Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Shin Megami Tensei: Persona 3 FES
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 79 Metascore
    • 90 Critic Score
    If it's Metroid it's in here, and looking absolutely amazing... [Nov p.99]
    • Play Magazine
    • 80 Metascore
    • 85 Critic Score
    Its soldiers may be dumber than buttered toast, but Combat's missions cannot be impugned. [Dec 2005, p.60]
    • Play Magazine
    • 66 Metascore
    • 75 Critic Score
    "The old cart racing mold has (finally) been broken...make that shattered" [Nov p.87]
    • Play Magazine
    • 56 Metascore
    • 70 Critic Score
    Hmmm, do I smell yet another Bandai anime-based fighting game? Indeed I do and again it's all that and a trip to the fruity farm... [Nov p.94]
    • Play Magazine
    • 69 Metascore
    • 75 Critic Score
    "The old cart racing mold has (finally) been broken...make that shattered" [Nov p.87]
    • Play Magazine
    • 57 Metascore
    • 70 Critic Score
    Hmmm, do I smell yet another Bandai anime-based fighting game? Indeed I do and again it's all that and a trip to the fruity farm... [Nov p.94]
    • Play Magazine
    • 66 Metascore
    • 75 Critic Score
    "The old cart racing mold has (finally) been broken...make that shattered" [Nov p.87]
    • Play Magazine
    • 91 Metascore
    • 90 Critic Score
    It is a game of tremendous emotion, of sadness and exhilaration, tragedy and wonder. [Nov p.80]
    • Play Magazine
    • 76 Metascore
    • 90 Critic Score
    Jak X: Combat Racing is the best thing to happen to the genre on PS2 [Nov p.90]
    • Play Magazine
    • 76 Metascore
    • 70 Critic Score
    Elite excels at creating an atmosphere of paranoia and alienation... [Nov p.93]
    • Play Magazine
    • 77 Metascore
    • 70 Critic Score
    A free-play mode returns Hawk to his origins and here, the game does not disappoint one bit with its go forth and explore approach. [Dec 2005, p.66]
    • Play Magazine
    • 60 Metascore
    • 85 Critic Score
    Who knew kicking arse with a chicken (wielding a yo-yo, no less) could be so super-cool? [Nov p.93]
    • Play Magazine
    • 71 Metascore
    • 85 Critic Score
    Who knew kicking arse with a chicken (wielding a yo-yo, no less) could be so super-cool? [Nov p.93]
    • Play Magazine
    • 71 Metascore
    • 85 Critic Score
    Who knew kicking arse with a chicken (wielding a yo-yo, no less) could be so super-cool? [Nov p.93]
    • Play Magazine
    • 77 Metascore
    • 70 Critic Score
    Elite excels at creating an atmosphere of paranoia and alienation... [Nov p.93]
    • Play Magazine
    • 68 Metascore
    • 85 Critic Score
    Who knew kicking arse with a chicken (wielding a yo-yo, no less) could be so super-cool? [Nov p.93]
    • Play Magazine
    • 75 Metascore
    • 85 Critic Score
    There's a lot to be said about plowing through town with a zombie horde, biting brains. [Dec 2005, p.59]
    • Play Magazine
    • 77 Metascore
    • 70 Critic Score
    A free-play mode returns Hawk to his origins and here, the game does not disappoint one bit with its go forth and explore approach. [Dec 2005, p.66]
    • Play Magazine
    • 67 Metascore
    • 85 Critic Score
    Who knew kicking arse with a chicken (wielding a yo-yo, no less) could be so super-cool? [Nov p.93]
    • Play Magazine
    • 76 Metascore
    • 70 Critic Score
    A free-play mode returns Hawk to his origins and here, the game does not disappoint one bit with its go forth and explore approach. [Dec 2005, p.66]
    • Play Magazine
    • 84 Metascore
    • 90 Critic Score
    Warriors succeeds because it wholly engrosses players. [Nov p.82]
    • Play Magazine
    • 76 Metascore
    • 55 Critic Score
    Blitz: The League crosses the thin line between hardcore and tasteless. [Nov p.94]
    • Play Magazine
    • 78 Metascore
    • 55 Critic Score
    Blitz: The League crosses the thin line between hardcore and tasteless. [Nov p.94]
    • Play Magazine
    • 85 Metascore
    • 90 Critic Score
    Warriors succeeds because it wholly engrosses players. [Nov p.82]
    • Play Magazine
    • 81 Metascore
    • 85 Critic Score
    I can only hope this game does well enough for Capcom to bring the other games in this series to the U.S. [Oct 2005]
    • Play Magazine
    • 64 Metascore
    • 70 Critic Score
    This isn't just a clone of Koei's slash-'em-ups, but a game that actually improves upon them in several ways. [Oct 2005, p.68]
    • Play Magazine
    • 68 Metascore
    • 75 Critic Score
    Something a bit more aboriginal would be nice too... it's definitely time for Ty to get some edge. [Nov p.95]
    • Play Magazine
    • 58 Metascore
    • 70 Critic Score
    If you absolutely positively cannot get enough urban racing Rush does it well, but beware, it's pimped to the max. [Nov p.94]
    • Play Magazine
    • 80 Metascore
    • 80 Critic Score
    The grinding is good, the tricks are easy enough for a shlub to pull off, and Electronic Arts does a fine job of fleshing everything out with a series of animated pencil line drawings that jackhammer home the game's exceedingly cool style. [Nov p.93]
    • Play Magazine
    • 82 Metascore
    • 85 Critic Score
    All technical aspects aside,, your gameplay experience in DDS2 is what truly makes it worthy of the upper echelon of RPG-dom. [Nov p.74]
    • Play Magazine

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