Shacknews' Scores
- Games
For 1,733 reviews, this publication has graded:
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46% higher than the average critic
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5% same as the average critic
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49% lower than the average critic
On average, this publication grades 0.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | Skate Story | |
|---|---|---|
| Lowest review score: | Tony Hawk's Pro Skater 5 |
Score distribution:
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Positive: 993 out of 1733
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Mixed: 688 out of 1733
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Negative: 52 out of 1733
1760
game
reviews
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- By Critic Score
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- Critic Score
Hellblade 2 left me wanting to keep taking another step forward, wanting Senua to succeed, and yet fearing what horrors awaited her next. It’s not for the faint of heart, but it might be one of the most beautifully designed games of 2024.- Shacknews
- Posted May 21, 2024
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Lorelei and the Lasers Eyes delivers challenging puzzles alongside a mystifying narrative. It successfully trains your brain to overanalyze, experiment, and ask questions. All hallmarks of an excellent puzzle game. I was frustrated by some technical design decisions that slowed the pace and led to unintentional errors, but still had a thoroughly good time working my way through this otherworldly puzzle box.- Shacknews
- Posted May 15, 2024
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Frustrations aside, Men of War 2 is a fresh and ambitious take on a genre that's usually comfortable staying the same. I wish I had more time to sink into its massive multiplayer matches, but even when I don't, I'm still pleased with how strong the single-player experience is. Sure, it doesn't require the same level of strategy as taking on a human opponent, but Men of War 2's inventive mechanics keep you on your toes anyway.- Shacknews
- Posted May 15, 2024
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Despite the snags I’ve mentioned, I’m still thinking about Read Only Memories: Neurodiver well after I finished the story. It’s such a pitch-perfect execution on its premise, mixing the worlds of modern cyberpunk with ancient PC technology and western anime fandom. I had a blast spending several hours with these characters and the world they inhabit, and would gladly have spent several hours more. A little more narrative depth and some puzzle guardrails and we’d have a true all-timer on our hands. But as it is, Neurodiver still stands out as a dope slice of niche gaming in a month stupidly crowded with that kind of thing.- Shacknews
- Posted May 15, 2024
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When you think about it, that’s kind of the inherent pro and con to puzzles, though. Paper Trail benefits a lot from its distinct mechanics, because they help it stand out among a sea of similar games with similar gameplay hooks. But distinct doesn’t always mean approachable, and Paper Trail ends up being quite complex in a lot of ways that could be awesome for one player and super obstructive to another. And that’s fine! The style, which includes the colorful visuals, silly sound direction, genuine writing, and emotive music, all elevate the experience and aid in that sense of approachability. It’s a little too much for me, but I’m mostly a Tetris guy at the end of the day.- Shacknews
- Posted May 14, 2024
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Homeworld 3 plays incredible from top to bottom, and I think whether you’re a fan of the series that’s been waiting for this or a newcomer that just likes good strategy, everyone who takes control of the Khar Kushan is in for an absolute feast of stellar strategy gameplay.- Shacknews
- Posted May 10, 2024
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If you want a solid and quirky adventure that will put your reflexes and puzzle-solving to the test, Animal Well is an absolutely fascinating journey.- Shacknews
- Posted May 9, 2024
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V Rising offers something distinct, and pretty cookie cutter at the same time. It’s a survival game, but with a novel genre blend meant to attract a different kind of audience. There’s a lot of these, but V Rising brings the action-RPG and gothic styles to the table in a way that feels unique. So that’s fun, but the survival and crafting part is about as boilerplate as it gets. Therefore, if you’re the type of person that shrivels up and shrieks at survival game systems like a vampire considering the concept of brunch, V Rising won’t change your mind. But if you can hang with the concept and also enjoy some Diablo-like combat, having those two things together in one game is pretty rad.- Shacknews
- Posted May 7, 2024
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Heading Out is an intricate, compelling story that mixes modular storytelling and roguelike structure with deeply America-flavored media of the 1970s and on, particularly the “road” genre. I’m not a car guy but I do enjoy some crusty Americana, especially the kind that challenges authority and romanticizes the sheer scale and variety of this unhinged nation. Sometimes it may get a little too cute for its own good, but for the most part Heading Out captures its intended vibe with a shocking level of skill and accuracy, an academic level of cultural understanding through a lens of media and literature. That’s pretty darn cool. Between that and the intriguing, almost insincere roguelike structure, we have a game that doesn’t really feel like anything else in its own space.- Shacknews
- Posted May 6, 2024
