NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 71 Metascore
    • 70 Critic Score
    If tower defense games are your thing, look no further than this.
    • 71 Metascore
    • 85 Critic Score
    I’ve always been fond of shoot-em-ups whether it’s a classic or a fresh take on the genre, but the beauty of Aces of the Luftwaffe – Squadron is it’s ability to blend the two so seamlessly. Delivering the classic vertical shmup gameplay combined with a modern day skill tree that proves to be both fun and addictive. A fully voice acted cast of characters adds charm to the already great gameplay and well designed levels and bosses. There were a few framerate drops along the way and some relatively lengthy load times, but ultimately these are minor complaints when talking about how great the overall experience is.
    • 71 Metascore
    • 85 Critic Score
    It plays great, it’s hard to beat but addicting. There’s enough content to enjoy looking for, and I honestly think that it’s a well-designed game for what it is. It’s small, and uses a lot of the same enemies, but that’s a huge nitpick on what I think is a great game. It reminded me of why certain enemies are designed the way they are, like how Super Mario Bros. certain enemies act against Mario’s primary form of mobility, jumping, by also jumping. Xeodrifter adopts this mentality, by putting upgrades in places that have challenges preceding them, and with enemies that are supposed to get in the way of how the space explorer plays. I recommend it if this sounds like an experience you’d like to try.
    • 71 Metascore
    • 80 Critic Score
    Those who don’t enjoy more narrative driven games likely won’t find much enjoyment in One Night Stand, but those who do should find it to be a wonderfully awkward and sweet experience.
    • 71 Metascore
    • 80 Critic Score
    StarBlox Inc. is a neat game, but with a big problem when it comes to explaining things. The game's tutorial drags and for gaming novices, the mechanics and strategy will really not come naturally. There are many little things that you need to keep in mind to give you the edge in battle. Once you get the hang of the proceedings, though, it can become a highly competitive experience with each side fighting for total domination. The battle and puzzle combo is quite an adorable one that runs quite well on Nintendo Switch.
    • 71 Metascore
    • 65 Critic Score
    Hyperparasite leans heavily on its setting to stand-out from other top-down shooters, and in that sense, it succeeds in having a great, dark, B-movie tone that feels distinct and engaging. There’s a real variety to the different host bodies you vulture off-of, which would provide a great flow of hoping from body-to-body if some of them didn’t just feel like they will set you behind by doing so. If you have a craving for a twin-stick shooter that’ll keep you engaged for a while with an interesting premise, Hyperparasite can provide some brief fun, but be prepared for some grind to unlock new flesh suits and a better experience on the TV.
    • 71 Metascore
    • 55 Critic Score
    The Serious Sam Collection undeniably has a lot of content, but the purchase decision will hinge on what fondness you have for it. This is likely an easy buy for the devotees or those who hold nostalgia for it, but as a first timer the flaws inherent in game design, technical performance, and audio design make the experience for me death by a thousand cuts. The Switch has better classic shooters and many well-made homages to them; seek out those before you settle for this.
    • 71 Metascore
    • 70 Critic Score
    While I did enjoy most of my time in the wilderness, hitting walls in terms of waiting for materials to process was ultimately a downer. The mayor gradually gives you fewer and fewer tasks to complete, and the focus shifts more towards the player in finding their own fun and setting their own goals. The emphasis on crafting in this Story of Seasons title works to an extent, and there is a fair amount of content to discover; just be prepared for a game loop that can become almost frustratingly familiar just as the leaves start to fall.
    • 71 Metascore
    • 75 Critic Score
    There is a diamond trapped within this rock, and I truly hope the team at Metronomilk is able to polish it to the full potential that is so clearly there. For now, though, its problems are too hard for me to ignore and make what could be a great game into a game that’s just alright.
    • 71 Metascore
    • 65 Critic Score
    Despite the score, I’m going to spend a stupid amount of time in the world of Paldea. The technical issues with the game will eventually be fixed, and what will be left is a great Pokemon experience. If you’re still on the fence at this point, it’s certainly fair to wait for patches to smooth things out, but at some point I hope everyone can come along for the ride. And based on the opening weekend sales, I might’ve gotten my wish already.
    • 71 Metascore
    • 70 Critic Score
    There is plenty to do in Nintendogs + Cats, but most gamers will get tired of the competitions pretty quickly.
