New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • 55 Metascore
    • 45 Critic Score
    Bit Dungeon Plus isn't the worst game around, but it doesn't do anything particularly noteworthy with its mechanics. If you're just dying for a co-op roguelike, I suppose this will do, but you can find a lot of better examples elsewhere.
    • 38 Metascore
    • 45 Critic Score
    The Lord of the Rings: Gollum offers a bleak and lackluster adaptation of Middle-earth, with one of its more divisive characters in the spotlight. Whatever potential the game had is buried under dull, generic gameplay, a variety of technical issues, and low quality visuals.
    • 88 Metascore
    • 45 Critic Score
    Kentucky Route Zero is an incredibly dull and over-embellished text adventure that fails to engage, entertain, or provide much value to anyone but perhaps the uppermost art connoisseurs.
    • 49 Metascore
    • 45 Critic Score
    Simplistic, unpolished, and lacking any sense of inspiration or effort, Mighty Morphin Power Rangers: Mega Battle will neither entice any new fans nor satisfy the nostalgic hopes of those familiar with the TV franchise’s brand of goofy action.
    • 51 Metascore
    • 45 Critic Score
    The Waylanders tries to imitate a variety of mechanics from leaders of the RPG genre, but fails to implement any of them effectively, while offering nothing original apart from the astonishingly poor dialogue.
    • 55 Metascore
    • 45 Critic Score
    Into A Dream has some interesting ideas, but the muddled storytelling and enjoyment-sapping gameplay stifle its ability to have a positive impact.
    • 68 Metascore
    • 45 Critic Score
    Song of Horror manages to provide atmospheric horror, but its lack of quality characters, unapologetically slow gameplay and heartbreaking save corruption bug make it a game that just isn't worth the time.
    • 57 Metascore
    • 45 Critic Score
    Bloodshore finds itself stuck in a cruel circle, as a bland game adaptation of a roughly cut movie, which in turn is a bad adaptation of a game genre.
    • 43 Metascore
    • 45 Critic Score
    You'll want to steer clear of Dead Alliance, especially at its ridiculous $40 price tag. There is a decent game buried here, but digging through the bugs, shallow gameplay and underwhelming mechanics is just not worth it. If you simply love FPS and are quite fond of the idea of weaponized zombies, at least wait until a big price reduction, a number of major patches, or give it a rental.
    • 50 Metascore
    • 45 Critic Score
    Generation Zero is an amalgamation of ideas, some of them pretty decent, but none executed with any great level of confidence. Despite the surprisingly strong atmosphere, gameplay annoyances and serious technical issues prevent it from having a chance to survive.
    • tbd Metascore
    • 44 Critic Score
    BLIK uses a typical first-person puzzler template to produce a substandard game. Because of its bad reflection mechanics, playing with mirrors has never been so irksome.
    • tbd Metascore
    • 44 Critic Score
    It's tough to knock this too hard given its meager $2 price, but still, a poor game is a poor game, and Cerberus just falls flat in most areas. While it's at least functional - the ambiguities, empty settings, and overpowered, erratic enemies produce an experience that's tough to enjoy for more than a handful of minutes on end.
    • 69 Metascore
    • 44 Critic Score
    Eternal Hope had potential, and it has great presentation qualities. However, the lack of meaningful plot direction and unresponsive controls make the adventure more of a slog than it should be.
    • 69 Metascore
    • 43 Critic Score
    As one of the most frustrating games ever made, I Am Fish is a special kind of awful. With horrible traversal, unforgiving physics, inconsistent challenge, and terrible stealth sections, it is about as fun as getting your head stuck in a fishbowl.
    • tbd Metascore
    • 42 Critic Score
    Frustrating puzzles, bad visuals, and prevalent glitches don't keep Trinity from being an unintentionally funny experience, but they come extremely close. It's largely unpleasant and nearly impossible to finish, but the morbidly curious will find the story snippets well worth the impractical effort.
    • tbd Metascore
    • 42 Critic Score
    Strafe has the look and style to stand out, but Pixel Titans should have been focusing on making sure the game was not only fully functional, but actually fun to play, as well.
    • tbd Metascore
    • 42 Critic Score
    While it borrows bits and pieces from successful horror games, Everything Is For Humanity is far from the best first-person offering in the genre. Alongside its poor horror execution, it is inconsistent, incoherent, and unpolished.
    • 55 Metascore
    • 41 Critic Score
    Fade to Silence is an unremarkable and slow slog for survival through a wintry post-apocalypse. Technical problems, underdeveloped gameplay systems, and a confused tone erode away most of the enjoyment in a setting that showed potential.
    • 61 Metascore
    • 40 Critic Score
    Godfall is such an unpleasant experience it's difficult for me to find anything to like. Occasionally, it flirts with just being a mediocre snooze, but then you hit an aggravating boss fight that reminds you of how poorly it was designed. It would take an entire shift in tone and genre to salvage anything offered.
    • tbd Metascore
    • 40 Critic Score
    Aery - Calm Mind sets the bar very low for itself to begin with, and yet still manages to deliver some annoyances. This casual flight game is little more than a tech demo, and while some may argue if it's worth the price, it turns out to be not worth the time.
    • 35 Metascore
    • 40 Critic Score
    Tamarin strives to be a spiritual successor to Jet Force Gemini, but its poor art style, stale and disappointing gameplay, and shoddy controls result in a game that won't be remembered as fondly as its inspirator.
    • 67 Metascore
    • 40 Critic Score
    Travis Strikes Again: No More Heroes can be engaging and stylish when it wants to be. However, it rarely wants to be either of those things, and is instead content to be a bland, boring slog that never gets out of first gear.
    • tbd Metascore
    • 40 Critic Score
    Lost Angel is a complete misfire, in an era where FMV games are starting to make a respectable comeback. Its unique setting is wasted on a poor script, low production quality, and strange creative choices.
    • 67 Metascore
    • 40 Critic Score
    Blair Witch, much like the rest of the franchise, is a disappointment. It's not scary, it's rarely interesting and it's not particularly fun to play. It has a solid look, but is lacking in just about every other department. I say this begrudgingly, but you're better off watching the films.
    • 51 Metascore
    • 40 Critic Score
    Overkill's The Walking Dead squanders whatever little potential it had with poor presentation, unenjoyable gameplay, technical issues, and simply poor design.
    • 53 Metascore
    • 40 Critic Score
    Dark Alliance is a dull and unpolished multiplayer action RPG with repetitive and glitchy combat, broken online connectivity, unbalanced solo play, and more than enough technical issues to put off anyone even slightly interested in checking it out.
    • 52 Metascore
    • 40 Critic Score
    Almost every good piece of design in Last Encounter is knocked down multiple pegs thanks to an oppressive grind. It successfully manages to invest you in the world and its systems, before quickly erecting barriers that direct away from the interesting features. Had the game been a bit more generous with its upgrades, or toned down the monotony, this could have been a solid roguelike.
    • 52 Metascore
    • 40 Critic Score
    The actual interactive component of The Grand Tour Game is really quite poor, with awful handling and dated presentation making the races and challenges vastly inferior to the segments they attempt to replace, in between clips from the show you've already seen.
    • 29 Metascore
    • 39 Critic Score
    One tiny step forward and three huge leaps backwards. Some minor modern improvements fail to mask the failures of this remake. If you want the best experience, the 2003 original is the definitive edition.
    • tbd Metascore
    • 38 Critic Score
    Typing Fingers - Enemy is a broken game which is unlikely to help in the fight against dyslexia and illiteracy. It's a chore to play and poor save system makes completing the story a slog.

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