PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3877 game reviews
    • 76 Metascore
    • 84 Critic Score
    Nimble, graceful, and original, LawBreakers' movement sets it apart from other FPSes despite a few aesthetic weaknesses.
    • 76 Metascore
    • 86 Critic Score
    Devilishly moreish and hard to put down, only failed by performance snags and the absence of key quality-of-life features.
    • 76 Metascore
    • 89 Critic Score
    One of the best strategy titles of the year…an out-and-out classic. [Feb 2002, p.65]
    • PC Gamer
    • 76 Metascore
    • 79 Critic Score
    Despite its minor flaws, RE successfully combines the excitement of the restaurant biz with the deep number-crunching of a dedicated business sim. [July 2003, p.81]
    • PC Gamer
    • 76 Metascore
    • 66 Critic Score
    Trainz isn't so much a game as a collection of maps, locomotives, rolling stock, and editing tools with which to develop your own Union Pacific Scotsman clones. [Feb 2004, p.73]
    • PC Gamer
    • 76 Metascore
    • 74 Critic Score
    The genius here is how well the expansion integrates with the regular game. [Jan 2005, p.85]
    • PC Gamer
    • 76 Metascore
    • 82 Critic Score
    KSP's sandbox gets bigger by focusing on what makes it a great PC game: flexibility, freedom, and random explosions.
    • 76 Metascore
    • 65 Critic Score
    One flipping good idea can’t save this repetitive roguelike deckbuilder from only rolling above average.
    • 76 Metascore
    • 84 Critic Score
    A smart and thoughtful science fiction mystery featuring a cast of believable, nuanced characters.
    • 76 Metascore
    • 90 Critic Score
    One of the best open world games to come along in ages.
    • 76 Metascore
    • 65 Critic Score
    Robocop: Rogue City's fantastic shootouts are held back by a dull narrative and bloated pacing.
    • 76 Metascore
    • 82 Critic Score
    Forget the high-def TV and wireless Xbox 360 controller; Battlestations Midway plays better with a mouse and a joystick. [Apr 2007, p.58]
    • PC Gamer
    • 76 Metascore
    • 80 Critic Score
    Although not as flashy or well-funded as EA's "Need For Speed" series, Flatout 2 blazes a unique trail through the arcade racing world--one collision at a time. [Nov. 2006, p.118]
    • PC Gamer
    • 76 Metascore
    • 69 Critic Score
    Fine fighter with an enjoyably daft story, marred by wobbly port to PC.
    • 76 Metascore
    • 89 Critic Score
    Graphics from the '80s with RPG gameplay from the late '90s and writing like nothing else: Skald was 2024's biggest pleasant surprise.
    • 76 Metascore
    • 80 Critic Score
    A pachinko-roguelike that properly rewards strategic play. Terrific.
    • 76 Metascore
    • 83 Critic Score
    But despite the visual inadequacies of the graphics engine, the game more than compensates for deficiencies with its constantly challenging gameplay. [Oct 2007, p.54]
    • PC Gamer
    • 76 Metascore
    • 69 Critic Score
    Cold War is an inessential distraction from the best Call of Duty on offer.
    • 76 Metascore
    • 90 Critic Score
    Aquatic Adventure distills the Metroidvania into its most essential parts and says something meaningful with it.
    • 76 Metascore
    • 85 Critic Score
    Frozen Synapse 2 has plenty to offer with its campaign, but again, this sequel is at its best when playing against other fallible humans.
    • 76 Metascore
    • 93 Critic Score
    Sable's lonely, heartfelt journey of self-discovery will sit with me for a lifetime.
    • 76 Metascore
    • 77 Critic Score
    Assassin's Creed Mirage isn't the triumphant return to glory that I hoped it'd be, but it's a good first stab.
    • 76 Metascore
    • 76 Critic Score
    A less dramatic reimagining than it pretends to be, but hopefully enough to breathe new life into the coolest MMO universe around.
    • 76 Metascore
    • 80 Critic Score
    A smart, hypnotic city builder that won't leave you tearing out your hair.
    • 76 Metascore
    • 61 Critic Score
    More of an interior-design sim than the Vegas epic you're probably imagining. [Mar 2004, p.61]
    • PC Gamer
    • 76 Metascore
    • 79 Critic Score
    If you want to make Total War: Warhammer harder, the Wood Elves are here to ruin your peace of mind.
    • 76 Metascore
    • 79 Critic Score
    BHD has environmental richness to spare, and lots of flash and thump. [June 2003, p.64]
    • PC Gamer
    • 76 Metascore
    • 80 Critic Score
    We're given lots of initial wow factor, but Battlefont can't go the distance against the likes of the "Battlefield" series. I can't complain too much, though, because I still left the experience with a wide grin on my face. Battlefront is definitely a Star Wars geek's dream. [Holiday 2004, p.110]
    • PC Gamer
    • 76 Metascore
    • 80 Critic Score
    Its graphics may be bland and its sound effects cheesy, but I can't stop playing the damn thing. [Nov 2002, p.126]
    • PC Gamer
    • 76 Metascore
    • 70 Critic Score
    A compelling cyberpunk story told in an imaginative way, and one that will really test your moral compass.
