PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 NHL 11
Lowest review score: 10 Earth Atlantis
Score distribution:
2481 game reviews
    • 67 Metascore
    • 50 Critic Score
    I don’t think that Super Bomberman R Online is a bad game per se. After all, the game is free to play. And winding down with a few silly, low-effort games online with random people, pointing at the screen and saying “haha, that person got knocked out in a funny way!” or “I’m so stupid, I just ran into my own explosion” might just be the thing that you’re looking for. Personally, I think that’s been the core of Bomberman titles since it began in the ’80s. Maybe that’s why the battle royale, always-ranked competitive style of Super Bomberman R Online just doesn’t feel right. Or, maybe it’s just the long matchmaking times and frequent glitches. Yeah, that’s probably it.
    • tbd Metascore
    • 50 Critic Score
    In the end it all boils down to whether or not you are a fan of mobile games that offer you a virtually hands-off sort of experience.
    • 52 Metascore
    • 50 Critic Score
    It’s an unoriginal platformer built around nostalgia that plays an awful lot like Mega Man, except it’s not 1987 anymore.
    • 69 Metascore
    • 50 Critic Score
    Max & the Magic Marker makes for a decent kids game to add to your Move enabled collection, but despite having some interesting gameplay points it stops short of doing anything deep with the mechanics at hand.
    • 62 Metascore
    • 50 Critic Score
    Perhaps if Conception II added some challenge to combat and handled the plot and characters less like side attractions and more like plot and characters, the game could have been an above average title.
    • 58 Metascore
    • 50 Critic Score
    A game that could’ve been so much more, and barely does enough to justify its existence.
    • 52 Metascore
    • 50 Critic Score
    The graphics are moderate, but the controls can be clunky and may prevent you from enjoying the short experience.
    • 41 Metascore
    • 50 Critic Score
    Babylon’s Fall seems like it needed a lot more development time. The core combat feels stiffer than my left wrist, which is currently recovering from a broken bone. Combining that with lackluster graphics and limited multiplayer options would be bad enough, but locking out key features of the game behind ten or so hours of gameplay makes Babylon’s Fall a very tough sell. Stacking microtransactions on top of it all leaves a nasty aftertaste that Platinum Games is going to have to wash out for a long time to come. Babylon’s Fall is good for some mindless, repetitive dungeon crawling, but certainly not for the launch MSRP of $59.99.
    • 41 Metascore
    • 50 Critic Score
    An average game. It offers a quick pick-up that will entertain you for a few hours at best. Once experiencing all the modes that the game offers, it most likely will not be played again any time soon.
    • 67 Metascore
    • 50 Critic Score
    Overall, Sniper Elite 3 does have a fun kill-cam feature, it does have online co-op and it does have an interesting multiplayer. But, almost everything about it feels like a rushed product that simply cannot be ignored.
    • 75 Metascore
    • 50 Critic Score
    A Rose in the Twilight has some interesting ideas, but poor execution turns it into a massive disappointment. Players won’t find brilliant puzzles to solve like in Inside or Hue, and instead are stuck playing a game that only has a strong atmosphere to offer up. That might be enough for some players, and the game is certainly gorgeous, but when the genre is filled with brilliant games, there’s little value in such a flawed one.
    • 58 Metascore
    • 50 Critic Score
    John Daly's ProStroke Golf is a realistic golfing experience hampered by limited content and horrible presentation.
    • 45 Metascore
    • 50 Critic Score
    A funny twist to the console war, diverse characters, and an interesting take of healing are the positives. However these are far outweighed by bland dungeons, overly easy combat, and a rather boring story.
    • 73 Metascore
    • 50 Critic Score
    Assetto Corsa may succeed as a simulation, but it fails as a game. Clearly a ton of work has gone into making sure the cars handle correctly and that the tracks are as realistic as possible, which just makes the end result even more heartrending. It has a terrible user interface, isn’t fun to play and doesn’t feature any of the helpful tools that make Forza such an appealing game.
