PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3876 game reviews
    • 73 Metascore
    • 76 Critic Score
    Performance and pacing problems mar an otherwise novel and comprehensive survival city builder.
    • 69 Metascore
    • 76 Critic Score
    Even though this game is an indie effort, the art and sound production are professional-quality. [Jan 2006, p.57]
    • PC Gamer
    • 84 Metascore
    • 76 Critic Score
    Streets of Rage doesn't do much to innovate, but it's a beautiful brawler with just enough depth to stay engaging through multiple runs.
    • 80 Metascore
    • 76 Critic Score
    It's good, but yet another dramatic tale of intrigue in a game already packed with them. [Feb 2015, p.77]
    • PC Gamer
    • 76 Metascore
    • 76 Critic Score
    Flashpoint's fresh subject matter, clever approach, and deep strategies make it worth playing. [May 2005, p.]
    • PC Gamer
    • 84 Metascore
    • 76 Critic Score
    I never grew bored or frustrated with SimGolf, but I didn't lose countless hours of my life to it the way I did to "The Sims" or "RollerCoaster Tycoon." [Mar 2002, p.62]
    • PC Gamer
    • 75 Metascore
    • 76 Critic Score
    Can occasionally drag, but is a mostly funny and intelligent puzzler that may improve your lexicon to boot.
    • 76 Metascore
    • 76 Critic Score
    A less dramatic reimagining than it pretends to be, but hopefully enough to breathe new life into the coolest MMO universe around.
    • 72 Metascore
    • 76 Critic Score
    A habit-forming FPS for its strategic possibilities and tactical depth, but the lack of matchmaking is especially worrisome.
    • 74 Metascore
    • 76 Critic Score
    Attacking settlements, especially your own, is good fun, but there’s hours of chores to complete before you can really become a raider.
    • 71 Metascore
    • 76 Critic Score
    Aside from the newly balanced weapons, you won't find many tweaks or fixes to the tried-and-true BF2 formula--long load times and the red nametag bug still hinder the game. [Jun 2006, p.52]
    • PC Gamer
    • 76 Metascore
    • 76 Critic Score
    A quck-and-dirty port that's worth trying, especially for "Deus Ex" fans. [July 2005, p.60]
    • PC Gamer
    • 73 Metascore
    • 76 Critic Score
    Wonderful and distasteful all at once, it entertains and fails in turns, like Frank Worthington. But I loved watching Frankie.
    • 78 Metascore
    • 76 Critic Score
    Owns its bleak theming completely, even if it can get a little repetitive.
    • 82 Metascore
    • 76 Critic Score
    Another witty Turnip Boy adventure chock-full of eccentric humour and enjoyable if not simple gameplay, I wish Snoozy Kazoo gave this root vegetable lad a little more room to commit his dastardly deeds.
    • 83 Metascore
    • 76 Critic Score
    A long game of choose-your-own-chosen-one with high highs to balance the lows.
    • 57 Metascore
    • 76 Critic Score
    This game should tickle the hell out of most "Diablo" fans. [May 2003, p.78]
    • PC Gamer
    • 70 Metascore
    • 76 Critic Score
    The game's dimly lit rooms, haunting musical score, and aggressively edited cut-scene sequences (reminiscent of the movie "The Ring") more than compensate for the lackluster models and animation. [Feb 2004, p.71]
    • PC Gamer
    • 80 Metascore
    • 76 Critic Score
    Mixing a mostly tried-and-true formula with some interesting new ideas, Conquest succeeds as a competent new entry in the genre.
    • 74 Metascore
    • 76 Critic Score
    Fresh out of the box, it's disappointing. But with patches, it could be the king of RPGs. [Sept 2000, p.95]
    • PC Gamer
    • tbd Metascore
    • 76 Critic Score
    Unintuitive controls make this game a little mangy, but kids will get a kick out off treating over 100 animal ailments. [Dec. 2006, p.122]
    • PC Gamer
    • 87 Metascore
    • 76 Critic Score
    It looks incredible and controls beautifully, but Inside’s best ideas are spread too thin.
