Playstation Official Magazine Australia's Scores

  • Games
For 1,202 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Last of Us
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
1202 game reviews
    • 62 Metascore
    • 50 Critic Score
    The power unit mechanic offers too little an incentive to re-buy what is essentially a lesser F1 2013. [Christmas 2014, p80]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 90 Critic Score
    A runaway three-peat for the undisputed king of the court. [Christmas 2014, p80]
    • Playstation Official Magazine Australia
    • 60 Metascore
    • 55 Critic Score
    Gameplay-wise, marginally better and prettier than the last. Content-wise, the worst example in recent memory of the tight-fisted annual sports game model. [Christmas 2014, p79]
    • Playstation Official Magazine Australia
    • 48 Metascore
    • 40 Critic Score
    Lots of genuine scares to be had, but this is way too slender an experience for the price you're paying. [Christmas 2014, p79]
    • Playstation Official Magazine Australia
    • 73 Metascore
    • 70 Critic Score
    Those expecting modern hyper-Holmes will be aghast, but traditionalists will be all comfy pipe 'n' slippers. [Christmas 2014, p78]
    • Playstation Official Magazine Australia
    • 84 Metascore
    • 80 Critic Score
    Horribly frustrating to begin with, but more than worth it in the long run. [Christmas 2014, p78]
    • Playstation Official Magazine Australia
    • tbd Metascore
    • 40 Critic Score
    If you're desperate for the roster updates, buy it. Everybody else, don't touch. [Christmas 2014, p77]
    • Playstation Official Magazine Australia
    • tbd Metascore
    • 80 Critic Score
    The now-gen survival horror revolution's here – and it only took 8 bits to get us there. [Christmas 2014, p77]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 85 Critic Score
    Starts out great, there's a bit of a lull in the middle, and finishes just as high as the superlative original. [Christmas 2014, p76]
    • Playstation Official Magazine Australia
    • tbd Metascore
    • 60 Critic Score
    To the right crowd, hilarious. But overpriced and kinda stupid for everybody else. [Christmas 2014, p75]
    • Playstation Official Magazine Australia
    • 47 Metascore
    • 80 Critic Score
    Have this – plus a HDD full of DLC tracks– and your next shindig is going to make the papers. [Christmas 2014, p75]
    • Playstation Official Magazine Australia
    • 73 Metascore
    • 70 Critic Score
    Competent as a handheld third-person shooter/RPG hybrid. Alas, the final act doesn't deliver on the promise of its premise. [Christmas 2014, p74]
    • Playstation Official Magazine Australia
    • 84 Metascore
    • 80 Critic Score
    There's not even the slightest whiff of cash-in here. Greatly expanded and built upon. Ultimax indeed. [Christmas 2014, p73]
    • Playstation Official Magazine Australia
    • 79 Metascore
    • 80 Critic Score
    A labour of one man's love that'll melt your heart, while satisfying your bloodlust. [Christmas 2014, p72]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 80 Critic Score
    Arguably the best finger-abuser money can buy. An essential purchase for musou fans. [Christmas 2014, p72]
    • Playstation Official Magazine Australia
    • 68 Metascore
    • 80 Critic Score
    A tactical and accessible real-time RPG that's well worth a look for Dark Souls fans, and those against self-torment. [Christmas 2014, p70]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 75 Critic Score
    Not to be missed a second time around. Definitive is mostly a joy to visit... even if there isn't a shred of new content to play. [Christmas 2014, p68]
    • Playstation Official Magazine Australia
    • 70 Metascore
    • 65 Critic Score
    It may need help to stand tall, but when it's pumped with blood, it rocks. [Christmas 2014, p76]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 75 Critic Score
    Shinji Mikami has managed to steer the survival horror genre back on course with an extremely tense and ridiculously bloody tale. [Christmas 2014, p64]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 85 Critic Score
    A return to pre-Ghosts form for the series, both in terms of solo and adversarial multiplayer. Held back by a lacklustre co-op offering, but otherwise a rock solid entry. [Christmas 2014]
    • Playstation Official Magazine Australia
    • 78 Metascore
    • 80 Critic Score
    Enough has changed here to warrant a lazy capture. [December 2014, p81]
    • Playstation Official Magazine Australia
    • 79 Metascore
    • 85 Critic Score
    Dangerous, scary, and jam-packed with pressure. Alien: Isolation is an absolute horror, in all the right ways. [December 2014, p80]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 75 Critic Score
    Could've been worse. It's blurst. [December 2014, p79]
    • Playstation Official Magazine Australia
    • tbd Metascore
    • 60 Critic Score
    Even the hardcore will be sorely tested by this. [December 2014, p78]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 75 Critic Score
    Utterly unique and reasonably enhanced since the last outing. This is still to die for. [December 2014, p77]
