PCGamesN's Scores

  • Games
For 639 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Dishonored 2
Lowest review score: 20 CastleMiner Z
Score distribution:
  1. Negative: 28 out of 639
656 game reviews
    • 79 Metascore
    • 90 Critic Score
    While it won't appeal to every shooter fan out there, Hell Let Loose's complex interplay of FPS action and real-time tactical planning rewards communication, coordination, and genuine leadership in a way few other games even attempt.
    • 87 Metascore
    • 90 Critic Score
    The influence of the classics, Ultima VII, Baldur’s Gate II, they’re in there, but Original Sin is very much its own, unique grand adventure.
    • 81 Metascore
    • 90 Critic Score
    Senua's Saga: Hellblade 2 is an impeccable story of coming to terms with trauma and making difficult decisions, punctuated by moments of outstanding beauty and strength.
    • 84 Metascore
    • 90 Critic Score
    It’s not just a great, surprisingly insightful game. It’s also true to the literary genre that inspired it and Bill Willingham’s Fables comics.
    • 86 Metascore
    • 90 Critic Score
    And that’s maybe Titanfall’s biggest, and most forgivable flaw: it looks less interesting and novel than it actually is. It’s such a fresh take on the military shooter, splitting the difference between the more deliberate pace of games like Battlefield and Call of Duty and the kinetic excitement of games like Tribes or even Counter-Strike. It just takes a while to see that, because Titanfall’s presentation is so conservative.
    • 69 Metascore
    • 80 Critic Score
    The return of classic Assassin's Creed infiltration missions makes this DLC a worthwhile trip for long-time fans and recent devotees alike, although not all of its new ideas work quite so well.
    • 77 Metascore
    • 80 Critic Score
    There’s not a huge amount of content in Evolve compared to many unlock-led games, but by keeping things tight the game always stays focused on what’s important: the thrill of the hunt. The almost absence of variety in the map design may well hack down Evolve’s lasting appeal, but what’s here in the main game is perfect for many great hours.
    • 83 Metascore
    • 80 Critic Score
    Age of Mythology: Retold is up there with the best RTS remakes thanks to its faithfulness to the original, myriad UI and aesthetic updates, and smart decision to leave AoM's enjoyable idiosyncrasies intact.
    • 67 Metascore
    • 80 Critic Score
    A year of updates has helped fill out its light content, but the real magic was there from the start. Rare’s take on cartoon piracy encourages you to behave as a cartoon pirate should: a little bloodthirsty, a little silly, and almost always drunk.
    • 77 Metascore
    • 80 Critic Score
    Wuchang: Fallen Feathers exceeds all expectations as this year's GOTY-level soulslike. Leenzee finds new remedies for the chronic pains endemic in the genre, and its semi-open world is enriched by Chinese culture and masterful level design. However, framerate drops and familiar UE5 optimization problems can't be ignored.
    • 81 Metascore
    • 80 Critic Score
    But Vietnam ‘65 is really closer to great board game design than traditional PC wargame design. It’s a single scenario that operates according to very special rules. But it holds up under repeated play.
    • 69 Metascore
    • 80 Critic Score
    Age of Empires: Definitive Edition is still lumbered with some of the quirks of its ‘90s origins. This is understandable - it is a remaster, not a remake - but those quirks do cause some friction. Beneath them, though, the underlying gameplay remains as solid as a fully upgraded phalanx. Indeed, some of its ideas are almost as fresh today as they were 20 years ago, which says something rather damning about the genre as a whole. The game also looks and sounds terrific, and fans of the original will be delighted.
    • 68 Metascore
    • 80 Critic Score
    Delightfully chaotic and ruggedly lovable, this is a decidedly old-fashioned shooter that succeeds on the principle of 'if it ain't broke, don't fix it.'
    • 75 Metascore
    • 80 Critic Score
    A lovingly crafted refresh of a classic Total War game that manages to recapture both its triumphs and its tragedies.
    • 68 Metascore
    • 80 Critic Score
    The Sims 4 Horse Ranch has given me the equestrian content of my dreams, with a wide variety of horse breeds to choose from and beautiful riding animations. From adorable little farm animals to artisan wine making, there is a lot to love in Horse Ranch. I am only left wishing it was all a bit less Western.
    • 84 Metascore
    • 80 Critic Score
    Hearthstone is good. I adore it. But think very carefully how if you want to get in here.
    • 86 Metascore
    • 80 Critic Score
    Much like the sport itself, the driving is as impressive as ever. But the worries about management’s business practices endure, too. Fundamentally, F1 2021 is worth it for the handling model.