    • 78 Metascore
    • 76 Critic Score
    Adds a chatty, entertaining social angle to the addictive stable of PopCap-type games that otherwise lead to loneliness, depression, and suicide instead of glory on the lawless oceans. [Aug 2005, p.76]
    • PC Gamer
    • 74 Metascore
    • 76 Critic Score
    Not a classic, but it's a desperately overdue addition to the tank-sim library. [Sept 2005, p.58]
    • PC Gamer
    • 78 Metascore
    • 76 Critic Score
    To be clear, Destiny 2 is still an engaging shooter that—when you step back and take stock of all it has to offer—is absolutely packed full of stuff to do. Shadowkeep is both an entertaining assortment of new activities and a solid base from which the game at large can build and improve. But Shadowkeep also doesn't feel like Destiny 2's final form, and there's a real sense that there's still much left to be tweaked and tightened. The subway is being refurbished slowly, one station at a time. That doesn't stop me from enjoying the ride.
    • 81 Metascore
    • 76 Critic Score
    Excellent VR combat and movement wedged inside a repetitive quest system.
    • 67 Metascore
    • 76 Critic Score
    Unsettling and narratively ambitious, this is the best Alone in the Dark game since 1992.
    • 76 Metascore
    • 76 Critic Score
    A beautiful, if simple, puzzle game that remains faithful to Myst without feeling dated.
    • 77 Metascore
    • 76 Critic Score
    I'm a sucker for giant robots. Especially when it's giant robots dishing out beautifully rendered displays of mass destruction. With Arena Wars, that's exactly what you get, wrapped in an extremely simple but nonetheless fun RTS package. [Holiday 2004, p.94]
    • PC Gamer
    • 76 Metascore
    • 76 Critic Score
    With a local co-op buddy Aegis Defenders becomes a fun mix of genres, but when playing solo it can be an exercise in frustration.
    • 77 Metascore
    • 76 Critic Score
    A little abstract in nature, but Genesis Noir is an all-around stunning audio-visual adventure.
    • 84 Metascore
    • 76 Critic Score
    A satisfying, if conservative, return to the seminal roguelike's 2D roots.
    • 73 Metascore
    • 76 Critic Score
    While Toy Story 3 may not be all that it could've been, there's still a lot of enjoyment to be had while interacting with the Toy Story cast of characters in their natural environment. [Nov 2010, p.83]
    • PC Gamer
    • 78 Metascore
    • 76 Critic Score
    A smart, stylish adaptation that beats the odds to capture Metal Slug’s spirit in another genre, with a few irritating bugs.
    • 83 Metascore
    • 76 Critic Score
    Little Nightmares 2 understands exactly what it wants to be, and mostly pulls it off.
    • 78 Metascore
    • 76 Critic Score
    The clips provide great primers for how you should approach many of your starting hands, and for that reason alone, World Class Poker can be a valuable learning tool. [Dec 2005, p.96]
    • PC Gamer
    • 81 Metascore
    • 76 Critic Score
    Brings a generous number of new elements to the Sims 2 core game. But you're forced to focus on the more mundane, tedious aspects of Sim life, and that makes it a bit too hard to enjoy all the cool new stuff. [May 2005, p.68]
    • PC Gamer
    • 74 Metascore
    • 76 Critic Score
    A confident mishmash of a few different Resi games. [July 2015, p.70]
    • PC Gamer
    • 91 Metascore
    • 76 Critic Score
    Sadly, the one thing that's fairly consistent is the opposing AI's late-game heroics. [Dec 2003, p.114]
    • PC Gamer
    • 72 Metascore
    • 76 Critic Score
    Quality point-and-click puzzle adventuring among impeccable artwork.
    • 80 Metascore
    • 76 Critic Score
    Never quite the sum of its parts, Octopath Traveler is a game with brilliant moments rather than a brilliant game.
    • 69 Metascore
    • 76 Critic Score
    A beautiful and difficult action-RPG that rewards risk-taking—the complex magic system makes up for the bits that just aren’t worth playing over and over.
    • 69 Metascore
    • 76 Critic Score
    A great combat system is restrained by thoughtless multiplayer mode design.
    • 70 Metascore
    • 76 Critic Score
    Beyond a fairly daunting control and difficulty curve, Brigador is a gorgeous top-down shooter with a remarkable level of strategy.
    • 66 Metascore
    • 76 Critic Score
    Pitfall has enough charm to win me over, even if linear platformers are a bit dated. [Jan 2005, p.81]
    • PC Gamer
    • 82 Metascore
    • 76 Critic Score
    A shining indie gem, yours for a throat-cuttingly reasonable price.
    • 73 Metascore
    • 76 Critic Score
    Dragon Ball Z: Kakarot is by no means perfect, but it’s a solid RPG that very efficiently covers the entire Dragon Ball Z saga. The game sometimes crumbles under the weight of its own systems, but Kakarot is still a fun way to revisit (or even experience for the first time) the Dragon Ball Z saga.
