Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
- By Date
- By Critic Score
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- Critic Score
Despite some attempts at variety, the missions grow repetitive quickly thanks to a limited move set. [Oct 2005, p.67]- Play Magazine
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- Critic Score
The developers did a nice job of capturing Burnout's breathless sense of velocity as well as its wicked series of car crashes and explosions on the PSP. [Nov p.98]- Play Magazine
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- Critic Score
Every wreck is a visual affair to be savored and a delightful treat for a job nastily done. [Oct 2005, p.66]- Play Magazine
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- Critic Score
One of this year's biggest and most pleasant surprises. [Oct 2005, p.64]- Play Magazine
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- Critic Score
At least this port is enhanced over the PS2 version. [Oct 2005, p.69]- Play Magazine
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- Critic Score
You'd be hard pressed to find better cartoon fodder. [Oct 2005, p.68]- Play Magazine
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- Play Magazine
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- Critic Score
You'd be hard pressed to find better cartoon fodder. [Oct 2005, p.68]- Play Magazine
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- Critic Score
You'd be hard pressed to find better cartoon fodder. [Oct 2005, p.68]- Play Magazine
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- Critic Score
I haven't enjoyed a fighting game this much in years. [Oct 2005, p.70]- Play Magazine
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- Critic Score
A kick-ass game of hockey that stands to be the best EA has ever produced. [Oct 2005, p.70]- Play Magazine
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- Critic Score
A kick-ass game of hockey that stands to be the best EA has ever produced. [Oct 2005, p.70]- Play Magazine
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- Critic Score
If you manage to stay the course and get past Radiata Stories' early rough spots, you'll find an engaging adventure beneath the goofy exterior. [Sept 2005, p.54]- Play Magazine
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- Critic Score
A kick-ass game of hockey that stands to be the best EA has ever produced. [Oct 2005, p.70]- Play Magazine
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- Critic Score
A kick-ass game of hockey that stands to be the best EA has ever produced. [Oct 2005, p.70]- Play Magazine
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- Play Magazine
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- Critic Score
Console version fans should perhaps approach with caution, but I had quite an enjoyable time - except for a few cheap bosses with inescapable attacks that cause automatic death. [Sept 2005, p.64]- Play Magazine
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- Play Magazine
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- Play Magazine
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- Critic Score
Its simple yet strategic move set makes it amicable for amateurs or aces. [Oct 2005, p.68]- Play Magazine
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- Critic Score
Hip-hop-fueld thug culture that seems too forced to come anywhere but from a marketer's meeting. [Oct 2005, p.69]- Play Magazine
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- Critic Score
Hip-hop-fueld thug culture that seems too forced to come anywhere but from a marketer's meeting. [Oct 2005, p.69]- Play Magazine
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- Critic Score
Foist this game on a hated enemy; it's surprising a bomb this big doesn't come ticking. [Oct 2005, p.70]- Play Magazine
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- Critic Score
Radical has wisely left Banner behind this time out and opted for a Spidey/GTA-type free-roamer - Hulk-style - and is it ever a thumping good time. [Sept 2005, p.56]- Play Magazine
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- Critic Score
It just doesn't gel, with misshapen models, repetitive, bland music and a watered-down story that struggles to maintain a "thug-like" quality through forced profanity. [Sept 2005, p.56]- Play Magazine
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- Critic Score
At the default resolution, the game captures nicely the crispness of the original CRTs, and especially with Galaga, I was transported instantly back in time. It was awesom! [Oct 2005, p.74]- Play Magazine
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- Critic Score
Unlike "Yoshi's Touch and Go" and "Kirby: Canvas Curse," I found myself growing tired of moving Pac-Man along in this fashion. Maybe I'm just lazy. [Sept 2005, p.62]- Play Magazine
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- Critic Score
Foist this game on a hated enemy; it's surprising a bomb this big doesn't come ticking. [Oct 2005, p.70]- Play Magazine
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- Critic Score
Foist this game on a hated enemy; it's surprising a bomb this big doesn't come ticking. [Oct 2005, p.70]- Play Magazine
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- Critic Score
Radical has wisely left Banner behind this time out and opted for a Spidey/GTA-type free-roamer - Hulk-style - and is it ever a thumping good time. [Sept 2005, p.56]- Play Magazine