PSX Extreme's Scores

  • Games
For 1,504 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Death Stranding
Lowest review score: 18 World Championship Paintball
Score distribution:
1504 game reviews
    • 64 Metascore
    • 74 Critic Score
    All this hype about a story-driven racing game was unwarranted; with a few small exceptions, this still feels very much like any other racer you've played. On top of which, when it never seems to matter what car you choose (more in terms of speed and less in regards to handling), and the AI just sticks to your side no matter what, you never feel as if you're accomplishing much.
    • 64 Metascore
    • 68 Critic Score
    A decent game with missed opportunities due to technical and mechanical drawbacks. On the plus side, I really think the hardcore followers should be able to deal with the fighting eccentricities, because they're so…well, familiar.
    • 64 Metascore
    • 67 Critic Score
    But NFL Head Coach 09 only caters to a very select group of gamers, and even then, there are obvious shortcomings that will frustrate even the most hardcore fans.
    • 64 Metascore
    • 55 Critic Score
    The scope of the game is too small (it can be finished in less than 10 hours), the mechanics are really basic and/or sloppy, and the graphics are nothing to get excited about.
    • 64 Metascore
    • 85 Critic Score
    The combat is great, the back-end mechanics are solid, the graphics are nice, and the voice acting is more than fair. I'm probably a harder critic on games than anyone I know, but even I coudn't deny that this is a very good game.
    • 64 Metascore
    • 72 Critic Score
    An okay effort, it's just not a "next-gen RPG."
    • 64 Metascore
    • 71 Critic Score
    The mediocre control, erratic cover system, and strange stealth sequences (we don't have a stealth mechanic, Io!) pull the game down. In short- the story is the crux but the gameplay is the crutch.
    • 64 Metascore
    • 50 Critic Score
    Anyone thinking of picking up the game with hopes that it’s simply a good game is going to want to look elsewhere – there’s just nothing new here and it doesn’t do anything particularly well.
    • 64 Metascore
    • 74 Critic Score
    Flipnic, with its solid physics, dynamic tables, and Fantavision-esque presentation is fun and unique. It's also budget-priced, which is never a bad thing.
    • 64 Metascore
    • 55 Critic Score
    I’ve got no problem with breezy little games designed to give us a breather from those huge open-world extravaganzas that are starting to dominate. I do, however, have a problem with any game that comes across as slipshod and unrefined.
    • 64 Metascore
    • 60 Critic Score
    Whilst Finding Frankie’s Fall Guys approach to mascot horror is a refreshing time, the overall package is a short horror breeze that will delight fans of the genre but won’t offer much to anyone else. There are some memorable moments, but they’re too far between, and you’re often brought back to a tedious gameplay loop inside a story that doesn’t offer all that much either.
    • 64 Metascore
    • 62 Critic Score
    It’s cheap and it may be a fine option for kids who loved the movie, but other than that, it’s not really worth your time. There are better games based on movies out there.
    • 64 Metascore
    • 69 Critic Score
    The PS2 Heroes is by far the worst looking of the three. Generally there isn't much of a change in a game's visuals if it's designed for all three consoles, but the underpowered Playstation 2 really takes a beating this time around.
    • 64 Metascore
    • 80 Critic Score
    As a total package, Lord of the Rings: Tactics is impressive. It's a reasonably intricate strategy game in its own right, and, thanks to its slickly produced presentation, it's also one of the better video game adaptations of the films made to date.
    • 64 Metascore
    • 65 Critic Score
    Coma: Recut has some good things going for it. It has great atmosphere and a great artstyle and sound design. It even starts out as a pretty decent horror game but unfortunately that only last so long. There isn’t enough variety to keep it fresh and challenging.
    • 64 Metascore
    • 78 Critic Score
    All in all the list of songs tells the tale. If you like what you see, Singstar Abba is worth your money. If not, consider the other Singstar options.
    • 64 Metascore
    • 73 Critic Score
    A lot of the game's potential falls flat in the face of occasional mediocrity and blandness, which is in turn offset by bright spots that sometimes pop up during the course of your adventure.
