PLAY's Scores
- Games
For 679 reviews, this publication has graded:
-
34% higher than the average critic
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8% same as the average critic
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58% lower than the average critic
On average, this publication grades 3.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Astro Bot | |
|---|---|---|
| Lowest review score: | POSTAL 4: No Regerts |
Score distribution:
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Positive: 296 out of 679
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Mixed: 354 out of 679
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Negative: 29 out of 679
679
game
reviews
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- Critic Score
Great set-pieces and acting carry an uneven yet inventive campaign, and new skills complement 2.0’s combat tweaks – though it’s not quite a revelation. [Issue#33, p.88]- PLAY
Posted Nov 23, 2023 -
- Critic Score
Dripping atmosphere and making great use of PS5 tech, its roguelike elements don’t quite come together, as great to play in the moment as it is. [Issue#2, p.78]- PLAY
Posted May 29, 2021 -
- Critic Score
A valiant, yet only partially successful, attempt to bring Crusader Kings to PlayStation. The cumbersome control system holds it back. [Issue#14, p.91]- PLAY
Posted May 3, 2022 -
- Critic Score
We could say more, but this is best seen for yourself. Excellent performances and mostly solid period-pastiche production design make this hard to look away from. [Issue#37, p.81]- PLAY
Posted Feb 19, 2024 -
- Critic Score
An aggravating mix of truly gorgeous visuals and some fun platforming challenges with unsatisfying combat. It feels often flat, and doesn’t live up to the first game. [Issue#32, p.72]- PLAY
Posted Sep 27, 2023 -
- Critic Score
It’s not much cop as a detective game, but this spin-off from the Yakuza series is still a terrific yarn that’s held up by its charming sense of place and character. [Issue#2, p.86]- PLAY
Posted May 29, 2021 -
- Critic Score
The Kampaign is the one of the best we’ve seen in years but stripped-back side-content and a barebones online mode hold this reboot back from greatness. [Issue#33, p.82]- PLAY
Posted Nov 23, 2023 -
- Critic Score
Fans will love another outing with Tak and the gang. Despite improved combat, worse stealth and stripped back exploration can overshadow it. [Issue#7, p.88]- PLAY
Posted Oct 17, 2021 -
- Critic Score
Unfocussed mechanics and not enough Herlock Sholmes means it doesn’t live up to its full potential, though series fans will have a hoot with the mysteries. [Issue#5, p.80]- PLAY
Posted Aug 24, 2021 -
- Critic Score
It may be a fantasy story filled with legends and monsters, but Röki also has a very human message of grief and loss at its core. It’s an adventure game filled with childlike wonder, with an ending that will give your heartstrings a mighty tug. [Issue#9, p.90]- PLAY
Posted Feb 23, 2022 -
- Critic Score
A neat enough bonus that squanders its potential with awkward implementation, and a sense of tactility that never quite feels natural enough. [Issue#26, p.74]- PLAY
Posted Apr 5, 2023 -
- Critic Score
Seyka is a welcome addition to Aloy’s allies. However the DLC shows no intention of escaping the science fantasy nonsense the base game mired itself in. [Issue#28, p.88]- PLAY
Posted Sep 17, 2023 -
- Critic Score
Matchmaking and communication could do with some work, but they’re can’t drag down what is undeniably a joyful experience… with the right people. [Issue#42, p.98]- PLAY
Posted Jul 24, 2024 -
- Critic Score
Looks and plays like more of the same, but patient fans who have already played Zero and deeply invested in the wider Trails arc will be rewarded. [Issue#26, p.82]- PLAY
Posted Apr 5, 2023 -
- Critic Score
The shift to an open world mostly works, though the rest can feel a little lacking compared to other entries. But the cosy questing will hook you. [Issue#27, p.86]- PLAY
Posted Sep 16, 2023 -
- Critic Score
