PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3877 game reviews
    • 76 Metascore
    • 78 Critic Score
    Forza mimicry aside, the improved handling and visuals, along with Grand Race mode, are a revelation.
    • 76 Metascore
    • 58 Critic Score
    The scariest part of Cronos: The New Dawn is probably the frustrating combat, and while it boasts a selection of surprisingly cool puzzles, they're not enough to save the experience.
    • 76 Metascore
    • 71 Critic Score
    One good idea--the racer's scoring system--spoiled by a thuddingly dull cop campaign and dumb design decisions. [March 2014, p.68]
    • PC Gamer
    • 76 Metascore
    • 80 Critic Score
    Still as atmospheric and impressively grim as it was last year, but inessential if you have the original.
    • 76 Metascore
    • 78 Critic Score
    Satisfying, suspenseful multiplayer is more than the sum of its parts, but marred by bugs for now. Ignore the single-player. [Holiday 2011, p.64]
    • 76 Metascore
    • 73 Critic Score
    The disappointing second half lets it down, but even at best, Broken Age is far from the genre’s greats.
    • 76 Metascore
    • 67 Critic Score
    Offers a lot of game time for your money, but not much stimulation. [Jan 2001, p.142]
    • PC Gamer
    • 76 Metascore
    • 58 Critic Score
    As it stands right now, this game is a mess. [Jan 2002, p.77]
    • PC Gamer
    • 76 Metascore
    • 80 Critic Score
    A gripping experience, despite an ending that kicks itself up the arse.
    • 76 Metascore
    • 71 Critic Score
    En Garde! flares brightly with its slick, slapstick combat, for a while at least.
    • 76 Metascore
    • 82 Critic Score
    It's not a big or clever game, but there's value in the small and stupid too, and there's something truly wonderful about it being Steam Greenlight's first release. [Jan 2013, p.69]
    • PC Gamer
    • 76 Metascore
    • 60 Critic Score
    It could have been great, but this gruesome and ridiculous power fantasy is spoilt by a disgracefully shabby port to PC.
    • 76 Metascore
    • 76 Critic Score
    Eventually it feels repetitive, but the quantity of character and dungeon permutations is sufficient to engage even jaded genre veterans for weeks. [July 2010, p.79]
    • PC Gamer
    • 76 Metascore
    • 72 Critic Score
    The constant threat of chaos adds tension and fun to an otherwise basic management sim.
    • 76 Metascore
    • 78 Critic Score
    Atomic Heart aims high and, even if it doesn't quite pull it off, is a decent shooter in an exceptionally realised setting.
    • 76 Metascore
    • 73 Critic Score
    A good shooter that’s buried under a baffling UI, confusing rulesets, and a movement scheme that’s needlessly complex.
    • 76 Metascore
    • 71 Critic Score
    Payday is the most exciting parts of your favorite movies cobbled together, swapping the brains for extra bullets. [Jan 2012, p.67]
    • PC Gamer
    • 76 Metascore
    • 86 Critic Score
    A stylish mix of bullet hell and deft swordplay, Furi is only held back by rare bugs and poorly designed difficulty spikes.
    • 76 Metascore
    • 75 Critic Score
    A puzzle-platformer that's elevated by its winsome anime aesthetic.
    • 76 Metascore
    • 79 Critic Score
    A leisurely stroll through a beautiful apocalypse. Rapture is stirring and heartfelt, but may be too slow and hands-off for some.
    • 76 Metascore
    • 84 Critic Score
    Funny, fresh, and full of surprises, Typhoon’s debut blends genres expertly. Co-op doesn’t add much, though.
    • 76 Metascore
    • 80 Critic Score
    Building the best decks will cost you, but Artifact is an intricate and rewarding card game.
    • 76 Metascore
    • 69 Critic Score
    PES finally finds the balance between stout sim and accessible arcade, but a poor port cast shadow on an otherwise great game.
    • 76 Metascore
    • 75 Critic Score
    Enough new features to keep Sims 2 fans sated 'till the next expansion. [Dec 2005, p.84]
    • PC Gamer
    • 76 Metascore
    • 52 Critic Score
    The mid-game settings--a warehouse and a cloning plant--are dull to explore, the script contains few memorable gags and the puzzles don't impress. [Nov 2010, p.79]
    • PC Gamer
    • 76 Metascore
    • 81 Critic Score
    A genuinely thrilling, occasionally heartbreaking tale that shines a new light on well-known Greek gods. The musical aspect makes it one of the most unique visual novels you'll play, but its inconsistency in quality lets it down.