    • 76 Metascore
    • 87 Critic Score
    Ironclad's impressive sequel has made me proud to be a sinner.
    • 76 Metascore
    • 85 Critic Score
    Overall, however, pet lovers and fans of The Sims 2 will find this expansion disc more fun than licking yourself silly--and believe me, it doesn't get much better than that. [Jan. 2007, p.74]
    • PC Gamer
    • 76 Metascore
    • 81 Critic Score
    Still, Plain Sight is certainly one of the best times you can have blowing yourself up. [July 2010, p.75]
    • PC Gamer
    • 76 Metascore
    • 61 Critic Score
    Unique folkloric inspiration and interesting tactical considerations are let down by a slow second half.
    • 76 Metascore
    • 55 Critic Score
    Fans of the Cthulhu Mythos may go straight to heaven with such a faithful adaptation of Lovecraft's spine-chilling years. Others may find that <i>Call of Cthulhu</i> drives them to the mountains of madness. [July 2006, p.55]
    • PC Gamer
    • 76 Metascore
    • 65 Critic Score
    It's simple fun, but if you or a family member are into Clone Wars, simple fun if probably what you're after. [June 2011, p.75]
    • PC Gamer
    • 76 Metascore
    • 57 Critic Score
    Toothless writing, old-fashioned open world design, and ropey port work undermine what should be a thrilling cinematic adventure.
    • 76 Metascore
    • 81 Critic Score
    It’s still a terrific, dazzling action experience with a core mechanic that empowers you, and ultimately, this feels more like Crysis 2: Episode 2 than a sequel that deserves your maximum enthusiasm.
    • 76 Metascore
    • 92 Critic Score
    Huge, inventive and the reason I'm sleep deprived. It's brilliant.
    • 76 Metascore
    • 88 Critic Score
    The best-ever WWII sim gets new planes, new settings, and carrier operations. [Jan 2005, p.76]
    • PC Gamer
    • 76 Metascore
    • 77 Critic Score
    Hob
    A gorgeous world eager to be explored with satisfying puzzles and fun, if occasionally clumsy, action.
    • 76 Metascore
    • 85 Critic Score
    Fight past the niggles and you'll find a truly epic grand strategy game with a tremendous sense of spectacle.
    • 76 Metascore
    • 70 Critic Score
    The Old Blood is a false start for Wolfenstein's life after The New Order, a creative step backwards that survives primarily because of the strong groundwork laid in the previous game. It will always be fun to fire these guns and MachineGames's presentation is still ahead of the curve, but this isn't the game you should play if you want to explore those qualities—that game was released a year ago.
    • 76 Metascore
    • 85 Critic Score
    Fans of <i>Bone</i> or point-and-click adventures shouldn't hesitate to grab it. [Ju;y 2006, p.99]
    • PC Gamer
    • 76 Metascore
    • 80 Critic Score
    A simple yet nuanced roguelike packed with interesting decisions, tense fights and lots of digging.
    • 76 Metascore
    • 80 Critic Score
    Enjoyably tough and esoteric, if a little uneven, Mortal Shell is a decent debut from Cold Symmetry.
    • 76 Metascore
    • 70 Critic Score
    Rewards long-term play with interesting PvP combat. [Jan 2010, p.82]
    • PC Gamer
    • 76 Metascore
    • 78 Critic Score
    Bloodroots is a brutally good slasher that often outstays its own welcome.
    • 76 Metascore
    • 70 Critic Score
    Ota Imon has something interesting to say with Wolfstride. I just hope it finds the right voice to say it with next time.
    • 76 Metascore
    • 76 Critic Score
    A documentary format worth expanding and repeating, more assists, and the same rough but rewarding racing.
    • 76 Metascore
    • 89 Critic Score
    Even if you're not the seafaring type, Pirates of the Burning Sea offers genuinely enjoyable core gameplay that, despite a steep learning curve and a few rough spots, will capitivate even the driest of landlubbers. [May 2008, p.60]
    • PC Gamer
    • 76 Metascore
    • 81 Critic Score
    This well-crafted aerial shoot-'em-up makes no apologies for its arcade roots. [Dec 2005, p.92]
    • PC Gamer
    • 76 Metascore
    • 76 Critic Score
    A beautiful, if simple, puzzle game that remains faithful to Myst without feeling dated.