Although it feels like there’s a lot of padding to justify another instalment, Reverie nonetheless gives the Trails series’ Crossbell arc a satisfying conclusion. [Issue#30, p.91]- PLAY
Posted Sep 17, 2023 -
- Critic Score
This four-hour foray into faith is unlike anything else you’ll play this year. Both incredibly bleak and beautiful, put your hands together for Indika. [Issue#42, p.90]- PLAY
Posted Jul 24, 2024 -
- Critic Score
Brawling with goons is fun, but the demand for perfection when facing difficult bosses leads to wearying repetition, even for those who like harder games. [Issue#12, p.90]- PLAY
Posted Mar 7, 2022 -
- Critic Score
It may feel like a weak alternative to a genuinely new action-based Monster Hunter game, but Wings Of Ruin still stands on its own merits as an RPG. [Issue#42, p.94]- PLAY
Posted Jul 24, 2024 -
- Critic Score
By going back in time, Ishin offers plenty of fresh ideas, but some well-established features of the LAD series suffer in return – especially the story. [Issue#25, p.84]- PLAY
Posted Mar 8, 2023 -
- Critic Score
A game that copies the ARPG masters – but isn’t as interesting. Souls-infused combat and a massive unlockable wardrobe are what keep us coming back. [Issue#41, p.76]- PLAY
Posted Jun 6, 2024 -
- Critic Score
A sprout that hasn’t quite managed to bloom. With expressive animation and beautiful art 7 direction there’s lots to enjoy, but gameplay languishes in the shade. [Issue#7, p.80]- PLAY
Posted Oct 17, 2021 -
- Critic Score
A homage to 1990s survival horror that recognises where improvement is needed, Signalis has its own issues, but it emerges as a mostly gripping adventure. [Issue#21, p.92]- PLAY
Posted Nov 30, 2022 -
- PLAY
Posted Apr 5, 2023 -
- Critic Score
It gets the tone and characters right enough that Marvel-heads will want to see this story 6 through, but make someone else play it while you munch popcorn. [Issue#8, p.78]- PLAY
Posted Nov 17, 2021 -
- Critic Score
A delight for Warhammer 40,000 fans, and strong enough to give everybody else a good time too. How long it’ll last depends on your tolerance for repetition. [Issue#46, p.86]- PLAY
Posted Oct 15, 2024 -
- Critic Score
A disappointing followup filled with gimmicks to validate its existence that end up getting in the way of the core appeal. Perhaps Moving Out 2 was a pivot too far. [Issue#32, p.89]- PLAY
Posted Sep 27, 2023 -
- Critic Score
By not wandering far from the first game, UNIB2 provides a beat-’em-up experience that’s enjoyable, but much weaker in 2024 than it was in 2020. [Issue#39, p.97]- PLAY
Posted May 13, 2024 -
- Critic Score
Remnant II is capable of surprises with its varied world design, and offers an enjoyable co-op experience, but its combat loop is needlessly stodgy and repetitive. [Issue#31, p.70]- PLAY
Posted Sep 6, 2023 -
- Critic Score
At once stylish, clever, frustrating, and messy, Ghostrunner 2 isn’t simple to enjoy or recommend. But there’s no denying the quality of the design. [Issue#35, p.88]- PLAY
Posted Dec 8, 2023 -
- Critic Score
Squint a little and you could be playing Bloodborne. So why not just play Bloodborne with your eyes open? Nevertheless, a solid B-tier soulslike. [Issue#33, p.86]- PLAY
Posted Nov 23, 2023 -
- Critic Score
This psychically gifted title has a killer look and telekinetically wielded right hook. Unfortunately, it fails to read our mind and outstays its welcome. [Issue#4, p.75]- PLAY
Posted Jul 28, 2021 -
- Critic Score
The building blocks are all there, but As Dusk Falls veers between going overboard and playing it safe so frequently that the end result is just okay. [Issue#40, p.94]- PLAY
Posted Jun 6, 2024 -
- Critic Score
V Rising is flawed, and bits can drag, but in a world where great vampire games are more elusive than actual vampires, there’s a lot to like here. [Issue#43, p.101]- PLAY
Posted Jul 24, 2024 -
- Critic Score
It’s a compelling loop for most of your playtime, as you always feel like you’re trying to unspool a dense tangle of genuinely great character threads with not quite enough resources to do so. You’re forced to make difficult choices about your priorities, thinking tactically about which events could benefit the most from high rolls and which you can make do on with lower ones. This unravels in the back half as the friction gives way and you can comfortably coast forever, taking out some of the bite for late-game events. [Issue#27, p.75]- PLAY
