Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Final Fantasy VII Remake
Lowest review score: 10 NBA Unrivaled
Score distribution:
2966 game reviews
    • 89 Metascore
    • Critic Score
    A once-in-a-generation release that changes absolutely everything, and resets what a ‘game’ can be. Dreams is essential and should be on every PS4. Especially yours. [Early Access Review score = 100]
    • Playstation Official Magazine UK
    • 85 Metascore
    • Critic Score
    Bungie's blaster offers some of the best shooting on PS4, but right now, it feels more like a bumper expansion than a full-blown sequel. The Strikes are amazing, mind. [Nov 2017, p.75]
    • Playstation Official Magazine UK
    • 81 Metascore
    • 40 Critic Score
    Pinball is awesome - this is just a massively unsatisfying version of it. [Dec 2009, p.18]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 40 Critic Score
    This might have seemed enjoyable 14 years ago, but then again so did MC Hammer. [Feb 2008, p.91]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 40 Critic Score
    There are thousands of programs, YouTube tutorials and teachers that do a more effective job of teaching, and an army of clicky peripheral-based games that nail the fun element better.
    • 76 Metascore
    • 30 Critic Score
    This mess somehow gets worse with every play...It's like buying a Ferrari only for it to fall to pieces as you drive out of the dealership. [May 2007, p.118]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 30 Critic Score
    Few things are as disappointing as shoot-'em up Alien Zombie Death. [May 2010, p.104]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 40 Critic Score
    Sometimes you'll want to hit yourself hard in the head with your controller, jus to break up the monotony. [Christmas 2011, p.105]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 40 Critic Score
    There's just too much wrong at the grass roots level. [Nov 2014, p.92]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 40 Critic Score
    Special moves are simply executed but look feeble, so you never get the sense that you're shellacking the snot out of your opponent. [Aug 2007, p.114]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 30 Critic Score
    The warfare is as dull as the characters. [June 2007, p.101]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 40 Critic Score
    If the tracking listing consisted of Lady Gaga and Crystal Castles, twiddling a little arrow around and hitting the face buttons might be more satisfying. [Sept 2010, p.117]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 40 Critic Score
    When the game does slip into heavy narrative - which is infuriatingly often, creating a horrible stop/start pace - the story is a mess. [Nov 2015, p.107]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 30 Critic Score
    I'd have happily raved about this clever Bejeweled-style puzzler were it not for its utterly outrageous price. [Sept 2009, p.107]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 40 Critic Score
    The formula needs an update. [Nov 2014, p.94]
    • Playstation Official Magazine UK
    • 70 Metascore
    • 40 Critic Score
    A technical marvel this is not, but beneath the detritus lie some good ideas, at least. Open-world survival horror is a scintillating concept, conjuring images of casing out suspects at will, perhaps stumbling upon situations that blow the mystery wide open by chance. The reality’s much grimmer, of course – with so little to do between missions except tedious driving challenges, you often find yourself sleeping through the day to hurry it along.
    • 70 Metascore
    • 40 Critic Score
    Next-gen? It's barely present-gen. The Godfather has no business calling itself a PS3 game. [May 2007, p.108]
    • Playstation Official Magazine UK
    • 70 Metascore
    • 40 Critic Score
    Wet
    It's barely a game. [Nov 2009, p.130]
    • Playstation Official Magazine UK
    • 70 Metascore
    • 20 Critic Score
    There's not enough room here to say how much I hate this game. I could write a novel about why Two Worlds II is the worst thing to happen to the fantasy RPG genre since encumbrance systems. [Apr 2011, p.114]
    • Playstation Official Magazine UK
    • 69 Metascore
    • 40 Critic Score
    It's a solid enough bit of brain training, but there's nothing new here, nor anything more fun than a face full of yellow snow. [May 2011, p.113]
    • Playstation Official Magazine UK
    • 69 Metascore
    • 40 Critic Score
    Like olden days Command & Conquer. Only minus the combat, the war, and the fun. [Sept 2011, p.116]
    • Playstation Official Magazine UK
    • 68 Metascore