    • 76 Metascore
    • 74 Critic Score
    Outside of the fighting, however, For Honor is a needlessly bloated game. There’s a lot of tediously granular customisation, a tacky free-to-play-style storefront selling in-game currency for real-world money, and a tangle of ugly, confusing menus to wrestle through before you can get into a battle. And as time goes on, and those stalwart, hardcore players continue to hone their skills, it’ll be even more unwelcoming to newcomers. Stick with it, though, and you’ll find a rich, tactical fighting game with wonderfully weighty combat and hidden depths to uncover. But if you want something accessible you can easily dip in and out of, you may want to swear fealty to another lord.
    • 76 Metascore
    • 78 Critic Score
    It isn't a challenge or an epic, but for an arty game that's worthy of a seat next to Limbo, Insanely Twisted Shadow Planet knows how to give you a good time without taking very much of it. [Aug 2012, p.69]
    • PC Gamer
    • 76 Metascore
    • 80 Critic Score
    Planet Coaster 2 may not be the deepest management sim you can buy, but its powerful creation tools and newly added water attractions make a sufficiently satisfying splash.
    • 76 Metascore
    • 85 Critic Score
    The new features/graphics only ehnance what was already the best baseball game ever. [June 2001, p.64]
    • PC Gamer
    • 76 Metascore
    • 79 Critic Score
    When the inevitable patches and mods do start shipping, Lock On is likely to transform from a stunning but gawky debutante into the Grand Dame of modern flight sims. [Feb 2004, p.82]
    • PC Gamer
    • 76 Metascore
    • 72 Critic Score
    Transport Fever 2 offers a pleasingly detailed logistics simulation, although it does move mightily slow at times.
    • 76 Metascore
    • 76 Critic Score
    With a local co-op buddy Aegis Defenders becomes a fun mix of genres, but when playing solo it can be an exercise in frustration.
    • 76 Metascore
    • 63 Critic Score
    Strikers walks and talks like Persona 5, but no social game and bland combat make it one strictly for gigafans.
    • 76 Metascore
    • 79 Critic Score
    Look past the murky aesthetic and clunky combat: this is an exciting fusion of immersive sim and CRPG.
    • 76 Metascore
    • 92 Critic Score
    Gun
    An exceptional Old West action game that everyone should play. [Feb 2006, p.34]
    • PC Gamer
    • 76 Metascore
    • 79 Critic Score
    This hectic, multiplayer-focused Darwinia spin-off is as full of glee and spectacle as any RTS I know. [Holiday 2008, p.73]
    • PC Gamer
    • 76 Metascore
    • 69 Critic Score
    A peculiar experience that’s personal, sincere, and full of questions to unpack, though it asks them far too bluntly.
    • 76 Metascore
    • 66 Critic Score
    AC is a first-class resource pig, despite its 2D origins. With no way to adjust detail, you need a mighty rig to runit when the screen is filled with warring units. [Apr 2003, p.104]
    • PC Gamer
    • 76 Metascore
    • 87 Critic Score
    An awesome achievement, and if you can make the time investment, you'll be amply rewarded...If you have a high tolerance for micromanagement, you'll love the depth of gameplay. [Apr 2004, p.76]
    • PC Gamer
    • 76 Metascore
    • 80 Critic Score
    Between the game's classy commentary and its sensational broadcast-style presentation, soccer fans will find a ton of depth in the championship mode, which you can take online to play others in one-on-one match-ups. [July 2004, p.65]
    • PC Gamer
    • 76 Metascore
    • 72 Critic Score
    In the end, Clash of Heroes spends too much time trying to distract you from the one thing that makes it brilliant. [Jan 2012, p.80]
    • PC Gamer
    • 76 Metascore
    • 60 Critic Score
    A well-made remaster with beautiful modern visuals and outdated platforming rooted firmly in the past.
    • 76 Metascore
    • 79 Critic Score
    The steely smash-and-crunch of the combat merrily pushed me through its 20-hour campaign and beyond into New Game +, compelling me to ignore the rudimentary world and focus on those glorious moments where sparks, limbs and scrap metal fly with brutal abandon. Deck13 has come a long way, welding together a solid, structurally sound Soulslike that adeptly showcases what makes this genre special.
    • 76 Metascore
    • 81 Critic Score
    Noita combines classic roguelike progression with complex RPG-style spellbuilding and sets it in an incredibly dynamic environment.
    • 76 Metascore
    • 75 Critic Score
    For The King 2 is surprisingly one of the most tactically challenging games of 2023, but suffers from being a bit too much of the same next to the previous monarch.
    • 76 Metascore
    • 79 Critic Score
    A genuinely enjoyable, gorgeous action-RPG that lacks the storytelling nuance of previous Dragon Age games.
    • 76 Metascore
    • 85 Critic Score
    An RTS designed for entertainment rather than e-sport. Colourful, fun and memorable, its elements mesh surprisingly well.
