Pelit (Finland)'s Scores
- Games
For 2,342 reviews, this publication has graded:
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81% higher than the average critic
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4% same as the average critic
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15% lower than the average critic
On average, this publication grades 7 points higher than other critics.
(0-100 point scale)
Average Game review score: 82
| Highest review score: | Guitar Hero | |
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| Lowest review score: | Legacy: Dark Shadows |
Score distribution:
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Positive: 2,005 out of 2342
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Mixed: 314 out of 2342
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Negative: 23 out of 2342
2342
game
reviews
- By Date
- By Critic Score
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- Critic Score
Does what a next gen skating game should do. It looks realistic, has a cool music track and very high street cred. As a game it is still an old dog with one new Nail the Trick. [Feb 2007]- Pelit (Finland)
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Makes mockery of a great TV-series. Nothing works and everything makes you angry. This is one offer that is easy to refuse. [Feb 2007]- Pelit (Finland)
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A hilarious and reasonably original bemani game. Too bad the sound quality is so low. [Sept 2007]- Pelit (Finland)
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Children of Mana does not live up to the previous Seiken Densetsu releases. Character development is limited, the action is repetitive and the plot is boring, but graphics and playability are great. Too bad there is not more substance. [Feb 2007]- Pelit (Finland)
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One of the best RPG’s on PS2. The story and the characters are excellent, the graphics breathtakingly beautiful and the new fighting-system is pure gold. [Feb 2007]- Pelit (Finland)
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Starts off too slow and easy, but really picks up the pace once you gain control of your own keep. After that it keeps getting better and better in every regard. The horrid pathfinding and stubborn NPC AI are still problems, though. [Dec 2006]- Pelit (Finland)
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The switch to an overhead point-of-view and tactical action was the right one. It is good fun and looks great, too. The difficulty can get on your nerves, though. [Jan 2007]- Pelit (Finland)
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Just as frighteningly good on 360 as it was on PC. The combat works extremely well and so does the atmospheric storyline. The repetitive levels are still there, though. [Dec 2006]- Pelit (Finland)
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Need for Speed Carbon has fast and furious races. Tuning is fun, but it does not have much of an effect on racing. [Dec 2006, p.82]- Pelit (Finland)
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Need for Speed Carbon has fast and furious races. Tuning is fun, but it does not have much of an effect on racing. [Dec 2006, p.82]- Pelit (Finland)
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An entertaining digital playground/action-adventure. Do whatever you want, whenever you want, as long as it is something criminal. [Jan 2007]- Pelit (Finland)
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Need for Speed Carbon has fast and furious races. Tuning is fun, but it does not have much of an effect on racing. [Dec 2006, p.82]- Pelit (Finland)
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A nice point ’n’ click adventure with an interesting, albeit none too original plot. The puzzles are fine and the elegant inventory adds to the gameplay. A few illogical issues and the overly dramatic dialogue do not spoil the pleasure of playing the game. [Dec 2006]- Pelit (Finland)
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Might only be a 10% chunk of the original Starfleet Command, but SFC Light on the road is good enough for me. [Feb 2007]- Pelit (Finland)
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Adds a PvE campaign that is better than in many single-player RPG's. The new hero system is excellent and brings a new aspect to PvE play. As a result, Guild Wars now appeals also to those who are not so interested in PvP. [Jan 2007]- Pelit (Finland)
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A decent hack 'n' slash action-RPG. Too bad the multiplayer game is too expensive for what it is. [Jan 2007]- Pelit (Finland)
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Truly a great fantasy adventure! Lose or modify the healing spell, then the difficulty level would be right. [Dec 2006, p.82]- Pelit (Finland)
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Reservoir Dogs manages to capture the look and feel of the movie even without most of the original actors. The episodic structure works well and the idea of not having to shoot anybody in the action parts is great. A short but fun experience especially for fans of the movie. [Sept 2006]- Pelit (Finland)
