Official U.S. Playstation Magazine's Scores
- Games
For 1,416 reviews, this publication has graded:
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42% higher than the average critic
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2% same as the average critic
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56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Spyro: Year of the Dragon | |
|---|---|---|
| Lowest review score: | Gravity Games Bike: Street Vert Dirt |
Score distribution:
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Positive: 509 out of 1416
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Mixed: 674 out of 1416
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Negative: 233 out of 1416
1416
game
reviews
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- Critic Score
The most obvious letdown: the drab, blocky graphics. It's so dull that it even out-uglies some of the first-generation PS2 crap. [Dec 2002, p.162]- Official U.S. Playstation Magazine
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A whole can of polish should have been slapped on to make this one really shine. [Jan 2006, p.91]- Official U.S. Playstation Magazine
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A surprisingly rewarding and polished adaptation of the show. [Mar 2004, p.98]- Official U.S. Playstation Magazine
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- Critic Score
Though absurd, the story is one of Blood Will Tell's best features. [Dec 2004, p.114]- Official U.S. Playstation Magazine
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- Critic Score
This game features such pretentious bad taste that you'll first wonder if the developers are really stupid or really smart. [Jan 2002, p.126]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
A pretty good collection with a nice mixture of old to help complement the new. [Dec 2005, p.132]- Official U.S. Playstation Magazine
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- Critic Score
Why would I want to play a game that consists mostly of <I>waiting</I>? [Apr 2003, p.87]- Official U.S. Playstation Magazine
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- Critic Score
A shallow racer spread thinly over other game styles. [Jan 2006, p.101]- Official U.S. Playstation Magazine
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- Critic Score
Apparently, it never occurred to anyone at Cavia that using a first-person shooter setup to control a game seen in the third person is a little like putting "Resident Evil"-style controls in a "Mario" game: technically possible but deeply stupid. [Dec 2004, p.102]- Official U.S. Playstation Magazine
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- Critic Score
Zone is a hard game, easily the toughest Crisis yet. You'll be frustrated, but you'll still be entertained. [Nov 2004, p.138]- Official U.S. Playstation Magazine
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- Critic Score
A quirky, lighthearted third-person action-adventure that's a fun and engaging diversion - ideal for the PSP. [Oct 2005, p.109]- Official U.S. Playstation Magazine
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- Critic Score
A surprisingly solid movie-licensed title--despite its somewhat odd use of a balled-up Charlize Theron.- Official U.S. Playstation Magazine
- Read full review
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- Critic Score
I'll admit it's nice to play as a girl instead of watching one prance around the ring for the boys. Unfortunately, the experience bogs down amidst the sex appeal; for a game with such an overage of cleavage, it's ironic that after a couple hours, Rumble Roses starts to feel flat.- Official U.S. Playstation Magazine
- Read full review
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- Critic Score
Boy, did we get screwed. Why? Guess what kind of multiplayer mode RtCW has on PS2? Go ahead, guess! Give up? NONE. [Aug 2003, p.102]- Official U.S. Playstation Magazine
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- Critic Score
"SSX" looked better two years ago, and the water comes nowhere near equaling that in last year's "Splashdown." [Dec 2002, p.160]- Official U.S. Playstation Magazine
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- Critic Score
Since Extinction requires so little in the way of actual strategy, it probably deserves the title of "RTS Lite" more than "Army Men RTS" ever did... Don't expect anything too terribly deep and you won't be disappointed. [Sept 2003, p.92]- Official U.S. Playstation Magazine
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- Critic Score
Surely, I thought, the challenge level has a setting other than "stupid easy" or "mind-bogglingly confusing because the mutant aiming system bites." I thought wrong. Encounters in Space is just that bad. [Dec 2003, p.164]- Official U.S. Playstation Magazine
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- Critic Score
What's not so impressive is that actual combat is pretty sucky. The combos themselves are simplistic. [Jun 2006, p.94]- Official U.S. Playstation Magazine
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Most of the Atari 2600's great titles had little to do with Atari.[Feb 2005, p.91]- Official U.S. Playstation Magazine
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- Critic Score
If tweaking out on robo-parts is your thing, proceed. If serious robo-combat is your thing, abort. [Nov 2005, p.90]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
Somehow, the PSP version makes Frogger's already-confusing mechanics even more frustrating. [Jan 2006, p.100]- Official U.S. Playstation Magazine
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- Critic Score
These flyers aren't ready for prime time, but they can still thoroughly amust you for a few hours before you return them to Blockbuster. [Sept 2003, p.93]- Official U.S. Playstation Magazine
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- Critic Score
I am spectacularly disappointed... Because aside from looking gorgeous, Auto Modellista is an absolute pig. [June 2003, p.102]- Official U.S. Playstation Magazine
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It's more of a puzzle-solving game, yet it somehow remains completely thrilling throughout. [Feb 2003, p.99]- Official U.S. Playstation Magazine
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- Critic Score
There's no feeling of the weight or power of the real thing, and precious little sense of speed. [Jan 2004, p.130]- Official U.S. Playstation Magazine
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If you're willing to invest a few weeks...or months...the results are well worth the effort. [Nov 2001, p.46]- Official U.S. Playstation Magazine
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Could've been a good RPG intro for kids, but bad save and leveling systems cripple it. [Aug 2006, p.81]- Official U.S. Playstation Magazine
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- Critic Score
The depth to which NFL Head Coach goes to simulate its world is impressive. Pigskin fanatics will love it, but if I want stress and boredom, I think I'll stick with my day job. [Aug 2006, p.79]- Official U.S. Playstation Magazine