NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 73 Metascore
    • 80 Critic Score
    In the end Mario Strikers Battle League is an incredibly fun Mario sports game to play, with a quick pace to games and flashy visual aesthetics that add to the hype. There are some issues that hold the game back from being as good as it could be, most notably the small roster and limited online options. The ability to create a Rosalina who is the boogeyman haunting the goal-keepers’ nightmares is surprisingly fun, and the game’s Club feature allows you to use your friends’ wacky stat goblins for yourself if you so choose. Strikers is at its core still as fun as it ever was, and still outshining regular soccer at every avenue. Hopefully once more additions have been made to the game’s content some of the overall issues will have been addressed and Battle League can truly shine as bright as it is meant to.
    • 73 Metascore
    • 80 Critic Score
    There is a lot to like about Fairune Collection, and despite somewhat lacking RPG mechanics, an uninspired story, and some monotonous backtracking, the two main games offer a charming and accessible take on the top-down adventure genre. No deep challenge exists in any of the four games, but the in-game collections and achievements add replay value.
    • 73 Metascore
    • 80 Critic Score
    Dokapon Kingdom can elicit a roller coaster of emotions from a participant. There are some frustrating moments, but skilled players will be able to persevere through the worst the game throws at them.
    • 73 Metascore
    • 80 Critic Score
    The straightforward design might not be for everyone, as no great challenge is nestled in Yono’s escapades. This is an easier game that’s perfect for those who want to sink into a contemplative cartoon world or maybe kick back and play an easy-to-comprehend game with their kid. The enchanting charm of Yono and his world might not totally make up for the combat or the glut of block puzzles, but it definitely makes for a delightful experience that might make you think and smile.
    • 73 Metascore
    • 60 Critic Score
    Anyone looking for a particularly chill experience that isn’t very demanding may derive more pleasure out of Concord’s adventure than I did, but it’s hard to overlook how so much of your in-game work just doesn’t really matter. The downward sloping difficulty curve, boring daily tasks, and lackluster enemies make Garden Story a crop that’s not worth rushing to harvest.
    • 73 Metascore
    • 65 Critic Score
    Waku Waku 7 doesn’t really stand out from the crowd in my mind, but the only other game with anywhere near as strange a character roster is probably Darkstalkers, so fighting game or SNK aficionados will probably get a kick of this oddball. For everyone else, though, there are better fighting games out there.
    • 73 Metascore
    • 75 Critic Score
    A very vanilla RPG.
    • 73 Metascore
    • 75 Critic Score
    The second version of Disney Infinity has refined half of the experience into something even better than before.
    • 73 Metascore
    • 80 Critic Score
    Sludge Life is a stylish package that plays in both the absurd and experimental space. The art style evokes a feeling of being on psychedelics with a grungy style all its own. The visuals hit hard, and the bass beats hit even harder. I was always curious to find out more and usually there was something interesting around every corner. It’s understandable that this game’s drug use and lack of direction can turn some players off, but I found it wild and truly unique. There’s really nothing like it. Sludge Life is a vibe, for sure.
    • 73 Metascore
    • 80 Critic Score
    Horizon Chase 2 is a great game, but it’s quite the masterpiece that its predecessor was. That said, this is a no brainer if you loved the arcade racing goodness of Horizon Chase Turbo, because that part, at least, has not been modified in this sequel.
    • 73 Metascore
    • 85 Critic Score
    Link 'n' Launch may not be the most innovative new title from Intelligent Systems, but it's still a blast to play.
    • 73 Metascore
    • 85 Critic Score
    While Unlimited's focus may have moved toward usability, it's still a great game. It doesn't bring wild and crazy innovation, but progress the series nonetheless. By streamlining its process, Unlimited gives players even better ways to lose themselves in a playground of their own creation.
    • 73 Metascore
    • 75 Critic Score
    On one hand, I wish Big Brain Academy spent the past decade focusing on all of its game design lobes, but on the other, the focused and relatively meager assortment are enjoyable in the proper context. I won’t find the nigh-endless Sudoku comfort of Brain Age games or the nuanced breadth of a full party game here, but the end result is still welcome and enjoyable. Big Brain Academy: Brain vs. Brain might not be the 2021 valedictorian on Switch, but it certainly earns its passing grade.