    • 71 Metascore
    • 90 Critic Score
    Endlessly charming and unusually engaging, Tomodachi Life is a fantastic diversion.
    • 71 Metascore
    • 75 Critic Score
    My primary complaint against Vexx is that the camera system feels unrefined. It works well enough to play the game, but it's very rough.
    • 71 Metascore
    • 80 Critic Score
    Despite Billy Hatcher's redundant missions, the gameplay itself is excellent. Eggs are Billy’s lifeline in this game - fortunately; they are fun to play with. Well-mapped controls make rolling around feel natural and approachable.
    • 71 Metascore
    • 65 Critic Score
    Momodora is incredible in many ways, and I feel like I can’t recommend it enough. It’s also disappointing in many ways, and I feel like I don’t want to recommend it at all. The act of moving around through the Kingdom of Karst is so well-tuned that I had a lot of fun running through hallways smacking monsters with a leaf. Unfortunately, at the end of the day Karst just wasn’t a very interesting place in which to spend time, and I felt myself wishing for a bit more substance. There is undoubtedly something special going on in Momodora, but sadly I never felt like I was playing anything more than an introduction to a larger game that doesn’t actually exist.
    • 71 Metascore
    • 75 Critic Score
    My Time at Portia is often times an overwhelming game as a result of its own ambition. This can cause it to be intimidating and more than a little confusing at times. The quality of its many systems range from addictive to annoying. However, taken as a whole My Time at Portia is a rich world full of activity that, when played at an appropriately chill pace, will yield many hours of charming fun.
    • 71 Metascore
    • 90 Critic Score
    A fine portable adventure game, and as licensed movie games go, it's downright remarkable. The game is on the easy side, but it's good fun even for advanced players; they'll just blow through it more quickly, that's all.
    • 71 Metascore
    • 80 Critic Score
    Earth Atlantis does a lot of things right. The weight of controls are great and the play-by-play experience is good fun. While I wish they had evened out the bosses somewhat, they are still thrilling encounters that prove enjoyable. A couple of the bosses certainly need to be patched and this is why I can't recommend playing through Hunter Mode right now. With all due respect, dealing with a couple of those bosses is just a little too much. If you’re prepared for a few difficulty spikes and still want to go on a grand adventure, Earth Atlantis will provide a fun experience.
    • 71 Metascore
    • 80 Critic Score
    Legend of Mana is, at its core, a profoundly weird RPG, especially following the Super Nintendo-era Mana games. The nonlinear structure and unique map placement concepts are the foundation of this adventure, to the point where the more simplistic combat is deemphasized. I thoroughly enjoyed my trip to PlayStation Mana past, even with a handful of antiquated ideas and nagging frustrations. Legend of Mana is a game I would recommend to anyone hankering for an RPG that’s a little off the beaten path. And even if you just wish this was a bread-and-butter Mana adventure, we can all appreciate the incredible soundtrack.
    • 71 Metascore
    • 75 Critic Score
    Cozy Grove arrives as advertised—a smaller, more story-based Animal Crossing experience with its own charms and enjoyment. Though the tasks are also just as tedious at times, the fact that Cozy Grove holds back story entries through their daily cycle, rather than fish and bugs, tastes sour at times, even if the rest of what is on offer is a bountiful harvest. For those Animal Crossing fans out there looking for something close to what you’ve already experienced with New Horizons, this is the perfect drop-in-drop-out version of that experience and is definitely a must-try title, even with the hard feelings over how long it takes to really get to know that seagull-bear.
    • 71 Metascore
    • 75 Critic Score
    Button City provides an enjoyable time but it comes with a lot of caveats that unfortunately sully a full recommendation. There are a number of “, but…” statements after saying “I like it.” You have to be the type of person who likes this gameplay loop, and there are a couple of forced memes in the writing. You also have to look past the large number of bugs. If those notes don’t sound like a dealbreaker for you, Button City is a very good game.
    • 71 Metascore
    • 80 Critic Score
    Harmony: Fall of Reverie is a fascinating and experimental exercise in how to write a branching narrative in a way that keeps the player occupied with more than just the occasional binary choice. The way it handles the path the player takes as they progress, especially with the mechanic of gathering crystals, is like nothing else that I have ever played. While it is a shame that the loading screen issues drag the experience down a bit, for fans of narratives in video games and the unique ways only a game can tell them, Harmony is well worth a look.
