PCGamesN's Scores

  • Games
For 638 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Dishonored 2
Lowest review score: 20 CastleMiner Z
Score distribution:
  1. Negative: 28 out of 638
655 game reviews
    • 89 Metascore
    • 90 Critic Score
    An intricate and highly replayable game that shines across both of its genres, MegaCrit’s debut combines a simple premise with near-flawless mechanical execution.
    • 87 Metascore
    • 90 Critic Score
    Motive's Dead Space Remake is a gloriously grotesque glow-up that embraces the original horror game's robust formula, and only a slight amount of jank keeps it from achieving perfection.
    • 82 Metascore
    • 90 Critic Score
    Endless Legend combines fantastic fiction with compelling strategy. Underpinning it all is a strong design philosophy that connects the tenets of the 4X genre together seamlessly, while providing a plethora of options without being overwhelming. Even during a time when we’re seeing a lot of 4X offerings, it sets itself apart, promising something different from its contemporaries.
    • 86 Metascore
    • 90 Critic Score
    From giving PC players split-screen, to flawless frame-rates on mid-high-end rigs (Radeon R9 390X GPU, i7-4790k CPU, 16GB DDR3 RAM here) and bug-free performance, to a multiplayer mode that doesn't split its community with an insidious season pass, Gears of War 4 4 is progressive not only for its series, but for the entire industry.
    • 68 Metascore
    • 90 Critic Score
    A spiritual successor to Dead Space that blends and riffs on ideas from the best horror games of recent years, with plenty of blood and guts to go around, though a lacklustre plot is its one minor flaw.
    • 86 Metascore
    • 90 Critic Score
    Sports Interactive has exposed more of the game’s workings to players than ever. It feels both fresh and familiar at the same time, while being the best FM has ever played on day one.
    • 91 Metascore
    • 90 Critic Score
    Successfully modernises the medieval strategy series, preserving much of what's good and adding some interesting new ideas. While it still needs to iron out a few details, it's a worthy successor to the series' august crown.
    • 91 Metascore
    • 90 Critic Score
    A visionary, landmark release that's built with the long haul in mind. It will take a while for PC hardware to catch up with the game's potential, but despite some early technical turbulence the experience remains dazzling.
    • 85 Metascore
    • 90 Critic Score
    Silent Hill f skillfully reinterprets the iconic horror series for a modern audience, acting as both a stirring homage and a strong vision for Silent Hill’s future.
    • 84 Metascore
    • 90 Critic Score
    Diablo 4: Vessel of Hatred takes everything that made Diablo 2 and 3 great, and modernizes for it the present day. Blending stunning visuals, musical majesty, and slick, gory combat, it surpasses the base game in every way, even if some may walk away from its story a little perplexed.
    • 88 Metascore
    • 90 Critic Score
    Monster Hunter Wilds is the successor that Capcom’s best-selling game deserves. It improves on almost every aspect of World to deliver a tremendous adventure that, if you can make it over the steep initial learning curve, remains the most rewarding action RPG around.
    • 88 Metascore
    • 90 Critic Score
    It’s an extraordinary game. One that you’ll feel faintly lost in at first, while its many systems permeate your grey matter. But all the while its story unfolds and reveals new wrinkles, the sense of place growing deeper. The mechanics underpinning everything in Pillars II have shifted marginally towards accessibility, but that still leaves a huge amount of room for brutal challenge levels to its combat - and, crucially, it’s scalable enough that you can whack down the challenge, ignore your party composition, leave the pause key unpressed, and enjoy the adventure.
    • 84 Metascore
    • 90 Critic Score
    Bandai Namco combines excellent writing, stunning anime visuals, and a deep, rewarding combat system to make one of the best JRPGs of the year.
    • 80 Metascore
    • 90 Critic Score
    Dungeons of Hinterberg is a wonderfully captivating trek through the gorgeous lands of its magical alpine setting, where a world of adventure, challenges, and intrigue stands at odds with the political machinations of a greedy government.
    • 88 Metascore
    • 90 Critic Score
    It'll take a few balance patches and expansions before it achieves absolute perfection, but the list of wholesale changes Civ VI brings to the storied formula makes for an instantly sumptuous strategy treat.
    • 82 Metascore
    • 90 Critic Score
    In general, what all of this adds up to is a more sensitive game. All of the depth is there as before, but the humanity of football is represented in a greater way - whether that is through players striking up bromances that lead to goals on the pitch or you personally getting involved in pricing wars with clubs from Europe and, increasingly, China.
    • 89 Metascore
    • 90 Critic Score
    You start off as a weak, undead wanderer and eventually grow into a being that can kill god-like monsters, and it’s not because the game’s narrative needs you to be that powerful, but because you’ve worked so very hard to get to that point. It’s an incredible feeling, and makes Dark Souls III an incredible game.