    • 64 Metascore
    • 65 Critic Score
    If you were a fan of the movie and want to re-live the experience, this isn’t a bad way to do it, but if you’re looking for a game that expands upon the movie, or one that stands on its own, it doesn’t get the job done.
    • 64 Metascore
    • 49 Critic Score
    While seasoned gamers will be turned off by the game's countless cheap deaths, bad controls, inept camera and uninspired gameplay, Crash rookies might find something to like.
    • 64 Metascore
    • 67 Critic Score
    The title is severely devoid of polish, as its horde of glitches is some of the worst I've seen this generation.
    • 64 Metascore
    • 54 Critic Score
    Killer is Dead has a lot going for it. The foundation is there. But the positives are mired beneath a poor gameplay mechanic that makes even simple control a chore. The story isn’t allowed to shine due to simplistic writing and stereotypical characters, the difficulty can be very erratic, and too many deaths feel cheap and unfair.
    • 64 Metascore
    • 70 Critic Score
    Rainbow Skies is very much a mixed bag. A delightful mixed bag but a mixed bag nonetheless. It falls short on some things but overall is still a pretty good game.
    • 64 Metascore
    • 84 Critic Score
    Twelve Minutes is an essential game for lovers of film. Developer Luis António translates his understanding of cinema to create something genuinely deserving of being called an “interactive thriller.” Although it can be frustrating being stuck on what to do next, this is an adventure game drenched in atmosphere and mystery, and you’ll have a hell of a time with it.
    • 63 Metascore
    • 80 Critic Score
    Whether or not you enjoy Wolfenstein: Youngblood is going to depend on a lot of factors. If you loved the previous games for their narrative depth, linear story, and simplified gameplay, this might be a tough sell for you. Youngblood is still fundamentally Wolfenstein in almost every way that matters but, like its rookie heroines, it’s a little unpolished and rough around the edges. If you’re looking for something new, innovative, and daring, and can overlook a few flaws (some more glaring than others) then it’s time to suit up, gear up, and once again prove that the only good Nazi is a dead one.
    • 63 Metascore
    • 79 Critic Score
    It's just extraordinarily surprising how much fun this game can be, despite all the glaring problems.
    • 63 Metascore
    • 41 Critic Score
    The game has so many technical flaws that you simply cannot enjoy the experience.
    • 63 Metascore
    • 66 Critic Score
    Star Wars: The Force Unleashed II is up against all new competition in 2010 and although some of the new stuff is cool, it just doesn't take the necessary steps. Sorry, SW fans.
    • 63 Metascore
    • 70 Critic Score
    This lets you invent and create with a variety of intriguing tunes, and the Move compatibility makes it feel that much more involving and dynamic. It just lacks some punch as there is no real competition, and the production feels less robust than past entries in this well-received and popular series.
    • 63 Metascore
    • 63 Critic Score
    A perfect example of "woulda, coulda, shoulda." There are so many highlights glinting out from this pile of mediocrity; if only the developers could've tied them all together, then we'd be treated to a more vivid and consistent display.
    • 63 Metascore
    • 85 Critic Score
    If you’re looking for a rogue-like that has a lot of charm and stands out from the crowd, you can’t go wrong with Airheart: Tales of Broken Wings.
    • 63 Metascore
    • 79 Critic Score
    I'd like to see the animation overhauled for next year's game, and I'd also like to see improved commentary - hopefully Sony is listening. Like I said last year, NBA 07 showed a lot of potential, and NBA 08 is here actually demonstrating some of it. Give NBA 08 a shot, I think you'd be pleasantly surprised.
    • 63 Metascore
    • 70 Critic Score
    It is a fun game; it's just that it doesn't offer much in terms of value. It looks nice, for the most part, it controls well, and soundtrack is fantastic...but at the end of the day it needs to pack a bigger punch...or should I say kick.
    • 63 Metascore
    • 70 Critic Score
    As a complete package, The Con is an enjoyable, modern-day rendition of the classic Punch-Out. Admittedly, the combat is repetitive and the entire concept of "the con" doesn't really work.