    • 71 Metascore
    • 70 Critic Score
    Ontamarama is certainly no Elite Beat Agents, but its style of gameplay is definitely unique. Perhaps it should have been called Multitasking Training in Japan in order to gain better sales.
    • 71 Metascore
    • 75 Critic Score
    Assuming you've got the patience to work through these infrequent but recurring gameplay issues, Madden 08 DS is a tough deal to ignore.
    • 71 Metascore
    • 55 Critic Score
    Following up on the success of Unlimited, Scribblenauts Unmasked is a huge disappointment. The use of the DC Comics license is novel, but it doesn’t add up to anything more than a curiosity in a game that already has enough curiosity to go around.
    • 71 Metascore
    • 85 Critic Score
    Still, Nano Assault Neo is fun, plays well, and looks great whether you are looking at the TV or playing solely on the GamePad's screen. The ease of getting in and out of a game means that any unsuccessful attempt at improving your scores will likely compel you to try again.
    • 71 Metascore
    • 70 Critic Score
    Pipe Mania is a great pick-up-and-play title that anyone can enjoy, especially with the smooth touch screen implementation the DS version brings to the table.
    • 71 Metascore
    • 70 Critic Score
    The strength of Goblin Commander really does lie in its control set-up.
    • 71 Metascore
    • 75 Critic Score
    Ikachan left me wanting more, and not entirely in a good way. However, it is a curiosity worth discovering for ardent Cave Story fans who have a distaste for the PC platform. If you are set on playing it, the 3DS is the absolute best platform on which to experience it.
    • 71 Metascore
    • 85 Critic Score
    While no co-op mode exists as of this writing, the Switch version will be adding one in the next week. Even still, I’ve played through Little Inferno with multiple people as the communal fun of trying to figure out combos still works even when only one controller does anything. I don’t think Little Inferno is for everyone, but it sure as hell is for me.
    • 71 Metascore
    • 65 Critic Score
    If you can put up with the choppy frame rates and lengthy load times, The Sexy Brutale is a fun, worthwhile experience. The highs are high, but then the game chugs or hitches during a long load. Those ups and downs are present from beginning to end. No matter what though, I definitely recommend this game as something to be tried, just maybe not this particular version.
    • 71 Metascore
    • 75 Critic Score
    I dig so much of Never Stop Sneakin’. The aesthetic is beautifully PlayStation era. The soundtrack features absurd lyrics reminiscent of overwrought Metal Gear ballads. It distills the fun of stealth into an accessible analog stick or touch screen-controlled experience. The main drawback is that it leans too heavily on repeating similar experiences. As long as you can focus more on the critical path, it’s still a worthy game, but the charm and ingenuity start to fade when you see the same environment and setup for the nth time.
    • 71 Metascore
    • 75 Critic Score
    Bridge Constructor Portal will turn your brain’s valve with some physics fun, but it’s little more than a collection of challenges coated in a familiar cake frosting.
    • 71 Metascore
    • 70 Critic Score
    While cool concepts and ideas are awash throughout Swim Out, the dawdling pace of the 100+ puzzles drowns the more novel ideas. This is, for better or worse, an alright puzzle game that just happens to be in a sea of better ones. Good for a laidback romp, but not for much else.
    • 71 Metascore
    • 60 Critic Score
    Unfortunately it is ultimately too shallow, an experience that requires little intervention from the player. If you can entertain yourself the monotony of raising and lowering land to perfectly facilitate your perfect breed of mouse, then perhaps you’ll find something to enjoy in Happy Birthdays.
    • 71 Metascore
    • 85 Critic Score
    With multiple ways to achieve victory and countless strategies to employ, Thea: The Awakening is designed to occupy your time for countless hours. A single playthrough can last hundreds of turns but once you’ve earned a victory, it will simply unlock new quests and options. The complexity leads to all sorts of different ways you can enjoy your time but also creates a gigantic barrier to entry. Without watching a YouTube video of a playthrough being completed and explained on the fly I may have just given up, which would have been a shame because Thea is a fantastic title worth spending the time to figure out.
