Official U.S. Playstation Magazine's Scores

  • Games
For 1,416 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Spyro: Year of the Dragon
Lowest review score: 10 Gravity Games Bike: Street Vert Dirt
Score distribution:
1416 game reviews
    • 65 Metascore
    • 70 Critic Score
    In terms of gameplay, the game surpasses its console counterpart, but the technical snags drag it back down.
    • 65 Metascore
    • 70 Critic Score
    Although it's a beautiful game full of nonstop, relentless action, Chaos' flaws turn a potentially stellar title into merely a solid one for genre fans. [July 2003, p.96]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 50 Critic Score
    Generic and ultimately forgettable. [Sept 2006, p.81]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 50 Critic Score
    Straightforward, short, yet ultimately fun arcade port. [Jan 2002, p.142]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 70 Critic Score
    Control is also a bit gimpy, particularly with some of the special movies, which only adds to the frustration. [Sept 2002, p.119]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 70 Critic Score
    The most fun I've had with a Resident Evil game in years. [July 2003, p.98]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 40 Critic Score
    Maneuvering and combat are both very clumsy, and the whole game leaves you wondering about the choices the game designers made. [June 2005, p.95]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 40 Critic Score
    At certain points, you simply feel total frustration - you just wanna stop playing sometimes. Of course, you're better off never starting at all. [Dec 2003, p.162]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 50 Critic Score
    Formulaic and unchallenging. [Apr 2006, p.94]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 50 Critic Score
    It's dull to look at, and, due to a lapse back into the more tactical, strategic gameplay that categorizes all of Koei's other war games, it's also fairly dull to play. [Apr 2004, p.100]
    • 65 Metascore
    • 70 Critic Score
    Sam has some of the craziest yet most ingenious enemies in a shooter - I dare you to come up with a better enemy than the headless screaming kamikaze bomber. [June 2004, p.96]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 60 Critic Score
    Actually worse than its recent predecessors. [Feb 2002, p.116]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 60 Critic Score
    The story is prime Syphon goodness, with twists and turns aplenty and several very poignant moments. [June 2004, p.94]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 50 Critic Score
    An excellent game crippled by bad control. [Aug 2006, p.82]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 60 Critic Score
    MS Saga succeeds in creating one of the first truly accessible Gundam experiences while still giving the hardcore fans a reason to play. [Mar 2006, p.87]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 50 Critic Score
    The simple infrastructure multiplayer adds some replay value, but overall this port is poorly thought out. [Mar 2006, p.97]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 50 Critic Score
    While Revelations adds a moderate amount of content to "Warrior Within", at its core it is essentially the same game. [Mar 2006, p.92]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 70 Critic Score
    Nightmare isn't a spectacular game, but the development team has done an excellent job of capturing the film's style and spirit (pardon the pun). [Nov 2005, p.96]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 60 Critic Score
    After a few songs, keeping tempo and varying the strength with which you hit a single button gets pretty old. [May 2002, p.101]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 30 Critic Score
    Why does the game look like crap? [Jan 2002, p.141]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 70 Critic Score
    It actually focuses on solid gameplay. What a concept. [Sept 2003, p.100]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 70 Critic Score
    A feast for the eyes. [Oct 2002, p.147]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 70 Critic Score
    There's no denying its fun gameplay and flat-out likability. [Dec 2001, p.172]
    • Official U.S. Playstation Magazine
    • 64 Metascore
    • 60 Critic Score
    Is this what real snowboarding is like? Because if it is, I don't want any part of it. [Feb 2002, p.106]
    • Official U.S. Playstation Magazine
    • 64 Metascore
    • 50 Critic Score
    Merely a decent game dragged to mediocrity by general tedium and a horridly paced beginning. [Mar 2004, p.98]
    • 64 Metascore
    • 70 Critic Score
    It's not the deepest game ever made, but it is one of those things that you can use to get a quick fix of gaming. [Oct 2001, p.135]
    • Official U.S. Playstation Magazine
    • 64 Metascore
    • 40 Critic Score
    Although not as bad as "Tomb Raider," MI is marred by an appallingly complex control system that (if you're anything like me) you'll never get used to. [Feb 2004, p.103]
    • Official U.S. Playstation Magazine
    • 64 Metascore
    • 80 Critic Score
    An excellent action-strategy fix for the "Dynasty" and "Samurai Warriors" fan. [Apr 2006, p.94]
    • Official U.S. Playstation Magazine
    • 64 Metascore
    • 30 Critic Score
    Welcome to Sonic Hell, where it feels like you're stuck in Rome and some gladiator prisoner that is being forced to compete mercilessly non-stop with other combatants. [Jan. 2007, p.91]
    • Official U.S. Playstation Magazine
    • 64 Metascore
    • 60 Critic Score
    A surprisingly solid platformer that fans of the genre will definitely enjoy. [June 2002, p.101]
    • Official U.S. Playstation Magazine

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