Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
- By Date
- By Critic Score
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- Critic Score
It just doesn't gel, with misshapen models, repetitive, bland music and a watered-down story that struggles to maintain a "thug-like" quality through forced profanity. [Sept 2005, p.56]- Play Magazine
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- Critic Score
Radical has wisely left Banner behind this time out and opted for a Spidey/GTA-type free-roamer - Hulk-style - and is it ever a thumping good time. [Sept 2005, p.56]- Play Magazine
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- Play Magazine
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- Play Magazine
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- Play Magazine
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- Play Magazine
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- Critic Score
Why risk changing an already perfect passing sytem? I guess when you're the only game in town, you can do what you want. [Oct 2005]- Play Magazine
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- Play Magazine
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- Critic Score
Between its unquestionable depth, addicting action and secure online party-based multiplayer modes, you can't go wrong with Dungeon Siege 2. [Sept 2005, p.70]- Play Magazine
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- Critic Score
DJ exemplifies the maturation of handheld gaming - full-fledged console quality in a smaller, more approachable package. [Aug 2005, p.52]- Play Magazine
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- Play Magazine
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- Play Magazine
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- Critic Score
An excellent classics compilation, due mostly to "Sonic CD," finally revived after so much begging. [Sept 2005, p.57]- Play Magazine
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- Critic Score
The game can be a murky, sloppy mess, and even when it's trying something interesting, comes off incomplete and badly implemented. [Sept 2005, p.57]- Play Magazine
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- Critic Score
A few rough edges aside, Advent Rising is gaming's latest and most promising future epic. [July 2005, p.74]- Play Magazine
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- Critic Score
Why risk changing an already perfect passing sytem? I guess when you're the only game in town, you can do what you want. [Oct 2005]- Play Magazine
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- Critic Score
Why risk changing an already perfect passing sytem? I guess when you're the only game in town, you can do what you want. [Oct 2005]- Play Magazine
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- Critic Score
Why risk changing an already perfect passing sytem? I guess when you're the only game in town, you can do what you want. [Oct 2005]- Play Magazine
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- Critic Score
As with similar games, the concept is good, but the execution needs to be more compelling. [June 2005, p.56]- Play Magazine
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- Critic Score
Brings a fresh chapter to the stagnant SRPG genre. [Aug 2005, p.49]- Play Magazine
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- Critic Score
Highly replayable. It's also insanely beautiful. I'll wear this cart out; it's just a remarkable old-school shooter. [Aug 2005, p.55]- Play Magazine
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- Critic Score
Darwinia really has to be seen and heard in motion...to fully appreciate how effective the presentation is. [Jan 2006, p.56]- Play Magazine
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- Critic Score
Granted, the game can be horribly frustrating and it's still constrained by the fairly simple nature of pinball, but Flipnic sets a new standard nonetheless. [July 2005, p.78]- Play Magazine
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- Critic Score
Upgrades on the variety of cars gradually up the speeds and intensity. [Aug 2005, p.50]- Play Magazine
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- Critic Score
Upgrades on the variety of cars gradually up the speeds and intensity. [Aug 2005, p.50]- Play Magazine
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- Critic Score
I think the game would have benefitted from being based on the anime rather than distilled directly from it. [July 2005, p.79]- Play Magazine
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- Critic Score
Upgrades on the variety of cars gradually up the speeds and intensity. [Aug 2005, p.50]- Play Magazine
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- Critic Score
A bare-bones run-of-the-mill 3D puzzle-actioner saturated with eye-bleeding color and overflowing with tired devices and clunky gameplay. [Sept 2005, p.56]- Play Magazine
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- Critic Score
The open seas have never looked better for aspirin Xbox scalawags. [Aug 2005, p.51]- Play Magazine
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- Critic Score
A bare-bones run-of-the-mill 3D puzzle-actioner saturated with eye-bleeding color and overflowing with tired devices and clunky gameplay. [Sept 2005, p.56]- Play Magazine