PSX Extreme's Scores

  • Games
For 1,504 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Death Stranding
Lowest review score: 18 World Championship Paintball
Score distribution:
1504 game reviews
    • 61 Metascore
    • 60 Critic Score
    The pacing just kills the experience and the good ideas that the game brings to the table were never executed the way that they were drawn up.
    • 61 Metascore
    • 60 Critic Score
    Drakengard 3 is sort of an enigma. You should either avoid it like the plague or, if your curiosity has been piqued by this review, you should give it a try.
    • 61 Metascore
    • 80 Critic Score
    All in all, for a mere $30, whether on your PSP or PS2, The King of Fighters Collection: The Orochi Saga is a fantastic deal for a series of fantastic games.
    • 60 Metascore
    • 70 Critic Score
    Moon Diver is at its best when playing with others, and all the positives really shine: the great effects and animations, the constant hack 'n slash adrenaline rush, and that addictive "let's-keep-going" element. But even then, things get way too repetitive, there isn't a ton of inspiration in regards to basic enemy design, and the overall repetitiveness of the entire production becomes painfully obvious.
    • 60 Metascore
    • 68 Critic Score
    A good experience Trapt is not, but the mechanics of laying traps and unleashing them on enemies can, at times, be extremely satisfying.
    • 60 Metascore
    • 70 Critic Score
    I wish the presentation were more exciting, particularly the graphics, which could possibly put poker newbies to sleep before the first hand is over, but the game makes up for that shortcoming (somewhat) thanks to its deep selection of poker variants and tournaments.
    • 60 Metascore
    • 62 Critic Score
    Fun for a little while, and its entertainment value is surprisingly acceptable.
    • 60 Metascore
    • 77 Critic Score
    There are plenty of little flaws here and there that are quite visible, but it doesn’t completely erase the atmospheric appeal and general fun factor.
    • 60 Metascore
    • 85 Critic Score
    I had a lot of fun playing it, and there’s a ton of replay value here to justify a sale. However, I can’t help but to be very disappointed in the lack of content and alternative endings.
    • 60 Metascore
    • 48 Critic Score
    Without a sense of direction or a goal, you never feel as if you’re working towards something, and the entire quest almost seems arbitrary.
    • 60 Metascore
    • 70 Critic Score
    More of a disappointment, than it is a bad game. It’s entertaining, but there was so much to work with here that the end result is unfulfilling.
    • 60 Metascore
    • 66 Critic Score
    The controls aren’t tight enough – especially in regards to the vehicles – the camera is rarely on-point, the music isn’t prominent enough, the AI is iffy, and the overall fun factor dips frequently. On the other hand, there are plenty of pluses and I don’t like to frown on good ideas, even if they didn’t quite execute said ideas to the best of their ability.
    • 60 Metascore
    • 49 Critic Score
    Simply put, this just isn't worth your money. This would've been an acceptable game back on the PlayStation and maybe even early PlayStation 2 days, but the level of shallowness in game mechanics, the poor visuals, the boring story, the lousy audio, and the awful controls make it totally unacceptable for this generation.
    • 60 Metascore
    • 60 Critic Score
    A menagerie of all the elements of bad game design. It takes many more steps backwards than it does forwards, and awkward (even game-stopping) bugs will frustrate you if the embedded elements don't.
    • 60 Metascore
    • 70 Critic Score
    Unless you’re a completist who simply has to own everything Star Wars, I cannot recommend Revenge of the Sith for a full purchase. The game can be completed in about 4 -5 hours, and replaying it really has little value.
    • 60 Metascore
    • 81 Critic Score
    Surprisingly, this game has a ton of staying power. Among the hundred or so people you can talk to, there are a dozen different girls to pick up and at least twice that number that send Larry on fetch tasks or trigger funny events. And I don't mean sort of funny. We're talking wack to the extreme.