Posted Sep 16, 2023 -
- Critic Score
Delivers on its premise with breezy presentation and a variety of neatly rewarding puzzles. Not ground-breaking, but definitely an entertaining piece of escapism. [Issue#18, p.81]- PLAY
Posted Aug 30, 2022 -
- Critic Score
It’s a good beat-’em-up, but there are many great ones you could be playing instead. If you’re after a little bit of SNK nostalgia, though, dive in. [Issue#12, p.86]- PLAY
Posted Mar 7, 2022 -
- Critic Score
Though it’s obvious this wasn’t intended to be a true sequel, Below Zero’s frozen trimmings still make it a worthwhile expedition. Be patient to get to the good stuff. [Issue#2, p.84]- PLAY
Posted May 29, 2021 -
- Critic Score
The hunts may feel derivative, and the crafting more of a cumbersome crutch, but there’s still a fascinating world for hunters looking for their next challenge. [Issue#25, p.74]- PLAY
Posted Mar 8, 2023 -
- Critic Score
It’s hard to say no to a sunny adventure with Clive and friends, especially with a neat new combat style. But, slight on things to do, this isn’t a must-play addition. [Issue#41, p.82]- PLAY
Posted Jun 6, 2024 -
- Critic Score
The campaign requires patience and a high tolerance for internet searches, but the creative elements are full of possibility if you’re able to put in the time. [Issue#41, p.80]- PLAY
Posted Jun 6, 2024 -
- Critic Score
A park management game that makes keeping all the plates spinning on a controller feel natural. Unfortunately, the dinosaurs too often feel sidelined. [Issue#9, p.88]- PLAY
Posted Feb 23, 2022 -
- Critic Score
Borrows liberally to form a farming and town management sim that’s enjoyable and easygoing, if not entirely original or surprising in its concepts or activity. [Issue#9, p.87]- PLAY
Posted Feb 23, 2022 -
- Critic Score
A misjudged leap forward. While refined and polished, its fresh ideas cannot disguise the fact that we’ve passed that one parked car on Edwards Island before. [Issue#30, p.95]- PLAY
Posted Sep 17, 2023 -
- Critic Score
It’s always good to see Kiryu again, but the lack of other recognisable faces and fun side-quests makes this a mere time filler until Infinite Wealth arrives. [Issue#35, p.76]- PLAY
Posted Dec 8, 2023 -
- Critic Score
This small-scale creature collector is a breezy flight of fancy offering infectious excitement about the natural world. Pass the binoculars; it’s time to touch some grass. [Issue#44, p.88]- PLAY
Posted Aug 19, 2024 -
- Critic Score
A good update of a solid boxing game, but Championship Edition doesn’t make enough use of PSVR2’s capabilities and is, once again, far too short-lived. [Issue#28, p.79]- PLAY
Posted Sep 17, 2023 -
- Critic Score
A neat remaster that sometimes clashes with its PSP origins. More often than not, it comes out on top, but it feels like it could have broken more limits. [Issue#23, p.74]- PLAY
Posted Feb 11, 2023 -
- Critic Score
Executes all common elements of open- world RPGs with confidence, but it falls short of the games it emulates and is weakened by its bland protagonists. [Issue#38, p.84]- PLAY
Posted Mar 5, 2024 -
- Critic Score
A slower-paced FIFA creates absorbing action that feels like a step forward for the series, but the dominance of FUT is becoming less and less inspiring. [Issue#7, p.76]- PLAY
Posted Oct 17, 2021 -
- Critic Score
Scourgebringer offers plenty of challenge, and an aggressively mobile main character makes its combat hard to resist. But as a roguelite, it could do with more variety. [Issue#15, p.90]- PLAY
Posted Jun 22, 2022 -
- Critic Score
A lovingly crafted adventure with some delightful clockwork puzzles, but sadly undermined by one particularly clumsy narrative misstep. [Issue#22, p.80]- PLAY
Posted Dec 14, 2022 -
- Critic Score
Great writing meets interesting characters, but less interactivity and a more sedate pace than even the wordiest of visual novels make this a bit of a slog. [Issue#34, p.68]- PLAY