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Indika isn't an easy game to score. Tedious puzzles annoy in the moment, but they're easy to overlook in the broader scheme. Indika's underdeveloped theme stands out, but Odd Meter handles everything else so adeptly that it doesn't ruin the experience, even if it is slightly soured. As trite as it sounds, this really is one game you have to play for yourself and form your own conclusions - and that's probably just how Odd Meter wants it.- Shacknews
- Posted May 5, 2024
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The climbing in Surmount is a bit wonky and takes some getting used to, but once you get a feel for it, climbing quickly becomes addicting. Reaching camp at the end of each level was met with a sigh of relief and a feeling of satisfaction that compelled me to keep making progress. The levels are challenging enough to give you a sense of accomplishment when finished. The rigorous platforming is offset by the colorful, cartoony aesthetic and charming characters. I enjoyed getting to know the locals and unraveling the mysteries of Mount Om just as much as I enjoyed trekking to the summit. Technical issues aside, Surmount offers an engaging and accessible climbing adventure that kept me coming back for more.- Shacknews
- Posted May 5, 2024
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Back on PSP, I loved playing the Class of Heroes games. They scratched a similar itch as series like Etrian Odyssey and Wizardry at the time. Nowadays there are many more cool and interesting DRPGs, such as NIS’ Labyrinth series and everything Experience, Inc. has done since then. But due to their cutesy charm, silly attitude and surprisingly treacherous dungeons, Class of Heroes stands out to this day. If you like to set up your own party of weirdos based on your own granular choices, then bash them against endless waves of monsters and traps for the sake of loot and progress, you can’t go wrong with Class of Heroes 1 & 2 Complete Edition.- Shacknews
- Posted May 1, 2024
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While Endless Ocean Luminous feels limited as a single player game, it works far better as a communal activity. Whether it's with friends or random players, Luminous is at its best when there are more fish (figuratively and literally) in the sea. There are a few things that hold it back from being truly transcendent, like the limited ocean life animations and the story's overall structure, which is told through all-too-short individual chapters. With that said, Endless Ocean Luminous doesn't make a big splash, but it does feel like a relaxing swim.- Shacknews
- Posted Apr 30, 2024
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Another Crab’s Treasure is a shocker of a good time. The combat is mostly fair and interesting with all of the stuff you can do involving shells, level-ups, Stowaways, and other options. The world is also fun to explore, beautiful, if a little bittersweet, and full of secrets. Mix that with a good soundtrack and a funny story full of cute little crustacean characters, and Another Crab’s Treasure might be one of the most surprisingly sturdy Souls-likes I’ve seen in years.- Shacknews
- Posted Apr 24, 2024
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The thing about Sand Land is that it’s very confident in itself. It knows what it wants to be, and it achieves its goals effectively, whether those goals are what we think it should be or not. That doesn’t change how the game plays, of course. Stealth is still tedious, and combat is a bit floaty and simple. It does make the presentation stronger, though. Nothing feels half-baked or thrown in just for the sake of chasing a trend, and that confidence gives Sand Land a strong sense of identity that makes it easy to overlook some of its less engaging features…That’s Sand Land in a nutshell, though. It’s a vibes game more than anything else, charming, sometimes surprisingly incisive, and daring enough to be its own thing. That thing isn't always as engaging as it could be, but it's certainly unforgettable.- Shacknews
- Posted Apr 24, 2024
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Not only has SHIFT UP successfully established itself as a formidable console game developer, but it has provided PS5 players with a worthwhile AAA action game in a year that’s set to be exceptionally quiet for Sony’s first-party studios. Stellar Blade might not pack a narrative punch, but it’s a competent soulslike with satisfying combat and mechanics that make it an exciting challenge from beginning to end.- Shacknews
- Posted Apr 24, 2024
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This is a game that wants you to tinker and fail, before you “get it”. It’s also a game explicitly designed to be different every time you pick it up. With its disregard for convention and disinterest in “quality of life” guidelines, you could have a rough start. But there’s so much going on under the hood, so much charm in its presentation and fearlessness in its design, it’s easy to recommend even to folks who might be looking at me like a weirdo right now. SaGa Emerald Beyond comes with caveats like any other JRPG that isn’t the usual Final Fantasy or Persona blockbuster, but those caveats are in service of an experience you won’t find anywhere else.- Shacknews
- Posted Apr 24, 2024
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Wrath of the Mutants is a functional beat ‘em up. I’ll give it that. If you liked the 2012 show and want more TMNT beat ‘em up goodness to play, it’s fine if your co-op friends are nearby. Otherwise, there are far better options at similar or cheaper prices, even within this IP.- Shacknews
- Posted Apr 23, 2024
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As a story of loss, grief, and acceptance, Tales of Kenzera: Zau is a game like few out there. It's short and, in some ways, it can be basic. Given the story that it's telling, that's just fine.- Shacknews
- Posted Apr 22, 2024