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All the Marvel superheroes you ever wanted (except for Hulk) plus more. This is what we were expecting - epic superhero action-adventure with role playing elements. [Jan 2007]- Pelit (Finland)
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Star Wars – Empires at War: Forces of Corruption does a pretty good job of adding a third party to a two-party conflict. Planetary battles are still neither good nor exciting. [Dec 2006]- Pelit (Finland)
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F.E.A.R.: Extraction Point has great action scenes, but none of them feel any different from what was seen in the original F.E.A.R. What really ruins the expansion is the lacklustre storyline, which basically gives you no answers. [Dec 2006]- Pelit (Finland)
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Really shines on the original Xbox. A good storyline (finally!), great missions and a fabulous co-op multiplayer mode make this much better than the lackluster Xbox 360 version. [Jan 2007]- Pelit (Finland)
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An RPG that lacks originality but offers a neat package of nice and cute gameplay. [Mar 2007]- Pelit (Finland)
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One of the most refreshing adventure games in a long time full of clever and funny dialogue. The puzzles are much like the main characters: witty and out of control. [Feb 2007]- Pelit (Finland)
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Shows that the GTA concept is not suited only for the world of crime. School world has been sadly neglected in games and because of that Canis Canem Edit feels fresh. The Rockstar sense of humour and fun is all here. [Dec 2006]- Pelit (Finland)
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Offers the same outstanding stealth action than its predecessors, but fails miserably on the story department. Also, the much-advertised choice between good and bad does not really affect anything at all. Could we please get the next one with a decent, engaging story? [Dec 2006, p.82]- Pelit (Finland)
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A solid multiplayer game just like its predecessors. The new Titan mode is a lot of fun but sometimes it suffers from severe lag issues. The large amount of unlocks is both a blessing and a curse. [Dec 2006, p.82]- Pelit (Finland)
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Sid Meier's Railroads looks good and is addictive, but the small scenarios and the simple economics make it only a good game, not an instant classic. [Dec 2006]- Pelit (Finland)
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A repetitive action game with comic book heroes. The lack of variation and camera issues are its biggest problems. The game is at its best when playing with a friend. [Jan 2007]- Pelit (Finland)
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A pretty good expansion pack. The new Indian tribes are fun, since they all play differently. The campaign has improved somewhat now that the fictional mumbo jumbo events are finally removed. The Warchiefs is a traditional RTS but an enjoyable one. [Dec 2006]- Pelit (Finland)
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EA finally brings long-awaited family pets into the game. The surprisingly realistic-looking animals are fun to train and play with, and make the add-on yet another must-have for The Sims fans. [Oct 2006, p.82]- Pelit (Finland)
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New missions, flying lessons and articles make FSX a huge, immersive and fun package. Graphics settings that work everywhere are hard to find. [Dec 2006]- Pelit (Finland)
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A decent enough beat 'em up. The fighter roster is impressive if a bit unbalanced. But come on, seven buttons for a fighting system? [Dec 2006, p.82]- Pelit (Finland)
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Two new ok races and a new ok-ish campaign. As with BfME’s War of the Rings, War of Kronus feels like a series of random battles rather than actual war. WH40K is still one of the few excellent RTS’s. [Dec 2006]- Pelit (Finland)
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Looks and feels like "Scarface" the movie. Even though a more solid storyline would have been nice, the game plays great and offers enough things to do. [Oct 2006, p.54]- Pelit (Finland)
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Takes the tactical combat of Starfleet Command and turns it into action - of which there is not enough. It is not a truly bad Trek product, but the frustrating difficulty level and clumsy controls make playing too much of a chore. [Feb 2007]- Pelit (Finland)
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Quite possibly the worst commercial MMORPG ever. Every aspect of gameplay has been done better in other games and it would take a dreadful amount of tedious grinding to see the few innovative features Archlord has. [Jan 2007]- Pelit (Finland)