    • 76 Metascore
    • 80 Critic Score
    A great start, but American Truck Simulator will really begin to take shape when more states and trucks are added.
    • 76 Metascore
    • 75 Critic Score
    A tense, sweaty-palmed experience that will appeal to your inner sniper. [Feb 2006, p.39]
    • PC Gamer
    • 76 Metascore
    • 86 Critic Score
    The best-yet marriage of third-person gunning and MOBA spellcasting.
    • 76 Metascore
    • 88 Critic Score
    A weird, beautiful, melancholy martial arts adventure. Flawed, but an unforgettable, singular experience.
    • 76 Metascore
    • 77 Critic Score
    A Wonderful Life is the first that's properly forced me to settle down and I've found its focus on slowly and carefully tending my farm isn't defunct; it's a different strain of sim that deserves to bloom again after being left fallow for so many seasons.
    • 75 Metascore
    • 76 Critic Score
    A few too many minor annoyances gang up to keep Paradox's most polished release from reaching greatness. [Nov 2010, p.76]
    • PC Gamer
    • 75 Metascore
    • 84 Critic Score
    A trip through a brilliantly conceived landscape that rewards attentive engagement with a moving story.
    • 75 Metascore
    • 86 Critic Score
    A heart-pumping genre superlative that should not be missed despite some technical issues to sort out.
    • 75 Metascore
    • 70 Critic Score
    It's a solid few hours worth a look. [Apr 2013, p.111]
    • PC Gamer
    • 75 Metascore
    • 73 Critic Score
    A brilliant early game and bold experiments almost make up for the AI niggles and the boring march to the final battle.
    • 75 Metascore
    • 77 Critic Score
    A well-executed but thoroughly unambitious extension of Borderlands 2. Low-grav jumping adds a new dimension to combat.
    • 75 Metascore
    • 70 Critic Score
    Mooncrash feels like it was never intended for everyone to enjoy—instead it reaches out to a certain type of Prey player that will appreciate its systems in a purer form. For me, the slow progression holds it back a bit, but this is an innovative expansion that still captures much of what I enjoyed about the base game.
    • 75 Metascore
    • 60 Critic Score
    An empty galaxy and endless grinding mar clever writing and engaging combat.
    • 75 Metascore
    • 85 Critic Score
    Stealth and pursuit haven’t changed much in Outlast 2, but it excels as a beautiful, brutal journey through extreme spiritual anxieties.
    • 75 Metascore
    • 80 Critic Score
    A fun, refreshingly light-hearted, and deviously challenging sim with genuine charachter-driven comedy. [Jan 2004, p.108]
    • PC Gamer
    • 75 Metascore
    • 62 Critic Score
    The pirate decor is barely a skin-deep covering on a sim that could just as easily have been made about the ACME Widget Factory. [July 2003, p.68]
    • PC Gamer
    • 75 Metascore
    • 70 Critic Score
    Veterans of previous Patrician games will no doubt feel at home, but new players may be scratching their heads at the vague objectives. [Jan 2004, p.88]
    • PC Gamer
    • 75 Metascore
    • 72 Critic Score
    It's at its best when it simply flows, painting items into existence or hurling fireflies into the darkness. [Jan 2011, p.77]
    • PC Gamer
    • 75 Metascore
    • 79 Critic Score
    Renegade's strongest asset...is the way it conveys the feeling of being at ground central in a huge, raging war. [Apr 2002, p.64]
    • PC Gamer
    • 75 Metascore
    • 76 Critic Score
    Can occasionally drag, but is a mostly funny and intelligent puzzler that may improve your lexicon to boot.
    • 75 Metascore
    • 68 Critic Score
    A great PC port and lovely open world don’t give depth to Watch Dogs 2’s shallow combat and stealth design.
    • 75 Metascore
    • 84 Critic Score
    Work through the presentational ugliness and technical awkwardness, and you’ll find an experience of frightening depth.
    • 75 Metascore
    • 81 Critic Score
    Repetitive but fun, a hellish challenge or a relaxing, spectacular gore bath depending on how you approach it.
    • 75 Metascore
    • 68 Critic Score
    EoW fans should pick up this expansion for its space battles and new multiplayer units, but the campaign is forgettable. [Jan. 2007, p.83]
    • PC Gamer
    • 75 Metascore
    • 69 Critic Score
    But the world simulation isn't particularly deep either, and juggling resources makes you feel more like a manager than a god. [Oct 2013, p.65]
    • PC Gamer
    • 75 Metascore
    • 59 Critic Score
    A better game than XIII but with an intolerably bad story, this is a still-flawed sequel that clearly isn’t at its best on PC.