    • 73 Metascore
    • 80 Critic Score
    While a few consistent problems weigh it down, Dandara is still an engrossing adventure. As many times as the in-game map bugged me or the difficulty got me down, I kept at it, working my way through the peculiar world, seeking out new items and upgrades and figuring out how to move around delicately to attack or avoid foes. It might not be for the faint of heart, but Dandara is a wonderfully idiosyncratic game.
    • 73 Metascore
    • 70 Critic Score
    If you have any interest in battling, robots, or battling robots, LBX is worth a look, but it's not really hooking me in the way Pokémon does and Yo-Kai Watch later this year has the potential to.
    • 73 Metascore
    • 70 Critic Score
    Overall, The Adventures of Bertram Fiddle plays well on the Switch and is a wonderful little entry point into the genre made popular by games like The Secret of Monkey Island and Day of the Tenticle. The Adventures of Bertram Fiddle isn’t quite as epic or hilarious as those two gems, but it has its moments.
    • 73 Metascore
    • 85 Critic Score
    Whether you’re new to Picross, or you’ve played it since the Game Boy days, Jupiter’s excellent and refined gameplay experience in Picross S2 is the perfect way to unwind and relax in short or long bursts. The vast amount of content available between the regular, Mega and Clip Picross modes are also very impressive - and will have you deciphering pictures for hours upon hours, either solo or with a friend.
    • 73 Metascore
    • 75 Critic Score
    They say never to judge a book by its cover and with Yomawari: The Long Night Collection that’s certainly the case. At first glance you might expect something much more family friendly, but will instantly be welcomed by a sinister set of events. Behind the cuteness of the main protagonists are a pair of creepy games filled with grotesque and downright strange monsters. With the focal point of exploration in lieu of combat, the pace of each game is on the slower side, but it helps to build the feeling of isolation and helplessness as you wander the dark streets aiming to uncover their mysteries.
    • 73 Metascore
    • 70 Critic Score
    If you can get used to the weird VR workaround in place, Battlezone is still a fun game, especially with friends online. However, the fact remains that this is a merely okay version of a really fun game. Enough of its core fun shines through to make it enjoyable, but a better experience awaits if you happen to own a Playstation VR.
    • 73 Metascore
    • 65 Critic Score
    Hue
    Even though Hue struggles to hold up as a puzzle game due to its simple but tedious tasks, I can’t bring myself to say I really hated the experience. The game commits so fully to its art style with strong, screen-filling colors that pop against each other that I wanted to keep playing to see more of it. I do wish that this art style had been applied to a game that’s less frustrating overall, but despite the disappointing puzzles I’m still pretty happy with the time I spent in Hue’s bright, bold environment.
    • 73 Metascore
    • 75 Critic Score
    Ghostbusters: The Video Game Remastered has some good things going for it. A fun story, excellent voice work from the original cast, and a nice new shine to the visuals, all making the campaign feel solid. The removal of multiplayer and a lack of polish on the cutscenes make this feel a little rushed, though. If you are a fan of the brand, you will enjoy this game, but if you never really cared for the Ghostbusters, then this won’t change your mind.
    • 73 Metascore
    • 50 Critic Score
    I can really only recommend the Planescape: Torment and Icewind Dale: Enhanced Editions to people who played and enjoyed them in the past. Planescape has a terrible bug that freezes the game when you try to rest in one of the earlier areas of the game, and this is still the least of its problems. It’s possible that the original developers of these games made them for an audience that would be familiar with the mechanics or have the patience to spend hours figuring out the systems at play. 20 years on, these games continue to be filled with brilliant story-telling, but what they really need to tell you is how to actually play.
    • 73 Metascore
    • 75 Critic Score
    Remove the video game jokes and Kevin Smith references, and Jay and Silent Bob Mall Brawl is a run-of-the-mill retro beat-’em-up. There’s nothing bad about it, but it also doesn’t do anything special. As a backer bonus for Jay and Silent Bob: Chronic Blunt Punch, it seems like a great deal. As an individual game, it’s a harder sell, but if you can recall quotes from Mallrats and still occasionally toss in a “snoogans” into everyday conversations, Mall Brawl is a good time.