    • 75 Metascore
    • 80 Critic Score
    The fact that I can’t wait to go back and play through the game again with each of them gives you an indication of just how moreish Thrones of Britannia is.
    • 86 Metascore
    • 80 Critic Score
    As thrilling as it is boring, as fantastic as it is mundane, but one thing’s for sure - there’s truly nothing else like it.
    • 84 Metascore
    • 80 Critic Score
    Rise of the Tomb Kings is a much better format for adding new races than the Wood Elves or the Beastmen DLCs were.
    • 78 Metascore
    • 80 Critic Score
    Though slightly overshadowed by the depth of the accompanying free update, Fates Divided's new factions and late-game start positions are the ideal way to experience it.
    • 84 Metascore
    • 80 Critic Score
    Football Manager 2024 brings added finesse to the ultimate sports management simulator. There are frustrations for seasoned players, and a heavy learning curve for rookies, but this is still the best single-player sports game on the market.
    • 81 Metascore
    • 80 Critic Score
    Turns out it’s possible to be a turn-based Warhammer 40k game and still retain user-friendliness and pace. Who knew.
    • tbd Metascore
    • 80 Critic Score
    Some ideas don’t fully land, but there’s more than enough here to provide hours of fun in what’s fast becoming an excitingly crowded and appropriately violent realisation of the Warhammer world.
    • 74 Metascore
    • 80 Critic Score
    Old issues return and some of its new ideas are less effective than others, but Total War: Pharaoh remains a strong and exciting addition to the series’ historical catalog.
    • 84 Metascore
    • 80 Critic Score
    The lower-than-anticipated graphical quality and sometimes iffy performance is a bit of a blemish on the experience, but Fallout 3 suffered similarly and still achieved greatness... Its combat is the best Bethesda have ever produced: involving, kinetic, and exciting. The collection of weapons at your disposal are destructive and inventive, and strapping on power armour makes you feel like an absolute killing machine.
    • 80 Metascore
    • 80 Critic Score
    Old World adds dimension and complexity to the 4X style, but its slow pace and intricate resource management hinder it from reaching its full potential.
    • 82 Metascore
    • 80 Critic Score
    Ninja Gaiden 4 revives a legacy that’s languished for far too long. Its technical achievements in camera and combat movement eclipse its limited enemy and level diversity. Sure, the story is a glorified stepping stone for the future, but I’m too busy reducing enemies to a shower of limbs and bloody pulp to care.
    • 76 Metascore
    • 80 Critic Score
    Days Gone makes you wait a long time for its strongest material, but the spectacular horde battles and charming characters make the journey worthwhile.
    • 80 Metascore
    • 80 Critic Score
    Though on the surface it’s a simple tribute to Command and Conquer, Tempest Rising breaks free of its influences with a visual style and mechanical flourishes all of its own. Its core ideas may work better in a smaller-scale tactics game rather than an RTS, but there are several missions where everything fits together.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Bland visuals and a lack of motivation combine with frustrating mechanics to make Ark of Charon little more than a temporary distraction. [Early Access Review]
    • 75 Metascore
    • Critic Score
    Red Barrels should be commended for trying a different approach to their sequel, but unfortunately it’s just not the instant horror classic the first game was.
    • tbd Metascore
    • Critic Score
    Slay the Spire 2 is more about refinement than evolution. By honing in on the elements that made the first game so addictive, Mega Crit has elevated the deck-building experience to consistently deliver more of those unforgettable “I can’t believe I just did that!” moments. Don’t let this game being in early access deter you from playing it; even in its current state, potentially years out from its full launch, this is an all-time classic that you won’t want to miss out on. [Early Access Score = 100]
    • 86 Metascore
    • Critic Score
    Sons of the Forest is an utterly engrossing game, and in losing myself in it, hours went by as I explored. For me, the main concerns are in content density, lack of direction, and a lingering feeling of being unfinished which, to be fair, is totally understandable from an early-access title. The building is a little clunky. There are visual issues with certain animations. It’s also given way to many hilarious glitches, including a physics issue that launched my character into the sky while chopping down a tree. If you can tolerate these issues, it’s absolutely still worth playing. [Review in Progress]
    • 86 Metascore
    • Critic Score
    The key takeaway is that Mass Effect fans will be happy; this is the same Mass Effect we fell in love with all those years ago, painstakingly polished and wrapped up in a neat ribbon. To those who have never played before, though, fair warning: for all its charm, Mass Effect Legendary Edition still plays like a game from the ’00s. But if you like RPG games with rich sci-fi settings then you’ll have a ball. [Impressions]
    • tbd Metascore
    • Critic Score
    33 Immortals is so much of what I love about gaming mushed into a tight package, one I can make a tiny dent in while I wait for my partner to return home from work before inevitably recruiting them to join the fight. Should I ever try 33 Immortals on Steam Deck, it could very well consume me. And I’d welcome it with open arms. [Early Access Review]
    • 79 Metascore
    • Critic Score
    I’m not going to beat around the bush here: Homeworld: Deserts of Kharak is the greatest RTS I have played since I first started flirting with StarCraft II. It’s blessed with the detail of Wargame, the interesting terrain of Company of Heroes and the iconic style of its space-based predecessors. Diverse, distinct units; a genuinely compelling sci-fi story of mythic proportions; and absolutely the best sound design in the genre work toward making it a stand out RTS.