    • 63 Metascore
    • 76 Critic Score
    The matches are cerebral and tense but the nature of the game keeps it more fun than struggle. You'll need wits, brains, and a superior strategy to overtake your enemy. Though the goal makes it sound simple you can actually wind up in some exciting spots while you struggle to defend the territories and buildings you gained that give you the extra strength needed to punch through enemy lines.
    • 63 Metascore
    • 67 Critic Score
    In many ways, the technical achievement is high and should be praised. In other – and more important ways – it feels like an incomplete title.
    • 63 Metascore
    • 80 Critic Score
    Given the ever advancing state of online titles, what with the updates and patches, it’s not a good plan to give a “thumbs up” or “thumbs down” based on the first week of performance. Wait a bit, and then we’ll see… And we did.
    • 63 Metascore
    • 41 Critic Score
    For $49.99, it’s a definite pass; maybe when it drops down to budget price all you nature fans might give it a try. Just don’t expect much…at least it’s cheaper than a real safari.
    • 63 Metascore
    • 82 Critic Score
    The total package. It's fun, it's involved, and it's portable. Some of you will no doubt have worries that the A.I. may be too challenging or that the career mode may be too time consuming. With regards to those concerns, my only advice is that you cowboy up.
    • 63 Metascore
    • 63 Critic Score
    Just as unique and potentially engrossing as its predecessor, Disaster Report. Unfortunately, we have to say "potentially" because several glaring flaws continually bog down the game, not the least of which are those hopelessly lackluster technicals (the graphics and sound are both major drawbacks).
    • 63 Metascore
    • 60 Critic Score
    For a $20 budget title, the game does feature a robust amount of gameplay options, characters, and even online play; but its repetitive presentation, sloppy controls, and slow pace of play remind you of why the game will only sent you back twenty bones.
    • 63 Metascore
    • 66 Critic Score
    It seems somewhat disjointed in that it lacks focus; in short, it tries to be something it’s not far too often. The modern-day theme simply doesn’t work, the story is muddy and hardly involving, and the stealth segments were just a mistake.
    • 63 Metascore
    • 80 Critic Score
    You can fault this game for a number of things, as I’ve done here, but you can’t criticize because you haven’t the inclination to appreciate the product for what it is.
    • 63 Metascore
    • 50 Critic Score
    The online is decent if you can stomach the gameplay enough to get into it; and the mini-games do offer some fun diversions. But “The Life” is undercut by poor fundamentals and the restrictive nature of the animations and controls.
    • 63 Metascore
    • 64 Critic Score
    Sadly, we have to say that both previous Atelier Iris titles were better than this one, although Grand Phantasm does maintain that excellent sense of humor.
    • 63 Metascore
    • 66 Critic Score
    It just didn’t quite hit the necessary benchmarks for execution and the ultimate realization of the main concept.
    • 63 Metascore
    • 80 Critic Score
    Thanks to Koei making some key enhancements, the controls have now been fixed up considerably, erasing much of the game's previous faults.
    • 63 Metascore
    • 77 Critic Score
    I'm just not a fan of the new swing mechanic or the jumping, just because it seems to put a serious damper on the pacing and flow of the gameplay.
    • 63 Metascore
    • 70 Critic Score
    One of the better games geared toward the younger audience. It's easy to get a hang of the controls even though the tilt seems useless, and the open world - while depressingly very empty - still lets you drive just about anywhere you wish, letting you participate in any event at any time.
    • 63 Metascore
    • 70 Critic Score
    The only big problem is that our sense of accomplishment is greatly diminished due to a lack of a challenge. It's really just too easy, even for the younger crowd.
    • 63 Metascore
    • 67 Critic Score
    Worth your $29.99? If you like the games on the "best" list above, sure. Otherwise, no.