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Playing cup matches in the middle of the season against Hartlepool and Macclesfield is refreshing, and the new passing system is a welcomed improvement. However, the controls are too complicated, AI knows how to cheat, the ball behaves strangely and tactically FIFA 07 is much too simple. [Sept 2006]- Pelit (Finland)
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Playing cup matches in the middle of the season against Hartlepool and Macclesfield is refreshing, and the new passing system is a welcomed improvement. However, the controls are too complicated, AI knows how to cheat, the ball behaves strangely and tactically FIFA 07 is much too simple. [Sept 2006]- Pelit (Finland)
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A run-of-the-mill shooter with nothing new to offer. It does not even do the old stuff well enough to rise above the ranks of mediocrity. [Oct 2006]- Pelit (Finland)
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The physics engine is now several years old and starts to show its age. An exhilarating experience. [Oct 2006]- Pelit (Finland)
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Yet another stylish, superbly designed game from Introversion. Not the most long-lasting single play experience, but for the price, who dares to complain? [Dec 2006, p.82]- Pelit (Finland)
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Has a fun, over-the-top attitude and a great looking world to explore. Unfortunately, the missions repeat a pattern and get boring fast. Still, good entertainment in short doses. [Oct 2006]- Pelit (Finland)
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Has a fun, over-the-top attitude and a great looking world to explore. Unfortunately, the missions repeat a pattern and get boring fast. Still, good entertainment in short doses. [Oct 2006]- Pelit (Finland)
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Has a fun, over-the-top attitude and a great looking world to explore. Unfortunately, the missions repeat a pattern and get boring fast. Still, good entertainment in short doses. [Oct 2006]- Pelit (Finland)
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Not particularly bad, but in the RTS genre mediocrity does not cut it anymore. [Feb 2007]- Pelit (Finland)
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A pleasant continuation of one of the old city building game franchises. The absence of slavery in virtual Rome reeks of political correctness, though, and the military part still leaves a lot to be desired. [Dec 2006]- Pelit (Finland)
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A beautiful RPG with absolutely superb battle mechanics. Unfortunately, the game takes place in a bland fantasy realm and has a virtually nonexistent plot. [Sept 2007]- Pelit (Finland)
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Has a fun, over-the-top attitude and a great looking world to explore. Unfortunately, the missions repeat a pattern and get boring fast. Still, good entertainment in short doses. [Oct 2006]- Pelit (Finland)
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Ford Street Racing has something others do not: one-player team championships. With three cars in one team the competitions can get quite interesting. Unfortunately the gameplay is too sedated and the action too sterile. There are better arcade racers out there. [April 2006]- Pelit (Finland)
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NBA Live 07 looks and sounds great. The pace on the court is just right, but the AI players are not quite up to their tasks at all times. Good fun, nonetheless. [Dec 2006, p.82]- Pelit (Finland)
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Getting better every year. The 2D match engine is awesome and the only thing the game still needs is real-time line changes. Now it is done by AI only. [Dec 2006]- Pelit (Finland)
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A glorious and epic adventure in mystic aquarelle Japan. Everything works beautifully except for the overly easy combat. Top recommendations, nevertheless. [Mar 2007]- Pelit (Finland)
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Overall, it's the best version of a good game, but the improvements are mostly cosmetic. [Oct 2006]- Pelit (Finland)
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Company of Heroes has one downside: no German campaign. We have seen Allied heroes far, far too many times. [Oct 2006, p.72]- Pelit (Finland)
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Multiplayer mode needs some redesigning, too, but otherwise the package is pretty darn impressive. [Oct 2006]- Pelit (Finland)
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Harvest Moon DS has captured the charm of the series well. Not the best of the bunch but definitely worth having since it works perfectly as a portable game. [June 2007]- Pelit (Finland)
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Has moments of greatness but is ultimately a disappointment. Most of the problems can be attributed to incompleteness: there are some serious scripting issues, the game crashes regularly and the vehicle AI is laughable. When everything works, the game is quite enjoyable. [Dec 2006]- Pelit (Finland)