    • tbd Metascore
    • Critic Score
    With Masters of Albion, Molyneux and 22cans have achieved what they set out to do. Is it going to be a game for everyone? No, but that's the nature of god games, and strategy games more broadly. Is it a game you should spend some time with, however? Yes, yes you should, if only for the rush of dopamine and the creative new insults you'll learn along the way. [Early Access Review]
    • 76 Metascore
    • Critic Score
    Ubisoft have done a solid job with For Honor, then, forging it from worthy materials and engraving it with a few details that place it above other games from similar scale publishers. There may be the odd occasion when it feels like it’ll buckle, but in the end its blade always seems to strike true. [Tech review: Pass]
    • 66 Metascore
    • Critic Score
    The marketing materials surrounding Lightfall built it up to tell the story that would lead us to the space game’s final chapter. But Bungie should know one thing: if it wants to keep its players happy, it should never make a promise it can’t keep. [Review in Progress]
    • 79 Metascore
    • Critic Score
    The shooting is sharp and impactful, and the slow and snipey set pieces feel as slick as they did all the way back in All Ghillied Up, but it feels like the ratio behind this tried-and-true formula is a little off this time. It’s more stop-start than any COD in recent memory, and the highlights are diluted by a few too many drab stealth missions. It’s not one of the best Call of Duty campaigns, but it’s far from a bad one. [Campaign review]
    • 76 Metascore
    • Critic Score
    Q.U.B.E. 2 takes the first-person puzzler in a direction I can only hope Portal 3 might someday go.
    • tbd Metascore
    • Critic Score
    No matter where it falls on your moral compass, Palworld has given the static formula of Pokémon a clear shake-up, both mechanically and ethically. On a technical level, I can’t say it’s good. However, its sheer playability is carried by just how bizarre it is from moment to moment. It’s certainly not bad going for a game that many people dismissed as vaporware at best, or forecast to go the same way as Fntastic’s The Day Before at worst. Anyway, my Pengullet’s feeling down because of the bad working conditions, so if you’ll excuse me, I’ve got to chuck him into a hot spring. [Early Access Review]
    • 82 Metascore
    • Critic Score
    Indeed, Prey is the best performing triple-A game I’ve played for many months. It’s incredibly rare to be able to boot up a game at maximum settings and get consistent reports of 90+ fps when using mid-tier hardware, but here we are. No matter how many benchmarks I ran, the reports came back clear and consistent: on a GTX 1060, an average of over 100 fps is easy to attain. [Tech Review]
    • tbd Metascore
    • Critic Score
    For the time being, though, it’s a beautiful and mechanically impressive city builder that still has plenty of room to grow. [Early Access Review]
    • tbd Metascore
    • Critic Score
    First Light looks incredible, too. The level of detail in both the linear and open areas blows IO's other games out of the water, with the shifting of the camera closer to Bond's back, compared to that in Hitman, really elevating the immersion. Bond also moves unbelievably realistically and smoothly. Clambering along Icelandic cliffs and pushing his way through busy museum crowds looks so natural, with Patrick Gibson's performance emanating charisma and a hint of immaturity. [3-Hour Hands-On Impressions]
    • 69 Metascore
    • Critic Score
    State of Decay 2 is a strong sequel that, bugs and odd design decisions aside, expands on the innovative original in all the right places. The larger map might not add much, but the game is deeper and more refined. I found that the best stories in State of Decay 2 were the ones I wrote myself but, while the game can stand on its own in single-player, I look forward to doing that even more with friends.

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