    • 60 Metascore
    • 70 Critic Score
    Madden NFL Arcade has a great deal going for it and they did almost everything right; they just didn’t follow through and make it a worthy, over-the-top arcade experience.
    • 60 Metascore
    • 64 Critic Score
    And with the lack of a story and a bunch of random objectives that dont mean a damn thing, moving through the single-player campaign is, sadly, a waste of time.
    • 60 Metascore
    • 50 Critic Score
    Therefore, we can only recommend this for hardcore fans of the franchise, but then again, we assume those people might still have the Neo-Geo with these games. And if you do, don't bother with this anthology: we repeat, it's nothing you haven't seen and experienced before.
    • 60 Metascore
    • 80 Critic Score
    A captivating, nicely put-together game with tons of content, a great online component, a streamlined battle mechanic that is faster and more fluid, and some interesting characters.
    • 60 Metascore
    • 50 Critic Score
    Urban Reign’s audio is purely average. You could play the entire game on mute and not miss a thing. The voice acting ranges from decent to poor, and the weak plot and script don’t help matters much.
    • 60 Metascore
    • 55 Critic Score
    This game tries to change things up by using fruit as weapons but overall it's a disappointment. The difficulty feels unbalanced, monotony sets in quickly and the tracks don't really feel very inspired. Although there is enough content available, it doesn't compensate for our major complaints.
    • 60 Metascore
    • 74 Critic Score
    For a portable shooter, it's really quite good but for a Resistance entry, one finds it somewhat lacking. Still, it's well worth a look.
    • 60 Metascore
    • 50 Critic Score
    The game as a whole deserves more. Time Crisis 4 is surprisingly...well, bad. And it pains me to call a Time Crisis game "bad", because I simply don't know them to ever be anything other than great fun.
    • 60 Metascore
    • 52 Critic Score
    We're left with a very empty feeling after playing Heatseeker for even a few hours. It starts off entertaining but loses all its appeal and fun factor very rapidly.
    • 60 Metascore
    • 58 Critic Score
    Clive Barker's Jericho does a few things well and a lot of things poorly. In no way can it compare to the other awesome FPSs available now (Call of Duty 4: Modern Warfare, for example), and when you spend more time healing than fighting, there's something seriously wrong.
    • 60 Metascore
    • 59 Critic Score
    Horrid music. Bland, barren landscapes. Overly difficult combo demands.
    • 60 Metascore
    • 59 Critic Score
    At the end of it all, Spider-Man 3's biggest problem is that it has a camera and framerate that makes the game nearly unplayable.
    • 59 Metascore
    • 80 Critic Score
    My frustrations with the franchise and its never ending framerate troubles are getting on my last nerves...[yet at] the end of the day, and I still enjoyed Need for Speed: Undercover, as will fans of Most Wanted.
    • 59 Metascore
    • 65 Critic Score
    One Upon Light is a pretty solid effort. It’s found lacking in certain important areas, such as overall pacing, basic control, and general refinement, but its originality and challenge should be applauded.
    • 59 Metascore
    • 67 Critic Score
    A competent action platformer with an appealing persona and style. The music is fantastic, the voices are pleasant, and the diverse gameplay does manage to remain somewhat interesting throughout. Sadly, the pacing is off, too many of the segments don't hit home, and the designers come up a little shy when shooting for the stars.
    • 59 Metascore
    • 56 Critic Score
    Epic Mickey 2: The Power of Two has the right idea. It encourages youngsters to work together, that magical Disney quality is prevalent, and the overall design is actually quite good. But a shroud of poor mechanics and outdated technical elements dooms this potentially enjoyable adventure from the start. Bad AI, loose control, collision detection issues, and vague, sometimes boring objectives keep getting in the way.
    • 59 Metascore
    • 56 Critic Score
    Frantix just doesn't quite work. Seriously, ask yourself "do I find mazes fun?" For most people, the answer is no. Worse, the few diehard maze fanatics out there that actually might want a game like this will probably be turned off by its dodgy controls.