    • 88 Metascore
    • 90 Critic Score
    Respawn’s game elevates its entire genre, doing away with its failings while innovating upon its strengths. From out of nowhere, it’s become the prodigious new face of a worldwide phenomenon.
    • 93 Metascore
    • 90 Critic Score
    Confidently serves as both a vindication for the magic VR can bring to gaming, and a satisfying new entry in the beloved Half-Life series.
    • tbd Metascore
    • 90 Critic Score
    Sayonara Wild Hearts is a shot of pure positivity to the heart, delivered with excellence, fun, and finesse through a staggeringly bold and bop-worthy soundtrack.
    • 92 Metascore
    • 90 Critic Score
    This is the first Street Fighter game in a long time where it feels like players of all skill levels are welcome. While World Tour mode is disappointing, the sheer scope of SF6 means you don’t need to wait for the inevitable Ultra Edition before jumping in.
    • 82 Metascore
    • 90 Critic Score
    A beautiful-looking simulation with very specific appeal that will likely turn off as many people as it interests. If you’re in the latter group, however, this is an indispensable physics toybox.
    • 88 Metascore
    • 90 Critic Score
    Id stumbles very occasionally in its ambition to expand on 2016, but you won’t care when you’re enjoying the best combat in shooters. Pure, animalistic catharsis.
    • 88 Metascore
    • 90 Critic Score
    Simply put, Monster Hunter: World is one the finest action RPGs ever made and a unique, rich co-op title to boot. Spectacular and deep in equal measure, with the technical improvements of the PC version, it's happy hunting all round.
    • 85 Metascore
    • 90 Critic Score
    An expansion that makes arguably the best game in the series, even if it was a tad conservative, better and more exciting. But the real coup is how it makes every turn feel important. There’s always a new deal to be made, more citizens to groom, burgeoning worlds to fine-tune and enemies to spy on. Crusade’s tireless pursuit to make the moment-to-moment management as engaging as a galactic war is the real headline feature.
    • 80 Metascore
    • 90 Critic Score
    Never before has a game felt more at home on VR when compared to its PC counterpart. PowerWash Sim VR sets a new standard for the care and attention to detail that devs must now meet when porting their games into virtual reality. [Meta Quest 3]
    • 83 Metascore
    • 90 Critic Score
    This is undoubtedly the best 4X game I’ve played in years, delivering top-notch exploration, combat, and diplomacy alongside a rewarding and dynamic customisation system.
    • 81 Metascore
    • 90 Critic Score
    The '90s have nothing on this. Torment: Tides of Numenera might have been fuelled by nostalgia but outstrips its contemporary peers in reactivity, writing and invention.
    • 85 Metascore
    • 90 Critic Score
    Skate Story takes the familiar and flips it, elevating itself beyond a skateboarding game. Its ethereal, thumping soundtrack propels when it wants to, with each new chapter surprising with its visual inventiveness and off-the-wall, abstract ideas. It's like peeling off a bit of wallpaper and finding a whole new world behind it.
    • 92 Metascore
    • 90 Critic Score
    Wildly inventive, tantalisingly mysterious, and ethereally beautiful, Blue Prince is easily one of the best puzzle games I've ever played.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • tbd Metascore
    • Critic Score
    Bland visuals and a lack of motivation combine with frustrating mechanics to make Ark of Charon little more than a temporary distraction. [Early Access Review]
    • 75 Metascore
    • Critic Score
    Red Barrels should be commended for trying a different approach to their sequel, but unfortunately it’s just not the instant horror classic the first game was.