    • 75 Metascore
    • 55 Critic Score
    An uncomfortable blend of vulnerability and brand consumption.
    • 75 Metascore
    • 82 Critic Score
    Successfully mixes numerous gameplay styles in one compelling package. [May 2001, p.84]
    • PC Gamer
    • 75 Metascore
    • 70 Critic Score
    Today, Scott Pilgrim vs The World feels somewhat let down by its insistence on grinding, even if teamwork lightens the load, and the action is never too deep. Still, just like Scott himself, the game makes up for this with whimsical creativity, offbeat humour, and absurd storytelling.
    • 75 Metascore
    • 60 Critic Score
    Only big "PR" fans should bother; everyone else, wait for the new "Pirates!" [Jan 2005, p.82]
    • PC Gamer
    • 75 Metascore
    • 70 Critic Score
    Rebel Galaxy’s combat can be a lot of fun, but there's little depth and a lot of repetition.
    • 75 Metascore
    • 81 Critic Score
    A touch too much repetition doesn't spoil this ambitious and elegant combo of run 'n' gun, tower defence, and roguelike.
    • 75 Metascore
    • 78 Critic Score
    The game stability improvements and faction system certainly make this a technological step up from the original, but they don't add up to a compelling reason to replay the same game. [Dec 2008, p.62]
    • PC Gamer
    • 75 Metascore
    • 81 Critic Score
    Man of Medan tells a familiar story in a fascinating way, and even moreso with a partner.
    • 75 Metascore
    • 80 Critic Score
    Satisfyingly freeform missions and rich systems to play with, set in one of the prettiest cyberpunk cities on PC.
    • 75 Metascore
    • 73 Critic Score
    The nemesis system shines in this unwieldy, bloated, and occasionally magnificent fantasy epic.
    • 75 Metascore
    • 65 Critic Score
    A joy to view but sometimes a chore to play, Last Day of June delivers a touching story that’s worth finishing.
    • 75 Metascore
    • 75 Critic Score
    OUTATIME corrects many of the past four episodes' weaknesses with plentiful locations, a strong script, and a fulfilling conclusion to what has been an upsettingly lackluster series. [Oct 2011, p.77]
    • PC Gamer
    • 75 Metascore
    • 72 Critic Score
    It's great to have Max Caulfield back, but I'm not sure she ever needed to be in the first place. A somewhat unnecessary-feeling sequel that still manages to tell a compelling story, if not a little messy and underbaked.
    • 75 Metascore
    • 77 Critic Score
    Homeworld 3 takes some big swings, but while it's a very good RTS, it never quite comes together in the same way as its predecessors.
    • 75 Metascore
    • 78 Critic Score
    A great customizable fighting system and a cooperative spirit fill the empty spaces in a bleak open world.
    • 75 Metascore
    • 73 Critic Score
    <i>Dreamfall</i> is worth the effort but could've done without the fighting; those scenes aren't essential to the plot, add nothing to the gameplay, and will only turn off die-hard fans of <i>The Longest Journey</i>. [July 2006, p.98]
    • PC Gamer
    • 75 Metascore
    • 82 Critic Score
    Nine years in the making, Cyanide has expanded Styx's scope in all the right ways without sacrificing its steadfast focus on stealth.
    • 75 Metascore
    • 84 Critic Score
    Battle of Britain II's enhanced stability and updated graphics are compelling enough on their own, but when you toss in a 140-page printed manual and a bonus 52-minute "Battle of Britain" DVD, that $50 game box starts to look even better. [Oct 2005, p.66]
    • PC Gamer
    • 75 Metascore
    • 62 Critic Score
    A pretty good RTS that knows its limitations and succeeds within them. [Holiday 2005, p.79]
    • PC Gamer
    • 75 Metascore
    • 78 Critic Score
    Not a dramatic reinvention, but still an enjoyable game of construction, economics and election fraud.
    • 75 Metascore
    • 70 Critic Score
    The shooting is precise, but the overwrought customization system sacrifices depth for brute-force completely. [Aug 2012, p.62]
    • PC Gamer
    • 75 Metascore
    • 75 Critic Score
    Gives PC bike-racing fans a welcome and all-too-rare outlet for some mindless two-wheeled hijinks. [Feb 2005, p.74]
    • PC Gamer
    • 75 Metascore
    • 79 Critic Score
    Available online for 10 dollars, Armored Fury is yet another recommended addition to BF2. [Sep 2006, p.44]
    • PC Gamer
    • 75 Metascore
    • 63 Critic Score
    A lightweight distraction, but adding a competitive ladder or some more singleplayer content would've been welcome.