    • 71 Metascore
    • 80 Critic Score
    Whether it’s because I can play it untethered from the television or how it eschews the alien threat for a relatively more grounded espionage take on the genre, I found the break-up between on-the-ground missions and reconnaissance activities fresh if uneven, and the removal of dice rolls for hit rate removes obfuscation that for me made combat a much more rewarding endeavor. If you’re someone like me who liked Mario + Rabbids but wished there was more depth or don’t particularly love sci-fi themes, Phantom Doctrine is a worthy alternative.
    • 71 Metascore
    • 80 Critic Score
    While it can be frustrating to just barely overjump something or miss hitting an enemy while you’re racing through, this only encourages players to retry for a better score. The game’s difficulty is perfectly balanced for either jumping from level to level to progress through the story, or to step it up a notch and go for a perfect score on every world. At the time of writing, we were not able to use the online leaderboards, but once the game is released it should step up the competitiveness and require players to think strategically about their moves to rack up level bonus on top of their time score.
    • 71 Metascore
    • 55 Critic Score
    Ashen is not awful, and I think that any hardcore Souls fans who just can’t get enough of this style of combat will enjoy it. The open world adds a new layer to the Soulsborne format that succeeds more than it fails, but it comes at the cost of weakening a core pillar of the genre. The result is a passable experience, and in a genre that’s quickly becoming as crowded as this one, passable just won’t cut it for anyone but the most hardcore of fans.
    • 71 Metascore
    • 70 Critic Score
    Adventures of Pip is still enjoyable and inventive, but I’m less forgiving of its quirks now than I was in 2015. I still recommend it, though--the gameplay hook is lovely and the writing is charming.
    • 71 Metascore
    • 80 Critic Score
    I had a blast with Ultra Age and will continue to play this long after this review is written and posted. Even though its narrative is a little thin in its 15+ hour runtime, it truly is the stylish and adrenaline pumping combat that keeps you coming back for more and elevates Ultra Age to the tier of great Switch titles.
    • 71 Metascore
    • 85 Critic Score
    Thankfully that low point is the outlier, but this is still overall a stellar video game. Lasting in the ballpark of 8-10 hours, Tales of Kenzera is a well-paced Metroidvania that is a blast to play, featuring novel unlockable abilities, a good challenge, and most of all, an incredible story. Just be ready to shed a tear or two, especially if you’re in my shoes of being a parent to a young kid because hoo boy - that whole father/son element is played to perfection. The story is a true triumph and the gameplay supports it perfectly.
    • 71 Metascore
    • 75 Critic Score
    While WWE All Stars is certainly not perfect, it's probably one of the best handheld wrestling games available on a Nintendo platform.
    • 71 Metascore
    • 65 Critic Score
    The main problem with the level design, and you've heard me say this about many other games, is that the strictly linear missions want you to complete specific objectives without usually telling you what those objectives are.
    • 71 Metascore
    • 75 Critic Score
    The 3DS version appears to be a 3D-enhanced port of the DS version of the game.
    • 71 Metascore
    • 70 Critic Score
    For what it is, Hexologic is a pleasant experience. I always feel weird discussing price in reviews, but since this game launched at $2.99 on Switch, expectations of what it should be need to be adjusted accordingly. At $3, Hexologic is a light, worthwhile experience. It’s not going to surprise you with oodles of content, but it’s a great foundation for a much deeper and longer lasting puzzler.
    • 71 Metascore
    • 75 Critic Score
    Overall, LEGO Jurassic World is a great love letter both to fans of the Jurassic Park franchise and fans of LEGO games. The strange addition of quick-time events to this entry was annoying, but looking past that, there is still a lot of content to enjoy. It would have been nice to see some Jurassic World: Fallen Kingdom content here too, but considering the game’s original release window, it’s still a must own for all Jurassic Park fans. Plus, having this package on the go makes the Switch version the ideal platform to play on. This may be just what a family needs in order to tide them over until Jurassic World 3.
    • 71 Metascore
    • 70 Critic Score
    At a glance, Princess Debut is a very easy rhythm game paired with a Story mode centered on the chasing and charming of princes. But if you choose to live in the fairy tale, its unique take on the music/rhythm genre, vibrant visuals, and lightly melodramatic storylines prove enchanting in their own right.
