PCGamesN's Scores

  • Games
For 638 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Dishonored 2
Lowest review score: 20 CastleMiner Z
Score distribution:
  1. Negative: 28 out of 638
655 game reviews
    • 76 Metascore
    • 90 Critic Score
    Treyarch's latest feels like it's only a few quality of life changes away from being the perfect revival of the Black Ops series. It delivers on all three fronts and manages to subtly freshen some of the series' most stale ingredients.
    • 87 Metascore
    • 90 Critic Score
    Sea of Stars is a worthy pseudo-spiritual successor to some of the greatest JRPGs ever made. It improves on what made those games so special by modernizing their magic through balanced and engaging turn-based combat wrapped up in an enthralling world to explore.
    • 83 Metascore
    • 90 Critic Score
    A superhero game that teases the brain as much as it can tug at the heart, with rich strategy mechanics, great writing, and wonderful characters. A few bugs and visual problems aside, this is a great tactical RPG.
    • 73 Metascore
    • 90 Critic Score
    As a whole package, Call of Duty: WWII has a little something for everyone to enjoy, but that has been the story of this series for a long time. No, this homecoming is far, far better than the sum of its parts, a true return to form in practically every respect. It feels alien to be looking back on a new Call of Duty release as anything other than enjoyable yet unremarkable triple-A fare, but here we are. Call of Duty: WWII delivers on all fronts: compelling and heartfelt in its storytelling; imposing in its sense of scale and spectacle; and unremittingly addictive in its gunplay.
    • 73 Metascore
    • 90 Critic Score
    The culmination of over two decades of refinement, resulting in fluid, accessible, and balanced combat mechanics. While the game’s lurid focus on flesh will divide opinion, it remains one of the most polished and fully-featured fighting games in recent years.
    • 89 Metascore
    • 90 Critic Score
    Phantom Liberty is a fitting send off for V, Night City, and Cyberpunk 2077 as a whole. After a rocky launch, CD Projekt Red has delivered with an incredibly dense and impactful expansion to one of the medium's best cityscapes, even if the narrative choices on offer hold it back a smidge.
    • 91 Metascore
    • 90 Critic Score
    Against the Storm is a prime example of what can happen when a small team has clear inspiration, passion, and a willingness to collaborate with its players. It’s a brilliant mix of roguelike, strategy, and small-scale city building that will hook you from the jump.
    • 89 Metascore
    • 90 Critic Score
    Boasting a gorgeous map that’s filled with delights, slick racing, and some incredible single and multiplayer events, Forza Horizon 6 has, for the most part, iterated for the better. Though lacking vehicle customization holds it back, it is a near-perfect celebration not only of Japanese racing culture, but racing itself that espouses the joy of being behind the wheel. It’s a highly polished jack-of-all-trades fiesta, and very nearly a master of all.
    • 81 Metascore
    • 90 Critic Score
    A powerfully distilled story told in a time and place that haunts you with its beauty, its mystery, and restraint. Firewatch takes the time to turn its setting into a character, and it's one of the most three-dimensional videogame characters you'll encounter in 2016.
    • 91 Metascore
    • 90 Critic Score
    It’s a marriage of phenomenal world design and impressively tight mechanics.
    • 85 Metascore
    • 90 Critic Score
    It still has its quirks, but this year's Football Manager is the best one yet.
    • 81 Metascore
    • 90 Critic Score
    Taking lessons learned from previous games, trimming out anything less effective, and scoring home runs with its fresh additions, Like a Dragon: Pirate Yakuza in Hawaii is the new gold standard for the series and an absolute treat for RPG and action game fans.
    • 81 Metascore
    • 90 Critic Score
    Mouse P.I. For Hire takes every noir trope and turns it into something new. A monochrome shooter with a delicious mystery at its core, the varied locales and wonderful voice cast make this one of the best games I've played all year.
    • 77 Metascore
    • 90 Critic Score
    There’s more than just an endurance racing licence to distinguish Assetto Corsa Competizione from its predecessor. It’s more polished, more precise, and offers more scope for long-term single-player satisfaction.
    • 87 Metascore
    • 90 Critic Score
    This is a rich and thoughtful strategy game that is a joy to engage with at practically every level, and a new high-water mark of ambition and quality for Creative Assembly.
    • 85 Metascore
    • 90 Critic Score
    Lurid characters, a deep RPG system, and captivating combat set in an unhinged apocalypse - inXile Entertainment’s latest shouldn’t be missed.
    • 85 Metascore
    • 90 Critic Score
    Characterized by stunning visuals rooted in Japanese folklore, Kunitsu-Gami: Path of the Goddess' tower defense and hack-and-slash action is like nothing I've ever played before. While there are a few minor frustrations, Capcom's new adventure is a must-play and a ready-made cult classic.
