the important stuff right: the heists offer a nice variety and encourage players to experiment with different systems and mechanics. Customization is deep and will keep players on the hook for dozens and dozens of hours. But it’s hard to overstate the blunder that is the online foundation that this game was built on. It makes Payday 3 needlessly frustrating and was the cause of one of the most severe online game outages I’ve seen in a long time. Payday 2 was a game that grew into a co-op masterpiece in the years following its release, so I’m confident that Payday 3 will only improve as time goes on.
    • 75 Metascore
    • 70 Critic Score
    The Expanse: A Telltale Series is a return to form, though that form is almost out of style. Each of the five episodes takes an average of about two hours to complete if you’re hunting for all of the collectibles, so the amount of content is on the shorter end. But if you’re looking for solid writing and characters that fit well within The Expanse universe, this adventure is another chance to revisit the series and see Camina Drummer be a badass all over again. However, the dated mechanics and the game’s choice to be a prequel impair the effort.
    • 68 Metascore
    • 60 Critic Score
    A more coherent story and confident use of setting could've helped Ad Infinitum live up to its full potential. The dilapidated mansion, nightmare trenches, and horrible creatures still give it a unique identity that goes some way toward making up for the narrative shortcomings. However, I hope there's a "next time" for Hekate and Ad Infinitum and a chance for both to play into their strengths.
    • 77 Metascore
    • 80 Critic Score
    In an ideal world, the remasters probably would have worked better as proper remakes. Baten Kaitos and Origins’ pre-rendered backgrounds were gorgeous on the Gamecube, and they’re just as lovely now. Some aspects would have benefited from more improvement, though. Character animations, limited dialogue illustrations, awkward battle structures, and wonky localization weren’t great at the time and don’t hold up quite so well. Both games are still worth experiencing, but there are a few more hurdles to enjoying them than there should be.
    • 88 Metascore
    • 80 Critic Score
    The team at Geometric Interactive made something truly compelling, mind-bending, and immersive in Cocoon, and though it can prove difficult to handle all its tools, solving its mysteries is an absolute delight.
    • 61 Metascore
    • 70 Critic Score
    Infinity Strash plays with its own legacy a bit, mostly by using models from Dragon Quest proper instead of imitating the manga’s art style. But the rest of the game, while fun in that lizard brain kind of way, doesn’t do a ton to separate itself from its peers. Fans of the series will have a decent time, but there’s not much here for folks on the outside. If you’re curious about Dragon Quest as a whole, we recommend starting elsewhere.
    • 68 Metascore
    • 70 Critic Score
    For a while there, things weren’t looking so great for Bomberman, one of the most underappreciated gaming mascots out there. But it feels like the weird, little guy’s alive and kicking now, with two retail games within a few years of each other and more. Super Bomberman R 2 isn’t the ultimate Bomberman experience, but it’s a cute, wholesome package of old school, multiplayer videogame glee. Which is weird to say about a game with Pyramid Head in it.
    • 83 Metascore
    • 90 Critic Score
    Fans waited four years for NetherRealm to release a new fighting game, and all that waiting paid off. From the surprises in its new mythology, to the white-knuckled pace and creativity in its gameplay, Mortal Kombat 1 is the freshest take on the series in years.
    • 76 Metascore
    • 70 Critic Score
    The Crew Motorfest is an acceptable reproduction of the Forza Horizon concept. If you focus on the thematic playlists and roam the colorful open world listening to the radio, you’ll get a lot of mileage out of the game. There’s enough content here to last you well over 20 hours between events and exploration. However, apart from the ability to change vehicle types on the fly, the game is unfortunately short on original ideas. The limited multiplayer, lack of compelling side activities, and restricted crossplay also hold The Crew Motorfest back from passing the finish line ahead of the curve.
    • 75 Metascore
    • 70 Critic Score
    Fae Farm is still an enjoyable farming sim where you can easily lose track of time, spending hours crafting items, petting animals, and spelunking in dungeons. The kid-friendly tone of the game makes it easy to recommend for all audiences, though the NPCs and thereby the town of Azoria lack depth. The main quests are more interested in having you explore dungeons than actual farming, and the game has more than several areas that need improvement. Still, despite its flaws, Fae Farm fits cozily among the rest of its farming brethren.
    • 81 Metascore
    • 90 Critic Score
    Humorous dialogue and banter brings levity to the grim, heavy narrative and bleak setting of Gunbrella. The game turns an elegantly simple concept on its head, resulting in gameplay that is both responsive and rewarding. Gunbrella is an exhilarating romp with an intriguing story that doesn’t shy away from heavier themes. Though there is some room for improvement, Gunbrella’s heart-pumping boss fights and memorable characters will stick with me long after I’ve closed my parasol.