    • 71 Metascore
    • 70 Critic Score
    Nexomon: Extinction is clearly inspired by Pokémon from top to bottom. While they change up a few mechanics and make some definite improvements here and there, not enough is done to consider this among the elite of the monster-catching RPGs. An interesting title to spend some time in for the right price, Nexomon: Extinction will be something the Pokémon hardcore will want to check out, while everyone else might just want to find a Game Boy and their copy of Blue version.
    • 71 Metascore
    • 70 Critic Score
    This game is ultimately an interesting experiment that can be a lot of fun in short bursts, so in that respect, it actually works on the DS. I would recommend it for casual fans of the series and younger players who may be less demanding.
    • 71 Metascore
    • 60 Critic Score
    All in all, Vicarious Visions has created a very generic 3D platformer that just traverses old territory. Even for a children’s game, Over the Hedge completely lacks challenge, subtlety, and length. The game does show signs of high production values, as evidenced by the lovely graphics, convincing voice-acting, and clever use of the two screens. However, those elements just prevent the game from being downright poor.
    • 71 Metascore
    • 75 Critic Score
    The NeoGeo Pocket Color overlay is still present and remains charming. You can still access Versus mode on a single Switch, which is great. Back in 1999, R-2 players could connect their NeoGeo Pocket Color to King of Fighters: Dream Match ’99 on Dreamcast to unlock a picture gallery in the latter. It would’ve been cool to see that picture gallery here, but that’s probably outside the scope of this particular Virtual Console. I enjoyed King of Fighters R-2, mostly for historical purposes.
    • 71 Metascore
    • 75 Critic Score
    A fun, if incredibly easy, single-player action game for the Nintendo 3DS which actually makes good use of the 3D. If you are looking for a fun diversion on your new handheld, it's a game that may very well fit the bill.
    • 71 Metascore
    • 85 Critic Score
    Blue Fire is everything I didn’t know I wanted out of a 3D platformer. Instead of consisting of just platforming challenges, the combat kept me engaged. Secrets and collectibles aren’t there to block off parts of the map, but make exploring a joy due to how well they interact with Umbra’s abilities. 3D Mario feels good to play, but at the end of the day you are most likely still rescuing a princess and collecting meaningless stars. Blue Fire gives you a narrative thread but leaves it up to you to decide how you want to explore the Penumbra. This metroidvania-like approach really clicked for me and made this 3D platformer feel special, which few others have over the past decade. While performance on Switch is definitely not fantastic, with constant suffering through crashes, I still wanted to go back every time to discover what else was hidden in this world. I certainly cannot wait to see what these developers have in store next, because Blue Fire has definitely awoken a burning passion in me to see what lies ahead.
    • 71 Metascore
    • 60 Critic Score
    None of the mini-games are particularly enjoyable, but they’re there, and they break the monotony as well as provide you with some practice.
    • 71 Metascore
    • 65 Critic Score
    When I first started Lichtspeer I was worried the gameplay wouldn’t be varied enough to keep it from getting dull. The new elements provided a nice change, but by the conclusion I couldn’t help but trust my first instincts. It tries to spice it up with some abilities, but ultimately it’s about the core mechanic of throwing the spear. While fun and satisfying to nail an enemy from across the screen, the well runs dry towards the end of your journey, especially with the spike in difficulty when dealing with bosses.
    • 71 Metascore
    • 85 Critic Score
    Draglade is a brilliant marriage of music and fighting.
    • 71 Metascore
    • 65 Critic Score
    Maybe I was just in a silly mood when I played Conga Master Party which is why I enjoyed it as much as I did. The whole experience lasted a couple of hours, there’s no progression, no real advancement, just 8 fun levels of dancing and getting my conga on. I don’t expect to come back to this title in the future, but if you’re in the market for a quick experience where you don’t need to think too much and just have some silly fun then Conga Master Party might be right for you.
    • 71 Metascore
    • 65 Critic Score
    In the end, we're presented with a game that looks fine, sounds lovely, reads excellently, and plays kind of blandly. It has around 100 missions and a decent pool of characters from the Naruto universe that fans of the show can catch up with, as long as they can handle some repetition along the way
    • 71 Metascore
    • 65 Critic Score
    If you’re looking for a fitness game focused on boxing, it’s worth going a few rounds with this one, but otherwise you might be better off with another trainer.