    • 40 Critic Score
    As far as being an actioner that's worthy of your time, this is not up to the standard we'd expect. In fact, it's nowhere Nier. [June 2010, p.105]
    • Playstation Official Magazine UK
    • 68 Metascore
    • 40 Critic Score
    The wrestling element has been butchered. [May 2007, p.90]
    • Playstation Official Magazine UK
    • 68 Metascore
    • 40 Critic Score
    Placing your shots feels random. [July 2007, p.109]
    • Playstation Official Magazine UK
    • 68 Metascore
    • 40 Critic Score
    There's some mild appeal. [Christmas 2010]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 40 Critic Score
    Half-arsed superhero rubbish. [Christmas 2008, p.119]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 40 Critic Score
    There's a sense of satisfaction to slogging through each challenge in normal mode, but with only six levels to beat even this proves to be a hollow victory. [Aug 2007, p.109]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 40 Critic Score
    This is visually bare-bones and an incredibly sloppy port of the PC original. The menus have an eye-jittering delay that makes navigating a chore. Worse still, hard crashes occur every 20 minutes in the final third of the story, forcing you to replay tombs already conquered. It’s hard to recommend a game that punishes you with its bugs. Pray for this one. [Issue#178, p.82]
    • Playstation Official Magazine UK
    • 66 Metascore
    • 40 Critic Score
    Basic gameplay, a by-the-numbers story, and graphics from a bygone era leave this PSP port stuck between a rock and a really outdated place. [July 2013, p.100]
    • Playstation Official Magazine UK
    • 66 Metascore
    • 40 Critic Score
    It's a nauseating barrage of flattery, hand-wringing commiseration, and toothlessly apologetic joshing. [June 2009, p.103]
    • Playstation Official Magazine UK
    • 66 Metascore
    • 40 Critic Score
    Just to add insult to injury, Inferno Pool started out as an iPhone app - costing a paltry 59p. Boo. [July 2009, p.97]
    • Playstation Official Magazine UK
    • 66 Metascore
    • 40 Critic Score
    No innovation, no fun, no thanks. [May 2010, p.113]
    • Playstation Official Magazine UK
    • 66 Metascore
    • 40 Critic Score
    It just feels like it was made by children. And not in a cute way. [June 2016, p.94]
    • Playstation Official Magazine UK
    • 65 Metascore
    • 40 Critic Score
    It's basically an 8-bit knock-off of Wipeout, without all the fun destructive bits like mines or rockets. [June 2010, p.113]
    • Playstation Official Magazine UK
    • 65 Metascore
    • 40 Critic Score
    It's not entirely awful. Scaling buildings with your previously mentioned rocket feet gives proceedings an enjoyable verticality. Smashing houses, tanks and 'copters is also empowering like breaking fine china with a giant smashy mallet. But with the most annoying AI this side of Johnny 5 and one-note combat, ACV is repetitive robot rubbish.
    • 65 Metascore
    • 40 Critic Score
    Play time is kept to a minimum, with most of the development effort put into designing reams of menus for you to navigate...ensuring that you never start to have actual fun. [Issue#51, p.118]
    • Playstation Official Magazine UK
    • 65 Metascore
    • 40 Critic Score
    It's a minor tragedy that there are so many false starts within. [June 2016, p.87]
    • Playstation Official Magazine UK
    • 65 Metascore
    • 40 Critic Score
    Yawn. [Nov 2011, p.115]
    • Playstation Official Magazine UK
    • 65 Metascore
    • 30 Critic Score
    Another below-par racer that makes turning left every five seconds exactly as exhilarating as it sounds. [Sept 2008, p.103]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 30 Critic Score
    It just isn't any fun. [Apr 2011, p.114]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 40 Critic Score
    Unless you've got masochistic urges to indulge, you'd be wise to steer clear. [Apr 2010, p.113]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 40 Critic Score
    Mixed up and odd, like a platypus in a petting zoo. [Spring 2011, p.116]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 40 Critic Score
    A solid idea, but that's all. [Dec 2016, p.73]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 40 Critic Score
    Storm's thunderthighs remain strangely alluring though. [Apr 2011, p.118]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 40 Critic Score
    A festering corpse given an unnecessary kiss of life. [Aug 2016, p.93]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 40 Critic Score
    It's essentially a third-person hack 'n' slash with an RPG film laid over the top.
