PSX Extreme's Scores

  • Games
For 1,504 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Death Stranding
Lowest review score: 18 World Championship Paintball
Score distribution:
1504 game reviews
    • 70 Metascore
    • 70 Critic Score
    It's a good addition to the Vita's lineup of Japanese RPGs for a niche and patient audience.
    • 70 Metascore
    • 76 Critic Score
    The interaction between yourself and EyePet is tremendously accurate and responsive, and I think that's what counts most.
    • 70 Metascore
    • 70 Critic Score
    Despite being a so-called "budget" game, Scaler's production values are more in line with full-priced software. The graphics are sharp, the polygon count is high, the sight distance is far, the bosses are large, and there's a goodly amount of animation to see (not just in the characters, but in the environment as well).
    • 70 Metascore
    • 75 Critic Score
    But I have to say, despite a solid attempt at cooperative entertainment, Ratchet & Clank: All 4 One seems to sacrifice a few too many elements for the sake of the multiplayer boom.
    • 70 Metascore
    • 71 Critic Score
    The sound is unremarkable. You’ve got your engine sounds, your squealing tires, and other sound effects that all sound like you’ve heard them before.
    • 70 Metascore
    • 80 Critic Score
    On the one hand, this game really shows how the Move can be extremely entertaining, even if it doesn't necessarily showcase its technological capability. There's also the lovely presentation and style, which I adore, and the variety, accessibility, and pacing that really turned out great. On the other hand, it's too short, the advanced spells don't always work, and adults may find it a tad underwhelming.
    • 70 Metascore
    • 49 Critic Score
    The racing is fun for a while, and the appeal of launching your driver like a human dart can’t be denied, but even those who love that aspect wish you could skip the drawn out animation after awhile.
    • 70 Metascore
    • 68 Critic Score
    In the offing, 2K Games has made a comprehensive, deep baseball sim that just isn't much fun to watch.
    • 70 Metascore
    • 57 Critic Score
    A huge disappointment to me. I'm a big fan of the 'Golf games and I was truly surprised to find out just how generic and bland 'Tennis came out to be.
    • 70 Metascore
    • 72 Critic Score
    Playing co-op is always the best option but even playing alone will put a smile on your face. It's just unfortunate that the game has more problems than you'd typically find in a LEGO adventure, and even more unfortunate that it's biggest drawback is also it's biggest benefit: Playing as a dinosaur is by far the coolest element of the game, but it's also the one part of the game that is most liable to break.
    • 70 Metascore
    • 75 Critic Score
    Dustforce is highly entertaining and absolutely unique. It has a few small drawbacks common to lower-budget efforts, but these hang-ups can’t cripple a decent, well-designed game.
    • 70 Metascore
    • 77 Critic Score
    The AI is extremely questionable, the graphics are good but not worth writing home about, the player control – while certainly easier – seems too stripped down, and there just aren’t enough sim elements to keep the hardcore hockey fan interested. On the other hand, the sound and accessibility drags us into the experience, there are plenty of simulated aspects that override any thoughts of classifying NHL 2K9 as an arcade-style sports game.
    • 70 Metascore
    • 62 Critic Score
    If Gripshift’s controls were anything resembling playable, the objectives were time-based instead of focused on collecting, and the game had a little bit of personality, Sidhe and Sony Online might have a sleeper hit on their hands.
    • 70 Metascore
    • 57 Critic Score
    The in game music does not really make an impact on the player, with boring melodies that are simple and repetitive.
    • 70 Metascore
    • 76 Critic Score
    It’s tough and sometimes even unforgiving, and I should add that it’s not entirely stable. I came across several bugs in the game and it crashed on me twice, so that should be mentioned. However, the procedurally generated puzzles and areas really boost the replay potential, and the overall charm and originality can’t be ignored or understated.
    • 70 Metascore
    • 78 Critic Score
    In the end, The Bourne Conspiracy hits just a few rings away from the bulls-eye. It’s not quite as polished as we would’ve hoped, and we wanted better visuals and a bit more variety in the gameplay, but we still had a lot of fun playing it.
    • 70 Metascore
    • 49 Critic Score
    The game's got a bevy of problems, including boring gameplay, a horrendous framerate, and lousy aiming.