    • Playstation Official Magazine Australia
    • 61 Metascore
    • 70 Critic Score
    A solid Lemmings-inspired puzzler that's bound to make you feel a bit sheepish every now and again. [December 2014, p76]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    A solid entry into the FIFA family, but not a necessary upgrade if you're happy to stick with last year's offering. [December 2014, p74]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 80 Critic Score
    More Borderlands. Fans will doubtlessly love this, but casuals may find it too samey. [December 2014, p72]
    • Playstation Official Magazine Australia
    • 84 Metascore
    • 90 Critic Score
    A precious package that is both incredibly challenging and rewarding in all the right ways. [December 2014, p70]
    • Playstation Official Magazine Australia
    • 71 Metascore
    • 75 Critic Score
    A visual feast that won't sate you if you if you're a sim-leaning soloist. Offers social, arcade fun in spades, however. [December 2014, p68]
    • Playstation Official Magazine Australia
    • 86 Metascore
    • 80 Critic Score
    Slick looking and stupidly fast, Velocity 2X is a must-see genre convergence. [October 2014, p83]
    • Playstation Official Magazine Australia
    • 70 Metascore
    • 60 Critic Score
    Artistic, and absorbing for a time. But the whimsy gives way to shallowness. [October 2014, p83]
    • Playstation Official Magazine Australia
    • 68 Metascore
    • 65 Critic Score
    Exploration and experimentation that's clever but runs out of steam far too quickly. [October 2014, p83]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 70 Critic Score
    A gorgeous explore 'n' experiment experience. Can be too directionless which can harsh one's buzz. [October 2014, p83]
    • Playstation Official Magazine Australia
    • tbd Metascore
    • 80 Critic Score
    Polished and super addictive if you're a Tony Hawk's tragic or a leaderboard troll. [October 2014, p82]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 60 Critic Score
    Pure Pool is as succinct a product as its name suggests. Expect solid ball-on-ball action but little more. [October 2014, p82]
    • Playstation Official Magazine Australia
    • 71 Metascore
    • 70 Critic Score
    An easyish “yes” to fans of the first. A total “no” to newbs. [October 2014, p80]
    • Playstation Official Magazine Australia
    • 56 Metascore
    • 40 Critic Score
    Good grief, this game. Does anybody know if PSN purchases are refundable? [October 2014, p79]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 70 Critic Score
    The Golf Club is by no means a perfect game, but charm sure does go a long way. [October 2014, p78]
    • Playstation Official Magazine Australia
    • 67 Metascore
    • 70 Critic Score
    Doesn't push beat 'em ups forward with meaningful mechanical advancements. Worth a bash, though. [October 2014, p77]
    • Playstation Official Magazine Australia
    • 70 Metascore
    • 65 Critic Score
    A 2-hour repeat-fest isn't an odyssey. Still, an interesting hybrid of genres that succeeds more than it fails. [October 2014, p77]
    • Playstation Official Magazine Australia
    • 85 Metascore
    • 90 Critic Score
    It's like a 2D Dark Souls with randomising traps and crappy heroes. Funny, brutal, essential.. [October 2014, p76]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 50 Critic Score
    One for the masochists out there. Rewardingly difficult until an unfair bug kills you, then you'll want to throw your Vita. [October 2014, p75]
    • Playstation Official Magazine Australia
    • 84 Metascore
    • 85 Critic Score
    Just as delicious as we remember it, but now cut much thicker and slathered with gorgeous graphical garnish. Bon appetit. [October 2014, p74]
    • Playstation Official Magazine Australia
    • 95 Metascore
    • 100 Critic Score
    For the most part, the mind-blowing experience you remember with true new-gen visuals. No PS4 library is complete without this. [October 2014, p70]
    • Playstation Official Magazine Australia
    • 90 Metascore
    • 95 Critic Score
    This is the definitive version of Diablo III, both content wise and platform. [October 2014, p68]
    • Playstation Official Magazine Australia
    • 72 Metascore
    • 60 Critic Score
    An Android platformer ported over to Vita with little aplomb. A fun diversion, but only for a while. [November 2014, p77]
    • Playstation Official Magazine Australia
    • 64 Metascore
    • 60 Critic Score
    Hard on the thumbs but just as hard on the eyes and ears. Wait for a markdown and play with friends. [November 2014, p77]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 50 Critic Score
    A busy-as-hell palette meets repetitive gameplay and an uninspired story with no surprises. [November 2014, p77]
    • Playstation Official Magazine Australia
    • 71 Metascore
    • 90 Critic Score
    Well worthy of the 2.0 in its moniker. Bigger, bolder and bursting with unlockables and emergent DIY fun. [November 2014, p75]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 75 Critic Score
    For once a musou game that doesn't take the slash. A must for genre fans who missed the original's release. [November 2014, p74]