    • 73 Metascore
    • 85 Critic Score
    Overall, Ghostrunner is one of the sleeper hits for this fairly empty winter season on the Switch. Where the foundation of titles like these was laid down by games such as Mirror’s Edge, Ghostrunner improves the combat systems and uses many tricks to keep you on your toes. Complemented by both the cyberpunk aesthetic and gameplay, this title will keep you coming back to perfect your ninja-skills.
    • 73 Metascore
    • 70 Critic Score
    BIT.TRIP BEAT is an excellent game that still holds up a decade later. I highly recommend this game to anyone interested in the legacy of Commander Video, searching for a bite-sized experience, or those who seek a rhythm-based challenge. Though you should keep in mind that this release is marred by a pretty significant bug.
    • 73 Metascore
    • 70 Critic Score
    Headland is a cute game with a heartwarming narrative that is just simply enjoyable. It doesn’t hit high highs and the only real brushes with low lows are the dregs of the combat. I’d most recommend it if you have a younger gamer in your household looking for a charming romp with a positive message about creativity.
    • 73 Metascore
    • 85 Critic Score
    Vesper: Zero Light Edition is a tense, stunning, and cinematic platform-adventure game that any genre fans should add to their collection. Wait till the sun goes down, or whip out your own Drive Gun to absorb the light in your room, boot up your Switch on the big screen or undock your OLED and immerse yourself in the gorgeous colors, sublime sound design, and cleverly haunting world of Vesper: Zero Light Edition.
    • 73 Metascore
    • 80 Critic Score
    Overall, Soundfall is a fun music-based experience that isn’t doing anything remarkably new, but what it does, it does well. The guns feel good to shoot, the environments are enjoyable and dance along to the music, and the tracklist is filled with a variety of certified bangers. If you’re looking for a rhythm game to kill a few hours with, Soundfall is worth a peek.
    • 72 Metascore
    • 80 Critic Score
    This is Nintendo's best console racer since "F-Zero GX," although it will appeal to a somewhat different crowd than that hardcore series.
    • 72 Metascore
    • 80 Critic Score
    It’s an easy-to-pick-up, fun title that just about anyone can enjoy.
    • 72 Metascore
    • 90 Critic Score
    While it would be nice if more difficult exercises were readily available from that start and if routines didn’t feature a jerky start-stop-start progression, Wii Fit U remains the best exercise game I’ve ever played.
    • 72 Metascore
    • 90 Critic Score
    For a puzzle game departure from a slow-paced simulation series, Harvest Moon: Frantic Farming really does deliver. It brings a unique puzzle game and pairs it with the charm and mystery of a Harvest Moon dilemma, creating a game that is part puzzle, part adventure.
    • 72 Metascore
    • 75 Critic Score
    LEGO Batman 2: DC Super Heroes by no means takes the series in a new direction, but that doesn't stop it from being fun (if lacking in originality). I enjoyed playing through the game, and I'm sure even the most moderate of LEGO fans will as well.
    • 72 Metascore
    • 70 Critic Score
    There should be at least half a dozen games in this compilation that you already love or will fall in love with once you start playing, which makes for twenty dollars well spent. Don't hesitate to get this one if you've been thinking about it.
    • 72 Metascore
    • 70 Critic Score
    Since the base game is so in-depth, I wouldn’t even feel a need to buy the DLC content if I didn’t have to. All the DLC provides is new themes and slightly varied scenarios, so I do think this game would be a better value without it. Project Highrise is here for those craving the deepest management simulator the Switch has to offer, but if you’re not already a fan of the genre, I wouldn’t recommend it.
    • 72 Metascore
    • 65 Critic Score
    It’s with these pleasant vibes where Dragon Quest Treasures finds its strength. At its best, Treasures is JRPG candy that acts either as a solid first JRPG for new players or a relaxing diversion for series fans. I just wish the game wouldn’t get in its own way so much. If Treasures had more monsters, a more thoughtful combat experience, fewer annoying interruptions, and some more bosses, Treasures would hit the Saturday morning cartoon highs of Level-5s best titles. This, unfortunately, misses the mark a bit.