    • 63 Metascore
    • 70 Critic Score
    If this open-ended style works for you, than you ought to have plenty of fun, especially if you can’t make it out to the slopes yourself. The controls aren’t always spot-on, the technicals are merely average, sometimes it can be tough to gather enough speed (not sure what that’s about), and locating those tokens can get immensely annoying.
    • 63 Metascore
    • 72 Critic Score
    There just isn’t enough top-quality goodness here to warrant a $60 purchase because really, one feels as if the developers were restricted. In short, they were too in love with the multiplayer idea.
    • 63 Metascore
    • 75 Critic Score
    Trailblazers definitely needs some fine tuning, and more importantly needs the ability to create and host private online matches with friends (you are currently limited to local splitscreen or single player online), but for the budget price this is mostly a winner.
    • 63 Metascore
    • 59 Critic Score
    There is no "The Life" or any career-mode variant present in the game, the NBA Replay mode is a novelty that wears thin, and the mini-games leave a lot to be desired.
    • 63 Metascore
    • 61 Critic Score
    This is the poorest Medal of Honor yet, and we truly hope we can expect a vastly superior experience from the upcoming "Airborne."
    • 63 Metascore
    • 70 Critic Score
    For $30 it's not a bank breaker, and is an acceptable cost, but don't expect anymore than 4-6 hours worth out of the game. Hopefully a sequel offers more bang for the buck.
    • 63 Metascore
    • 70 Critic Score
    Bubsy: Paws on Fire! is a game that you may actually find enjoyment out of. Behind its childlike design and mobile-friendly layout is a genuinely challenging platformer. Gameplay may feel stale in a mere hour or two and the death screens may grate your ears every now and then, but it at least provides a challenge and fairly solid gameplay. Am I saying I enjoyed this game? Not really, but I certainly enjoyed it more than I expected I would from such an infamous franchise. It also proved, to me, that the developers are really trying to bring Bubsy back and improve upon him.
    • 63 Metascore
    • 62 Critic Score
    It is certainly an improvement over the original game, but it's still not at the quality it should be this far into the generation. It lacks innovation and diversity, with an end result that is a boring and highly derivative experience.
    • 63 Metascore
    • 67 Critic Score
    If you’re over 30 years old and grew up playing pinball, then Pinball Hall of Fame, at its current $10 price is certainly worth picking up. Unfortunately, the gameplay is limited due to the poor ball physics, lack of analog flippers, and questionable table selection.
    • 63 Metascore
    • 65 Critic Score
    It’s okay, but that’s where my praise ends.
    • 63 Metascore
    • 80 Critic Score
    It’s sensitive enough to annoy the uninitiated and the diverse objectives are challenging enough to force you to play one area many, many times.
    • 63 Metascore
    • 64 Critic Score
    The control is iffy, the story seems to hinder more than help, too much of the gameplay seems written in stone, and the adventure just feels forced. However, there is plenty to do out there, and if you get sucked into the noble endeavor of restoring the Ruins, you may find yourself playing for quite a long time.
    • 63 Metascore
    • 85 Critic Score
    It isn't about super tight controls, an engrossing storyline, or intensely challenging puzzles that will tax you to the limits. It's about huddling beneath a warm, velvety quilt that imparts a very comforting feeling.
    • 62 Metascore
    • 70 Critic Score
    The frame rate isn’t great all the time but it’s mostly functional and the comically dark atmosphere seems to be more attractive. Perhaps it just feels less drab and dreary. At any rate, it’s worth trying if you’ve always loved Bomberman.
    • 62 Metascore
    • 77 Critic Score
    Heroes Over Europe is a capable flight production that is high on fun factor but a little low on flash and lasting appeal.
    • 62 Metascore
    • 54 Critic Score
    This simply isn't what I'd call a polished game; it is below what the average racing game should be. It's largely ruined by its impairing visuals, as they prevent you from accurately judging distances, thus ruining your ability to take a proper turn. It offers the rudimentary gameplay content, and doesn't have any online gameplay to speak of.
    • 62 Metascore
    • 70 Critic Score
    It would be a better buy at half the price but at $9.99, it’s worth it if you’re a Texas Hold ‘Em fan.
