Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Bayonetta
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 90 Metascore
    • 80 Critic Score
    Impossible to put down. [Mar 2002, p.46]
    • Play Magazine
    • 65 Metascore
    • 80 Critic Score
    This game's strength lies in its heavily nuanced gameplay, integrated story, and its gloomy heretical aura. [June 2003, p.64]
    • Play Magazine
    • 68 Metascore
    • 80 Critic Score
    Both on the field and in towns, LoH is big on events...and character development. [Jan 2006, p.51]
    • Play Magazine
    • 66 Metascore
    • 80 Critic Score
    Features all of the prowess allowed by improved technology: better physics, graphics, sound and control, while keeping it real with simple, fun, back-and-forth tennis action - only harder....much harder. [Apr 2002, p.67]
    • Play Magazine
    • 84 Metascore
    • 80 Critic Score
    A wider variety of backgrounds would be nice, but the gear-works within them change and evolve at a rate that the makes the sameness fade away. Gameplay this pure, this tuned, and this fun is rare indeed, and the ‘S-Man himself is a total blast.
    • Play Magazine
    • 88 Metascore
    • 80 Critic Score
    A basic first-person shooter with the action quotient set on full throttle, but everything about TimeSplitters 2 is handled skillfully and stylishly, pieced together with a scintillating polish. [Nov 2002, p.64]
    • Play Magazine
    • 80 Metascore
    • 80 Critic Score
    It's all here, with looks that kill and gameplay to support it. [April 2002, p.63]
    • Play Magazine
    • 66 Metascore
    • 80 Critic Score
    One of this year's biggest and most pleasant surprises. [Oct 2005, p.64]
    • Play Magazine
    • 67 Metascore
    • 80 Critic Score
    Add visibly better AI, crazy new multiplayer modes, new moves, the freedom to rip your own sounds, and a 20-dollar price tag, and you've got, guns down, the single best value available for the Xbox. [May 2003, p.61]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    Rez
    A minor masterpiece. [Feb 2002, p.57]
    • Play Magazine
    • 70 Metascore
    • 80 Critic Score
    Hellgate: London arrives as an addictive and highly replayable action RPG. [Dec 2007, p.96]
    • Play Magazine
    • 80 Metascore
    • 80 Critic Score
    The grinding is good, the tricks are easy enough for a shlub to pull off, and Electronic Arts does a fine job of fleshing everything out with a series of animated pencil line drawings that jackhammer home the game's exceedingly cool style. [Nov p.93]
    • Play Magazine
    • 65 Metascore
    • 80 Critic Score
    If the first minute of the opening cinema doesn't move you in some way, you bought the wrong gme, but if it does, well, you can join our club. [Sept 2002, p.65]
    • Play Magazine
    • 89 Metascore
    • 80 Critic Score
    Without question, the must-have racing game for any fan of the sport. [Apr 2003, p.69]
    • Play Magazine
    • tbd Metascore
    • 80 Critic Score
    Samurai Shodown Anthology is a technically sound collection of the best, and worst, moments of the main Samurai Shodown franchise titles. At less than $20, even if it all of its included titles don't excite you, you should find more than enough here to make the purchase worthwhile.
    • Play Magazine
    • 74 Metascore
    • 80 Critic Score
    The iso-view takes a little getting used to, as does the point-and-go control, but once you're in the groove it's all good, from the animation to the super cool cutscenes and familiar level design. [Apr 2003, p.64]
    • Play Magazine
    • 85 Metascore
    • 80 Critic Score
    The coolest thing about Hot Shots, though, has to be the crazy caddies. Each time you drive, they jet after the ball like Benny Hill on a caffeine bender, kicking up dust and generally freaking out. [Mar 2002, p.52]
    • Play Magazine
    • 89 Metascore
    • 80 Critic Score
    NHL 2K3's biggest accomplishment is without question the AI: it is absolutely brilliant - especially the goalie. [Jan 2003, p.84]
    • Play Magazine
    • 76 Metascore
    • 80 Critic Score
    Bottom line: being an alien is fun, even if it is a bit rough around the edges. [July 2005, p.76]
    • Play Magazine
    • 75 Metascore
    • 80 Critic Score
    It's not about visuals; it's about a throwback to "Doom" with a balls-out style that is outrageous fun. [Nov 2002, p.84]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    If you're new to the series, Far Cry Instincts: Predator is an excellent first-person shooter package. [May 2006, p.48]
    • Play Magazine
    • 89 Metascore
    • 80 Critic Score
    NHL 2K3's biggest accomplishment is without question the AI: it is absolutely brilliant - especially the goalie. [Jan 2003, p.84]
    • Play Magazine
    • 55 Metascore
    • 80 Critic Score
    If you're a card-carrying son or daughter of Ripley (or sci-fi in general), RLH is a must play. [May 2003, p.69]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    And it's gorgeous too; no, it's f-----g beautiful. With everything cranked on (1024x768, 32-bit textures, and trillinear filtering), it's downright sinful. [Aug 2002, p.66]
    • Play Magazine
    • 84 Metascore
    • 80 Critic Score
    The play is delightfully simple. [April 2002, p.66]
    • Play Magazine
    • 71 Metascore
    • 80 Critic Score
    Aero looks better than ever on the small screen, and this gameplay never gets old. [June 2002, p.69]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    The most faithful translation of a classic yet, but there's no denying that the difficulty will turn some off. [Dec 2002, p.56]
    • Play Magazine
    • 71 Metascore
    • 80 Critic Score
    These oddball "survival of the fittest" games don't happen often, but, when they do, it's like we get to feel the drugs they were on when they made them. [Nov 2002, p.92]
    • Play Magazine
    • 81 Metascore
    • 80 Critic Score
    Def Jam Vendetta is extremely violent (and I mean that in the most positive way).
    • Play Magazine
    • 60 Metascore
    • 80 Critic Score
    Performances by the movie cast (gotta love Skull's wisdom) and this is pretty much E-rated paradise. [Sept 2006, p.59]
    • Play Magazine

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