Posted Nov 23, 2023 -
- Critic Score
An interesting science adventure with plenty of style, but with little opportunity to influence the outcome it’s hard not to feel like an outsider in this story. [Issue#34, p.90]- PLAY
Posted Nov 23, 2023 -
- Critic Score
The strong shell-switching hook and charming writing float to the top, while a myriad issues at launch drag down this treasure chest of promise. [Issue#41, p.84]- PLAY
Posted Jun 6, 2024 -
- Critic Score
There are quite a few levels, and mastering them can be a challenge as each has not only the letters ‘K’, ‘A’, ‘Z’, and ‘E’ to collect, but also two unique bonus challenges, a special crystal for collecting 100 smaller ones, and time trials. A nicely done Casual mode adds an extra possible shield and additional checkpoints to help everyone bop killer carrots on the head. [Issue#1, p.81]- PLAY
Posted May 4, 2021 -
- Critic Score
In desperate need of repair work, Pacific Drive is a patchwork of glorious, memorable moments held together by the duct tape of frustration and technical issues. [Issue#38, p.88]- PLAY
Posted Mar 5, 2024 -
- Critic Score
The big feature this time around is what’s called War Scenarios. These are essentially larger-scale battles that take the tower defence action outside the castle.2 While good in theory, these levels being so open often makes managing the horde flow a bit of a chore, especially when compared to the more traditional compact mazes. Combine this with a couple of inconsistent difficulty spikes, and Orcs Must Die! 3 is a solid (if somewhat unsurprising) continuation of the strategic orc-slaying concept. [Issue#5, p.86]- PLAY
Posted Aug 24, 2021 -
- Critic Score
An earnest, if occasionally frustrating, building adventure that boasts impressive technical detail and makes you want to dig out your old box of Lego. [Issue#15, p.84]- PLAY
Posted Jun 22, 2022 -
- Critic Score
It’s a game of two halves: one moment you’re bashing monsters in typical JRPG fashion, the next you’re taking friends on dates to the gymnasium and building takoyaki stands. While varied, this loop can feel repetitive as enemies mostly offer little challenge and date interactions follow predictable formulas. Still, with engaging characters and a coming-of-age story of personal growth and female friendship to root for, there’s a magical adventure to be discovered here – if you can get past the repetitive activity. [Issue#9, p.90]- PLAY
Posted Feb 23, 2022 -
- Critic Score
Little Goody Two Shoes is a colourful gift of genuine uneasiness tied up with a bow and laid out as a tasty and fully worthy ritual offering to nostalgia. [Issue#35, p.80]- PLAY
Posted Dec 8, 2023 -
- Critic Score
It might be a lean offering, but it’s great to 7 see Virtua Fighter return, with mechanics that have aged surprisingly well – if matches play properly. [Issue#3, p.151]- PLAY
Posted Jul 5, 2021 -
- Critic Score
This archipelago adventure is, in a word, lovely. While its open world can’t soul-jump out of making familiar wrong turns, we still enjoyed getting lost in it. [Issue#27, p.72]- PLAY
Posted Sep 16, 2023 -
- Critic Score
Variety, competition, and awful writing are at the heart of this enjoyable open-world racer. The rough edges are forgivable thanks to all the good old-fashioned fun. [Issue#8, p.88]- PLAY
Posted Nov 17, 2021 -
- Critic Score
It’s not quite a reshuffle, then, but The Beasts Of Burden deals a good hand. [Issue#20, p.88]- PLAY
Posted Oct 15, 2022 -
- Critic Score
Your travels will be filled with seedy motels, grubby gas stations, and highway pit stops as Road 96 is a tale that’s constantly in motion. The story it weaves from your multiple playthroughs and different decisions is incredibly clever, and even though the political events that underpin the story are a little tedious, it manages to capture the freedom of travelling but also the tension of trying to survive. A road trip to remember. [Issue#15, p.87]- PLAY
Posted Jun 22, 2022 -
- Critic Score
