- Publisher: Eidos Interactive
- Release Date: Sep 25, 2006
- Also On: PlayStation 2
- Summary:
Buy Now
- Developer: Razorworks Studios
- Genre(s): Driving, Racing, GT / Street
- # of players: 2 Online
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 1 out of 12
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Mixed: 3 out of 12
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Negative: 8 out of 12
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Pelit (Finland)Ford Street Racing has something others do not: one-player team championships. With three cars in one team the competitions can get quite interesting. Unfortunately the gameplay is too sedated and the action too sterile. There are better arcade racers out there. [April 2006]
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I came into it expecting something terrible given the reputation of past Ford games, but I ended up with an above average game that didn't really screw anything up, and actually featured innovation - so I'm quite pleased with it.
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A decent physics and handling model, not to mention a solid damage model.
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Fan boys will get they're fix, and that's about the extent of FBM's scope, providing little to none entertainment value past the first 30 minutes.
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The faster the car, the more jelly-like things seem to become. The gorgeous Ford GT 2005 handles like the entire world was one big bouncy castle, as it bobs and lurches around like it had helium-filled wheels. [Official UK Xbox Magazine]
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But it's worthless, and Eidos knows it. The game design is so transparent, the goal behind the game is so obvious, the lack of any morsel of fun is so far from the car and tracks and the playing of it…it's just exasperating. This is pure bargain bin trash.
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Official Xbox MagazineIf I were William Ford, I'd be looking for a new ad agency. [Nov. 2006, p.81]
Score distribution:
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Positive: 0 out of 1
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Mixed: 1 out of 1
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Negative: 0 out of 1
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DaveB.Apr 9, 2006
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