    • Playstation Official Magazine Australia
    • 67 Metascore
    • 85 Critic Score
    Get Smart, Dr Strangelove and Sean Connery-era Bond collide in order to inspire one martini-smooth spy escapade. [November 2014, p74]
    • Playstation Official Magazine Australia
    • 73 Metascore
    • 90 Critic Score
    A damn fine batch of DLC that sticks to one power and rocks it. [November 2014, p73]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 85 Critic Score
    Takes a big step forward for defence, next let's look at sharpening player handling. [November 2014, p72]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 85 Critic Score
    A solid collection well worth it for newcomers and veterans alike. [November 2014, p70]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 100 Critic Score
    Videogame worlds are rarely this rich and addictive. No matter your pleasure - story-based campaigning, co-op comradeship, or adversarial annihilation - Destiny delivers on all fronts. Frighteningly, this really does have the framework of a 10 year obsession. [Nov 2014, p.68]
    • Playstation Official Magazine Australia
    • 30 Metascore
    • 30 Critic Score
    Made with Ho Chi Minimal budget and effort. A 'crapocalypse now' that left us with PTSD. [September 2014, p79]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 80 Critic Score
    A polished collection that every Sony fan should have in their... collection. [September 2014, p81]
    • Playstation Official Magazine Australia
    • 71 Metascore
    • 65 Critic Score
    Solid and respectable enough of the source material to be a fan-pleaser. Feels like button-bashy busywork to anybody else. [September 2014, p81]
    • Playstation Official Magazine Australia
    • 64 Metascore
    • 75 Critic Score
    A respectable take on the Gundam metaseries that's sure to please the faithful. Not particularly approachable for anybody else though. [September 2014, p80]
    • Playstation Official Magazine Australia
    • 53 Metascore
    • 30 Critic Score
    Painfully dull, both in looks and entertainment factor. Only the die-hard purists can forgive this ugly, buggy mess. [September 2014, p80]
    • Playstation Official Magazine Australia
    • 73 Metascore
    • 75 Critic Score
    Sets a respectable pace for two-wheeled racing on the new gen. That said, the graphical horsepower of the PS4 is still underutilised. [September 2014, p78]
    • Playstation Official Magazine Australia
    • 87 Metascore
    • 85 Critic Score
    Packed with added content and smart mechanical revisions. This PS4 version is worth revisiting, even if the original was nacho thing. [September 2014, p77]
    • Playstation Official Magazine Australia
    • 53 Metascore
    • 70 Critic Score
    Brutally difficult and timelessly fun. Another World is an important game, but also overpriced. [September 2014, p77]
    • Playstation Official Magazine Australia
    • 64 Metascore
    • 70 Critic Score
    Your dyslexia serves you well, this should have been called 'Akiba Strip'. Par for the course brawling with lite-rpging, bewbs, but also some man-bulge, too. [September 2014, p75]
    • Playstation Official Magazine Australia
    • 49 Metascore
    • 30 Critic Score
    Not broken, just painfully, awfully average and repetitive. Offensive, too. [September 2014, p75]
    • Playstation Official Magazine Australia
    • 59 Metascore
    • 60 Critic Score
    A missed opportunity. Entwined could have been something extra special, but is ultimately forgettable instead. [September 2014, p74]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 85 Critic Score
    This 'Western-JRPG' has been faithfully ported. Lack of cross-save/buy is annoying. [September 2014, p73]
    • Playstation Official Magazine Australia
    • 72 Metascore
    • 65 Critic Score
    Well presented, technically solid and fun. Runs out of challenge and interesting concepts roughly halfway through, however. [September 2014, p73]
    • Playstation Official Magazine Australia
    • 43 Metascore
    • 55 Critic Score
    A hard sell even for die-hard Transformers fans, Rise of the Dark Spark brings nothing new to the table. [September 2014, p72]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 65 Critic Score
    Very pretty, but pretty shallow. Unchallenging – both emotionally and as a puzzle-platformer. [September 2014, p71]
    • Playstation Official Magazine Australia
    • 43 Metascore
    • 30 Critic Score
    Everything we loath about Eastern European developed games, and nothing we like. [September 2014, p70]
    • Playstation Official Magazine Australia
    • 67 Metascore
    • 70 Critic Score
    Has made big steps beyond V2, particularly in terms of level size and multiplayer options. Still requires polish. [September 2014, p68]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 85 Critic Score
    While it lasts, The Swapper is one of the cleverest puzzle games in recent memory, both in terms of its mechanics and philosophical plot. [August 2014, p82]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 90 Critic Score
    Secures the crown as this generation's greatest fighter. That said, will price gouge returning fans. [August 2014, p81]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 80 Critic Score