    • 70 Metascore
    • 65 Critic Score
    An entertaining adventure, but it is not a game for non-Potter fans. The visuals, music and voice acting are beautifully done, but the same can’t be said for the storyline, and controls.
    • 70 Metascore
    • 78 Critic Score
    Unique, entertaining, surprisingly diverse, and quite addictive. There's a lot of ingenuity and creativity here, and Laughing Jackal should be applauded for the effort.
    • 70 Metascore
    • 60 Critic Score
    Sacred 2 has the potential to be a good game. Ultimately, it's combat, boring story, convoluted world map, and lack of character customization drags it down considerably.
    • 70 Metascore
    • 80 Critic Score
    All in all the list of songs tells the tale. If you like what you see, Singstar Abba is worth your money. If not, consider the other Singstar options.
    • 70 Metascore
    • 78 Critic Score
    This compilation is even better because not only does it offer three solid fighting games, it does it at a fantastic price point of only $20.
    • 70 Metascore
    • 80 Critic Score
    The acting is top-notch, the writing is good, the design and implementation of the life sequences is excellent, and the mechanics are functional and ask you to remain vigilant and timely. It’s just that it doesn’t feel as cohesively polished as one would hope, and there are limitations to the QTE concept, even when it’s expanded upon.
    • 70 Metascore
    • 87 Critic Score
    WWE Legends of Wrestlemania is a game that caters to everyone of my nostalgic wishes. It may be missing a few key wrestlers, such as Owen Hart, Randy Savage, Diesel, and Razor Ramon, but they can be easily created within the game's Create A Legend mode.
    • 70 Metascore
    • 76 Critic Score
    It's just above average, as its gameplay features a good dose of fun with clever platforming setups. The combat is a bit on the slow side and throws off the game's pace, but it gets better with time.
    • 70 Metascore
    • 74 Critic Score
    But in the end, Blazing Angels 2: Secret Missions of WWII simply isn't worth the price of admission.
    • 70 Metascore
    • 83 Critic Score
    All in all the list of songs tells the tale. If you like what you see, Singstar Pop Vol 2. is worth your money. If not, consider the other Singstar options.
    • 70 Metascore
    • 85 Critic Score
    It has an interesting story and well written characters that kept me playing through. Even with some less than stellar battles. The setting is fantastic and is quick to draw you in with great atmosphere.
    • 70 Metascore
    • 72 Critic Score
    The flying itself is what matters most and despite the drawbacks, you'll still feel your palms getting sweaty during some of the more dynamic, challenging missions. That being said, the AI spikes halfway through, the control can be iffy during specific actions, the graphics are a little inconsistent, and the special non-flying objectives don't quite cut the mustard.
    • 70 Metascore
    • 63 Critic Score
    You get a real thrill when it comes to racing with a large pack, and great satisfaction goes along with a meticulously executed pass.
    • 70 Metascore
    • 69 Critic Score
    This game is rough to look at sometimes but not horrible. And it never took away from the game being entertaining. Unfortunately there isn’t much in the way of replay value and it’s very short.
    • 70 Metascore
    • 50 Critic Score
    It’s disappointing from a tennis fan’s standpoint to inform you that this isn’t worthy of your time or money.
    • 70 Metascore
    • 87 Critic Score
    The bottom line is that Rainbow Moon is put together fantastically well. It really is a very solid and complete package from top to bottom. There's enough depth to satisfy even the most hardcore, the blending of strategy and traditional elements is both innovative and extraordinary, the feel and style is just beautiful, and yeah, the hours can really melt away.
    • 70 Metascore
    • 77 Critic Score
    Coffee Talk offers a filling brew of coffee-making simulation, relatable scenarios, and welcoming atmosphere. While it lacks in interactivity, the candidly everyday stories will keep you engaged. So come on into Coffee Talk and experience a fortnight filled with warmth and solidarity.
    • 70 Metascore
    • 73 Critic Score
    Simply put, it's just not a "next-gen" title. But that doesn't mean it's a bad game. In fact, it's actually quite fun, and similar to "Scarface: The World Is Yours."
    • 70 Metascore
    • 90 Critic Score
    Everything one could possibly want in a video game is here. But sadly, the lack of execution bogs things down, sometimes to the point of absurdity and irritation. It’s really sad. What it could’ve been will haunt me for a long time.