    • 59 Metascore
    • 69 Critic Score
    Saw
    All in all, the graphics are okay, the sound is fairly good, some of the voices are solid, and the puzzles are well done. It just isn’t quite enough, you know?
    • 59 Metascore
    • 63 Critic Score
    There’s a solid base for a franchise in FIFA Street, but it’s buried under several layers of crap, so you’re not likely to have much fun with it.
    • 59 Metascore
    • 60 Critic Score
    The hack n’ slash genre has evolved quite a bit over the years, so people have come to expect more out of a game like this.
    • 59 Metascore
    • 67 Critic Score
    With sub-par control, a story that could be great but gets lost in a sea of loose ends, and very uninspired, tedious, and infrequent combat, Rule of Rose falls well shy of the intended mark.
    • 59 Metascore
    • 62 Critic Score
    And that's the theme for Splatterhouse: inconsistent, erratic, unreliable and sometimes too unforgiving.
    • 59 Metascore
    • 70 Critic Score
    Contrast is aptly named. Its disappointing instability contrasts sharply with its wonderful ambiance and concept, and you’re left feeling somewhat unsatisfied.
    • 59 Metascore
    • 61 Critic Score
    Loadout isn’t a bad game; there just isn’t much to it. If you’re worried about how a PC game translates to the PS4 controller, you’ll be happy to hear there are minimal issues. The control isn’t perfect, though, and despite the better part distribution system, there isn’t much to talk about aside from weapon crafting.
    • 59 Metascore
    • 62 Critic Score
    NBA Live 16 isn’t a very good game but at least the series is moving forward, albeit slowly.
    • 59 Metascore
    • 67 Critic Score
    Fun, but it’s a bland, vanilla sort of fun.
    • 59 Metascore
    • 64 Critic Score
    I can't stress enough how dull and tedious the levels are. They totally suck the fun out of what would otherwise be a solid game.
    • 59 Metascore
    • 70 Critic Score
    Bolt is a good action/platformer that should be a solid choice for fans of the film. The voice acting, fast-paced gameplay, and atmosphere are most reminiscent of Bolt’s big-screen adventure, and you’re not likely to get bored.
    • 59 Metascore
    • 81 Critic Score
    For the time being, Defiance has started off on a relatively good note. The depth and longevity will undoubtedly cater to the MMO aficionados, the speed of the action-oriented TPS gameplay will interest some of the shooter fans, and sci-fi followers will definitely like the style and ambiance.
    • 59 Metascore
    • 39 Critic Score
    I could mention other issues; like the fact that the whole game barely takes 3 hours to complete, the inclusion of a lame 2-D bonus game, or the lack of any sort of multiplayer features; but to complain any further would just be beating a very dead horse.
    • 59 Metascore
    • 59 Critic Score
    The PlayStation 2 version of NBA 08 is nothing like its PlayStation 3 counterpart. This one fails in nearly every aspect, largely due to poor attention to detail in visuals, awful A.I., and a severe lack of new features.
    • 59 Metascore
    • 20 Critic Score
    A lousy game through and through. Like “The Guy Game” it provides little more than a flimsy premise to hide the fact that all there is to do is see breasts on your Playstation 2. From both a game play and technical standpoint, this game is a mess.
    • 59 Metascore
    • 69 Critic Score
    I was really excited about Guitar Hero: Van Halen, but all of that excitement washed away when I actually played it.
    • 59 Metascore
    • 61 Critic Score
    We just wish Omega Force would step forward and issue a major upgrade for this franchise.
    • 59 Metascore
    • 80 Critic Score
    I feel that fans of the original two Tony Hawk titles and the SSX series will probably enjoy Downhill Jam quite a bit. It takes the series to a territory that it should’ve been at quite some time ago.
