- Publisher: Eidos Interactive
- Release Date: Sep 25, 2006
- Also On: PlayStation 2
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Pelit (Finland)Ford Street Racing has something others do not: one-player team championships. With three cars in one team the competitions can get quite interesting. Unfortunately the gameplay is too sedated and the action too sterile. There are better arcade racers out there. [April 2006]
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I came into it expecting something terrible given the reputation of past Ford games, but I ended up with an above average game that didn't really screw anything up, and actually featured innovation - so I'm quite pleased with it.
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A decent physics and handling model, not to mention a solid damage model.
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AceGamezThe one thing FSR does the best is prove once and for all that the budget car racer is the most pointless genre ever to be created, and the sooner developers realise this, the better it will be for all of us.
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Despite the title, there's nothing bold about this boring, vanilla racing game.
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If you love the idea of playing an interactive commercial for Ford Motors and own both an Xbox and a PS2, then go with the PS2 version. The graphics are about the same and the slightly longer load time on the PS2 will give you a much needed break from this monotonous racer.
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The faster the car, the more jelly-like things seem to become. The gorgeous Ford GT 2005 handles like the entire world was one big bouncy castle, as it bobs and lurches around like it had helium-filled wheels. [Official UK Xbox Magazine]
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Fan boys will get they're fix, and that's about the extent of FBM's scope, providing little to none entertainment value past the first 30 minutes.
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But it's worthless, and Eidos knows it. The game design is so transparent, the goal behind the game is so obvious, the lack of any morsel of fun is so far from the car and tracks and the playing of it…it's just exasperating. This is pure bargain bin trash.
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The Xbox has far better racing titles available, this game is a budget title and it shows.
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Ford Street Racing looks like a AAA game, has the features of a AAA game, but plays like a budget title that doesn't know its audience. With a little more time put into AI and physics, Ford Street Racing could easily be a game worth $30-$40.
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Official Xbox MagazineIf I were William Ford, I'd be looking for a new ad agency. [Nov. 2006, p.81]
Awards & Rankings
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83
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70
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#70 Most Discussed Xbox Game of 2006
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User score distribution:
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Positive: 0 out of 1
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Mixed: 1 out of 1
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Negative: 0 out of 1
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DaveB.Apr 9, 2006