    • 71 Metascore
    • 40 Critic Score
    There are probably free Flash games on the Internet that approximate these games. It's best to save your Nintendo Points and wait for something worthwhile.
    • 71 Metascore
    • 75 Critic Score
    Dig Dog is effective in how straightforward it is. You’re a dog. You dig. Go get those bones and survive. Part of me wishes the experience were smoother and more polished, but I also appreciate how raw Dig Dog feels.
    • 71 Metascore
    • 80 Critic Score
    When RPGolf Legends is flowing, it’s incredible and greater than the sum of its parts. I adore how you’re filling in a golf course through various countrysides while also fighting bears and snakes and junk. The boss battles that deftly mix combat and golf are tons of fun. But then you might hit a wall where you just need to grind, whether it’s by pounding down enemies or golfing on loop, and the whole experience suffers. Still, I’m heartened that we live in a world where we have multiple options for retro-ish golf RPGs and they’re both pretty good.
    • 71 Metascore
    • Critic Score
    The biggest endorsement of Mineko’s Night Market I can give is that despite the issues I have with it so far, I really do want to spend more time with this game. I am very invested with the ongoing story; I love spending time in this world. I adore so many elements of this game, and I really hope that a future patch can address some of the technical issues with it. At its core, Mineko’s Night Market is an endearing life sim that deserves attention, but for the moment, technical issues make it difficult to fully endorse this game on Switch.
    • 71 Metascore
    • 60 Critic Score
    Although the character models and environments are modeled decently, Wario’s console debut suffers from one of Nintendo’s worst GameCube texture jobs to date, barring ports.
    • 71 Metascore
    • 80 Critic Score
    Its quirky combat and unique take on character development are welcome diversions from the RPG norms. The difficulty and lack of guidance will turn some people off, but people who enjoy the RPG genre should find the game a charming adventure.
    • 71 Metascore
    • 80 Critic Score
    The only disappointing thing is to see that touch screen controls have been downgraded; however the inclusion of online multiplayer and Taito Paddle controller support greatly makes up for it. The game is highly recommended for people who are fans of puzzle games or the Bust-A-Move/Puzzle Bobble series.
    • 71 Metascore
    • 85 Critic Score
    If you're satisfied with a short and sweet puzzle platformer for under $10, then Divergent Shift is right in your wheelhouse.
    • 71 Metascore
    • 80 Critic Score
    Beyond just the graphical limitations, this is a game that feels as if it could not have existed on the DS in a scaled-down form. The speed, the style, and action are all fantastically engrossing. In terms of sheer thrills it's hard to imagine there's much like it on the 3DS.
    • 71 Metascore
    • 55 Critic Score
    Onimusha Warlords made the jump to Switch almost entirely intact. If you loved the original and want the chance to go back to it, you won’t be disappointed. The old control scheme is still available on the D-pad, and every cutscene is kept exactly as it was before, voice acting and all. With the only changes being an excellently redone soundtrack, this port is the perfect way to relive your memories of the Playstation 2 classic. However, if you’ve never played Onimusha, this port’s only real value is as a simple way to experience a piece of history. Over the course of 18 years, other games have improved on everything that once made Onimusha great.
    • 71 Metascore
    • 75 Critic Score
    It is an incredibly charming resource simulator that is made to be played on a Nintendo 3DS. The controls are easy enough that anyone can start playing, but the gameplay will challenge everyone who tries it.
    • 71 Metascore
    • 75 Critic Score
    Reverie gets a solid overall recommendation from me, and it’s up there with strong eShop action-adventure games like Blossom Tales: The Sleeping King. Like a wonderful dream, Reverie is over a little too soon, but it leaves you with some pleasant memories.
    • 71 Metascore
    • 75 Critic Score
    Mutant Year Zero is yet another example of the ongoing debate between portability and performance. The graphical difference between the Switch and PC versions can’t be understated; the lack of detail has a marked impact on the overall experience. Having said that, the amount of time you could easily sink into this amazing tactical-RPG could be significant, and so maybe the graphical sacrifice is worth being able to play on-the-go. While Mutant Year Zero may be best played on its original platform, I would still recommend this version to anyone wanting to play on Switch.