    • 72 Metascore
    • 85 Critic Score
    Mirror of Fate is a confident interpretation of well-trod mechanics and themes, and the Castlevania name is stronger for it.
    • 72 Metascore
    • 75 Critic Score
    Mushroom Wars is a fun take on the real-time strategy genre that would be perfect for portable play if it weren’t for some technical issues. Pacing can be a real annoyance, especially early on, but gradually fades as you progress further into the game. On the bright side, it is simple to learn, and its bite-sized levels are very addicting once you get going.
    • 72 Metascore
    • 85 Critic Score
    You can do all that fancy car customization in the GBA version too, and the racing action is quite good too, just like it is on the GameCube.
    • 72 Metascore
    • 60 Critic Score
    Due to the lack of a four-player mode and the fact that it is essentially the same game as the GBA version, Puyo Pop Fever isn’t for everyone.
    • 72 Metascore
    • 65 Critic Score
    Sigma Star Saga DX is an interesting curio–a forgotten WayForward joint that I’m thrilled to have an opportunity to play in 2026, warts and all. I can honestly say I’ve never played anything quite like it. That said, no single aspect of the gameplay is without some measure of frustration. The overworld is interesting but the zoomed-in camera, respawning enemies, and retraversal can get old. One late-game planet in particular adds a foggy filter and a quickly-ticking timer that required several retries. I eventually grew tired of the SHMUP encounters because they’re so repetitious and while Gun Data is a cool idea, its implementation is ham-strung. All that said, I think this game has great bones and I’d love to see a sequel someday that addresses some of my issues with it.
    • 72 Metascore
    • 60 Critic Score
    A lot of thought and creativity went into the creation of this title. For a first time effort, it impresses.
    • 72 Metascore
    • 80 Critic Score
    Order Up is a fun diversion, and well worth checking out on the eShop. The game has benefited from the wide distribution and lower price point of digital distribution via Nintendo's online store. If chopping up some onions to throw into a soup sounds like a good way to spend your time, this is absolutely the game for you.
    • 72 Metascore
    • 60 Critic Score
    I wish I loved The Wonderful 101. It’s absolutely oozing in style that leaves me grinning ear to ear, and I always wanted to see what was coming next. The problem was that the process of actually seeing what came next was a dreadful slog that just frustrated me more and more as the game went on. It feels like a game made for the most dedicated of Platinum Games fans, and I’m certain that anyone who loves racking up combos as quickly as possible for platinum medals will love this game. Diehard fans of character action games will have a lot to love here, but everyone else will have to put up with a lot of trouble to get to the good parts.
    • 72 Metascore
    • 55 Critic Score
    Anybody looking for a decent rhythm game will likely be disappointed with the inaccuracy, and anybody looking to improve their dancing skills with realtime feedback would probably be better served just purchasing a dance video.
    • 72 Metascore
    • 85 Critic Score
    Apart from the onerous loading times that could alienate a few, the chemistry of blending time management with a complex and engaging battle system while tying it altogether with an engaging story and brilliant voice acting is an achievement that has eluded large development teams with years of game creation experience. I wholly recommend Regalia to fans who enjoy RPGs and I will be the first to put my hand up for the review of the next game this developer comes up with.
    • 72 Metascore
    • 70 Critic Score
    There’s a solid game in Warhammer 40,000: Mechanicus, even if it’s not an environment I don’t want to spend any more time in. If you’re in the mood for a little sci-fi strategy and are cool with a game featuring heavy doses of faux-religion, then be sure to enlist in the Mechanicus army.
    • 72 Metascore
    • 85 Critic Score
    For fans of the strategy genre, this is your definitive game on the DS; go and pick this game up without a second thought.
    • 72 Metascore
    • 80 Critic Score
    Tower of Shirin felt like just the right length to me and didn’t leave me feeling like I had played half of a game, but the cliffhanger ending leaves Nairi way short of fulfilling her quest. I don’t see this as a strike against the game, but being forewarned may save some people from being disappointed.
