PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3876 game reviews
    • 69 Metascore
    • 79 Critic Score
    Less technically adept than modern competitors, but The Serpent's Curse Part 1 is a pleasing start to a new Broken Sword story. [March 2014, p.54]
    • PC Gamer
    • 82 Metascore
    • 79 Critic Score
    There's a category of games I think of as Saturday morning cartoon games. They lack depth, but they are fluffy and easy to enjoy. As I look back on some screenshots as Pippin laser blasts a poor marauder into a pile of dust, I realise that's what The Outer Worlds is to me. If you meet it on those terms, I think you'll enjoy it.
    • 84 Metascore
    • 79 Critic Score
    Slick and generous, Magic: The Gathering Arena is finally the adaptation the CCG originator deserves.
    • 69 Metascore
    • 79 Critic Score
    Action hounds need not apply, but it you're into strategy, there's a lot to like here. [Oct 2000, p.132]
    • PC Gamer
    • 83 Metascore
    • 79 Critic Score
    Structural innovations and strong presentation, held back by grind and an old-fashioned business model.
    • 84 Metascore
    • 79 Critic Score
    Heaps of fun and plenty chaotic, Sonic Racing: CrossWorlds is the closest we've ever gotten to Mario Kart on PC… for better and worse.
    • 67 Metascore
    • 79 Critic Score
    A game that proves there's plenty of blood left in this genre. [Sept 2000, p.112]
    • PC Gamer
    • 85 Metascore
    • 79 Critic Score
    Octahedron gets more mileage than you'd think out of the ability to summon platforms beneath your feet.
    • 81 Metascore
    • 79 Critic Score
    I'm not a big fan of the game's pacing, either. Kohan II can be agonizingly slow in the beginning, which on the one hand is nice because it discourages rushing, but on the other hand...well, it's boring. [Nov 2004, p.104]
    • PC Gamer
    • tbd Metascore
    • 79 Critic Score
    Sit through seemingly countless deaths, and you'll either break through the system, and master the stats--or bounce off the game and never go back. [Sept 2012, p.71]
    • PC Gamer
    • 70 Metascore
    • 79 Critic Score
    A slow-burning but compelling universe in which to indulge your trading, mining and mercenary fantasies. [Sept 2012, p.74]
    • PC Gamer
    • 71 Metascore
    • 79 Critic Score
    It also takes tremendous patience to grow your commercial space empire to a healthy payoff stage, but for many, that's part of this franchise's allure. [Feb 2006, p.90]
    • PC Gamer
    • 56 Metascore
    • 79 Critic Score
    A joyful mix of stealth and action, the fun doesn't snag on the rough edges.
    • 87 Metascore
    • 79 Critic Score
    I would have zero reserverations recommending Dark Crusasde if it wasn't so unbalanced in favor of the Necrons. [Holiday 2006, p.76]
    • PC Gamer
    • 75 Metascore
    • 79 Critic Score
    Some of the best boss fights in the genre's recent history, riddled with difficulty spikes in all the wrong places.
    • 70 Metascore
    • 79 Critic Score
    The killing-lots-of-zombies genre is overcrowded, but Dead Rising 3 is one of the best, with a lovable dedication to fun, and some of the most inventive, hilarious weapons on PC.
    • 87 Metascore
    • 79 Critic Score
    Sea of Stars may not truly recapture the magic of '90s RPGs, but it's still a polished, enjoyable blend of old and new.
    • 80 Metascore
    • 79 Critic Score
    A satisfying, moreish take on the roguelike formula, and one that's most likely to appeal to genre naysayers.
    • 77 Metascore
    • 79 Critic Score
    When the smoke clears, you're left with a great feeling of satisfaction at having beaten such vicious single-player AI. [Feb 2004, p.66]
    • PC Gamer
    • 80 Metascore
    • 79 Critic Score
    A bit on the shallow side, but it's the only D&D RTS game in town. [Dec 2005, p.80]
    • PC Gamer
    • 63 Metascore
    • 79 Critic Score
    Yes, it's formulaic - creep forward, trigger an onslaught of attackers, circle-strafe, save, flip a switch, and repeat - but the gameplay captivates in short bursts due mainly to inventive level design. [Sept 2003, p.86]
    • PC Gamer
    • 79 Metascore
    • 79 Critic Score
    Smart co-op shooting slightly undermined by poor stealth mechanics and dogged insistence on withholding the best toys.
    • 76 Metascore
    • 79 Critic Score
    Look past the murky aesthetic and clunky combat: this is an exciting fusion of immersive sim and CRPG.
