PCGamesN's Scores

  • Games
For 639 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Dishonored 2
Lowest review score: 20 CastleMiner Z
Score distribution:
  1. Negative: 28 out of 639
656 game reviews
    • 80 Metascore
    • 90 Critic Score
    The best Three Kingdoms DLC so far - a stirring rendition of the final days of the Han, the people who rose against them, and the humble heroes whose ambitions would change China forever.
    • 83 Metascore
    • 90 Critic Score
    In Blackout, Treyarch has proved the series can still be agile and forward-thinking, while smart changes to Zombies and multiplayer show there's still plenty of life in these old bones.
    • 82 Metascore
    • 90 Critic Score
    Sega’s original sequel has received the remake it’s due. The story fumbles in places, but its high points allow it to sit next to Yakuza 0 as the best the series has to offer.
    • 93 Metascore
    • 90 Critic Score
    Perhaps The Witcher 3 could have done with another month or so of extra development to work out the kinks, but even without the extra time it’s an enormously impressive game that proves, in case there was any doubt, that gargantuan games don’t need to be stuffed with forgettable filler guff.
    • 74 Metascore
    • 90 Critic Score
    Phoenix Point may not meet the legacy of its celebrated forebear X-Com, but then few games ever will. Elegant, atmospheric, and energetic, Gollop’s latest remains remarkably hard to put down.
    • 86 Metascore
    • 90 Critic Score
    A well-judged modern adaptation of one of gaming’s all-time great adventures. The PC port doesn’t push beyond the PS5’s limits though, and who knows how many releases will conclude this remake.
    • 81 Metascore
    • 90 Critic Score
    Ghostrunner 2 improves upon everything that made its predecessor great. Framed by a stunning, neon-bathed city with a soundtrack that’s to die for, One More Level’s latest is a high-octane parkour adventure that you really don’t want to miss.
    • 86 Metascore
    • 90 Critic Score
    Groundbreaking, but not quite as much as you're hoping it is. Cyberpunk 2077 doesn't surpass its brilliant influences, but in Night City, Johnny Silverhand, and its chilling vision of hyper-capitalism, it claims territory of its own.
    • 86 Metascore
    • 90 Critic Score
    Riven's remake somehow achieves the impossible - all at once rewarding the nostalgia and support of long-time fans, embracing wild creativity, and fully realizing the needs of a modern audience. The 1997 classic is reborn as one of the year's best puzzle games.
    • 84 Metascore
    • 90 Critic Score
    The Division 2 is a substantial evolution on the mechanics of the first game, with a more immersive world to boot. This is an impressively complete game, with heaps to offer players across all of its content prongs and a level of polish that belies the size of the game’s open world. Sure, it’s story is utterly forgetful to the point where you may not even realise it has one, but all the other components have been tuned to near-perfection.
    • 75 Metascore
    • 90 Critic Score
    Grow Home is utterly lovely. It’s welcoming and sweet, and its simplicity is as elegant as BUD is adorably clumsy. Little experimental treats like this are worth a dozen Far Creeds and Assassin’s Crys.
    • 69 Metascore
    • 90 Critic Score
    This is a game which looks spectacular, sounds downright amazing, implements engaging systems and ticks all of the What Makes A Good Real-time Strategy Game boxes, however its true beauty comes from the moments I’ve experienced that you never will and vice versa. With more campaign episodes due further down the line, not to mention modding and Steam Workshop support, it seems Ashes of the Singularity can only get better.
    • 77 Metascore
    • 90 Critic Score
    Promise Mascot Agency's Kaso-Machi is an unforgettable setting packed with mysteries, mascots, and chaos. It somehow crams together almost any genre you might care to mention, from management sim to open-world RPG, and it does it all with style and heart.
    • 81 Metascore
    • 90 Critic Score
    Battlefield V delivers the series' finest single-player campaign yet, painting the horror of war from rarely seen perspectives. That tension carries through to the multiplayer, which has been tuned to hammer home your vulnerability in a firefight.
    • 87 Metascore
    • 90 Critic Score
    Failbetter continues to revolutionise the RPG - not by burning it all down, but by slipping pages of prose into every crevice it can.
    • 92 Metascore
    • 90 Critic Score
    Metaphor ReFantazio is the culmination of everything that makes Atlus’ turn-based RPGs so special. Sporting a fantastic cast of instantly lovable characters, a gripping tale that will take you on an emotional rollercoaster, and a robust evolution of its combat systems, Metaphor ReFantazio is a must-play for anyone with even a passing interest in JRPGs.
    • 86 Metascore
    • 90 Critic Score
    Perfectly distilling the Horizon formula, Playground Games have produced a racer that's varied, exciting and gorgeous to look at - and arguably the best of the generation.