    • 70 Metascore
    • 71 Critic Score
    All in all, while certainly not a bad game, Guitar Hero: Aerosmith leaves a lot to be desired.
    • 70 Metascore
    • 60 Critic Score
    Wet
    It offers diversity for Bethesda, definitely. But at the same time, the gamble is that it's coming from an unproven developer, and as an all new I.P., it has a very small chance of selling well enough for Bethesda to consider it a good pick-up from Activision's table scraps.
    • 70 Metascore
    • 75 Critic Score
    Resident Evil Zero HD Remaster will remind you of the good ‘ol days when horror was horror. You will appreciate this supposedly “outdated” mode of gameplay, especially if you recall the early days of this franchise with extreme fondness.
    • 70 Metascore
    • 59 Critic Score
    The epitome of mediocrity; it brings a few nice features with it, but ultimately adds nothing to the very crowded first-person shooter segment. Its A.I. is absurdly dumb, but requires more than a fair share of bullets to kill.
    • 70 Metascore
    • 70 Critic Score
    LEGO Indiana Jones 2: The Adventure Continues is still a decent game but it’s a definite step backwards from the original.
    • 70 Metascore
    • 89 Critic Score
    I remember when the game launched for the PS3, a lot of gamers begged for it to become available on the Vita. Well, here it is and while there aren’t any big surprises, it’s still that immensely fun strat/RPG you fell in love with last year. Ultimately, that’s what matters, right?
    • 70 Metascore
    • 75 Critic Score
    It's one of those instances where if you go in with high expectations, you're bound to be left feeling a tad empty, but if you're more moderated in your anticipation, you'll be better off. The campaign is worth playing; there's no doubt about that...But there are extenuating circumstances…
    • 70 Metascore
    • 60 Critic Score
    It’s just that the path we’re led down isn’t all that fun. The pacing is too slow, the characters are irksome (and never seem to stop being irksome), the story takes absolutely forever to get going, and even when all aspects of the combat open up, you still feel as if it lacks that extra “oomph.”
    • 70 Metascore
    • 76 Critic Score
    The AI is silly, there's little challenge – and little urgency or tension – concerning the regular competition, and the technical elements don't have that extra "oomph." But the developers worked hard on that singular environment and atmosphere, the online mode and community offer a wealth of options and freedom, building up your rank and social status can be pretty darn fulfilling, and sometimes, it's just fun to drive around in your favorite car and watch the sunset.
    • 70 Metascore
    • 72 Critic Score
    UFC isn't as polished as it needed to be, but I suppose it'll give avid fans a thrill. There's plenty of content and if you've got the requisite diligence and patience, your training can really pay off. The designers do a good job recreating the tension and invigoration one feels when squaring off against an equally powerful opponent, and the freedom to create and build any fighter you wish is intoxicating. It's just too bad that the control can be extremely difficult to grasp, and the lack of balance concerning the damage inflicted by a strike is disappointing.
    • 70 Metascore
    • 74 Critic Score
    Two Worlds II takes a big step in the right direction. They've still got to catch up to the rest of the development world when it comes to technical elements, and a better story with more interesting characters would vault this franchise into the 8+ realm.
    • 69 Metascore
    • 80 Critic Score
    It's going to slip under the radar for most people, but it is worth the effort. It's a lot of fun to play due to the battle system and dungeon mechanics and even though it wanders too far into the realm of role-playing stereotypes at times, the plot and characters are reasonably enjoyable.
    • 69 Metascore
    • 67 Critic Score
    The control is fine, the gameplay as a whole is fine, the characters and atmosphere are acceptable and even amusing, and Gust does hit the correct note when it comes to presentation. But the Academy aspect of the game drags big time, the voice acting and graphics are sub-par, and although the Alchemy is involving, the overall depth isn’t as intricate as you might believe.
    • 69 Metascore
    • 78 Critic Score
    It’s an overall solid effort, but there are some aspects of the game that should have gotten a bit more work. Maybe next time.
    • 69 Metascore
    • 72 Critic Score
    Clockwork Aquario is a fascinating piece of arcade history and an enjoyable action platformer. While it may be extremely light on content for today’s standards, this title offers gameplay that takes you back to the 90s in the ways you expect. And, for that reason, it should satisfy your enthusiasm for retro gaming.