    • 61 Metascore
    • 79 Critic Score
    While the critical control element isn't as slick as it could've been, it packs one hell of a visual bang, and it can cough up some pretty addictive gameplay. [Dec 2002, p.104]
    • PC Gamer
    • 82 Metascore
    • 79 Critic Score
    These are decent enough remasters, but not the outstanding ones these RPGs deserved.
    • 79 Metascore
    • 79 Critic Score
    Tense and involving, if just slightly lacking smarts and spectacle. A firm foundation to build a series on.
    • 76 Metascore
    • 79 Critic Score
    Despite its minor flaws, RE successfully combines the excitement of the restaurant biz with the deep number-crunching of a dedicated business sim. [July 2003, p.81]
    • PC Gamer
    • 69 Metascore
    • 79 Critic Score
    A leaner, smarter take on Magicka’s fascinating combat system, Magicka 2 is the co-op adventure you’ve been waiting for.
    • 85 Metascore
    • 79 Critic Score
    A clear and distinct spin on 4-player co-op FPS with atmosphere, ingenuity… and real navigational problems.
    • 70 Metascore
    • 79 Critic Score
    Once more with feeling: this is a fine if familiar base game with great creative tools.
    • 79 Metascore
    • 79 Critic Score
    Though Ahriman's Gift is far superior to the original Kohan, it still feels like the same experience. [Apr 2002, p.71]
    • PC Gamer
    • 69 Metascore
    • 79 Critic Score
    Good, reliable fun that favors atmosphere over innovation. [Dec 2002, p.92]
    • PC Gamer
    • 74 Metascore
    • 79 Critic Score
    A very decent Far Cry game, but its handful of genuinely fun, original ideas are overshadowed by an overriding feeling of familiarity.
    • 80 Metascore
    • 79 Critic Score
    What this shooter lacks in depth, it makes up for in fun factor. [Holiday 2003, p.114]
    • PC Gamer
    • 73 Metascore
    • 79 Critic Score
    My main complaint is that there isn't enough of it—clever puzzles, shooting, and platforming have zero fat, and make its four hours fly by.
    • 79 Metascore
    • 79 Critic Score
    A lifelike and heartfelt celebration of a beloved toy that overreaches in later levels.
    • tbd Metascore
    • 79 Critic Score
    Real-life roster or no, the AI is ruthless about trades, always demanding a pound of flesh for any desired player, and the off-season progression is especially well-modeled, with realistically unpredictable swings in the fortunes of your farm-league prospects. [Nov 2004, p.90]
    • PC Gamer
    • 80 Metascore
    • 79 Critic Score
    A bizarre, confronting and darkly funny descent into hell, Indika takes a lot of risks and mostly sticks the landing.
    • 82 Metascore
    • 79 Critic Score
    Its resplendent scenery, changeable weather, and exquisite lighting and particle effects are absolutely mesmerizing. [Holiday 2004, p.104]
    • PC Gamer
    • 91 Metascore
    • 79 Critic Score
    Bat-brawling shows wear, and Batman's a charisma void, but the freedom and depth of the open world are mesmerising. [Feb 2012, p.62]
    • PC Gamer
    • tbd Metascore
    • 79 Critic Score
    Not a sexy action shooter, but an intricate, richly detailed game of serious turn-based strategy. But hex-heads and "MechWarrior" aficionados will find lots here to suck them in. [Nov 2003, p.122]
    • PC Gamer
    • 65 Metascore
    • 78 Critic Score
    While the concept is anything but original, the game is polished and enjoyable. [Holiday 2002, p.114]
    • PC Gamer
    • 67 Metascore
    • 78 Critic Score
    A strange, intangible experience, with style that transcends its own rubbishness.
    • 76 Metascore
    • 78 Critic Score
    Bloodroots is a brutally good slasher that often outstays its own welcome.
    • 80 Metascore
    • 78 Critic Score
    A deep, and potentially rewarding alternative to Hearthstone that suffers from underwhelming art design and desperately needs an injection of players to grow the scene.
    • 83 Metascore
    • 78 Critic Score
    A solid improvement over the original, though still not up to the standards of prior classics. [Jan 2001, p.137]
    • PC Gamer
    • 73 Metascore
    • 78 Critic Score
    Fast, fluid and fun first-person platforming tied together with a warm narrative. Pace slows near the end, though.
    • 72 Metascore
    • 78 Critic Score
    Cloudbuilt’s platforming-as-time-trial-racing premise puts Sonic to shame, but its visual design detracts rather than supports it.