    • 89 Metascore
    • 90 Critic Score
    Alan Wake 2 is a marvel, serving up intense gameplay, a twisty, dark story, and more secrets and surprises than you could possibly imagine. Remedy has outdone itself here, delivering a truly remarkable experience.
    • 85 Metascore
    • 90 Critic Score
    Citizen Sleeper 2 is everything you could want from a sequel, building on its predecessor's strengths in storytelling and character design while also bringing new complexity to the dice and clocks that govern its capitalist dystopia.
    • 91 Metascore
    • 90 Critic Score
    A teasing blend of punishment and reward that will delight roguelike fans whether they played the first or not, Mossmouth's great achievement is in adding so much depth and scope without overcomplicating the formula.
    • 82 Metascore
    • 90 Critic Score
    These games often feel their age, but their genius shines through, especially in this polished package. This is one of the best remasters around, and an easy recommendation for the nostalgic or the curious.
    • 79 Metascore
    • 90 Critic Score
    A nostalgic '90s throwback that's challenging, funny, cleverly designed, and shockingly attractive both despite and because of its ancient engine, which enables gigantic levels packed with detail.
    • 91 Metascore
    • 90 Critic Score
    Tekken 8 improves on its predecessor with a complete graphics overhaul, drastically improved netcode, and a robust base game package featuring 32 characters and 16 stages. With DLC fighters already in the pipeline, there’s more than enough content to keep fighting game fans packing punches for the foreseeable future.
    • 90 Metascore
    • 90 Critic Score
    Hazelight Studios has outdone itself with Split Fiction by innovating and expanding upon its earlier work. Mio and Zoe’s worlds are fully realized locales that pay loving homage to their real-life inspirations, and the optional Side Stories prompt many a smile. It's an impactful look at the creative writing process and an essential co-op adventure.
    • 86 Metascore
    • 90 Critic Score
    PlayerUnknown’s Battlegrounds is without a doubt one of the best and most inventive multiplayer shooters of all time, and its persistent flaws have done nothing to detract from that, or its popularity. Perhaps it is not the first of its kind, but it is the purest distillation of what battle royale games are about: self-preservation by any means. And that, as 26 million people have now discovered, is endlessly appealing.
    • 88 Metascore
    • 90 Critic Score
    That this story of desperation and ingenuity should come from Firaxis, who had no cause to be ingenious, who weren't desperate but instead buoyed by the hard-won success of Enemy Unknown, is all the more remarkable. The studio is known for handing new iterations of Civ off to younger, less-proven designers, but this is braver still. XCOM 2 is no iteration at all, but an inspired rework. A new underdog story that requires new, underhand tactics.
    • 86 Metascore
    • 90 Critic Score
    Her Story is a captivating experiment in stripped down storytelling and the best use of FMV that I’ve ever had the good fortune to encounter.
    • 86 Metascore
    • 90 Critic Score
    A triumphant step forward for Total War on almost every front, boasting not just the best and most diverse single-player campaigns ever, but a revolution in multiplayer too.
    • 81 Metascore
    • 90 Critic Score
    Any doubts I had during the first episode have been washed away. This is Telltale’s storytelling ability at its very best. Filled with emotionally resonant dialogue, painful scenes and a cast that’s quickly matured, A House Divided makes it seem possible for The Walking Dead Season Two to eclipse its celebrated predecessor.
    • 86 Metascore
    • 90 Critic Score
    Regardless of if you’ve played the first game or not, Rise of the Tomb Raider is a journey you should embark on. Few games offer thrills in such a well-crafted, honed package. There’s simply not a single moment when the game doesn’t feel like it’s not giving its all. Rise of the Tomb Raider truly makes you feel like Lara Croft: a bow-wielding, mountain scaling, bear-slaughtering, cave diving mad lady with more curiosity than can be healthy. And that feeling is just wonderful.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Bland visuals and a lack of motivation combine with frustrating mechanics to make Ark of Charon little more than a temporary distraction. [Early Access Review]
    • 75 Metascore
    • Critic Score
    Red Barrels should be commended for trying a different approach to their sequel, but unfortunately it’s just not the instant horror classic the first game was.