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A hilarious parody of Star Wars. The main problem is the camera in the co-op-game. The camera angle should be wider or it should pan more in the flying missions. [Sept 2006]- Pelit (Finland)
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There is not anything new in the latest incarnation of Bomberman, but it does not really matter much. The multiplayer mode has plenty of variety, and we do need the grandfather also on PSP to entertain us and to keep our reflexes sharp. [Mar 2007]- Pelit (Finland)
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The Xbox 360 version feels good because of the skill stick, but skating should be improved greatly, and the game is off-balance. [Oct 2006]- Pelit (Finland)
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The PC version has not much going for it. There are a few improvements over the previous version, and the old sins are all there. Still looks good, though. [Oct 2006]- Pelit (Finland)
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A great hockey game, but fails to impress. "NHL 2K3" is still the king of the hill. [Oct 2006]- Pelit (Finland)
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Too flawed to be enjoyable. The AI cheats mercilessly, and scoring goals is not much fun, since you can score all of them with just one trick. The vastly different players are nice, though. [Sept 2006]- Pelit (Finland)
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The fusion of free driving in a huge, realistic game world and the mixture of single and multiplayer challenges works really well, even though many things could have been improved. [Oct 2006]- Pelit (Finland)
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A story-driven action game with an extremely dark atmosphere. The storyline is interesting, cutscenes are well made and the city is full of temptations. However, the battles are a bit too repetitive and the camera behaves strangely at times. [Sept 2006]- Pelit (Finland)
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A refreshingly original platformer. The levels are magnificent and the physics work perfectly. [Aug 2006, p.43]- Pelit (Finland)
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Combines a far-out sci-fi plot with some new RTS elements. The result is a nice game, but nothing more. [Dec 2006, p.82]- Pelit (Finland)
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A nice departure from the default dancing game format. The only track limit is your CD collection, although it does not work properly with every type of dance music. The way step arrows are shown is more annoying than the music problems. [Dec 2006]- Pelit (Finland)
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Does not offer anything drastically new compared to its predecessor. An excellent strategy-RPG, nonetheless. [Jan 2007]- Pelit (Finland)
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Some will say "We have seen this before", which is true, but luckily Volition has taken the best parts from the GTA series and spiced them up. The result is immersive and fun to play. One of the best games on Xbox 360 so far. [Sept 2006]- Pelit (Finland)
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The stylus controls are fine and everything works as it should. But there is a certain lack of charisma - that extra something that makes a good game great. [Feb 2007]- Pelit (Finland)
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A creepy, slow-paced point ’n’ click adventure. The plot is fine, and so is the simple yet efficient user interface. The most annoying thing is a time-consuming mushroom hunt in a dark forest. The ending is not especially rewarding, either, but the realistic puzzles and the smooth gameplay make up for it quite nicely. [Dec 2006]- Pelit (Finland)
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The battles look and sound nice, but do not offer much in terms of tactics and are often frustrating because of the ship captains' low IQ. [Oct 2006]- Pelit (Finland)
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Way to go, Vivendi! It is always better to give it away free than let it be forgotten. [Dec 2006]- Pelit (Finland)
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A fun and nice-looking group beat 'em up. There are literally hundreds of enemies on-screen. Too bad your guard is practically useless and the save system is too unforgiving. [Sept 2006]- Pelit (Finland)
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World Racing 2 has very nice freeform tracks. If you miss a turn, you miss it. The AI is a bit questionable, though. [April 2006]- Pelit (Finland)
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The streamlined gameplay helps a little, but the game itself is too repetitive and simplistic. There is no real freedom, and the galaxy turns out to be beautiful but dull. [Sept 2006]- Pelit (Finland)