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Despite a few mishits, TopSpin 2K25 is well worth the wait. Though this revival doesn’t have a lot of bells and whistles, it gets the fundamentals right. Mastering the new swing meter is challenging, but once you get the timing down, it’s easy to get into the zone and spend hours strategically striking balls on the court without realizing how many hours have passed. The extensive MyCareer mode, while restrictive in spots, rewards consistent play and smart choices over the long run. TopSpin 2K25 is a promising reboot that shows plenty of potential for future entries in the series and gratefully brings tennis simulations back into the conversation.- Shacknews
- Posted Apr 22, 2024
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Maybe Hundred Heroes doesn’t have me ready to run outside screaming about miracles, but I’m plenty satisfied and ready to go back and fill in some old, classic JRPG blind spots. Well, after I replay Tierkreis.- Shacknews
- Posted Apr 21, 2024
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Inkbound is a vast library of tales and not every book will be worth a read, but there are enough good ones to make for some fun summer reading.- Shacknews
- Posted Apr 18, 2024
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That’s not to say Nexus 5X is bad for single players. It’s just the kind of game that gets a little tiresome if you play more than one match in a sitting. Perhaps future expansions could help fix this, but for now, Nexus 5X is definitely best played with other people.- Shacknews
- Posted Apr 16, 2024
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2024 has been a year so full of RPGs I can’t begin to imagine ever being able to finish all of them. Coming across Harold Halibut in the middle of so many massive, complicated adventures was a breath of fresh air. Just being able to slow down, soak in all the impressive minutia of a world built entirely by hand in an art studio, and wonder about what it was like to construct and digitize, felt like a release. I was able to let go a bit of having control over every piece of a game, and still have a story in front of me that was thoughtful and engaging enough to sit with me well after the credits rolled. Even the parts that felt rough around the edges were refreshing, as they enhanced the very human feelings that are so clearly front and center here. Harold Halibut is the kind of game I discovered by accident, but one I’m grateful to have come across in that way.- Shacknews
- Posted Apr 15, 2024
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Ultimately my time with Broken Roads didn’t light up any of the parts of my brain that video games typically do on some level or another. There’s some promise at first with its distinct, all-encompassing cultural flavor. But the scenario holding up the setting only struggled to capture my interest. Combat was a similar vibe, feeling like doing chores in the middle of reading a middle of the road novel in a crowded genre. While cool on paper the morality system did more harm than good, overloading the dialogue and getting in the way of character and personality. Nothing in Broken Roads felt bad or, well, broken. But whenever I played it, unless I was chuckling at the slang translator doing something weird I was always thinking of other things I would rather be doing.- Shacknews
- Posted Apr 10, 2024
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Beat Slayer is a game that falls short in some areas. I don't think it goes far enough in establishing its unique setting and the characters are just people you want to tune out after a while. With that said, I enjoyed the game on the whole. It's not a game that's good for long sessions, especially if you get particularly far in a run and have that adrenaline balloon get popped to send you back to the very beginning. For short sessions, however, it's got solid enough combat and a strong enough soundtrack to make it worth touring this robot-filled dystopia.- Shacknews
- Posted Apr 9, 2024
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Children of the Sun excels where it counts. It’s a cerebral puzzle in which you weave a bullet between targets, and solving the puzzle is dangerously satisfying.- Shacknews
- Posted Apr 9, 2024
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Despite its brevity, Botany Manor is a wholesome puzzle game that turns academic research into an engaging endeavor. The central theme focuses on finding the conditions to allow a living entity to flourish, a concept that is elegantly reflected in both Arabella’s personal journey as well as in gameplay. The game thematically underscores the overall interconnectedness of nature and highlights the influence that one's environment can have on well-being. Botany Manor left me yearning for more botanical discoveries and I can only hope that the developers sow the seeds of a sequel someday.- Shacknews
- Posted Apr 8, 2024
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MLB The Show 24 is another very good baseball game from San Diego Studio. It suffers from a lot of the same pitfalls as other annual sports titles, but The Show is so clearly head-and-shoulders above those games. The Negro Leagues Season 2, inclusive additions to RTTS, and the introduction of Impact Plays show that this series hasn’t quite lost its fastball.- Shacknews
- Posted Apr 5, 2024
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Pepper Grinder is a digestible adventure that can be completed in about six hours. While there is some replay value to be had, the short runtime helps ensure the game does not overstay its welcome, making it perfect for those looking to play a satisfying platformer in manageable doses. Despite its brevity, the fluid mobility provided by the drilling mechanic and overall frenetic gameplay make for an engaging retro romp that will likely tunnel its way straight to your heart.- Shacknews
- Posted Mar 28, 2024
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