    • 74 Metascore
    • 78 Critic Score
    Me like game. Me like unlocked mini-challenges, movie trailers, and other extras. It only $29.99. The Hulk is strongest one there is. [Aug 2003, p.63]
    • PC Gamer
    • 72 Metascore
    • 78 Critic Score
    If you're looking for something new, you're certainly not going to find it in The Phantom X. But if you're cool with gacha games and are down to see a different set of Phantom Thieves, this game'll carry you through at least a few months of fun. Budget-friendliness depends on you, of course.
    • 73 Metascore
    • 78 Critic Score
    An energy infused concoction of style, action, and music that will give you one heck of a musical hangover.
    • 80 Metascore
    • 78 Critic Score
    Take an indie platformer like VVVVVV or Downwell and up the ultraviolence, that's Shotgun Cop Man.
    • 81 Metascore
    • 78 Critic Score
    Busy friends list but short of local pals? This safe but solid sequel was made for you.
    • tbd Metascore
    • 78 Critic Score
    Waiting tables is reduced to repetitive and frenzied clicking in Diner Dash, a $20 restaurant sim that turns simple game-play into an addictive treat. [Apr 2006, p.100]
    • PC Gamer
    • 82 Metascore
    • 78 Critic Score
    An incredible trip through a stunning post-apocalyptic world, let down by some uninspiring FPS combat.
    • 77 Metascore
    • 78 Critic Score
    A novel perspective on totalitarian surveillance. Orwell may not make you think, but it should keep you entertained.
    • 74 Metascore
    • 78 Critic Score
    The best in tis underrated series, but the gameplay hasn't kept pace with the FPS genre. [Feb 2001, p.90]
    • PC Gamer
    • 83 Metascore
    • 78 Critic Score
    Disc Room provides hours of high-stress fun for daring adventurers, and a few mysteries to solve.
    • 78 Metascore
    • 78 Critic Score
    Shadow Warrior 2’s combat is gleefully expressive and varied, but undermined by tired, dated humor.
    • 83 Metascore
    • 78 Critic Score
    It seems that the difficulty in scoring is the developers' way of balancing out the appalling defensive AI. [Feb 2003, p.63]
    • PC Gamer
    • 80 Metascore
    • 78 Critic Score
    The imaginative setup is deliciously inspired, yet Moai Better Blues stands as one of the weaker entries in the Sam & Max series. [Apr 2008, p.62]
    • PC Gamer
    • 74 Metascore
    • 78 Critic Score
    Moonlighter is a cute and casual revival of an uncommon mashup but doesn’t stick around to push the boundaries.
    • 82 Metascore
    • 78 Critic Score
    Old-school Japanese shooting, platforming action reminds us just how fun the simple games of the ‘80s could be.
    • 74 Metascore
    • 78 Critic Score
    Even if you have the skill to complete the single-player game, you'll have only scratched the surface of this thorough war simulator. [Aug 2007, p.62]
    • PC Gamer
    • 68 Metascore
    • 78 Critic Score
    Any Spidey freak will have a blast, and comics fans will delight in Spider-Man’s right-off-the-page super-powered antics. If you want the PC’s best superhero game, this is it.
    • 54 Metascore
    • 78 Critic Score
    Not as tough or as deep as it could be, Omerta is still a destination well worth a visit.
    • tbd Metascore
    • 78 Critic Score
    Mask of the Rose's writing and characters shine, but the game underneath them never fully gels together.
    • 75 Metascore
    • 78 Critic Score
    Basically a Star Wars mod for "Age of Empires II." That’s pretty cool, though. [Holiday 2001, p.100]
    • PC Gamer
    • 78 Metascore
    • 78 Critic Score
    A much-needed and fun refresher for Blizzard’s card battler, although the next card expansion will need to be more sizeable.
    • 65 Metascore
    • 78 Critic Score
    Tennis Masters would be much more fun to play, however, if it weren’t for a bunch of annoying niggles. Chief among them is a strangely stuttery style of animation that goes totally against the seamless, fluid feel you’d expect.
    • 79 Metascore
    • 78 Critic Score
    It's all a lot to handle for new players. [May 2010, p.65]
    • PC Gamer
    • 81 Metascore
    • 78 Critic Score
    Excellent combat and a stunning sense of scale help steer Lost Ark through its more tired MMO conventions.
    • 71 Metascore
    • 78 Critic Score
    Easy going in tone but frantic and stressful by nature, Screencheat seizes on a single novel idea and builds an enjoyable couch shooter around it.
    • 80 Metascore
    • 78 Critic Score
    Old-school Yakuza for better or worse, but still a good point of entry for newcomers.
    • 59 Metascore
    • 78 Critic Score
    An elegantly simple adventure that proves this new genre has legs.