    • 75 Metascore
    • 86 Critic Score
    Another dose of F.E.A.R. is always welcome, but this story goes nowhere. [Holiday 2006, p.56]
    • PC Gamer
    • 75 Metascore
    • 88 Critic Score
    Its excellent production values and clever design make for a very satisfying package. [Dec 2004, p.104]
    • PC Gamer
    • 75 Metascore
    • 73 Critic Score
    For $5, you could do worse than this brief-but-bewitching platformer. [Nov 2011, p.79]
    • PC Gamer
    • 75 Metascore
    • 66 Critic Score
    An imaginative, atmospheric setting with great art and quality voice acting, but Shardlight is by no means a great adventure game.
    • 75 Metascore
    • 72 Critic Score
    An enchanting adventure that boasts some magical hand-drawn animation, but will inevitably leave some players perplexed.
    • 75 Metascore
    • 92 Critic Score
    Stylish, inventive and easily one of the funniest games in years. Jazzpunk just wants to make you laugh. Don't worry, it will.
    • 75 Metascore
    • 70 Critic Score
    Field of Glory 2: Medieval is the closest to a tabletop miniatures experience you'll get on PC.
    • 75 Metascore
    • 75 Critic Score
    A suspenseful yet forgiving turn-based tactics game that lets you play a part in shaping history.
    • 75 Metascore
    • 64 Critic Score
    Still, successfully saving all survivors from a zone and turning the tide in the war against the great zombie menace is rewarding enough to keep m,e playing. [Jun 2011, p.74]
    • PC Gamer
    • 75 Metascore
    • 78 Critic Score
    A fun Smash Bros. on PC that needs a little more fine-tuning to reach its full potential.
    • 75 Metascore
    • 72 Critic Score
    Introduces so many cool new weapons - like the blistering flamethrower, an incendiary alt-fire on the shotgun, and seeker orbs - that you feel cheated not getting to play with them against others online. [Apr 2003, p.112]
    • PC Gamer
    • 75 Metascore
    • 80 Critic Score
    Phallic imagery and sore wrists don’t stop this from being uniquely charming. Definitely worth a few quid and a few hours of your time.
    • 75 Metascore
    • 75 Critic Score
    LEGO: Bricktales manages to be fun despite some structural shakiness.
    • 75 Metascore
    • 63 Critic Score
    Sublime combat can only do so much to carry a flawed building system, too few monsters and terrible performance.
    • 75 Metascore
    • 72 Critic Score
    Obsessed with teaching a lesson in morality, Fable III loses focus on its charm, and is far less interesting for it. [Aug 2011, p.64]
    • PC Gamer
    • 75 Metascore
    • 80 Critic Score
    The game's RTS and FPS elements aren't anything exciting on their own, but the combined whole makes Savage a fun, fresh game that will likely get better over time as its technical kinks are worked out, better maps are created, and organized clans begin to pop up. [Dec 2003, p.97]
    • 75 Metascore
    • 72 Critic Score
    For Sims owners, Vacation is one of the better add-ons (along with "Hot Date"). [June 2002, p.76]
    • PC Gamer
    • 75 Metascore
    • 77 Critic Score
    An enjoyable interstellar romp, wrapping rich resource management and hypersonic combat around a gourmet 3D engine. [Mar 2003, p.93]
    • PC Gamer
    • 75 Metascore
    • 72 Critic Score
    Despite variable success with the choice element, this is a kingdom you’ll want to save.
    • 75 Metascore
    • 75 Critic Score
    A superbly stylish and surprisingly challenging management game, Evil Genius 2 is let down only by its tendency to bloviate.
    • 75 Metascore
    • 84 Critic Score
    With its well executed timeloop concept, Lemnis Gate could be the sleeper shooter of 2021.
    • 75 Metascore
    • 84 Critic Score
    A powerful generator of gnawing tension and tough tactical decisions, Aliens: Dark Descent is a script pass away from being an all-timer.
    • 75 Metascore
    • 72 Critic Score
    More a novelty than your next roguelike obsession, but it has enough creativity and left-field ideas to be well worth experiencing—especially if you're still pining for the lost potential of Spore.
    • 75 Metascore
    • 42 Critic Score
    Disaster. Despite a beefy visual upgrade, this insultingly short add-on plays like a skanky collection of deleted scenes from the original game. [Feb 2005, p.68]
    • PC Gamer

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