    • 59 Metascore
    • 66 Critic Score
    While the control is pretty solid, and the speed and action is actually very good, there is one significant flaw that permeates the entire experience: the response to your button presses is often erratic and rarely predictable or reliable.
    • 59 Metascore
    • 70 Critic Score
    It’s too bad that the production isn’t more refined but for what it is, it’s a minor achievement.
    • 59 Metascore
    • 55 Critic Score
    Blade Kitten is one of those good ideas that stumbles due to mediocre execution and almost mindless repetition, in terms of both gameplay and technical aspects.
    • 59 Metascore
    • 61 Critic Score
    This newest iteration of Spyro could've been a much better game had it been left an extra month in the oven for a much needed polish. There is a really solid game underneath a plethora of framerate issues that really prevented me from enjoying the game more.
    • 59 Metascore
    • 75 Critic Score
    It may not encircle your heart like Journey but it should have an impact, and that’s what matters.
    • 58 Metascore
    • 53 Critic Score
    But the Story Mode is just plain broken; directing with the Move and actually moving with either the left analog stick of the wireless DS3 or the Nav controller doesn't work well at all. It's just unbelievably irritating.
    • 58 Metascore
    • 60 Critic Score
    It’s quick, occasionally rewarding, and if you’ve got a few friends to play with, you can definitely have some fun. The control is fine and despite those technical imperfections, the game flows along relatively well. It’s just largely underwhelming and this free-to-play structure isn’t attractive.
    • 58 Metascore
    • 68 Critic Score
    It's just the lack of visibility and a pervading feeling of not knowing where the opposition is that brings this game down, along with that virtually useless offensive line.
    • 58 Metascore
    • 35 Critic Score
    Reliving the real-life Olympics is a far better option that trying to experience them in a virtual realm; this game will frustrate, annoy, and soon tire most any gamer.
    • 58 Metascore
    • 69 Critic Score
    Where as the next-gen game is severely devoid of polish, with its horde of glitches, the PS2 port is surprisingly good looking, plays well, and may actually be the better game, despite not having online or create-a-wrestler modes.
    • 58 Metascore
    • 68 Critic Score
    A competent action game with lots of flash and some interesting and contrasting art styles across two time periods. But the repetition of the environment hinders that art style, the triviality of our objectives gets tiring, and the overemphasis on time-shifting stuff in combat gives us an excuse to ignore combos.
    • 58 Metascore
    • 50 Critic Score
    Jackass the Game is all over the place. Some stunts are great fun, others are terrible. The graphics are decent here, but severely lacking there. The controls in this stunt work just fine; the controls in another make us say, "what the...?"
    • 58 Metascore
    • 66 Critic Score
    I really do understand the intention behind the franchise's overhaul but sadly, it just doesn't work as well as it could've. I'm just not sure who they're going to satisfy. The strategy/RPG fans won't touch it with a ten-foot cattle prod and the action fans don't usually flock to mech titles, which dominate the Japanese culture but aren't as big here.
    • 58 Metascore
    • 58 Critic Score
    Everything in place functions okay, but there’s not one single aspect of the game that excels in terms of quality, and there are just too many problems that ultimately cripple the overall package.
    • 58 Metascore
    • 64 Critic Score
    The game's got an intense story, great music, and solid voice acting; but problems like poor controls, frustrating gameplay, and a general lack of polish keep the game from earning a gaming medal of honor.
    • 58 Metascore
    • 66 Critic Score
    A competent action slash-fest, loaded with tons of great enemy and character design, impressive animations, and an accessible, moderately rewarding combat system. But the backdrops are just too bland and uninspired, the repetitive nature of the gameplay gets tiresome, and that accessibility borders on tedious simplicity.
    • 58 Metascore
    • 62 Critic Score
    This game just doesn't have the shine, polish, or refinements we should expect from a third game in a franchise. To be brutally honest, the Samurai Warriors series was never very good, and unfortunately, that's the way it's going to stay.