    A more than solid base to build a fuzzy franchise on. A bit thin on breeds, and the dog voices are rather annoying. [August 2014, p80]
    • Playstation Official Magazine Australia
    • 61 Metascore
    • 80 Critic Score
    A technically troubled, budget production that tries to compensate with gore and 'edgy' characters that are ultimately obnoxious. [August 2014, p79]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 60 Critic Score
    Offers a great visual upgrade, but the UI and various other tappy mechanics break down in later difficulties. [August 2014, p78]
    • Playstation Official Magazine Australia
    • 57 Metascore
    • 60 Critic Score
    Improves upon the original in only minor ways, is still repetitive and reliant on you ignoring its unpolished nature, because bewbs. [August 2014, p77]
    • Playstation Official Magazine Australia
    • 54 Metascore
    • 75 Critic Score
    Mechanically, a step up from Assault Horizon, but has barebones solo and is F2P. A nice substitute while we wait for a PS4 Ace Combat. [August 2014, p76]
    • Playstation Official Magazine Australia
    • 70 Metascore
    • 85 Critic Score
    Take time to learn its ways, grasshopper, and this will become the most technical and rewarding MMA game you've ever faced. [August 2014, p75]
    • Playstation Official Magazine Australia
    • 62 Metascore
    • 65 Critic Score
    Technically sure-footed and still a wonderful multiplayer experience. But overpriced and more rehashed than a Cheech and Chong movie sequel. [August 2014, p74]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 85 Critic Score
    Codies triggered a flashback rewind to correct the mistake that was Grid 2. Weighted towards sim, but fun as well. [August 2014, p72]
    • Playstation Official Magazine Australia
    • 59 Metascore
    • 70 Critic Score
    The gameplay and look might not rock your world, but the story just might. [August 2014, p70]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    Local co-op lives on thanks to the unbelievably enjoyable Sportsfriends. [July 2014, p83]
    • Playstation Official Magazine Australia
    • 48 Metascore
    • 50 Critic Score
    Daylight wants to scare the pants off of you, but stumbles with the basics instead. Just play Outlast. [July 2014, p83]
    • Playstation Official Magazine Australia
    • 64 Metascore
    • 55 Critic Score
    This has all the content you'd expect. But, technically, this production is more troubled than Crazy Earl. It's not watchu want. [July 2014, p82]
    • Playstation Official Magazine Australia
    • tbd Metascore
    • 80 Critic Score
    Probably should have kept to the arcades, but worth a look if you've got the extra coin. [July 2014, p82]
    • Playstation Official Magazine Australia
    • 53 Metascore
    • 50 Critic Score
    Releasing an Action-RPG this unpolished during the current PS4 drought was opportunistic. That's the best we can say about this. [July 2014, p81]
    • Playstation Official Magazine Australia
    • 71 Metascore
    • 65 Critic Score
    All-star Battle is strictly for fans, unless you want Japanese culture to slap you in the face. [July 2014, p80]
    • Playstation Official Magazine Australia
    • 67 Metascore
    • 65 Critic Score
    MXGP isn't without its flaws, but if you're a motocross fan, you don't have a lot of options. [July 2014, p80]
    • Playstation Official Magazine Australia
    • 49 Metascore
    • 40 Critic Score
    With licensed movie tie-ins comes no responsibility. [July 2014, p79]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 85 Critic Score
    Transistor is more Supergiant magic, even if it doesn't surpass its previous attempt. [July 2014, p78]
    • Playstation Official Magazine Australia
    • 79 Metascore
    • 85 Critic Score
    A brutal and gory game that earns both its rating and place in the franchise. [July 2014, p76]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    Watch Dogs comes close to earning Best in Show, but falters on some critical open-world elements. Bring on the sequel! [July 2014, p74]
    • Playstation Official Magazine Australia
    • 58 Metascore
    • 60 Critic Score
    Great 4-player split-screen multi. Otherwise, a non-classic that didn't need to return. [June 2014, p83]
    • Playstation Official Magazine Australia
    • 73 Metascore
    • 80 Critic Score
    Solid but also a HD collection that has no remarkable improvements. [June 2014, p83]
    • Playstation Official Magazine Australia
    • 67 Metascore
    • 50 Critic Score
    All the PC features, just hastily stomp-ported onto your Vita screen. [June 2014, p83]
    • Playstation Official Magazine Australia
    • 69 Metascore
    • 70 Critic Score
    Stupid, emergent fun that's unlike any game you've ever play before. Two hour run-time hurts the package if you aren't a local co-op person. [June 2014, p83]
    • Playstation Official Magazine Australia
    • tbd Metascore
    • 60 Critic Score
    Solo players might enjoy this, as long as they don't stray online. [June 2014, p82]
    • Playstation Official Magazine Australia

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