    • 62 Metascore
    • 70 Critic Score
    The sound effects for the cars are fine, and you can actually hear the effect that the different exhaust and exhaust upgrades have on each car. Whine about Electronic Arts all you want--at least they have the resources to put good soundtracks in their games.
    • 62 Metascore
    • 64 Critic Score
    Offers a friendly mixture of hands-on fighting and strategy. Certainly the game's portable nature and multiple story paths ensure ample bang for your buck. The game's graphical problems are bad enough, however, that you really ought to rent before you buy.
    • 62 Metascore
    • 77 Critic Score
    Better than the first title, but due to lackluster visuals (lights above can even leave visible bars on the screen), erratic AI, and the frustration level enhanced by foes that never miss and guns that suck, it still falls shy of the "must-try" plateau.
    • 62 Metascore
    • 65 Critic Score
    Ratchet and Clank: Size Matters was one of the better PSP releases of 2007, but over a year later, it just doesn't translate all that well to the PS2.
    • 62 Metascore
    • 75 Critic Score
    While the disparate elements of 24: The Game aren't stellar, they come together like peas and carrots when combined with the solid and engaging storyline.
    • 62 Metascore
    • 56 Critic Score
    Zombie Army Trilogy is familiar and fun for a short spell. The third game is a good deal better than the first two but for the most part, it’s a ho-hum action blast-fest that doesn’t have enough “oomph” behind it.
    • 62 Metascore
    • 70 Critic Score
    For $30 it's not a bank breaker, and is an acceptable cost, but don't expect anymore than 4-6 hours worth out of the game. Hopefully a sequel offers more bang for the buck.
    • 62 Metascore
    • 60 Critic Score
    You could probably have some good times with the game for the right price, but you may have an even better time with a copy of NFL Blitz 2000, which was good for up to four players, unlike the two player limit in Blitz: The League II.
    • 62 Metascore
    • 55 Critic Score
    Don't bother renting or buying this game if you're only mildly interested in the Godzilla concept, felt the previous game sucked, or consider yourself a fighting game snob. The best thing about Godzilla: Save The Earth is that Godzilla is in it.
    • 62 Metascore
    • 62 Critic Score
    But in the grand scheme of things, the series is really showing its age on the older, outdated hardware.
    • 62 Metascore
    • 57 Critic Score
    If you’ve got several friends who loved the first one and you don’t mind terribly repetitious missions, give it a try. There’s just very little improvement or advancement, many of the same issues from the first title still exist, the story is ridiculous and poorly written, the campaign is dull and drawn-out, and the combat is almost as tedious as the mission objectives.
    • 62 Metascore
    • 72 Critic Score
    Polar Panic is one of those games that is unique but fails to make good on its promise of purely fun and original entertainment. The puzzle aspect might be top-notch if it weren't for certain downfalls in the Story Mode and the visuals are oddly lacking. However, I will add this: for multiple players (up to four), this game gets a good deal better.
    • 62 Metascore
    • 69 Critic Score
    Not only were some of the enemies too difficult to bring down with the basic machine gun, but there were also far too many of them. Dozens of enemies can easily thwart your efforts and make you feel decidedly overmatched, although on the other hand, the influx of constant enemies did coerce you into using the Entrencher and some of your other nifty goodies.
    • 62 Metascore
    • 68 Critic Score
    There’s simply no reason to recommend it from either a gameplay or price perspective.
    • 62 Metascore
    • 71 Critic Score
    It's just underwhelming.
    • 61 Metascore
    • 64 Critic Score
    The entire package feels flat and featureless. Far fewer pros, courses, and modes, a Career Mode that is ridiculously stripped down, and a general lack of intricacy might leave the die-hard golfer feeling unsatisfied. Still, it’s absolutely awesome that you can fully customize your control scheme, and I hope this feature will remain intact next year.
    • 61 Metascore
    • 61 Critic Score
    But the platformer/puzzle aspect flops and the overall feel of the game drops a few notches on the overall appeal meter.