    • tbd Metascore
    • Critic Score
    Slay the Spire 2 is more about refinement than evolution. By honing in on the elements that made the first game so addictive, Mega Crit has elevated the deck-building experience to consistently deliver more of those unforgettable “I can’t believe I just did that!” moments. Don’t let this game being in early access deter you from playing it; even in its current state, potentially years out from its full launch, this is an all-time classic that you won’t want to miss out on. [Early Access Score = 100]
    • 86 Metascore
    • Critic Score
    Sons of the Forest is an utterly engrossing game, and in losing myself in it, hours went by as I explored. For me, the main concerns are in content density, lack of direction, and a lingering feeling of being unfinished which, to be fair, is totally understandable from an early-access title. The building is a little clunky. There are visual issues with certain animations. It’s also given way to many hilarious glitches, including a physics issue that launched my character into the sky while chopping down a tree. If you can tolerate these issues, it’s absolutely still worth playing. [Review in Progress]
    • 86 Metascore
    • Critic Score
    The key takeaway is that Mass Effect fans will be happy; this is the same Mass Effect we fell in love with all those years ago, painstakingly polished and wrapped up in a neat ribbon. To those who have never played before, though, fair warning: for all its charm, Mass Effect Legendary Edition still plays like a game from the ’00s. But if you like RPG games with rich sci-fi settings then you’ll have a ball. [Impressions]
    • tbd Metascore
    • Critic Score
    33 Immortals is so much of what I love about gaming mushed into a tight package, one I can make a tiny dent in while I wait for my partner to return home from work before inevitably recruiting them to join the fight. Should I ever try 33 Immortals on Steam Deck, it could very well consume me. And I’d welcome it with open arms. [Early Access Review]
    • 79 Metascore
    • Critic Score
    I’m not going to beat around the bush here: Homeworld: Deserts of Kharak is the greatest RTS I have played since I first started flirting with StarCraft II. It’s blessed with the detail of Wargame, the interesting terrain of Company of Heroes and the iconic style of its space-based predecessors. Diverse, distinct units; a genuinely compelling sci-fi story of mythic proportions; and absolutely the best sound design in the genre work toward making it a stand out RTS.
    • tbd Metascore
    • Critic Score
    With Masters of Albion, Molyneux and 22cans have achieved what they set out to do. Is it going to be a game for everyone? No, but that's the nature of god games, and strategy games more broadly. Is it a game you should spend some time with, however? Yes, yes you should, if only for the rush of dopamine and the creative new insults you'll learn along the way. [Early Access Review]
    • 76 Metascore
    • Critic Score
    Ubisoft have done a solid job with For Honor, then, forging it from worthy materials and engraving it with a few details that place it above other games from similar scale publishers. There may be the odd occasion when it feels like it’ll buckle, but in the end its blade always seems to strike true. [Tech review: Pass]
    • 66 Metascore
    • Critic Score
    The marketing materials surrounding Lightfall built it up to tell the story that would lead us to the space game’s final chapter. But Bungie should know one thing: if it wants to keep its players happy, it should never make a promise it can’t keep. [Review in Progress]
    • 79 Metascore
    • Critic Score
    The shooting is sharp and impactful, and the slow and snipey set pieces feel as slick as they did all the way back in All Ghillied Up, but it feels like the ratio behind this tried-and-true formula is a little off this time. It’s more stop-start than any COD in recent memory, and the highlights are diluted by a few too many drab stealth missions. It’s not one of the best Call of Duty campaigns, but it’s far from a bad one. [Campaign review]
    • 76 Metascore
    • Critic Score
    Q.U.B.E. 2 takes the first-person puzzler in a direction I can only hope Portal 3 might someday go.
    • tbd Metascore
    • Critic Score
    No matter where it falls on your moral compass, Palworld has given the static formula of Pokémon a clear shake-up, both mechanically and ethically. On a technical level, I can’t say it’s good. However, its sheer playability is carried by just how bizarre it is from moment to moment. It’s certainly not bad going for a game that many people dismissed as vaporware at best, or forecast to go the same way as Fntastic’s The Day Before at worst. Anyway, my Pengullet’s feeling down because of the bad working conditions, so if you’ll excuse me, I’ve got to chuck him into a hot spring. [Early Access Review]
    • 82 Metascore
    • Critic Score
    Indeed, Prey is the best performing triple-A game I’ve played for many months. It’s incredibly rare to be able to boot up a game at maximum settings and get consistent reports of 90+ fps when using mid-tier hardware, but here we are. No matter how many benchmarks I ran, the reports came back clear and consistent: on a GTX 1060, an average of over 100 fps is easy to attain. [Tech Review]
    • tbd Metascore
    • Critic Score
    For the time being, though, it’s a beautiful and mechanically impressive city builder that still has plenty of room to grow. [Early Access Review]
    • tbd Metascore
    • Critic Score
    First Light looks incredible, too. The level of detail in both the linear and open areas blows IO's other games out of the water, with the shifting of the camera closer to Bond's back, compared to that in Hitman, really elevating the immersion. Bond also moves unbelievably realistically and smoothly. Clambering along Icelandic cliffs and pushing his way through busy museum crowds looks so natural, with Patrick Gibson's performance emanating charisma and a hint of immaturity. [3-Hour Hands-On Impressions]
    • 69 Metascore
    • Critic Score
    State of Decay 2 is a strong sequel that, bugs and odd design decisions aside, expands on the innovative original in all the right places. The larger map might not add much, but the game is deeper and more refined. I found that the best stories in State of Decay 2 were the ones I wrote myself but, while the game can stand on its own in single-player, I look forward to doing that even more with friends.

Top Trailers