    • 72 Metascore
    • 75 Critic Score
    The Wonder Boy Anniversary Collection is the definitive way to experience the series, with all six titles wrapped in a package that seems to look for every way that a fan can explore the content. There are a few games that are tough to go back to, but when they’re good, they’re really good. The worst I can say is that it doesn’t reach the heights of fan service some of the aforementioned collections do, but comparing Wonder Boy to those standard bearers might be a bit unfair. If you enjoy 2D platformers, liked a game in the series and want to explore more, or just have a curiosity for lesser known classic games, then The Wonder Boy Anniversary Collection is something worth looking up.
    • 72 Metascore
    • 75 Critic Score
    I don’t think that Battle Train is going to hit the same level as some of the greats in the genre, but it’s worth playing just the same for fans of deckbuilding roguelikes to see something new and unique being done in that space. It’s funny, unique, and really, who doesn’t like trains and explosions?
    • 72 Metascore
    • 75 Critic Score
    Return to PopoloCrois creates a vibrant world full of charm, fulfilling achievement and classic storytelling. The two different play styles of the JRPG and farming sim come together for something with a surprisingly new feel, and while some components could have been developed better, other pieces bridge the gap to deliver an experience that is well-rounded and worth a look.
    • 72 Metascore
    • 80 Critic Score
    Players who have yet to experience the Clash of Ninja series and die-hard fans of the anime should without question grab Revolution 2. However, anyone who owns either Clash of Ninja 2, Gekitou Ninja Taisen 3/4, or Clash of Ninja Revolution should probably hold off on a purchase as the game has not changed significantly enough to warrant one.
    • 72 Metascore
    • 70 Critic Score
    It’s hard to deny that Gurumin has some technical problems, but there’s a lot of charm under the surface. It’s fun to rebuild the town piece by piece and see more of the map unlock as the prince’s evil mist dissipates. Here’s hoping we can drill into some more Falcom games on the 3DS soon.
    • 72 Metascore
    • 85 Critic Score
    While the arena segments and shooting remind me of arcade classics like Smash TV or Robotron, I have never played a game like that with such heartfelt characters and story, pieces that didn’t just feel like an afterthought. I won’t go so far as to say Zarvot has the wit and soul of a poet, but the writing gives the game life, and it’s a title that will stand out this year as having the types of genuinely touching moments we don’t often see in video games. I can’t give anymore, so check out Zarvot and fall in love with these cubes.
    • 72 Metascore
    • 70 Critic Score
    With higher production values and some online play, it could’ve easily become a great party game.
    • 72 Metascore
    • 55 Critic Score
    Red Faction Guerrilla’s primary hook, its physics-based destruction, has aged remarkably well. It is still to this day incredibly fun to take out the support of a building and watch it tumble to the ground. Regrettably, the game that surrounds this mechanic is a shallow and repetitive misunderstanding of open-world design. Add to this the less than impressive performance levels of the Switch version and you’re left with a great idea that just doesn’t have the design to support it. Much like the result of its primary game mechanic, Red Faction Guerrilla crumbles without the support of more engaging gameplay to surround that mechanic.
    • 72 Metascore
    • 75 Critic Score
    Suda-written games have a lot of author appeal in them; the wrestling fandom (he used to write story modes for Fire Pro Wrestling games), violence, and language are definitely Grasshopper trademarks. The Silver Case 2425 puts it into a unique package, and it’s worth digging into if you’re already predisposed to digging into some good mysteries. Just maybe play with headphones and not in front of younger people.
    • 72 Metascore
    • 80 Critic Score
    Bouncing between comical yet often heartfelt dating segments and double-entendre-laden dungeon crawling combat makes for a good genre fusion that stays enjoyable for the 5-10 hours it takes to complete. The action might not hold up to scrutiny and some aspects of the dating sim might not land well for you, but the sum of Boyfriend Dungeon’s parts is greater than its pieces. The elevator pitch of dating your weapons is still as silly and goofy now as it was when the game was first revealed.
    • 72 Metascore
    • 75 Critic Score
    If you want to sit back and relax with your Switch, Semispheres is an enjoyable and serene puzzler that is both soothing and tough. The lack of overall meat to the game is a little disappointing, but the ride is very much worthwhile as long as you’re okay with a shorter-than-expected time.
    • 72 Metascore
    • 60 Critic Score
    The game seems to be going for a the journey is the reward theme, but watching the same two endings again and again quickly grows tedious and diminishes what came before it. Finding an untrodden path isn’t exciting anymore when you know exactly where it leads. The story, however charmingly presented, lost its grip on me once I became aware each new situation I found myself in would have no payoff.