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The survivor AI stinks and the lack of a persistent world hurts the atmosphere. Still, as far as sick and bloody violence goes, you could do a lot worse than Dead Rising. [Oct 2006]- Pelit (Finland)
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An outrageous orgy of twisted metal and flying debris. The races are fast and furious. Too bad the AI drivers cheat to keep the races exciting. [Aug 2006, p.28]- Pelit (Finland)
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An outrageous orgy of twisted metal and flying debris. The races are fast and furious. Too bad the AI drivers cheat to keep the races exciting. [Aug 2006, p.28]- Pelit (Finland)
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Expands the Great People Points system of Civilization IV to the battlefield and adds vassalage, a new lopsided relationship between states. The new features are conservative and scarce but fit the whole perfectly. [Sept 2006]- Pelit (Finland)
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Recreates "Caesar III" with nicer graphics and smooth gameplay. Unfortunately, after a few scenarios the game starts to repeat itself and lacks enough new things to do. [Sept 2006]- Pelit (Finland)
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An interesting RPG with some reasonably original ideas. The 2D locations and the semi-real time combat system are nice. The Norse mythology is interesting, but the story does not use it very well. [Aug 2007]- Pelit (Finland)
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Ten years of waiting has paid off: Prey is a fine shooter with good playability and graphics. It doesn't bring anything truly innovative to the genre, but what it does, it does pretty well, and stuff like portals and gravity tricks make preying a lot of fun. [Aug 2006, p.40]- Pelit (Finland)
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A lot of fun when played online, but the single player mode feels lacking. The impressive multiplayer Neroimus War could still use some play balancing, and the game is needlessly trying to please both the sim and the arcade crowds at the same time. [Sept 2006]- Pelit (Finland)
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I thought it was impossible to play an RTS with a gamepad, but I stand corrected. BFME2 is an expertly crafted console conversion of a good strategy game, but you definitely need a high-definition television to play it. [Aug 2006, p.39]- Pelit (Finland)
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Looks beautiful, but is otherwise a by-the-numbers building game. Fun, but provides no almost no challenge at all. [Aug 2006, p.42]- Pelit (Finland)
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Probably the best or at least the most entertaining "Diablo" clone out there at the moment. While Titan Quest looks great, it does not quite reach the sophistication and richness of Diablo II. The multiplayer mode could have used a lot more work. [Sept 2006]- Pelit (Finland)
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An interesting take on fantasy in modern surroundings. The old Silent Storm engine works great once again, but the game is a bit too streamlined and simple. Good fun for one play-through, nonetheless. [Sept 2006]- Pelit (Finland)
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Plays basically just like the previous games. The simulation mode is the heart of the game, although it is very difficult to master. Best of the series so far. [July 05]- Pelit (Finland)
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A game that had it all, great design, excellent graphics. All it lacked was time. [Aug 2006, p.36]- Pelit (Finland)
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A traditional point 'n click adventure full of atmosphere and intriguing puzzles. The interface is a bit old-fashioned and cumbersome, and the game has a few dull moments. Nice plot saves a lot. [Aug 2006, p.59]- Pelit (Finland)
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The classic shoot 'em up series has aged well. It is still fun to play and perfect for portable gaming. [Oct 2006]- Pelit (Finland)
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A Grand Theft Auto III Remix. A bit pointless on PS2, then. [Aug 2006, p.32]- Pelit (Finland)
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An easy racing game for children. It has minor graphic problems and a much too easy story mode, but the soundtrack is awesome. [Oct 2006]- Pelit (Finland)
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Dropteam gets better and better with every patch. The game offers a strong, realistic vision of war in the future, but has one minor problem. It is mainly geared for multiplayer action with only a few players in the USA. Dropteam needs a strong single player campaign to escape Planet Niche. Do not waste a game this good only to multiplayer! [Sept 2006]- Pelit (Finland)
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Not surprisingly, it's great. I want more and I want it soon. Small cause of concern is the plot that advances only in baby steps. [Aug 2006, p.54]- Pelit (Finland)