    • 63 Metascore
    • 40 Critic Score
    It's a brilliant idea, let down irreparably by a sub-bar fighting engine. [May 2007, p.114]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 40 Critic Score
    A Move interface would have worked better. [Jan 2012, p.114]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 40 Critic Score
    The shooting is less responsive, because Space Junkies doesn’t allow you to use PS Move controllers. Instead, you aim by pointing the DualShock – something that can work in slower-paced VR shooters like Resident Evil 7, but just isn’t suited to frenetic head-to-head combat, especially when the game’s crossplay links you up with PC players using full motion controls. [Issue#162, p.82]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 40 Critic Score
    Travis Strikes Again spends so much time calling back to other games, it forgets to be fun itself. [Issue#169, p.92]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 30 Critic Score
    Fugly ships chugging along even fuglier tracks. [Aug 2008, p.104]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 40 Critic Score
    Stop buying this crap and eventually they'll either cease making it, or make it better. [Sept 2009, p.104]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 20 Critic Score
    It's almost worth playing Chronicles just to appreciate how bad it is. Almost, but definitely not. [Apr 2010, p.112]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 40 Critic Score
    Creaky old level design, a loathsome entourage of heroes, and a lifeless open world. [Nov 2017, p.81]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 40 Critic Score
    A swing and a miss, but a game that at least delivers an easily wieldable flying model and holds your attention for the first few missions by virtue of endless 'splosions. [Sept 2013, p.95]
    • 62 Metascore
    • 40 Critic Score
    The puzzles are simple but require the exact kind of precise control this doesn't provide. [June 2008, p.106]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 40 Critic Score
    Any environmental message (or fun) that might be hidden within is scorched by the fury of having to pay an astonishing 7.99 quid for the privilege. [Apr 2010, p.113]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 30 Critic Score
    While its underpinnings are strong, it never fulfils its potential, and there are probably some lessons on how not to write a visual novel in here. If you came for cool werewolves, you’ll probably be bogged down by all the deforestation stuff. If you came for an environmental story, you may well be overwhelmed by World Of Darkness lore. Either way, it’s a miss, but it does at least aim in the right direction. [Issue#187, p.81]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 40 Critic Score
    Only hardcore annelid lovers need apply. [May 2012, p.116]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 40 Critic Score
    That those thrills are buried beneath so much frustration, however, is utter madness. [Aug 2014, p.94]
    • Playstation Official Magazine UK
    • 61 Metascore
    • 40 Critic Score
    Just mildly incomprehensible. [May 2011, p.118]
    • Playstation Official Magazine UK
    • 61 Metascore
    • 40 Critic Score
    An incoherent mix of unattractive art styles and an absurd plot. [Apr 2011, p.114]
    • Playstation Official Magazine UK
    • 61 Metascore
    • 40 Critic Score
    But MLB 09 instead. Now. [June 2009, p.96]
    • Playstation Official Magazine UK
    • 61 Metascore
    • 20 Critic Score
    If there were no other racers on PS3, or indeed on the planet, buying this would still be a mistake, but with the likes of Dirt already out there, and Motorstorm: Pacific Rift on the horizon, spending money on Baja would be nothing short of madness. [Dec 2008, p.113]
    • Playstation Official Magazine UK
    • 61 Metascore
    • 30 Critic Score
    A painfully slow and aged Millionaire quiz. [Jan 2012, p.114]
    • Playstation Official Magazine UK
    • 60 Metascore
    • 30 Critic Score
    A miserable cash-in...A poorly conceived and clumsily executed waste of time and money. [Mar 2009, p.101]
    • Playstation Official Magazine UK
    • 60 Metascore
    • 40 Critic Score
    This kiddie platformer couldn't be more by-the-numbers if it was presented in binary. [March 2012, p.95]
    • Playstation Official Magazine UK
    • 60 Metascore
    • 40 Critic Score
    Hell, Speedwalking Arcade would have more longevity than this. [Feb 2010, p.114]
    • Playstation Official Magazine UK
    • 60 Metascore
    • 20 Critic Score
    The stylistic, themed pieces (aquatic, chaos, etc.) all look the same unless you squint, and the lacklustre animations have no purpose other than slowing down play. [Apr 2007, p.118]
    • Playstation Official Magazine UK
    • 60 Metascore
    • 40 Critic Score
    Its worst sin? It's boring. [Christmas 2015, p.83]
    • Playstation Official Magazine UK
    • 60 Metascore
    • 40 Critic Score
    It's ambitious, but there's no real spark of life. [Sept 2016, p.111]
    • Playstation Official Magazine UK
    • 60 Metascore
    • 30 Critic Score
    The web slinging...now feels mundane thanks to a randomised upgrade system and the stupidly unpredictable camera. [Aug 2007, p.107]