    • 72 Metascore
    • 75 Critic Score
    Kingdoms of Amalur: Re-Reckoning on Nintendo Switch is a decent remastering effort of a game that, while largely excellent for its time, hasn’t aged flawlessly. Some of this is the unavoidable battering of time, but other things, such as the lack of a target lock, feel like improvements that could have, and should have, been implemented. Approaching Kingdoms of Amalur: Re-Reckoning from an entirely modern perspective, therefore, will likely lead to some frustration. However, if you can put yourself in the necessary headspace, Kingdoms of Amalur: Re-Reckoning is an enthralling, though flawed, adventure that perfectly encapsulates a very specific era in game design history.
    • 72 Metascore
    • 80 Critic Score
    Onion Assault in general is a very challenging game, and it sometimes feels like that challenge doesn’t always come in a smooth curve. Arbitrary levels from the first couple worlds were often more difficult than levels near the end of the game. Difficulty spikes abound, and the less than generous checkpoint system may cause frustration for those not looking for a tough 2D platformer. But for those who are, Onion Assault will make for an excellent few hours of platforming challenge.
    • 72 Metascore
    • 85 Critic Score
    It’s a no-brainer for open-minded gamers looking to diversify their collection. Dive in.
    • 72 Metascore
    • 85 Critic Score
    Certainly one of the top RPGs on Game Boy Advance. It shines most in its subtleties, but unfortunately those are all too easy for many players to miss.
    • 72 Metascore
    • 70 Critic Score
    The Fall is a relatively short game, just a few hours long depending on how many puzzles stump you. The story is the most engaging thing, providing a unique take on the Three Laws of Robotics (although the laws themselves have been changed).
    • 72 Metascore
    • 70 Critic Score
    The game certainly has some flaws (like the loose aiming and overly complex map), and I find it hard to forgive the "die and start over again" philosophy, but Dementium is definitely something different, and it's something I think people will generally enjoy.
    • 72 Metascore
    • 70 Critic Score
    Pushing through some of the more devious sections, I felt a sound sense of accomplishment in rolling credits on Saint Slayer: Spear of Sacrilege, in all its alliterative glory. In more ways than one, it's not for the faint of heart, but those seeking a retro-style challenge in 8-bit packaging will very likely enjoy the ride. While not all of its design choices land flush, the overall journey makes for a fun afternoon. A co-op mode made me wonder whom I might subject to this punishing experience, but once through was enough for me to hit my cursing quota for the year.
    • 72 Metascore
    • 75 Critic Score
    Although there are some strange presentation issues and lots of loading screens, Smackdown vs. Raw 2011 is another successful iteration of the long-running franchise on a Nintendo console.
    • 72 Metascore
    • 85 Critic Score
    I had a lot of fun with Yo-kai Watch 2. If you can deal with fetch quests and a passive battle system that requires a bit of patience, Bony Spirits is a great sequel with a fun story that feels refreshingly nostalgic to experience. This is the game you wanted the first Yo-kai Watch to be.
    • 72 Metascore
    • 75 Critic Score
    Mario Party DS's strong line-up of mini-games with varied controls, interesting boards, and portable nature make it one of the best Mario Party games. The lack of online multiplayer two years after Mario Kart DS is disappointing, but Mario can still party on the DS.
    • 72 Metascore
    • 80 Critic Score
    In true arcade fashion, the game is unforgiving: deplete your shields and your craft will blow up as a giant Game Over page appears. If you’ve saved up enough credits (quarters, anyone?) you can buy a new life, otherwise it’s all the way back to the first region. The only thing this game is seriously lacking is an online leaderboard so you can compare scores with your friends. Currently there is only the option to rank yourself against other users on the same Switch. Otherwise this is a gem of a game, perfect to play for a few minutes, but easy to play for longer as you try to get through as many levels as you possibly can.
    • 72 Metascore
    • 60 Critic Score
    All in all, Opus: Rocket of Whispers offers a long game that has a lot of mindless fetch quests, but it has an interesting story that might reel some folks in. If you're looking for a calming, easy game to pass the time, give it a shot. Otherwise, maybe let this one go.