Doesn’t veer far from the original’s winning formula, but the high gloss and family-friendly action mean there’s much to champion. Not essential, but beautifully slick. [Issue#34, p.95]- PLAY
Posted Nov 23, 2023 -
- Critic Score
The story and its telling are a little disappointing, as is the way you suddenly find yourself out of your depth if you’re slightly underlevelled. And we really want to get more hands-on with this world! Still, it’s a great (and great-looking) option for anybody with an itchy trigger finger. [Issue#13, p.79]- PLAY
Posted Apr 1, 2022 -
- Critic Score
Going full detective on figuring out these languages can be joyous, though other, duller, modes of play can get in the way more often than we’d like. [Issue#36, p.81]- PLAY
Posted Feb 19, 2024 -
- Critic Score
Very familiar racing is given soul by the Nine side-mode. Career gameplay is methodical and punishing, but the game’s management element is a triumph. [Issue#15, p.92]- PLAY
Posted Jun 22, 2022 -
- Critic Score
A good choice if you enjoy an occasional slice of the retro-styled cake; just be aware that this game bites back. Hard. Stock up on patience, souldier. [Issue#17, p.90]- PLAY
Posted Aug 1, 2022 -
- Critic Score
Time-freezing and self-cloning bring some power-fantasy to the soulslike structure, but invisible walls and overfamiliarity stop it reaching the big leagues. [Issue#45, p.84]- PLAY
Posted Sep 18, 2024 -
- Critic Score
Glimmers of a great throwback are here but nothing holds up upon close inspection. Missions lack depth while this combat was better left in the past. [Issue#34, p.86]- PLAY
Posted Nov 23, 2023 -
- Critic Score
A charming but flawed metroidvania that had the poor luck to be released in a year which has already seen two outstanding examples of the genre. [Issue#41, p.90]- PLAY
Posted Jun 6, 2024 -
- Critic Score
A substantial story expansion that does justice for one of the series’ best characters, and hopefully a sign that the Judgment series has a bright future ahead. [Issue#14, p.84]- PLAY
Posted May 3, 2022 -
- Critic Score
And it’s worth sticking around because Reshrined gets even more experimental after the opening two levels, veering off-script into uncharted territory. [Issue#17, p.74]- PLAY
Posted Aug 1, 2022 -
- Critic Score
A gaming pill best swallowed with a heaped spoonful of nostalgia, this is good but not great. In space, no-one can hear you scream ‘Where do I go now?’ [Issue#42, p.92]- PLAY
Posted Jul 24, 2024 -
- Critic Score
Overall it’s a little formulaic (partly by design), yet its exciting shooting, colourful world, and decent story rescue it. [Issue#5, p.86]- PLAY
Posted Aug 24, 2021 -
- Critic Score
A spectacular battle system that adapts to heroes you meet on your journey is trapped in a package that hasn’t been polished enough to make it shine. [Issue#42, p.88]- PLAY
Posted Jul 24, 2024 -
- Critic Score
Low on innovation, big on fun… and slimy microtransactions. Despite the shameless 7 money grab of certain modes, there’s lots for basketball fans to love. [Issue#7, p.91]- PLAY
Posted Oct 17, 2021 -
- Critic Score
Dying Light 2 has some big technical hurdles to overcome, and fans may want to wait for a patch or two. Yet this a game that is just a joy to jump around. [Issue#12, p.78]- PLAY
Posted Mar 7, 2022 -
- Critic Score
It doesn’t completely derail the gothic vibes. You use a special lantern to reveal hidden clues or images beneath the paintings hanging on the walls, for instance. The game’s most impressive trick is the use of real actors captured with an impressive 3D volumetric technique, lending a fun, campy theatricality to proceedings, the ghostly visions of these past guests unlocking as you complete each puzzle. We could have done with more this aspect, rather than the usual lore collectathons and audio logs, but this isn’t a bad way to reimagine a classic ’90s FMV puzzler for VR. [Issue#34, p.82]- PLAY
Posted Nov 23, 2023 -
- Critic Score
Fun at times. Improved visuals look the part, but this sequel strays too far from the team-oriented gameplay that made the original so compelling. [Issue#21, p.96]- PLAY
Posted Nov 30, 2022 -
- Critic Score
