Official U.S. Playstation Magazine's Scores
- Games
For 1,416 reviews, this publication has graded:
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42% higher than the average critic
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2% same as the average critic
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56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Spyro: Year of the Dragon | |
|---|---|---|
| Lowest review score: | Gravity Games Bike: Street Vert Dirt |
Score distribution:
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Positive: 509 out of 1416
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Mixed: 674 out of 1416
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Negative: 233 out of 1416
1416
game
reviews
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- Critic Score
In terms of gameplay, the game surpasses its console counterpart, but the technical snags drag it back down.- Official U.S. Playstation Magazine
- Read full review
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- Critic Score
Although it's a beautiful game full of nonstop, relentless action, Chaos' flaws turn a potentially stellar title into merely a solid one for genre fans. [July 2003, p.96]- Official U.S. Playstation Magazine
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- Critic Score
Generic and ultimately forgettable. [Sept 2006, p.81]- Official U.S. Playstation Magazine
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- Critic Score
Straightforward, short, yet ultimately fun arcade port. [Jan 2002, p.142]- Official U.S. Playstation Magazine
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- Critic Score
Control is also a bit gimpy, particularly with some of the special movies, which only adds to the frustration. [Sept 2002, p.119]- Official U.S. Playstation Magazine
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- Critic Score
The most fun I've had with a Resident Evil game in years. [July 2003, p.98]- Official U.S. Playstation Magazine
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- Critic Score
Maneuvering and combat are both very clumsy, and the whole game leaves you wondering about the choices the game designers made. [June 2005, p.95]- Official U.S. Playstation Magazine
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- Critic Score
At certain points, you simply feel total frustration - you just wanna stop playing sometimes. Of course, you're better off never starting at all. [Dec 2003, p.162]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
It's dull to look at, and, due to a lapse back into the more tactical, strategic gameplay that categorizes all of Koei's other war games, it's also fairly dull to play. [Apr 2004, p.100]- Official U.S. Playstation Magazine
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- Critic Score
Sam has some of the craziest yet most ingenious enemies in a shooter - I dare you to come up with a better enemy than the headless screaming kamikaze bomber. [June 2004, p.96]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
The story is prime Syphon goodness, with twists and turns aplenty and several very poignant moments. [June 2004, p.94]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
MS Saga succeeds in creating one of the first truly accessible Gundam experiences while still giving the hardcore fans a reason to play. [Mar 2006, p.87]- Official U.S. Playstation Magazine
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- Critic Score
The simple infrastructure multiplayer adds some replay value, but overall this port is poorly thought out. [Mar 2006, p.97]- Official U.S. Playstation Magazine
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- Critic Score
While Revelations adds a moderate amount of content to "Warrior Within", at its core it is essentially the same game. [Mar 2006, p.92]- Official U.S. Playstation Magazine
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- Critic Score
Nightmare isn't a spectacular game, but the development team has done an excellent job of capturing the film's style and spirit (pardon the pun). [Nov 2005, p.96]- Official U.S. Playstation Magazine
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- Critic Score
After a few songs, keeping tempo and varying the strength with which you hit a single button gets pretty old. [May 2002, p.101]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
It actually focuses on solid gameplay. What a concept. [Sept 2003, p.100]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
There's no denying its fun gameplay and flat-out likability. [Dec 2001, p.172]- Official U.S. Playstation Magazine
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- Critic Score
Is this what real snowboarding is like? Because if it is, I don't want any part of it. [Feb 2002, p.106]- Official U.S. Playstation Magazine
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- Critic Score
Merely a decent game dragged to mediocrity by general tedium and a horridly paced beginning. [Mar 2004, p.98]- Official U.S. Playstation Magazine
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- Critic Score
It's not the deepest game ever made, but it is one of those things that you can use to get a quick fix of gaming. [Oct 2001, p.135]- Official U.S. Playstation Magazine
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- Critic Score
Although not as bad as "Tomb Raider," MI is marred by an appallingly complex control system that (if you're anything like me) you'll never get used to. [Feb 2004, p.103]- Official U.S. Playstation Magazine
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- Critic Score
An excellent action-strategy fix for the "Dynasty" and "Samurai Warriors" fan. [Apr 2006, p.94]- Official U.S. Playstation Magazine
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- Critic Score
Welcome to Sonic Hell, where it feels like you're stuck in Rome and some gladiator prisoner that is being forced to compete mercilessly non-stop with other combatants. [Jan. 2007, p.91]- Official U.S. Playstation Magazine
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- Critic Score
A surprisingly solid platformer that fans of the genre will definitely enjoy. [June 2002, p.101]- Official U.S. Playstation Magazine