    • 72 Metascore
    • 70 Critic Score
    My family and I had a great time trying this out. My dad, who usually takes a bit to pick up on controls, even had fun playing. For anyone looking for a simple party game to add to their library, this is a great choice.
    • 72 Metascore
    • 75 Critic Score
    Biped is polished to a beautiful finish on the outside, but struggles somewhat with what it wants to be on the inside. Too much of its challenge is built around coming to terms with its controls rather than utilizing them to do interesting things. While the back half of the game is excellent, I worry some may give up before then. I’d also argue that single player either needs to be removed or expanded on. As it is, it presents a version of the game that will leave players not realizing how much Biped has to offer.
    • 72 Metascore
    • 70 Critic Score
    Risky’s Revenge is very much the Australopithecus of the Shantae series—something of a transitional form between the GBC game and Pirate’s Curse. It’s fun to play if you’re a fan of the series, but I’ll say that the next three games easily eclipse it.
    • 72 Metascore
    • 65 Critic Score
    It does have a multiplayer option and online leaderboards for each stage, so if competitive speed running is your thing, Aeon Drive delivers. For me, it’s an interesting curio that I’m glad I played, but won’t be returning to often.
    • 72 Metascore
    • Critic Score
    Demonschool is a very frictionless game that makes it easy to coast along and just see its story play out as you watch its characters interact with each other. If the writing clicks with you, then you’ll probably have a good enough time just taking in the vibes and laughing at the characters, but unfortunately it didn’t click with me at all. With its characters that annoyed me, story that undermined its own appeal, and gameplay that was streamlined to the point of dullness, I found myself bored the entire time I was playing. The striking and vibrant visuals are the only thing that really shines in a package that is otherwise utterly and totally forgettable.
    • 72 Metascore
    • 65 Critic Score
    It’s a shame that this game couldn’t be more focused on its puzzle platforming, because these half-baked distractions suck a lot of the fun out of what could’ve been something really special.
    • 72 Metascore
    • 80 Critic Score
    Overall, Nintendo Switch Sports is an enjoyable return to the classic Wii Sports style that is incredibly fun to play both online and off, even if it does leave a little bit to be desired.
    • 72 Metascore
    • 90 Critic Score
    Every inch of this game just screams adorable and sometimes it's just too much to take…in a good way, of course.
    • 72 Metascore
    • 75 Critic Score
    Overall, the game is very enjoyable. The level-up and equipment aspects flow unusually well with the aim-and-shoot mechanics of so many mobile games. Aside from the manual leveling system, the game is a very likable piece of entertainment.
    • 72 Metascore
    • 80 Critic Score
    Snake Pass sets out to bring a familiar feeling with a unique twist that sets it apart from its predecessors. While it does exactly that, it isn’t without fault, as overcoming the challenge of platforming without a jump might scare off the faint of heart. If you can overcome the early struggles and the occasional moments of frustration, the game offers a beautiful world to explore and plenty of collectables to keep you busy.
    • 72 Metascore
    • 80 Critic Score
    While problems with this port and a lack of modernized tweaks make Grandia less of a slam dunk to recommend, this is still a relatively hidden gem from the late ‘90s that is worth trying or rediscovering. The graphics might not be as pleasant, the writing might have some cringey moments, and odds are you’ll come across a few out-of-place bugs, but Grandia’s battle system helps to overcome those drawbacks alongside its endearing characters and world. At the very least, Grandia stands tall next to its other late ‘90s contemporaries. So much so that I can envision the plucky star Justin trying to convince Cloud and Barrett from Final Fantasy VII that he’s an adventurer who rightfully deserves a seat at their theoretical table of classic, genre-defining RPGs.
    • 72 Metascore
    • 65 Critic Score
    Sonic Heroes’ biggest weaknesses are its combat system and related controls. While the three-formation system provides a refreshing choice in combat styles when facing a handful of opponents, the system quickly becomes disorienting in larger battles.
    • 72 Metascore
    • 80 Critic Score
    I think the biggest compliment I can give this game is that I have a hard time putting it down. It does a great job of adapting the PC formula to the 3DS hardware, and it's just as addictive as it ever was. If you're a fan of the PC game, this is a great way to take it on the go.