Though the battle system is refined, the lacklustre structure feels needlessly slow and repetitive. We’d rather play the first one – not a good omen. [Issue#44, p.86]- PLAY
Posted Aug 19, 2024 -
- Critic Score
Moonrider rarely feels cheap – the final (final) boss does overdo some unavoidable attacks, but generally bosses have distinct patterns to memorise. As always with retro games, lifespan is an issue and you’ll probably finish this in an afternoon, but there’s replay value in discovering those items and new ways to play. [Issue#24, p.75]- PLAY
Posted Feb 11, 2023 -
- Critic Score
A short, sweet season of story let down by the choice of form. We respect the experimental interpolation, though perhaps they should’ve played this piece straight. [Issue#19, p.87]- PLAY
Posted Oct 15, 2022 -
- Critic Score
It’s almost refreshing to revisit a nononsense PS2 JRPG, and its cynical edge feels fresh. Persona diehards will find this an interesting artefact. [Issue#2, p.72]- PLAY
Posted May 29, 2021 -
- Critic Score
This trilogy showcases why Shadowrun’s worth remembering. However, narrative ambitions are held back by ageing, limited presentation and mechanics. [Issue#17, p.82]- PLAY
Posted Aug 1, 2022 -
- Critic Score
A sleekly presented, satisfying selection of sorting and stacking puzzles is let down by stressful wobbles. Still, this cat sparks joy more often than not. [Issue#39, p.83]- PLAY
Posted May 13, 2024 -
- Critic Score
A new dungeon with some trimmings, only the new boss fight truly impresses. The rest offers some fine though non-essential worldbuilding. [Issue#36, p.77]- PLAY
Posted Feb 19, 2024 -
- Critic Score
Fantastic monochrome style and chilling writing makes this a great horror to spend time with, though it struggles to maintain the mood across lots of runs. [Issue#35, p.75]- PLAY
Posted Dec 8, 2023 -
- Critic Score
A solid soulslike, with some cool ideas in the combat. Despite a few technical flaws and some less-than-original takes, Asterigos is still worth your time. [Issue#21, p.89]- PLAY
Posted Nov 30, 2022 -
- Critic Score
There’s nonetheless a delight to interacting with this cheery colourful world, including a separate sandbox where you can spawn objects and build to your heart’s content, though it’s the silly but good-natured story that keeps you invested. There’s something amusing about trying earnestly to contribute to society one moment and then deciding to fling it all into the sea the next, safe in the knowledge you can always pull a lever to reset. [Issue#26, p.81]- PLAY
Posted Apr 5, 2023 -
- Critic Score
Literally the old games running under new skin. The Modern controls are dreadful and III is stretched and frustrating, but the first game remains a masterpiece. [Issue#38, p.94]- PLAY
Posted Mar 5, 2024 -
- Critic Score
Optional photo opps for your album keep you curious, and most puzzles are fun to work out while rarely being taxing. Combined with a gorgeous art style, these memories are worth revisiting. [Issue#44, p.89]- PLAY
Posted Aug 19, 2024 -
- Critic Score
The best gunplay in the series struggles in the face of a poor plot. What you do in the campaign is nicely varied enough, but there’s very little substance. [Issue#21, p.84]- PLAY
Posted Nov 30, 2022 -
- Critic Score
While you can appreciate Boundless Trails’ handheld roots, this is a fun action romp that transcends the platform it was originally created for and delivers an adventure worth undertaking. [Issue#34, p.82]- PLAY
Posted Nov 23, 2023 -
- Critic Score
Although the effort to make the series fresh and accessible is admirable, it’s backfired. Fans will be disappointed, newbies will wonder what all the fuss is about. [Issue#3, p.144]- PLAY
Posted Jul 5, 2021 -
- Critic Score
Characters you love to be around, a truly thrilling story, and some decent puzzles make for a fun, if perhaps sometimes too frictionless, ride. [Issue#27, p.84]- PLAY
Posted Sep 16, 2023 -
- Critic Score
Good Star Wars vibes quickly begin to feel wasted between stiff platforming, clunky insta-fail stealth, and a crew we just don’t learn to love. [Issue#45, p.76]- PLAY
Posted Sep 18, 2024