    • 61 Metascore
    • 85 Critic Score
    A surprisingly strong game that does so many of the fundamental things right. Smooth, colorful graphics, a respectable score, a working camera (I can't stress this enough), and a 15-20 hour action-adventure quest are good points for which almost any game should strive.
    • 61 Metascore
    • 79 Critic Score
    Obey Me is a thrilling brawler with excellent co-op and awesome action. The elegance of combat will make you feel like a supreme badass, and every weapon is brutally satisfying. While the narrative did not live up to its full potential, I would love to see another adventure starring the cool punky blonde Vanessa and the hilarious hellhound Monty. Overall, this is an auspicious debut from Error 404 Game Studios.
    • 61 Metascore
    • 36 Critic Score
    Chances are, however, that no one is going to buy or rent this game just so they can unlock the Edmonton Oilers' Wayne Gretzky that scored 50 goals in 39 games during the 1981 season.
    • 61 Metascore
    • 45 Critic Score
    From Russia With Love is a perfect example of how not to port a game from the PS2 to PSP. It does absolutely nothing new and a host of things much worse.
    • 61 Metascore
    • 77 Critic Score
    To conclude, Wanted: Weapons of Fate is not a bad game. It's most crippling flaw is that it's too expensive for something that only lasts a few hours.
    • 61 Metascore
    • 45 Critic Score
    Cars Race-O-Rama takes a good concept and fails to implement it properly. The idea comes up well short due to erratic and somewhat unreliable physics, an overly bland atmosphere, a sense of definite repetitiveness, and a lack of mechanical upgrades that could’ve made the experience richer.
    • 61 Metascore
    • 73 Critic Score
    A decent game that many should enjoy, provided they're familiar with the distinct Japanese flair, and provided they like the drastic gameplay change.
    • 61 Metascore
    • 60 Critic Score
    In the end, Create might be a decent option for the family, it works well with Move, there's a ton of ingenuity in many of the challenges, and the amount of satisfaction gleaned from completing a tough puzzle is worth the time invested.
    • 61 Metascore
    • 57 Critic Score
    A dodgy camera and touchy controls can be fixed. I know I wasn't the only one at E3 who told the producer that the camera was a mess. But, alas, they shipped this most stylish and most gore-riffic game with its major problems still intact.
    • 61 Metascore
    • 60 Critic Score
    The game doesn't take long enough to beat, there's no real reason to play it again, and there isn't anything even remotely special about the experience.
    • 61 Metascore
    • 70 Critic Score
    This may indeed be the best FPS game on the PSP, but compared to the vast multitude of other FPSes available for the PlayStation 2 and other consoles, it's merely passable.
    • 61 Metascore
    • 65 Critic Score
    It just isn't as refined as it could've been and even kids will easily notice the problems, which is why the game falls short of the goal. Even so, it's a darn sight better than the Backyard options and next year's installment might end up being…you know, good.
    • 61 Metascore
    • 63 Critic Score
    Some of the humor is genuinely amusing, the combat can be rewarding at times and what you unlock is pretty damn cool. But beyond that, don’t bother unless you’re a hardcore Deadpool fan.
    • 61 Metascore
    • 69 Critic Score
    Payday 3 is an improvement to a triad and true formula Payday 2 instilled — a formula that keeps you coming back for more. It plays both sides — wanting people to keep stealthy while giving players the option to make it more difficult by going in guns blazing. While I had fun rekindling my love for Wolf, Hoxton, and the gang, it’s just a modernized rehash of the same heist simulator we knew from a decade ago. As good it may be, it suffers from the live-service issue of a lack of content and an uncertain roadmap.
    • 61 Metascore
    • 66 Critic Score
    Blackgate isn’t the top-tier AAA portable production I was hoping for. The map is borderline useless, the repetition and fetch quests get tiresome, the rewards for diligent exploration aren’t high, and that 2.5D perspective is definitely problematic in certain combat situations. Still, if you’re a big fan of the old-school side-scrolling style of game, and you’re a big Batman fan, you should give Blackgate a whirl.

Top Trailers