    • 58 Metascore
    • 53 Critic Score
    Madagascar 2 is neither a good game, nor a learning experience for your young one. Chances are, your kid's capable of playing something more advanced than Madagascar 2, because this is about as simplistic as it can get.
    • 58 Metascore
    • 60 Critic Score
    Thankfully, the PSP gets a lock-on button, so you can focus on one particular enemy without the camera forcing you to lose sight of them. This makes the game much less frustrating to play, and is something that should have been in the console incarnations.
    • 58 Metascore
    • 55 Critic Score
    All I can say to the dedicated followers is this- Play the game on Hard Mode. It's really the only way you'll make it feel like Ninja Gaiden. But even that can't erase the bad camera, occasionally faltering frame rate, disappointing visual presentation, the lackluster online, and oh yes, the disappearance of other weapons.
    • 58 Metascore
    • 36 Critic Score
    Constantine (the game) is terrible... In the early days of the PS2, Constantine would've been cutting-edge; a fun action romp. But this is 2005, not 2001. We demand that games look, sound, and play better than this.
    • 58 Metascore
    • 57 Critic Score
    Despite a few pretty and nicely choreographed cut-scenes, this title could easily pass for a PS2 game, and that's just unacceptable these days.
    • 58 Metascore
    • 59 Critic Score
    It’s generic to the core and wholly uninteresting, as the AI isn’t anywhere near good enough, the developers didn’t do enough with the co-op concept (a huge disappointment), and we don’t even get a drop-in, drop-out feature.
    • 57 Metascore
    • 73 Critic Score
    If you're looking for only one full fledged fighter loaded to the brim with goodies, BlazBlue is what you get. Unless you're a hardcore fan, wait a bit before splurging on this $60 game. Give it time to hit $40 or less.
    • 57 Metascore
    • 70 Critic Score
    Datura suffers from some obvious mechanical issues but remains a very interesting and even unique title. It's short, a little too abstract in some ways, and a tad slow at times, but the quest itself, while not exactly memorable, is always intriguing and even oddly relaxing.
    • 57 Metascore
    • 65 Critic Score
    Just a completely average game.
    • 57 Metascore
    • 49 Critic Score
    NBA
    NBA is beyond lackluster and barebones, it’s downright sloppy. Launch title or not, this may very well be 989’s worst sports effort since the first PS2 "GameDay" title.
    • 57 Metascore
    • 72 Critic Score
    It doesn't excel in all areas and actually disappoints in others but it's still a lengthy, turn-based fantasy RPG that has it where it counts, especially where fans of the genre are concerned.
    • 57 Metascore
    • 57 Critic Score
    The control is borderline horrendous, the graphics are very disappointing, The Chase - while deep and rewarding - isn't implemented very well, and besides the numerous pit and mechanical options, there's a surprising lack of car customization features.
    • 57 Metascore
    • 81 Critic Score
    So if you've got kids who have all the movies in their collections, there's no reason they shouldn't play this game. I'm almost sure they'll really have a blast.
    • 57 Metascore
    • 55 Critic Score
    Gundam vs. Zeta Gundam is not a horrible game, but it’s designed for an incredibly niche audience, and its gameplay and graphics are so out of date that there’s no compelling reason for anyone else to give it a shot.
    • 57 Metascore
    • 50 Critic Score
    If you've got nothing else better to do, then Destruction Derby Arenas can kill a few hours of your time. Provided you're not expecting too much out of the game, you'll have some fun in a "it's always fun to smash cars" sort of way.
    • 57 Metascore
    • 52 Critic Score
    It's easily the worst of the summer trilogy titles (Pirates, Spidey, Shrek), which is sort of apt, seeing as how it was also the worst among the competing trilogy movies. Poor visuals, dated gameplay, and horrible audio really make this one a game to avoid.