    • 76 Metascore
    • 82 Critic Score
    It may not be original, but Rush to Berlin is fun, which makes it worth considering for a second, third, or fourth tour of duty. [Oct. 2006, p.73]
    • PC Gamer
    • 76 Metascore
    • 85 Critic Score
    Evil Dead brings a brand new tactical thrill to the multiplayer horror genre.
    • 76 Metascore
    • 71 Critic Score
    A generic shooter with lots to say. Spec Ops: The Line trades quality gaming for quality narrative and interesting characters. [Oct 2012, p.72]
    • PC Gamer
    • 76 Metascore
    • 91 Critic Score
    The roguelike and FPS genres haven't been spliced so successfully since Deathloop—and Wild Bastards deserves just as much acclaim.
    • 76 Metascore
    • 81 Critic Score
    A witty take on sci-fi and co-op that’s teeming with life and begging for you to get creative with its gadgets.
    • 76 Metascore
    • 70 Critic Score
    More of the same, but with an increased focus on combat and dungeons. If that appeals, The White March may be worth a visit.
    • 76 Metascore
    • 79 Critic Score
    Neo Can is ambitious and thoughtful, but it sometimes overshoots into something too bleak.
    • 76 Metascore
    • 86 Critic Score
    Finishing it off and watching the credits roll is a bittersweet moment, as Pandemic's final game is also one of its finest. [Jan 2010, p.68]
    • PC Gamer
    • 76 Metascore
    • 88 Critic Score
    Heaven's Vault communicates the beauty of assigning meaning to symbols, and thus the people who wrote them.
    • 76 Metascore
    • 75 Critic Score
    There still isn't any game on the market quite like Farming Simulator, but the series is overdue for a gameplay makeover.
    • 76 Metascore
    • 84 Critic Score
    Compelling, slick, handsome. The predictable campaign and so-so skirmish AI are mere flesh wounds.
    • 76 Metascore
    • 76 Critic Score
    Flashpoint's fresh subject matter, clever approach, and deep strategies make it worth playing. [May 2005, p.]
    • PC Gamer
    • 76 Metascore
    • 60 Critic Score
    Blood Bowl 2 is the flashiest iteration of the game so far, but its dice rolls are frustrating, and its amble ruleset isn't introduced well to newcomers.
    • 76 Metascore
    • 76 Critic Score
    A quck-and-dirty port that's worth trying, especially for "Deus Ex" fans. [July 2005, p.60]
    • PC Gamer
    • 76 Metascore
    • 70 Critic Score
    As a high-level expansion, Kingdom of Sky is well done, but lower-level players can give this one a pass. [Jun 2006, p.88]
    • PC Gamer
    • 76 Metascore
    • 72 Critic Score
    The Ship is the shooter Agatha Christie didn't live long enough to make. [Sept 2007, p.65]
    • PC Gamer
    • 76 Metascore
    • 84 Critic Score
    Kingdom Come is a mess of bugs, and there’s the constant feeling that independent developer Warhorse is biting off more than it can chew. But there’s a charm to its scrappiness, and it does enough interesting stuff that I’m willing to tolerate the creaky framework struggling to prop everything up. It’s one of the most satisfying, rewarding role-playing experiences I’ve enjoyed on PC for a while, but the inconsistent performance and the game’s tendency to completely break does test my patience from time to time.
    • 76 Metascore
    • 74 Critic Score
    Shadowrun Returns’ bang-to-buck ratio is largely going to depend on the quality of content that springs up from the devs and the community after release, but as it stands today, it’s a mostly average RPG running in a visually underwhelming engine.
    • 76 Metascore
    • 83 Critic Score
    It won't win any awards for innovation (or its horrofic yacht-rock soundtrack), but City Life is still a great, slightly offbeat take on an old-fashioned formula. [Sep 2006, p.58]
    • PC Gamer
    • 76 Metascore
    • 63 Critic Score
    Riding and maintaining your bike is great—the boring world, dull missions, and overly serious tone, not so much.
    • 76 Metascore
    • 53 Critic Score
    A clever time loop setup devolves into frustrating repetition.
    • 76 Metascore
    • 80 Critic Score
    Surviving Mars is a lot of hard work, but managing a burgeoning colony never stops being compelling.
    • 76 Metascore
    • 82 Critic Score
    A free-to-play MMO of a higher caliber, Vindictus' combo-driven combat and addictiveness make it hard to resist. [Feb 2011, p.70]
    • PC Gamer
    • 76 Metascore
    • 78 Critic Score
    Survival horror and action-adventure fans cannot afford to miss this one(especially at its $19.99 price tag), even if you have to take off your glasses to appreciate it. [Oct 2007, p.62]
    • PC Gamer
    • 76 Metascore
    • 65 Critic Score
    A great world and an interesting story, but this short second entry lacks the tense decision-making of the first.

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