    • tbd Metascore
    • Critic Score
    Slay the Spire 2 is more about refinement than evolution. By honing in on the elements that made the first game so addictive, Mega Crit has elevated the deck-building experience to consistently deliver more of those unforgettable “I can’t believe I just did that!” moments. Don’t let this game being in early access deter you from playing it; even in its current state, potentially years out from its full launch, this is an all-time classic that you won’t want to miss out on. [Early Access Score = 100]
    • 86 Metascore
    • Critic Score
    Sons of the Forest is an utterly engrossing game, and in losing myself in it, hours went by as I explored. For me, the main concerns are in content density, lack of direction, and a lingering feeling of being unfinished which, to be fair, is totally understandable from an early-access title. The building is a little clunky. There are visual issues with certain animations. It’s also given way to many hilarious glitches, including a physics issue that launched my character into the sky while chopping down a tree. If you can tolerate these issues, it’s absolutely still worth playing. [Review in Progress]
    • 86 Metascore
    • Critic Score
    The key takeaway is that Mass Effect fans will be happy; this is the same Mass Effect we fell in love with all those years ago, painstakingly polished and wrapped up in a neat ribbon. To those who have never played before, though, fair warning: for all its charm, Mass Effect Legendary Edition still plays like a game from the ’00s. But if you like RPG games with rich sci-fi settings then you’ll have a ball. [Impressions]
    • tbd Metascore
    • Critic Score
    33 Immortals is so much of what I love about gaming mushed into a tight package, one I can make a tiny dent in while I wait for my partner to return home from work before inevitably recruiting them to join the fight. Should I ever try 33 Immortals on Steam Deck, it could very well consume me. And I’d welcome it with open arms. [Early Access Review]
    • 79 Metascore
    • Critic Score
    I’m not going to beat around the bush here: Homeworld: Deserts of Kharak is the greatest RTS I have played since I first started flirting with StarCraft II. It’s blessed with the detail of Wargame, the interesting terrain of Company of Heroes and the iconic style of its space-based predecessors. Diverse, distinct units; a genuinely compelling sci-fi story of mythic proportions; and absolutely the best sound design in the genre work toward making it a stand out RTS.
    • tbd Metascore
    • Critic Score
    With Masters of Albion, Molyneux and 22cans have achieved what they set out to do. Is it going to be a game for everyone? No, but that's the nature of god games, and strategy games more broadly. Is it a game you should spend some time with, however? Yes, yes you should, if only for the rush of dopamine and the creative new insults you'll learn along the way. [Early Access Review]
    • 76 Metascore
    • Critic Score
    Ubisoft have done a solid job with For Honor, then, forging it from worthy materials and engraving it with a few details that place it above other games from similar scale publishers. There may be the odd occasion when it feels like it’ll buckle, but in the end its blade always seems to strike true. [Tech review: Pass]
    • 66 Metascore
    • Critic Score
    The marketing materials surrounding Lightfall built it up to tell the story that would lead us to the space game’s final chapter. But Bungie should know one thing: if it wants to keep its players happy, it should never make a promise it can’t keep. [Review in Progress]
    • 79 Metascore
    • Critic Score
    The shooting is sharp and impactful, and the slow and snipey set pieces feel as slick as they did all the way back in All Ghillied Up, but it feels like the ratio behind this tried-and-true formula is a little off this time. It’s more stop-start than any COD in recent memory, and the highlights are diluted by a few too many drab stealth missions. It’s not one of the best Call of Duty campaigns, but it’s far from a bad one. [Campaign review]
    • 76 Metascore
    • Critic Score
    Q.U.B.E. 2 takes the first-person puzzler in a direction I can only hope Portal 3 might someday go.
    • tbd Metascore
    • Critic Score
    No matter where it falls on your moral compass, Palworld has given the static formula of Pokémon a clear shake-up, both mechanically and ethically. On a technical level, I can’t say it’s good. However, its sheer playability is carried by just how bizarre it is from moment to moment. It’s certainly not bad going for a game that many people dismissed as vaporware at best, or forecast to go the same way as Fntastic’s The Day Before at worst. Anyway, my Pengullet’s feeling down because of the bad working conditions, so if you’ll excuse me, I’ve got to chuck him into a hot spring. [Early Access Review]
    • 82 Metascore
    • Critic Score
    Indeed, Prey is the best performing triple-A game I’ve played for many months. It’s incredibly rare to be able to boot up a game at maximum settings and get consistent reports of 90+ fps when using mid-tier hardware, but here we are. No matter how many benchmarks I ran, the reports came back clear and consistent: on a GTX 1060, an average of over 100 fps is easy to attain. [Tech Review]
    • tbd Metascore
    • Critic Score
    For the time being, though, it’s a beautiful and mechanically impressive city builder that still has plenty of room to grow. [Early Access Review]
    • tbd Metascore
    • Critic Score
    First Light looks incredible, too. The level of detail in both the linear and open areas blows IO's other games out of the water, with the shifting of the camera closer to Bond's back, compared to that in Hitman, really elevating the immersion. Bond also moves unbelievably realistically and smoothly. Clambering along Icelandic cliffs and pushing his way through busy museum crowds looks so natural, with Patrick Gibson's performance emanating charisma and a hint of immaturity. [3-Hour Hands-On Impressions]
    • 69 Metascore
    • Critic Score
    State of Decay 2 is a strong sequel that, bugs and odd design decisions aside, expands on the innovative original in all the right places. The larger map might not add much, but the game is deeper and more refined. I found that the best stories in State of Decay 2 were the ones I wrote myself but, while the game can stand on its own in single-player, I look forward to doing that even more with friends.

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