    • 69 Metascore
    • 68 Critic Score
    Long story short, what we have here is an intellectually stimulating maze-based puzzle game that's good for one or two days of play before it ends up on the shelf.
    • 69 Metascore
    • 69 Critic Score
    Military Madness: Nectaris almost feels a little like the fast food approach to strategy gaming, although that’s probably too harsh. Let’s just say it feels watered down to an RPG/strat vet like myself and I have difficulty recommending it over other PSN gems that are currently available.
    • 69 Metascore
    • 74 Critic Score
    Despite some flaws, Twin Breaker: A Sacred Symbols Adventure is a sincere homage to an underrated sub-genre. It captures what made classics like Arkanoid and Breakout beloved while putting its own special spin on the formula. The result is brick-breaking bliss that I would recommend to most lovers of arcade indies.
    • 69 Metascore
    • 82 Critic Score
    The Move is in dire need of AAA software and although I can't say Sports Champions 2 qualifies, it's definitely a must for Move owners who enjoy being active while indoors.
    • 69 Metascore
    • 84 Critic Score
    Battle Princess of Arcadias is a lot of things at once, an action side scroller, a JRPG, and a strategy game. Mostly it's just a great game made of simple, familiar parts.
    • 69 Metascore
    • 75 Critic Score
    A mostly enjoyable experience. It lacks the refinement and cleanliness I anticipated, as some of those bugs really shouldn’t be here, and the multiplayer especially suffers. And I don’t care how nifty it is, I will always prefer buttons to touchscreen controls. Otherwise, this is Duke Nukem in all his corny, cheesy, B-movie glory.
    • 69 Metascore
    • 74 Critic Score
    The game's soundtrack is awesome, but since many of the songs are old and/or obscure, some of the charm may be lost on the target audience.
    • 69 Metascore
    • 70 Critic Score
    Everything still feels too loose; the platforming and vehicle use is entertaining but still a little unstable, the idea of striking with the right analog stick is silly, the sound effects and voice acting don’t always deliver, and the storyline isn’t quite as engaging as we would’ve hoped.
    • 69 Metascore
    • 80 Critic Score
    It's unlike anything else you've played in recent memory.
    • 69 Metascore
    • 75 Critic Score
    So yeah, it can feel repetitive and a little mind-numbing at times but it might be the perfect stress-reliever. I say give it a shot.
    • 69 Metascore
    • 68 Critic Score
    While we really can't recommend it for adult gamers who want something like Sim Theme Park, parents might want to consider Thrillville for younger gamers with lofty aspirations of owing an amusement park.
    • 69 Metascore
    • 67 Critic Score
    The Bureau: XCOM Declassified isn’t a bad game by any stretch, but it fails to live up to its predecessor. It has the aesthetic personality but it doesn’t have the gameplay personality. The control is fine, the music is a fantastic touch, and the fulfillment one feels after a properly executed mission is significant. But the story, despite glimpses of greatness, lets you down, and there’s just a general feeling of monotony that permeates the entire experience.
    • 69 Metascore
    • 78 Critic Score
    Practically every Matrix moment has been tucked up this game’s sleeve. It may not a solid fighting game or as fluid as it could be, but Path of Neo will still satisfy the diehard Matrix fans, if there are any left.
    • 69 Metascore
    • 71 Critic Score
    Why such a focus on action when the control scheme can't really handle that emphasis? Why not do a lot more with the atmosphere and storyline? Why does it take the story so long to get anywhere? These are questions I didn't want to ask.
    • 69 Metascore
    • 80 Critic Score
    Addictive but not quite original, that sums up Sparkle 2 quite nicely. A nice game to play in-between the big releases.
    • 69 Metascore
    • 80 Critic Score
    Doesn't stray from a winning formula, offers the portable world dual analog sticks (which cements the experience), and brings in a new touch-based mechanic that actually affects the gameplay in a positive way. There isn't quite enough content, the camera does seem to be a bigger problem than in past entries, and I miss a few of the more unique modes found in other titles, but there's no denying it: this is Katamari and the fans should really enjoy it.
    • 69 Metascore
    • 75 Critic Score
    Burnout Crash is well presented and encourages a lot of replay. It's not technically accomplished but it's visually attractive in my eyes, the combination of great sound effects and licensed music works nicely, the longevity is high, and for a fair amount of time, the game is just wildly entertaining.