    • Playstation Official Magazine UK
    • 59 Metascore
    • 40 Critic Score
    It’s got passion but is far from having all the answers. We can’t recommend what we played but hope that a patch has addressed the bugs obscuring its bright ideas. [Issue#170, p.90]
    • Playstation Official Magazine UK
    • 59 Metascore
    • 30 Critic Score
    Avoid this like you would a back street endoscopy. [July 2007, p.114]
    • Playstation Official Magazine UK
    • 59 Metascore
    • 30 Critic Score
    Turgid mess. [July 2010, p.118]
    • Playstation Official Magazine UK
    • 59 Metascore
    • 30 Critic Score
    If you never got the chance to experience the original when it came to PS3 and want to pick this up out of curiosity, it’s probably best to avoid it – it’s outright damaging to the legacy of Crysis. [Issue#181, p.88]
    • Playstation Official Magazine UK
    • 59 Metascore
    • 40 Critic Score
    The anti-Hawk. It lacks excitement, it's shy of thrills, and it really isn't worth bothering with at all. [Sept 2007, p.108]
    • Playstation Official Magazine UK
    • 59 Metascore
    • 40 Critic Score
    An interesting concept with half-decent story beats, dragged to hell by shonky puzzles, odd dialogue jumps and bugs that are far more terrifying than the subject matter. [Aug 2014, p.87]
    • Playstation Official Magazine UK
    • 59 Metascore
    • 40 Critic Score
    Given that fans of the movie have surely long-since moved on, there is simply no reason for this game to exist. [May 2007, p.120]
    • Playstation Official Magazine UK
    • 58 Metascore
    • 40 Critic Score
    One of the worst lightgun titles ever. [Christmas 2010]
    • Playstation Official Magazine UK
    • 58 Metascore
    • 40 Critic Score
    Shambles. [Aug 2008, p.104]
    • Playstation Official Magazine UK
    • 58 Metascore
    • 40 Critic Score
    There's nothing amazing about this Spidey. [Christmas 2011, p.115]
    • Playstation Official Magazine UK
    • 58 Metascore
    • 40 Critic Score
    The odd firefight generates some excitement, but this is all too rare considering that you're piloting a 30ft tall walking tank of death. [Issue#51, p.111]
    • Playstation Official Magazine UK
    • 58 Metascore
    • 40 Critic Score
    Punishingly samey environments. [Aug 2017, p.93]
    • Playstation Official Magazine UK
    • 58 Metascore
    • 30 Critic Score
    Everything from the ideas to the backdrops feels rushed. [Feb 2009, p.100]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 40 Critic Score
    Never has mass slaughter felt so pedestrian. [May 2011, p.103]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 30 Critic Score
    An embarrassing, nauseating mess. [Spring 2011, p.116]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 40 Critic Score
    Poorly thought out and ultimately frustrating. [Oct 2007, p.108]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 40 Critic Score
    Feel dirty. [Apr 2012, p.118]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 40 Critic Score
    Tedious. [Feb 2012, p.112]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 20 Critic Score
    This is barely a game. [July 2014, p.80]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 40 Critic Score
    By no means a disaster, but it captures none of the majestic, mechaphiliac idiocy of the movies. [Sept 2011, p.117]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 20 Critic Score
    Weaponry is dull and so are the contests - a mix of base capturing and amassing kills. Avoid like a landmine. [May 2007, p.120]
    • Playstation Official Magazine UK
    • 56 Metascore
    • 40 Critic Score
    Rather than doing anything very clever, it just nicks some of the best lines from the films, reminds you of the bits you liked, and carries on quietly being an incredibly average platform scrapper. [Sept 2007, p.117]
    • Playstation Official Magazine UK
    • 56 Metascore
    • 40 Critic Score
    It takes a decent idea, then tries to compensate for its unpredictable framerate with grinding and shooting and powerslides that just make it a confusing mess. [Apr 2008, p.112]
    • Playstation Official Magazine UK
    • 56 Metascore
    • 30 Critic Score
    A fighting game that won’t appeal to anyone. Newcomers won’t be endeared to the Shonen Jump series, and longtime fans will know there’s better out there. [Issue#160, p.96]
    • Playstation Official Magazine UK
    • 56 Metascore
    • 40 Critic Score
    You're either on rails with almost no control, or doing random tricks that feel totally disconnected from the peripheral itself. [Jan 2011, p.121]
    • Playstation Official Magazine UK
    • 56 Metascore
    • 40 Critic Score
    Tedious enemies. [Aug 2012, p.117]
    • Playstation Official Magazine UK
    • 56 Metascore
    • 40 Critic Score
    Plagued with loading times and bad dialogue. [Dec 2012, p.117]
    • Playstation Official Magazine UK
    • 56 Metascore
    • 40 Critic Score
    One of the worst open worlds Ubisoft has released. Even if its issues have been patched by the time you read this, this is one seriously uninspired sandbox. [Issue#168, p.88]
    • Playstation Official Magazine UK

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