    • 83 Metascore
    • 80 Critic Score
    Lies of P is more than just a wooden facsimile of a soulsborne game. It gets the foundational stuff right and tweaks it just enough in combat and exploration to make things more interesting.
    • 75 Metascore
    • 80 Critic Score
    It’s amazing how talented Studio Sai is, and how much it got right with Eternights. I had a great time despite some rough patches in the early hours, and I’d love to see what these folks can do with more time and resources. And a better joke-writer. Don’t go into Eternights expecting an alternative to Persona; that’s not what this game is. Instead, put your action shoes on and keep an open mind about playing a more “true” dating sim, and I’ll be shocked if you don’t walk away with a smile on your face. And make sure you have a QR reader handy. You’ll see.
    • 62 Metascore
    • 60 Critic Score
    Madden NFL 24 also carries over a handful of bugs and visual glitches that were present not only last Madden, but the game that came before it. Bugs like the one where both teams appear frozen on the field during the cinematic view between plays, or where the camera isn’t showing the players despite them being at the line of scrimmage. It feels like such a slap in the face to the player and makes a strong argument that this franchise is long overdue for a reckoning. The real Madden heads out there will likely find Madden NFL 24 tolerable, but as a die-hard football fan, it sucks that we’re still doomed to this annual mediocrity.
    • 79 Metascore
    • 90 Critic Score
    Although I did experience some technical issues during cutscenes, like screen-tearing and occasional audio glitches, the rest of the journey went off without a hitch. The comedic story and dialogue are delivered with just the right amount of wit and whimsy, with zany characters that are brought to life with solid vocal performances. While the combat leaves some room for improvement, the dynamic puzzles, inventive hero skills, and visual splendor more than make up for its minor shortcomings. Whether you’re a long-time fan of the Trine series or simply have a penchant for co-op puzzles and are looking for a new challenge, Trine 5 does not disappoint.
    • 85 Metascore
    • 90 Critic Score
    Starfield is more than a welcome addition to Bethesda’s family of RPG franchises, it feels like the start of a new era for the studio. Not only is it the developer’s most technically impressive game, but it also delivers a worthwhile narrative that takes some major swings and establishes a sprawling mythos. It has some blemishes here and there, but Starfield proves to be an awesome sci-fi adventure.
    • 87 Metascore
    • 90 Critic Score
    In true Sabotage fashion, Sea of Stars faithfully captures the nostalgic appeal of retro turn-based games while improving upon its systems with contemporary innovations. The witty, self-aware dialogue and charming cast of characters are bolstered by thoughtful design choices and a compelling narrative. Sea of Stars is an instant classic that retro RPG fans and newcomers alike will not want to pass up.
    • 71 Metascore
    • 80 Critic Score
    Any grievances mainly involve user interface choices and the occasional motion control hiccup, but there's nothing here that ultimately derails the experience. It's fun, it's entertaining, and it's sometimes a workout. Samba de Amigo: Party Central doesn't shake up its formula drastically, but it's still a blast.
    • 86 Metascore
    • 90 Critic Score
    I’ve played a lot of good mech games, but few have ever given me the sheer depth of customization in both cosmetics and functionality that we have here. It’s like a dream come true.
    • 56 Metascore
    • 60 Critic Score
    Fort Solis is presented like an interactive movie, but with gameplay that detracts from the experience rather than complimenting it. The narrative tries to subvert your expectations to maintain the excitement, but despite the compelling circumstances in the beginning, the story failed to stick the landing in the end. At least the game does not overstay its welcome, clocking in at roughly four to six hours depending on if you pursue collectibles and side content.
    • 75 Metascore
    • 80 Critic Score
    If you’re an old school Segahead, there are definitely a few holes in your heart in need of filling. Jet Set Radio, which hasn’t seen a new game since the Xbox, is one of the biggest. Bomb Rush Cyberfunk has appeared like a beacon of hope to fill that void, and it does so while bringing new stuff to the table. This game is like a long-lost Dreamcast game in so many different ways, and most of them are good. Clearly, the developers at Team Reptile understand the concept of love.
    • 69 Metascore
    • 70 Critic Score
    As far as first tries go, there's plenty to admire with Ascendant Studios' debut effort. Immortals of Aveum offers something to build on, both in terms of its own lore and for this up-and-coming studio as a whole.
    • 83 Metascore
    • 80 Critic Score
    Blasphemous 2 is a solid sequel that improves upon its predecessor by being truer to its Metroidvania inspirations. It refines the concept of the original game by mixing classic platforming with more modern Soulslike themes. The combat and platforming aren’t ground-breaking, relying a lot on backtracking and collectibles, but the difficulty level generally strikes a fine balance between being challenging and fair. Along with a wonderful art style and spirited music, the game makes blaspheming a reason worth fighting for.

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