Goblin Commander: Unleash the Horde
GameCube- Publisher: Jaleco Entertainment
- Release Date: Dec 16, 2003
- Also On: PlayStation 2
- Summary:
Buy Now
- Developer: Jaleco Entertainment
- Genre(s): Strategy, Real-Time, Fantasy
- # of players: 1-2
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 12 out of 19
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Mixed: 6 out of 19
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Negative: 1 out of 19
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The best multi-platform real-time strategy game ever made. It's packed with replay value; you'll want to start another game and play through it again right after finishing it.
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It is seriously fun and I found myself playing this game late into the night just trying to beat "one more mission."
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The limited units and resources make for tight, intricate matchups, and there are few models of the RTS that can claim to be as accessible.
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Responsive controls and cleverly-balanced units that catch your fancy or the ability to take control of a single unit in smartly-designed maps that sound more like your speed.
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The game may be boring for the casual strategy fan, and may not have enough depth for the hardcore strategy fan so it hits that horrible middle point that most companies strive to avoid.
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Though experienced PC RTS players may find Goblin Commander to be somewhat shallow, it's still a pretty decent RTS game for console players, with an interface that is nicely streamlined for controllers.
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games(TM)Ironically, the developer has actually been very successful in mapping a superbly intuitive control system to the gamepad, and by enabling direct control of your Titan a basic action element is introduced. Yet by totally amputating any strategic scope from the RTS equation, the ensuing battles becoming virtually pointless affairs. [Mar 2004, p.111]
Score distribution:
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Positive: 2 out of 3
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Mixed: 0 out of 3
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Negative: 1 out of 3
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LoganN.Feb 29, 2004Fain's last level is HARD!
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Feb 9, 2014
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[Anonymous]Jan 5, 2004EPIC AND EXCITINGLY boring. Don't waste your time.
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