    • 69 Metascore
    • 70 Critic Score
    Anyone nostalgic for the glory days of the Bond film franchise will love the inclusion of a classic film as well as the return of Sean Connery. However, it doesn’t try anything new, multi-player stinks, it’s too linear, and it’s too easy, so it’s not worth more than a rental.
    • 69 Metascore
    • 74 Critic Score
    Much of our play time was spent grinning in devilish glee at the absurd action that liberally splashed the screen with severe amounts of gore. Given this, we'd love to recommend the game, but the entire adventure will only last about 5-7 hours.
    • 69 Metascore
    • 66 Critic Score
    It's above mediocre. But it's just…blasé.
    • 68 Metascore
    • 67 Critic Score
    But in the end, it only feels like a bad idea superimposed over an ongoing good idea. So unless you're a hardcore fan, we say pass on Kingdom Hearts Re: Chain of Memories, and lie in wait for Kingdom Hearts III. Yeah, we still hope it's coming.
    • 68 Metascore
    • 64 Critic Score
    Metrico isn't a bad game. On the one hand, you're immediately captivated by the unique gameplay. On the other, the interface keeps hindering your progression and immersion.
    • 68 Metascore
    • 72 Critic Score
    While it is by no means a bad game, there’s just not enough substance to it, and the controls, which were touted as being revolutionary, are below average.
    • 68 Metascore
    • 63 Critic Score
    NBA 2K21 is a sports title that ticks all the boxes in simulation gameplay but falters tremendously in its plastic progression systems. Virtual Currency puts a stranglehold on your enjoyment, and it plays a big part in upgrading and purchasing in-game stuff. Sure, it might have a decent (albeit short and cliched) story mode, but the ball is in your court as to whether you want to fork out your hard-earned money on microscopic differences. Although, at the end of the day, it seemed like hoop dreams to think anything of substance would be changed. Stick with previous entries or wait for the next-generation version.
    • 68 Metascore
    • 80 Critic Score
    Prinny 2: Dawn of Operation Panties, Dood! is a solid, capable, entertaining, and super challenging action/platformer, and one that would fit nicely in a PSP collection.
    • 68 Metascore
    • 70 Critic Score
    Killing zeds is a fun way to get in my daily exercise requirements but, more than that, the co-op mode can truly be a blast. If you’re looking for something you don’t have to commit to in order to enjoy yourself for a few minutes, Incursion will do the trick.
    • 68 Metascore
    • 40 Critic Score
    It really is a shame that Gundam Versus has so many technical problems. It's obvious that there's a lot of content here that a true mech action fan could spend dozens of hours exploring, and as one of those true mech action fans I am beyond disappointed at my ability to dig in and see just how deep the game might be.
    • 68 Metascore
    • 80 Critic Score
    If you're not really into RPGs, you won't be impressed. However, if you are like me (a role-playing veteran), and you've agreed with things I've said in the past about the genre this generation, get it. I can almost promise you won't regret it.
    • 68 Metascore
    • 70 Critic Score
    It’s not going to knock your socks off with its narrative, and it doesn’t have terribly deep gameplay, but it’s a great way to spend an afternoon with your kid, and the kind of game you can let them play without worrying about the content.
    • 68 Metascore
    • 72 Critic Score
    It has a lot going for it; first and foremost is that unbelievable innovation and blending of genres. The combination works surprisingly well and the control is fine, even if the physics and collision detection is a little off. The experience as a whole is too erratic.
    • 68 Metascore
    • 74 Critic Score
    The underlying game itself is pretty average as far as beat-'em-ups go, but at least it's more fleshed out than "The Mark of Kri" was. And frankly, you really can't go wrong with a game that includes violent amputations and decapitations.
    • 68 Metascore
    • 82 Critic Score
    Tales of Symphonia Remastered is an RPG worth your while. While the lack of extras and a locked 30FPS frame rate might deter series veterans from giving this game another go, the heartwarming story and colorful visuals still hold up well and is worth recommending even after nearly two decades.
    • 68 Metascore
    • 60 Critic Score
    There just isn’t a whole lot here, and we weren’t enthralled enough to recommend a purchase.