    • 75 Metascore
    • 76 Critic Score
    A few too many minor annoyances gang up to keep Paradox's most polished release from reaching greatness. [Nov 2010, p.76]
    • PC Gamer
    • 81 Metascore
    • 76 Critic Score
    A PC port that minimizes Halo: Reach's flaws and highlights its strengths, from the unique campaign to the joy of a clean headshot.
    • 47 Metascore
    • 76 Critic Score
    For less than a buck per level, Fire Warrior is a bargain. [May 2004, p.74]
    • PC Gamer
    • 74 Metascore
    • 76 Critic Score
    Wattam is a fun colourful playground for players to goof around in, even though it's controls have a few screws loose.
    • 69 Metascore
    • 76 Critic Score
    For over-the-top(literally) off-road racing action, Nail'd delivers on multiple fronts--just as long as you remember to keep your dirt racer in the air as much as possible. [Feb 2011, p.81]
    • PC Gamer
    • 73 Metascore
    • 76 Critic Score
    Some well-judged bold calls in both mechanics and visual direction elevate a familiar arcade racer above NFS's previous monotony.
    • 67 Metascore
    • 76 Critic Score
    A great MP shooter, but overpirced and probably not worth the upgrade to Vista by itself. [Sept 2007, p.54]
    • PC Gamer
    • 75 Metascore
    • 76 Critic Score
    Either I'm a masochist, or this game is worth the irritation. [Oct 2013, p.81]
    • PC Gamer
    • 70 Metascore
    • 76 Critic Score
    Still, this is only a problem in the first place because Sanctum is a tricky and exciting game that left me wanting a whole lot more. [Sept 2011, p.81]
    • PC Gamer
    • 78 Metascore
    • 76 Critic Score
    Now, some folks may be happy to rule over a leauge of made-up players, but it drives me insane. [July 2002, p.69]
    • PC Gamer
    • 70 Metascore
    • 76 Critic Score
    A uniquely inventive and chucklesome puzzle game that could do with a little more substance.
    • 79 Metascore
    • 76 Critic Score
    Still a compelling sprint through human history, Civilization 7 sheds a little too much weight to match its excellent predecessors.
    • 69 Metascore
    • 76 Critic Score
    Sure, a little more aeronautic authenticity might have made this good game great, but for what it tries to deliver, Wings of War succeeds admirably. [Holiday 2004, p.104]
    • PC Gamer
    • 67 Metascore
    • 75 Critic Score
    Not only does it give high-level characters new playgrounds, but it's also a second shot at life for AC 2. [Sept 2005, p.63]
    • PC Gamer
    • 78 Metascore
    • 75 Critic Score
    I'm somewhat begrudgingly throwing this Indy the whip. [Sept 2008, p.68]
    • PC Gamer
    • 62 Metascore
    • 75 Critic Score
    An elegant, pared-down stealth game with echoes of the original Deus Ex, driven by a compelling story of paranoia and betrayal.
    • 71 Metascore
    • 75 Critic Score
    Undoubtedly fun for the run-and-shoot fans, but a low-impact port all the same.
    • 83 Metascore
    • 75 Critic Score
    Old school strategy, sensibly modernised. Creaky cutscenes and character art aside, the visual overhaul works wonders.
    • 82 Metascore
    • 75 Critic Score
    A boon to hardcore fans of the original - but probably no one else. [Feb 2000, p.122]
    • 68 Metascore
    • 75 Critic Score
    SI’s gap year was well spent on a fantastic match engine update, but progress is still too slow between games.
    • 74 Metascore
    • 75 Critic Score
    Beautiful combat livens up Overload's tedious levels.
    • 80 Metascore
    • 75 Critic Score
    An eye-popping musical adventure that will leave you with a serious case of galaxy brain.
    • 75 Metascore
    • 75 Critic Score
    LEGO: Bricktales manages to be fun despite some structural shakiness.
    • 81 Metascore
    • 75 Critic Score
    Novel presentation and a masterful complexity curve, but The Pedestrian's very shy about storytelling.
    • 86 Metascore
    • 75 Critic Score
    Shotgunning AI baddies in a predictable story doesn't do much for me these days, but the tension of roadie running through a smoke grenade and dropping two human opponents at perfect range is a Gears thrill that still holds up.
    • 76 Metascore
    • 75 Critic Score
    A puzzle-platformer that's elevated by its winsome anime aesthetic.
    • 78 Metascore
    • 75 Critic Score
    Ambitious in the extreme, Shadow Empire is a unique sci-fi wargame that's a little lost in its own details.