    • 68 Metascore
    • 50 Critic Score
    There’s a hardcore fanbase out there that loves this game, but there’s an exceptionally high learning and enjoyment curve that will keep more casual players from getting invested enough to explore its deepest content or even wade around much in the shallow end.
    • 63 Metascore
    • 50 Critic Score
    A strange bug meant that I twice lost control of the golems, watching helplessly as they plunged into the nearest hazard. Sometimes when climbing vines, Skully would fall off for no reason. There were invisible walls, times when Skully deflected off platforms at an unnatural angle, and times when the lava would just disappear. A lot of players will likely give up before they reach the end of the game. It’s a shame but completely understandable when the game has a heart that’s let down by myriad problems.
    • tbd Metascore
    • 50 Critic Score
    It does its job, but doesn't go above and beyond to give that wow factor that we have seen in the past from other titles in the same genre. Though, this is still one of the better puzzle titles offered from the miniS selection on the PlayStation Store.
    • 35 Metascore
    • 50 Critic Score
    ONE PIECE: Grand Cruise feels like a trip aboard a dinghy rather than a pirate ship. Even simply allowing for free travel around the boat as the show’s various characters react and move around would’ve given players something more interesting to do.
    • tbd Metascore
    • 50 Critic Score
    It’s a shame that Labyrinth Life didn’t choose to go the route of Criminal Girls 2, where it released with mini-games in tact but had artwork that was redrawn by the original Japanese team to be a bit less smutty. Releasing the game without many of the naughty mini-games means that you see it for what it truly is; an uninspiring dungeon crawler that, apart from the challenge dungeons, is a bit of a dull slog to play through.
    • 63 Metascore
    • 50 Critic Score
    Developer Clever Beans started with a great idea in Gods Will Fall, it just doesn’t seem like they fully worked it out. The game could have been more than what it is, and right now it just felt like a simplistic dungeon crawler that would feel right at home on a mobile device. It played well, it looked fine, it just could have been much more.
    • 61 Metascore
    • 50 Critic Score
    It doesn't have any particularly horrible problems or glitches, but at no point is any part of the game especially impressive or enthralling either.
    • 70 Metascore
    • 50 Critic Score
    Every aspect of the single-player campaign is poorly executed and designed. And when you finally push through it, the ending leaves far too much open to feel any sense of closure - you can tell that a sequel was always planned from the get go. Bad news Kaos and THQ, if this is what you give us, we don't want anymore.
    • 57 Metascore
    • 50 Critic Score
    Onechanbara Z2: Chaos isn’t a terrible game, it just manages to be mediocre in almost every aspect.
    • 66 Metascore
    • 50 Critic Score
    The game could have really benefited from coming off its wheels and really opening up the exploration to give you more to do.
    • 46 Metascore
    • 50 Critic Score
    Forgettable.
    • 62 Metascore
    • 50 Critic Score
    When taking a step back to holistically look at Super Monkey Ball Banana Blitz HD, the word that comes to mind most prominently is “underwhelming.”
    • 70 Metascore
    • 50 Critic Score
    The online trouble, coupled with the lack of spice in the campaign, leads to a very average game that drags on for a few hours too long.
    • 63 Metascore
    • 50 Critic Score
    Secret of Mana is an entirely skippable remake of a game that was the progenitor for a number of JRPG conventions. That’s a shame. The greater failing, however, is what happens when fans will inevitably pick this title up in the hopes of recapturing some of the feelings of grandeur the original game contained so much of.
    • 66 Metascore
    • 50 Critic Score
    Puzzle Agent is too short, and not memorable enough to warrant our stamp of approval, and there are far better games on PSN, and from Telltale Games.
    • 41 Metascore
    • 50 Critic Score
    Gungrave VR is a generic shooter wrapped in the new-tech allure of VR. For fans of the 16-year-old PS2 series, this will no doubt bring up some nostalgic feelings. But the incredibly small amount of content on offer will turn off most gamers looking for a fuller experience.

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