    • 85 Metascore
    • 90 Critic Score
    A gripping descent into something between alternate history and fever dream, realised beautifully in audiovisual flair, and lacking just slightly in the combat itself.
    • 86 Metascore
    • 90 Critic Score
    Putting aside the superb plot, Square have made it easier than ever to catch up: main scenario quests have had their experience rewards doubled, and also provide high level equipment. You’ll also be put in priority queues for dungeons and story instances to get you through them hassle free.
    • 96 Metascore
    • 90 Critic Score
    Baldur’s Gate 3’s world is beautiful, layered, and complex, and challenges you to attack it how you want. The story is compelling, giving your decisions a weight rarely seen in games of this scope. It is a marvel, and easily one of the best RPGs ever made.
    • 84 Metascore
    • 90 Critic Score
    Builds on what's good about its unapologetically hardcore predecessor and adds a full-featured Rallycross career mode for those who prefer to trade paint in their racing.
    • 89 Metascore
    • 90 Critic Score
    A rare sequel that improves on the original in every meaningful way. It's packed to the brim with beautiful worlds and surprising interactions, and its colourful cast is equal parts funny, believable, and sympathetic. Double Fine is rarely wide of the mark, but this time it hit the bullseye.
    • 78 Metascore
    • 90 Critic Score
    A sprawling, varied, endlessly fun open-world game, and a glimmer of hope for the extreme sports genre.
    • 83 Metascore
    • 90 Critic Score
    After the fifth and sixth games, the Resident Evil series was in dire need of a re-think. That’s exactly what Capcom have done, and they’ve done so in a way that’s braver, bolder, and more assured than I could ever have dreamed. They’ve refreshed the series for modern times, incorporating new techniques to ensure the horror is both sickening and chilling, while re-focusing the core structure around the things that made these games so great to begin with. The result is something that will almost certainly go down as a Resident Evil classic; a title that will be spoken about with reverence in the future, and an excellent turning point for the series as a whole. In those respects, Resident Evil 7 is the new Resident Evil 4.
    • 87 Metascore
    • 90 Critic Score
    Indiana Jones and the Great Circle is a marvel for fans of the series and newcomers alike, combining brain-teasing puzzles and scrappy action in the way only Indy can. A majestic use of the license, this is the gold standard for movie-adjacent videogames going forward.
    • 86 Metascore
    • 90 Critic Score
    If you want a good shooter, play Wolfenstein 2. If you want an incredible single-player story, play Wolfenstein 2.
    • 88 Metascore
    • 90 Critic Score
    Hearthstone is a wonderful game. Nostalgic, simple and best of all: fun. This is the best online collectible card game you can play. Just be careful how much you spend in it.
    • 78 Metascore
    • 90 Critic Score
    Easily better than Snowrunner or Expeditions, Roadcraft is one of 2025’s best, and a convincing argument that even the most esoteric subject matter can be translated into compelling videogames.
    • 82 Metascore
    • 90 Critic Score
    I’m completely invested now. I worry about Bigby. I’m pointlessly going through the decisions he made, I made, attempting to figure out how they will change the way the rest of the fables’ view their protector. But most of all I want to finish this case and catch whoever is responsible for this titanic mess, and then rip his limbs off. Bigby’s indignation and quest for vengeance is infectious.
    • 84 Metascore
    • 90 Critic Score
    Project Cars 2 is not a racer in which you ever feel compelled to simply go through the motions. It’s a game that centres you firmly as an active participant. It’s a game that makes you want to be a racer, and that might just be the best compliment that can be bestowed upon a representative of this genre. You just need to make sure you’ve got the patience required to work out exactly how best to begin consuming what it has to offer.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • tbd Metascore
    • Critic Score
    Bland visuals and a lack of motivation combine with frustrating mechanics to make Ark of Charon little more than a temporary distraction. [Early Access Review]
    • 75 Metascore
    • Critic Score
    Red Barrels should be commended for trying a different approach to their sequel, but unfortunately it’s just not the instant horror classic the first game was.