    • 71 Metascore
    • 75 Critic Score
    Captain Tsubasa: Rise of New Champions is a good game with strong arcade soccer gameplay and a good deal of content to sink your teeth into. While the story modes didn’t click with me too much (which is no small problem), the core game could keep me picking up Captain Tsubasa for some time to come.
    • 71 Metascore
    • 70 Critic Score
    When you’re going back-to-back-to-back with one genre of game, they can start to run together. I’m glad Dairoku: Agents of Sakuratani avoided the urge to lock portions of the game behind completion, and hope this happens more in the future—though hopefully the next romance game I play will have a little more sunlight in it.
    • 71 Metascore
    • 55 Critic Score
    In all honesty, European Assault is just boring.
    • 71 Metascore
    • 80 Critic Score
    So simple, yet so addictive. The Nintendo classics haven’t lost their magic touch one bit, and they are still very hard to put down.
    • 71 Metascore
    • 60 Critic Score
    Avalon Code has high production values and heart, but element-swapping really saps the fun out of the experience. There are better RPGs out there.
    • 71 Metascore
    • 70 Critic Score
    An excellent example of a new form of gameplay unique to the DS. It’s pure fun and puts a smile on the face of anybody playing it. [Import]
    • 71 Metascore
    • 65 Critic Score
    If Digimon ever wants to step out of Pokemon’s shadow, it’s going to have to come up with more of its own mechanics. The capture method and digital farm idea are great start, but it’s just that – only a start.
    • 71 Metascore
    • 55 Critic Score
    Outside of the excellent multiplayer, there is still some fun to be had in Force Unleashed II.
    • 71 Metascore
    • 60 Critic Score
    Overall, I just wasn’t enjoying the game, which is a problem. There’s definitely some inventive puzzling here, but I found the experience more frustrating than fun.
    • 71 Metascore
    • 80 Critic Score
    The subtle ways that the 3D affects the gameplay, combined with the excellent controls and mission variety, makes for a great experience.
    • 71 Metascore
    • 70 Critic Score
    A Robot Named Fight is an interesting roguelike, combining that genre’s pros and cons with what’s essentially a Super Metroid framework. While I suspect your mileage may vary, I can’t deny that it’s a fun, if imperfect, experience.
    • 71 Metascore
    • 80 Critic Score
    Even with the control and dialog problems, and the item-toting frustrations, Resident Evil: Deadly Silence is still as good as the original was, and more so because of the addition of Rebirth mode and the touch screen mechanics.
    • 71 Metascore
    • 70 Critic Score
    The combat is fun and strategic, the hero has a good weight to him/her and control is responsive and fluid. It’s not perfect but it’s enjoyable. It will appeal to the kind of gamer (like me) who enjoys punishing combat in a game that, through practice and sheer force of will, can be overcome and winds up feeling great.
    • 71 Metascore
    • 80 Critic Score
    At the end of the day, Golf With Your Friends is a fantastic package that is extremely accessible with its large breadth of customization options for both local and online play. It has a lot of content to experience, and while I can’t say I will spend much time with it by myself, I know that it has now become a staple game to pull out at any gathering.
    • 71 Metascore
    • 75 Critic Score
    Detective Pikachu is a solid, unique spinoff in the Pokemon series that stands out from other spinoffs. It’s a relatively easy point-and-click adventure game that won’t take much to complete in a few sittings. But some aspects of the gameplay do get clever, and the story does resonate. It’s nothing revolutionary, but I can always appreciate a fun with a fun feel and colorful aesthetic.
    • 71 Metascore
    • 55 Critic Score
    I respect the idea behind Everything, and I’m glad that developer David O’Reilly decided to try something experimental with an interactive medium. I can appreciate a game that hides meaning beneath its surface, but Everything doesn’t have a surface-level story for that meaning to hide under. Alan Watts’ philosophy lectures are intriguing, but it’s not very interesting getting from one lecture to the next. I was never able to be engaged or immersed in the world. Despite being a game about how all things are related, I found the silly, empty experience of Everything very unrelatable.
    • 71 Metascore
    • 80 Critic Score
    The Munchables is an enjoyable, original game and has a lot of personality and charm. While the main game is short and has some minor issues, the game has a good amount of replay value and is always entertaining to play.
