Dust: An Elysian Tail is a Metroidvania style side-scroller about the oddly named Dust, and his equally oddly named companion Fidget. DustDust: An Elysian Tail is a Metroidvania style side-scroller about the oddly named Dust, and his equally oddly named companion Fidget. Dust appears to be Raiden from the Mortal Kombat series re-imagined as a raccoon, while Fidget is some sort of cross between a cat and a bat. Together they are tasked with defeating General Gaius, who is wreaking havoc on the lands. Luckily for the two of them, they aren't going into this battle empty handed. Joining them is the mystical talking sword Ahrah, one of the five blades of Elysium, who has been watched over by Fidget and her people and gets mysteriously summoned by Dust.
The story starts off shaky. Dust has amnesia, that old video game story writing crutch, and while many people of the world seem to recognize him he cannot recall any of his past. However, without wishing to spoil, the amnesia criticism gets removed as the story unfolds as it truly does fit with the character. Along the way you will come across many villages populated by innocents caught in the crossfire of one man's quest to claim the world as his own. Heartbreak and loss are common place, and some fantastic voice acting truly brings to light the pain these characters are suffering through. Fidget in particular is a wonderful sidekick. Too often sidekicks can become annoying throughout the course of a game, but Fidget's childlike naivety, sarcastic quips, and unwavering moral guidance provided constant entertainment and emotion during the journey.
As mentioned in the opening sentence of this review, Dust is a Metroidvania style platformer. So expect many enemies that constantly respawn in every area, lots of backtracking to get hidden items as you unlock new abilities, and the occasional platforming section to reach new levels in the same area. Combat consists mainly of Dust using Ahrah to slice and dice his way through enemies. A twist is thrown in early on when Fidget receives a projectile attack. This is the attack that can turn the game from moderately challenging to cakewalk if managed properly. At first, Fidget's projectiles are good for crowd control, but do little to no damage. However, with constant upgrading and finding items that can multiply the damage Fidget can do, hordes of enemies will soon kneel before her power. The biggest quip I have with the game is in the platforming. Dust has a split second delay between when he lands on a platform and when he can jump again. This can lead to some frustrating falls from high places. And lest you think stopping on the platform is always a safe bet, if you're moving too fast horizontally, Dust will take an extra step left or right just when you think he's stopped. Again, frustrating falls from high places will follow. With all that said, the mechanics are all pretty solidly done, but if you aren't already a fan of this type of game then Dust probably isn't going to convert you.
I'd like to take a moment to mention the collectibles of Dust. Just about every game has collectibles now. Some are useless and difficult to collect (GTA 4). Some are useless but fun to collect (Mafia 2). The best however are collectibles that actually add to the game experience, and this is where Dust shines. Scattered throughout the game are various characters from other independent games, hidden in areas that are unique to the games they come from. The character from Bastion is hidden in a room where the floor flies up beneath your feet. The character from Braid is in an area where the sound will move forward or backwards depending on which direction you're running. The characters from Spelunky are found within the cave area. In addition to being cleverly hidden, each friend you find will add 5% to your health, giving you the motivation to seek out and find everyone that you can. It all adds to the air of 4th wall breaking that Dust is going for. The game isn't afraid to tell you you're playing a game, with Fidget going so far as to say "I hope you saved" before entering a tough area.
Dust: An Elysian Tail manages to tell a much more engaging, emotional story than just about any big budget title can claim. And unlike many other independent games, the gameplay isn't sacrificed at all. While the backtracking does get tedious at times as you fight through the same enemies time after time after time, the combat flows nicely enough that it doesn't feel like a huge burden. With solid enough controls, engaging characters, and a story you'll want to see to the end, Dust is certainly worth a playthrough.… Expand