    • tbd Metascore
    • Critic Score
    Slay the Spire 2 is more about refinement than evolution. By honing in on the elements that made the first game so addictive, Mega Crit has elevated the deck-building experience to consistently deliver more of those unforgettable “I can’t believe I just did that!” moments. Don’t let this game being in early access deter you from playing it; even in its current state, potentially years out from its full launch, this is an all-time classic that you won’t want to miss out on. [Early Access Score = 100]
    • 86 Metascore
    • Critic Score
    Sons of the Forest is an utterly engrossing game, and in losing myself in it, hours went by as I explored. For me, the main concerns are in content density, lack of direction, and a lingering feeling of being unfinished which, to be fair, is totally understandable from an early-access title. The building is a little clunky. There are visual issues with certain animations. It’s also given way to many hilarious glitches, including a physics issue that launched my character into the sky while chopping down a tree. If you can tolerate these issues, it’s absolutely still worth playing. [Review in Progress]
    • 86 Metascore
    • Critic Score
    The key takeaway is that Mass Effect fans will be happy; this is the same Mass Effect we fell in love with all those years ago, painstakingly polished and wrapped up in a neat ribbon. To those who have never played before, though, fair warning: for all its charm, Mass Effect Legendary Edition still plays like a game from the ’00s. But if you like RPG games with rich sci-fi settings then you’ll have a ball. [Impressions]
    • tbd Metascore
    • Critic Score
    33 Immortals is so much of what I love about gaming mushed into a tight package, one I can make a tiny dent in while I wait for my partner to return home from work before inevitably recruiting them to join the fight. Should I ever try 33 Immortals on Steam Deck, it could very well consume me. And I’d welcome it with open arms. [Early Access Review]
    • 79 Metascore
    • Critic Score
    I’m not going to beat around the bush here: Homeworld: Deserts of Kharak is the greatest RTS I have played since I first started flirting with StarCraft II. It’s blessed with the detail of Wargame, the interesting terrain of Company of Heroes and the iconic style of its space-based predecessors. Diverse, distinct units; a genuinely compelling sci-fi story of mythic proportions; and absolutely the best sound design in the genre work toward making it a stand out RTS.
    • tbd Metascore
    • Critic Score
    With Masters of Albion, Molyneux and 22cans have achieved what they set out to do. Is it going to be a game for everyone? No, but that's the nature of god games, and strategy games more broadly. Is it a game you should spend some time with, however? Yes, yes you should, if only for the rush of dopamine and the creative new insults you'll learn along the way. [Early Access Review]
    • 76 Metascore
    • Critic Score
    Ubisoft have done a solid job with For Honor, then, forging it from worthy materials and engraving it with a few details that place it above other games from similar scale publishers. There may be the odd occasion when it feels like it’ll buckle, but in the end its blade always seems to strike true. [Tech review: Pass]
    • 66 Metascore
    • Critic Score
    The marketing materials surrounding Lightfall built it up to tell the story that would lead us to the space game’s final chapter. But Bungie should know one thing: if it wants to keep its players happy, it should never make a promise it can’t keep. [Review in Progress]
    • 79 Metascore
    • Critic Score
    The shooting is sharp and impactful, and the slow and snipey set pieces feel as slick as they did all the way back in All Ghillied Up, but it feels like the ratio behind this tried-and-true formula is a little off this time. It’s more stop-start than any COD in recent memory, and the highlights are diluted by a few too many drab stealth missions. It’s not one of the best Call of Duty campaigns, but it’s far from a bad one. [Campaign review]
    • 76 Metascore
    • Critic Score
    Q.U.B.E. 2 takes the first-person puzzler in a direction I can only hope Portal 3 might someday go.
    • tbd Metascore
    • Critic Score
    No matter where it falls on your moral compass, Palworld has given the static formula of Pokémon a clear shake-up, both mechanically and ethically. On a technical level, I can’t say it’s good. However, its sheer playability is carried by just how bizarre it is from moment to moment. It’s certainly not bad going for a game that many people dismissed as vaporware at best, or forecast to go the same way as Fntastic’s The Day Before at worst. Anyway, my Pengullet’s feeling down because of the bad working conditions, so if you’ll excuse me, I’ve got to chuck him into a hot spring. [Early Access Review]
    • 82 Metascore
    • Critic Score
    Indeed, Prey is the best performing triple-A game I’ve played for many months. It’s incredibly rare to be able to boot up a game at maximum settings and get consistent reports of 90+ fps when using mid-tier hardware, but here we are. No matter how many benchmarks I ran, the reports came back clear and consistent: on a GTX 1060, an average of over 100 fps is easy to attain. [Tech Review]
    • tbd Metascore
    • Critic Score
    For the time being, though, it’s a beautiful and mechanically impressive city builder that still has plenty of room to grow. [Early Access Review]
    • tbd Metascore
    • Critic Score
    First Light looks incredible, too. The level of detail in both the linear and open areas blows IO's other games out of the water, with the shifting of the camera closer to Bond's back, compared to that in Hitman, really elevating the immersion. Bond also moves unbelievably realistically and smoothly. Clambering along Icelandic cliffs and pushing his way through busy museum crowds looks so natural, with Patrick Gibson's performance emanating charisma and a hint of immaturity. [3-Hour Hands-On Impressions]
    • 69 Metascore
    • Critic Score
    State of Decay 2 is a strong sequel that, bugs and odd design decisions aside, expands on the innovative original in all the right places. The larger map might not add much, but the game is deeper and more refined. I found that the best stories in State of Decay 2 were the ones I wrote myself but, while the game can stand on its own in single-player, I look forward to doing that even more with friends.

Top Trailers