    • 67 Metascore
    • 75 Critic Score
    Weedcraft, Inc is a tricky tycoon game that overextends itself—but almost nails it.
    • 84 Metascore
    • 75 Critic Score
    Better than RollerCoaster Tycoon World, but doesn't do much to innovate on the formula.
    • 61 Metascore
    • 75 Critic Score
    At $40/£30 it definitely isn't a steal, but for chatty entertainers who enjoy multiplayer storytelling over technical perfection, Friday the 13th can be thrilling, stupid, and hilarious.
    • 79 Metascore
    • 75 Critic Score
    World of Warcraft: Burning Crusade Classic's endless grind is brutal, but the way it fosters community and relationships is still magical.
    • 78 Metascore
    • 75 Critic Score
    Indivisible's inventive battle system brings the thrill of a fighting game to a JRPG-like party system but its platforming sections aren't as magical.
    • 55 Metascore
    • 75 Critic Score
    Unlike other MMORPG's with admittedly better graphics, Endless Ages throws so much variety into the overall experience that there's rarely a dull moment. [Aug 2003, p.69]
    • PC Gamer
    • 78 Metascore
    • 75 Critic Score
    That Dragon, Cancer tells a valuable story despite its uneven delivery.
    • 72 Metascore
    • 75 Critic Score
    Technical issues and lack of a substantial upgrade aside, Until Dawn remains the perfect interactive horror movie.
    • 80 Metascore
    • 75 Critic Score
    Ruined King’s innovative battle system is the highlight of an attractive but unexciting RPG.
    • 71 Metascore
    • 75 Critic Score
    Two groups of players should consider buying Notum Wars: High-level diehard clan members, and those who have never played Anarchy Online before but would like to try it. [Mar 2003, p.109]
    • PC Gamer
    • 80 Metascore
    • 75 Critic Score
    Repetitive combat and an abrupt ending spoil what is otherwise a remarkable feat of worldbuilding.
    • 73 Metascore
    • 75 Critic Score
    The graphics get a little prettier, the story gets a little darker, and another Call of Duty counts time as we march together toward death.
    • 72 Metascore
    • 75 Critic Score
    An unapologetic arcade smash-'em-up that gets the important stuff right. [Aug 2005, p.70]
    • PC Gamer
    • 81 Metascore
    • 75 Critic Score
    Another strong (yet stressful) management sim from Frontier Developments.
    • 77 Metascore
    • 75 Critic Score
    A fun, imaginative platformer that’s full of ideas, but prepare to die, a lot.
    • 76 Metascore
    • 75 Critic Score
    A tense, sweaty-palmed experience that will appeal to your inner sniper. [Feb 2006, p.39]
    • PC Gamer
    • 86 Metascore
    • 75 Critic Score
    Visually stunning and meticulously staged, but hindered by limited depth and stifling linearity.
    • 62 Metascore
    • 75 Critic Score
    Smart, savvy, and satirical, but it evokes the drudgery of social media so well it can drag like a long-winded comment thread. [Feb 2014, p.70]
    • PC Gamer
    • 75 Metascore
    • 75 Critic Score
    A superbly stylish and surprisingly challenging management game, Evil Genius 2 is let down only by its tendency to bloviate.
    • 77 Metascore
    • 75 Critic Score
    Another incremental upgrade, Magic 2014 is still just the bastard child of Magic Online and the physical card game.
    • 73 Metascore
    • 75 Critic Score
    I wouldn't necessarily recommend Soulstorm for players new to the series, as mastering the interactions between nine different races is a serious endeavor, but you're getting a lot of game for $40. [May 2008, p.62]
    • PC Gamer
    • 65 Metascore
    • 75 Critic Score
    A challenging and atmospheric platformer with a remarkable sense of tension, occasionally.
    • 76 Metascore
    • 75 Critic Score
    Enough new features to keep Sims 2 fans sated 'till the next expansion. [Dec 2005, p.84]
    • PC Gamer
    • 78 Metascore
    • 75 Critic Score
    Uncomplicated but gratifying flying, in scenarios of increasing silliness and therefore likeability.
    • 81 Metascore
    • 75 Critic Score
    It was originally conceived for the keyboard only, and though you can reconfigure its commands, the game isn't very mouse friendly. [Mar 2002, p.61]
    • PC Gamer
    • 77 Metascore
    • 75 Critic Score
    It may be a little short for some - you'll probably finish it in under 10 hours - but god kows there are worse licensed games. [Feb 2003, p.77]
    • PC Gamer

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