    • 68 Metascore
    • 75 Critic Score
    The Wizards is a step in the right direction. Casting spells is a blast and very intuitive. While the game does have some of the shortcomings that plague most VR games, this one makes up for it with the fact that you get to play as a wizard. The game is pretty meaty and has plenty for you to do. It looks pretty good too, minus a few less than ideal animations. Unfortunately The Wizards falls a bit short of being amazing. A shallow gameplay loop and content that grows stale after a while. I learned all the spells very quickly and I found myself wanting a little more by the end of the game. This time, not in a good way. Despite all that, I still enjoyed my time with The Wizards. It really is a lot of fun. I’m just not sure when or if I’ll get back to it.
    • 68 Metascore
    • 70 Critic Score
    The good: it’ll take about 40 hours to beat, the character design is great, and RPG veterans will feel right at home with the gameplay. The bad: the dialog localization is poor, there’s a fair amount of backtracking, and the game does nothing new. The good does outweigh the bad, however.
    • 68 Metascore
    • 69 Critic Score
    NASCAR 07 is, quite simply, another NASCAR game. There isn't anything too special about it or anything that makes it stand out, but then again, there also isn't anything to really get in a twist over.
    • 68 Metascore
    • 76 Critic Score
    A fine game that features excellent commentators, a cleaner, slightly more detailed on-the-field presentation, and a challenging yet rewarding pitching mechanic. The hitting and fielding is good, too, but it isn't quite as robust as the pitching, and there are a few remaining production issues. Clipping is obvious, for example, and the camera isn't always your best friend (although this is usually during foul balls). It's just a little too much "been there, done that," despite the positives.
    • 68 Metascore
    • 75 Critic Score
    The presentation is fairly good and it's free from the poor technical design that most movie cash-ins fall victim to.
    • 68 Metascore
    • 68 Critic Score
    The visuals, music and voice acting are beautifully done, but the same can’t be said for the storyline, and controls.
    • 68 Metascore
    • 60 Critic Score
    The camera is atrocious, the graphics are bland, and the voice acting is lousy. The concept is cool, but after two mediocre games, it looks like it’s time for Sega to put down the Shinobi series once and for all.
    • 68 Metascore
    • 74 Critic Score
    Taito Legends is a winner just based on value alone, but it also happens to contain a few truly milestone games (and some less memorable ones).
    • 68 Metascore
    • 76 Critic Score
    In the end, I suppose one could make the argument that Lead and Gold: Gangs of the Wild West would be a great buy at $9.99 and a better-than-average buy at the current $14.99 price point.
    • 68 Metascore
    • 75 Critic Score
    Close to the Sun is an experience that I enjoyed but I also found myself wanting a bit more out of. The environments look fantastic and presentation was on point. Despite a few technical glitches. And while interesting, the story did fall a bit flat at times and seemed a bit rushed at others. I did enjoy my time with it though and especially enjoyed seeing what could have been possible if history had taken a different route. If you’re into the genre, like alternate history, or appreciate a well done style and tone, then I say go for it. It was a cool trip.
    • 68 Metascore
    • 77 Critic Score
    Rocket Arena is an admirably light-hearted shooter that soars when it comes to characters. The roster is full of versatile playstyles and memorable personalities that will draw you in, and the addicting gameplay could keep you there if you can get behind the floaty but satisfying combat. While the lack of content and underwhelming multiplayer suite doesn’t fully justify it not being free-to-play at the moment, things will only get better with time, and, fundamentally, Rocket Arena’s launch is worth the force of its trajectory.
    • 68 Metascore
    • 76 Critic Score
    All in all, G-Force is a game that doesn’t necessarily excel in any one area, but also doesn’t fall drastically short of its goal.
    • 68 Metascore
    • 66 Critic Score
    Ultimately, it's impossible to recommend Juiced when games like "Burnout 3" and "Midnight Club 3" are out there doing everything it does, and more, in much better fashion.
    • 68 Metascore
    • 78 Critic Score
    Everything you've heard about Untold Legends is true. It's a solid hack-and-slash, but it doesn't really break any new ground. It's also very repetitive.
    • 68 Metascore
    • 90 Critic Score
    It plays well, runs smoothly, and heralds the kind of game play which will keep score-hounds coming back to it again and again.
    • 68 Metascore
    • 75 Critic Score
    There’s not a ton of content here, and it’s not the kind of game that is going to keep you engaged for hours a day. For $15, however, it doesn’t need to be.

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