    • 71 Metascore
    • 65 Critic Score
    My nine year old son loves Miitopia. He’s played it for almost as many hours as I have and I suspect he won’t be stopping anytime soon. I haven’t hit those same highs he has. The core battle system is too thin, and the activities and charming character interactions aren’t enough to paper over that problem. This is the most robust mii maker, but it’s all at a price that’s downright terrible. I wanted to like Miitopia more than I did, but it’s more like a Mii-nopia.
    • 71 Metascore
    • 70 Critic Score
    Robonauts was a fun game with some glaring faults. As a single-player game, it really isn't that strong. The mechanics shine but it lacks a meaty experience to enjoy. Where it makes up for this deficiency is in its multiplayer offerings, which provide a lot of excitement. It changes up the campaign maps in a significant matter as well as offering a fun time anywhere you are. If you are up for that, then Robonauts could be the experience you’re looking for.
    • 71 Metascore
    • 80 Critic Score
    This version might be missing modes found on other consoles, but that doesn’t mean it’s not worth your time. From the newly-added UEFA Champions League mode, to the updated online that now lets you play with friends, there’s plenty to see and do. The top-tier gameplay feels fluid and crisp, the visual upgrades are noticeable, and having the FIFA experience portable is a great feeling. For those who want more than the standard Career modes or love diving into the Ultimate Team this version might not be for you, but if those aren’t deal breakers, then FIFA 19 on the Switch is a fantastic way to get your soccer fix.
    • 71 Metascore
    • 75 Critic Score
    With regards to story and direction, the third Dragon Quest game definitely shows its age, but it also introduced a lot of elements that have gone on to become staples of the series. If you can look past some of its flaws, you’ll find a rewarding experience that enables you to experiment with some interesting gameplay systems. You will have to grind, you could get frustrated, and you may need to consult a walkthrough, but traditional JRPG fans will find an enjoyable adventure that hides a surprising amount of content. Yes, Dragon Quest III on Switch may be ugly, but if that’s the worst sin it commits, don’t let that stop you from trying out this classic of yore.
    • 71 Metascore
    • 75 Critic Score
    Ruffy and the Riverside is a delightful adventure whose charm takes precedence over its jank and repetition. It performs well on Switch 2, which is where I reviewed the game, and has a lot of content for completionists to sink their teeth into. Some of the puzzles can be frustrating or obtuse, but the unique swapping mechanic makes for a fun departure compared to other 3D action-adventure experiences. It may be a bit Ruffy around the edges, but this Riverside is one that I was happy to dip my toes into.
    • 70 Metascore
    • 60 Critic Score
    The game comes with four cards, but at no point did the two-hour tutorial tell me how to upload the card data. Honestly, that’s one more fetch-quest I could do without anyway.
    • 70 Metascore
    • 80 Critic Score
    Butcher is violent, fun, frantic, crazy…etc. It’s short, but a good play for the value. There are a good amount of options available, and it’s definitely got heart (granted, it’s dripping in blood). If you’re into the Doom series, or you’ve played other games like Quake, this game is definitively in that vein.
    • 70 Metascore
    • 85 Critic Score
    Fractured Soul is a superb and fairly extensive collection of clever, interesting, and devious platforming ideas; most of it is good, much of it is fantastic.
    • 70 Metascore
    • 70 Critic Score
    The best thing about Clockwork Aquario is that it exists today. The story of how the source code was found and pieced together and filled in with help from the original team is incredible. As it stands, the game is just very short. The five stages have a high score element, but if you’re in it to explore the levels, beat the difficulty modes, and romp around it all with a friend, there’s still not a lot to do here. I’m happy I can say I played Clockwork Aquario, but outside of supporting game preservation, I can’t say it’s something you need to drop everything and play. It’s cute and fun, but more as a curiosity than a game to keep coming back to.
    • 70 Metascore
    • 75 Critic Score
    Resident Evil has a storied history and the series has evolved over the years to feature a wide range of gameplay styles. Revisiting the core survival horror gameplay with an added modern control scheme proves to be a wonderful pairing. Featuring two characters for a majority of the adventure adds some interesting puzzle design, but also takes away from the feeling of isolation and dread. Fortunately the frightening and off-putting atmosphere helps to counteract that. While it isn’t the best of the classics, Resident Evil Zero still manages to deliver an authentic survival horror experience.

Top Trailers