    • 77 Metascore
    • 78 Critic Score
    The Paris Hilton of motorcycle racers: rich, pretty, but a little too easy. [Nov 2005, p.72]
    • PC Gamer
    • 68 Metascore
    • 78 Critic Score
    Despite a little turbulence, The Falconeer takes you on a memorable ride.
    • 86 Metascore
    • 78 Critic Score
    What makes each Conquests scenario so compelling is that it demands a unique strategy. [Feb 2004, p.75]
    • PC Gamer
    • 74 Metascore
    • 78 Critic Score
    Destination: Treasure Island may not break any significant new ground, but it nevertheless delivers one of the PC's better adventure-gaming yarns since "Monkey Island".
    • PC Gamer
    • 79 Metascore
    • 78 Critic Score
    In the weeks ahead--maybe even by the time you read this--Silent Hunter 4 will likely grow into the sub-sim classic its ambitious designers intended. It's just too bad that the out-of-the-box version narrowly missed the boat. [June 2007, p.64]
    • PC Gamer
    • 73 Metascore
    • 78 Critic Score
    If you're an RPG junkie, Beyond Divinity is definitely worth your time and money. Just don't expect to extract any extra gameplay hours out of the random dungeon generator - it's just not going to happen. [July 2004, p.64]
    • PC Gamer
    • 73 Metascore
    • 78 Critic Score
    Tomb Raider Remastered is an impressive and authentic update. Too authentic in some places, though.
    • 78 Metascore
    • 78 Critic Score
    Worth it for the two vibrant mini-campaigns, but only if you're dying for more KB. It doesn't sex up the formula at all.
    • 83 Metascore
    • 78 Critic Score
    Fun, but it lacks depth compared to other PC roleplaying games. [Nov 2005, p.78]
    • PC Gamer
    • 82 Metascore
    • 78 Critic Score
    Any repetition is mollified by the fact that you really do have the run of Springfield. [Jan 2004, p.105]
    • PC Gamer
    • 76 Metascore
    • 78 Critic Score
    Atomic Heart aims high and, even if it doesn't quite pull it off, is a decent shooter in an exceptionally realised setting.
    • 82 Metascore
    • 78 Critic Score
    Rosewater tells an engaging Western story despite a well-worn formula.
    • 79 Metascore
    • 78 Critic Score
    If you're maxed out your character, the 10 new levels alone make "Desert of Flames" a must-buy, but newer players should hold off until they hit that wall. [Holiday 2005, p.70]
    • PC Gamer
    • 74 Metascore
    • 78 Critic Score
    An accessible strategy game tied to a powerful, dynamic story generator.
    • 79 Metascore
    • 78 Critic Score
    Visually drab and a bit too taken with its own story, but otherwise a clever and fun exercise in creative problem-solving.
    • 83 Metascore
    • 78 Critic Score
    A quality-made but unsurprising multiplayer FPS that offers refined versions of the current most popular modes and top-tier shooting.
    • 69 Metascore
    • 78 Critic Score
    There's a lot to like in this expansion - but it's no replacement for "UO2." [July 2001, p.71]
    • PC Gamer
    • 81 Metascore
    • 78 Critic Score
    War Thunder rules the air but the lack of polish hurts, as does the dull ground warfare.
    • 74 Metascore
    • 78 Critic Score
    It may be just a pretty face, but damned if Comanche 4 doesn’t have enough hot-looking curves to take your mind off its lack of brains. [Feb 2002, p.70]
    • PC Gamer
    • 76 Metascore
    • 78 Critic Score
    It isn't a challenge or an epic, but for an arty game that's worthy of a seat next to Limbo, Insanely Twisted Shadow Planet knows how to give you a good time without taking very much of it. [Aug 2012, p.69]
    • PC Gamer
    • 75 Metascore
    • 78 Critic Score
    An ambitious and atmospheric adventure undercut by some simplistic mechanics.
    • tbd Metascore
    • 78 Critic Score
    Plenty of progress, especially in the areas of graphics and air traffic control, but don't toss aside Microsoft's FSX yet. [Apr 2012, p.69]
    • 73 Metascore
    • 78 Critic Score
    A few fouled spark plugs turn a potentially great off-road racer into a good one. [Jan 2001, p.126]
    • PC Gamer
    • 76 Metascore
    • 78 Critic Score
    Satisfying, suspenseful multiplayer is more than the sum of its parts, but marred by bugs for now. Ignore the single-player. [Holiday 2011, p.64]
    • 73 Metascore
    • 78 Critic Score
    Rocket Arena is the best kind of mindless fun.

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