    • 72 Metascore
    • 70 Critic Score
    Skylanders Imaginators is yet another well-made adventure filled with charming characters and amusing gameplay. The Switch version is hampered a little bit by the system’s portability and the loss of compatibility with some previous figures is a shame, but it’s still a fine way to play, especially if you long for the days of the Skylanders 3DS games. This is a good time, even if it doesn’t match the highs of past entries in the series.
    • 72 Metascore
    • 75 Critic Score
    It only took a couple sittings to finish the 3 to 5-hour experience, but Ratcheteer DX makes for a good time nearly the whole way through. It’s well paced and introduces new tools regularly, all with two different functions or uses. There are some points of frustration, but none soured the adventure for more than a few minutes. If you enjoyed games like Minit or Master Key, you’ve got no reason not to dive into the underground and become a full-fledged ratcheteer yourself. Bonus points if you choose the pea soup color palette for maximum Game Boy nostalgia.
    • 72 Metascore
    • 60 Critic Score
    Attack on Titan 2 is a generally decent Attack on Titan game. The mechanics and cutscenes capture the essence of the show quite well, making it one of the less-one-note Omega Force games I’ve played. Unfortunately, the story moves at a plodding pace, and the game falls into more unfortunate strides of repetition than I’d hoped for. It could be better, but as 3DS’s Humanity in Chains taught us in 2015, it could also be much worse.
    • 72 Metascore
    • 80 Critic Score
    Gato Roboto might lean a little too heavily on homage, but never truly in a bad way. It might be more goofy than great and more adorable than original, but the game still delivers a pint-sized prance that comes together nicely even if it’s a little short. This follows through on the premise of Meowtroid extremely well.
    • 72 Metascore
    • 70 Critic Score
    LEGO Harry Potter's DS debut has a good foundation, decent gameplay, and tons of content.
    • 72 Metascore
    • 50 Critic Score
    The graphics and sound are rather bland, and novice players will spend a lot of time blundering through their mistakes until they figure out how to play the game through trial and error. Not much fun at all.
    • 72 Metascore
    • 75 Critic Score
    Delivers a fun hack and slash adventure that will keep you entertained for a good while. Any one looking for a fun game to pick up for less than $50 would do well to check it out.
    • 72 Metascore
    • 70 Critic Score
    It allows fans of the series to play as their favourite shinobi warriors and do it in style. After extensive time with the 2-player mode, it becomes pretty obvious that the game is geared more towards button-mashers, but, if you're a big Naruto fan, this game is for you.
    • 72 Metascore
    • 80 Critic Score
    50 PINCH BARRAGE is simply an awesome game that shouldn't be missed.
    • 72 Metascore
    • 75 Critic Score
    At only eight hours, Ninja Usagimaru is a fun little diversion during the annual summer drought. It did leave me wanting more, though.
    • 72 Metascore
    • 75 Critic Score
    Grid Mania doesn’t really do anything new, but it plays well, has some variety to its gameplay, and provides a solid challenge. Mania might be a little hyperbolic, so let’s just say the game is Grid Fun for the whole family.
    • 72 Metascore
    • 80 Critic Score
    Super Daryl Deluxe is fantastic despite the minor inconveniences. The story becomes increasingly strange, the locations increasingly surreal, and the dialogue increasingly funny. I can’t say I’ve played too many games like this, and I’m very happy to have had the opportunity.
    • 72 Metascore
    • 65 Critic Score
    Don’t Die, Mr. Robot! is soundly made with simple enough gameplay to draw you in and provide some brief entertainment in any given run. If attempting to improve your high score with each run interests you, it may be worth a look for you. For me, while the fundamentals were there and keeps Mr. Robot from an untimely death, a lack of variety and polish keeps him from making it out unscathed.
    • 72 Metascore
    • 70 Critic Score
    Drawful 2 is still just as fun as the first, and more fun with the ability to create personalized prompts in games. But if you’re looking to get more bang for your buck stick to the first title, because Drawful 2 doesn’t seem to live up to changing much in the way of a sequel. It provides more of the same fun, and it’s hard to fault it for that because the base game is a wild time at parties.

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