    • 57 Metascore
    • 66 Critic Score
    Let's assume that you're still interested in Robotech: Invasion even after hearing about how lifeless the Invid are, how weak the Cyclone concept is, and how the game doesn't try to mimic too closely the sights and sound of the cartoon it's based on. At $20 MSRP, it's worth the "risk" so long as you remotely care about Robotech and are curious to find out how the whole thing ends.
    • 57 Metascore
    • 70 Critic Score
    There just isn't quite enough here to warrant a full-price purchase in my eyes. You've got the 15 songs and a Battle Mode but that's about it.
    • 57 Metascore
    • 58 Critic Score
    We couldn't possibly recommend a purchase, regardless of price, simply because it doesn't seem like there's enough here to constitute a whole game.
    • 57 Metascore
    • 70 Critic Score
    Dragon Ball: Raging Blast offers a ton of content for you to wade through, there's no doubt about it. But it lacks the nostalgia and authenticity to really make you enjoy the experience.
    • 57 Metascore
    • 48 Critic Score
    A buggy, unfinished and uninspired game.
    • 57 Metascore
    • 52 Critic Score
    Little Deviants has some ambition and creativity and it's often inarguably amusing. But the generic, bland nature of the goals in each game mode, the lackluster presentation, and the erratic and unreliable control hinder it big time. Worse, there's always a pervading sense that this is less a game and more of an incomplete production with only hardware features as the inspiration.
    • 57 Metascore
    • 59 Critic Score
    Certainly isn't the worst 2D fighting game ever made, but when you take into account the lack of effort on Capcom's part, the number of fan-favorite fighters that didn't make it onto the roster, and the complete lack of any sort of character building or online play features, it's tough to recommend this game to anybody.
    • 57 Metascore
    • 67 Critic Score
    Iridium Runners implements a few very cool gameplay mechanics and is actually worth the price of admission. If it were a penny more, we probably wouldn't recommend it, but given the originality and general entertainment factor, it's worth a look for only twenty bucks.
    • 57 Metascore
    • 62 Critic Score
    Mugen Souls Z feels like a rehashed, more tedious version of its predecessor that wasn't really needed.
    • 57 Metascore
    • 60 Critic Score
    Akiba's Trip: Undead & Undressed is a strange game that might satisfy the anime faithful. The technical elements are mediocre at best (even worse when compared with the best the PlayStation 4 has to offer), the story is absurd, and the gameplay mechanic is original yet flawed.
    • 56 Metascore
    • 44 Critic Score
    Nothing more than an awful game, with horrific visuals, arguably the worst framerate this generation has seen, poor audio, and cookie-cutter gameplay that'll bore you to tears. As a torture device, Blacksite works extremely well, so if you're into masochism, this'll do the trick.
    • 56 Metascore
    • 52 Critic Score
    It's easily the worst of the summer trilogy titles (Pirates, Spidey, Shrek), which is sort of apt, seeing as how it was also the worst among the competing trilogy movies. Poor visuals, dated gameplay, and horrible audio really make this one a game to avoid.
    • 56 Metascore
    • 64 Critic Score
    Sega hasn't managed to deliver a truly solid title featuring the fleet-footed blue streak in quite some time, and they don't break that unfortunate streak with Sonic Riders: Zero Gravity. C'mon guys, let's ramp up the effort for a video game icon!
    • 56 Metascore
    • 50 Critic Score
    "Winning Eleven" is light years ahead of the game in every aspect, and costs the same amount of money. "FIFA" provides a better arcade-like experience and features online play – the only soccer title to do so this year.
    • 56 Metascore
    • 80 Critic Score
    Perception has a lot of heart put in to it by the husband and wife team. It really shows in the details in the game. That heart also shows in some parts as being slightly rough around the edges.
    • 56 Metascore
    • 55 Critic Score
    It’s sort of like a half-baked idea that had excellent ingredients, but those ingredients weren’t quite assembled correctly and it was removed from the oven too early. And so, the result is sort of edible, but far from tasty.

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