New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • 60 Metascore
    • 37 Critic Score
    Distortions adopts the negative connotations of its own name by offering an overpriced mix of poor storytelling, bad gameplay, lack of polish, and an outdated presentation.
    • 59 Metascore
    • 37 Critic Score
    Empathy: Path of Whispers attempts to tell a series of intriguing personal stories in a mysterious, abandoned world. The end result however is a visually dated, largely boring, and technically broken game that doesn't deserve your time and money.
    • 45 Metascore
    • 36 Critic Score
    WWE 2K20 is a complete debacle, and in the running for the worst entry in the series to date. Outside of the solid 2K Showcase and plethora of match options, this is a downgrade in almost every way. The visuals are repulsive, there are glitches everywhere you look, and the gameplay has been significantly compromised.
    • 34 Metascore
    • 35 Critic Score
    Fast & Furious Crossroads just can't get anything right, becoming yet another licensed movie tie-in that fits the negative stereotype. The presentation is dated and actors reprising their roles is but a small consolation. A brief and very linear campaign with poor gameplay offers terrible value for a full priced release. The PC version suffers further, with empty multiplayer, instability, and barely any options.
    • 46 Metascore
    • 35 Critic Score
    Art is certainly subjective, but most people will be hard pressed to get more than an hour's enjoyment from ART SQOOL.
    • 38 Metascore
    • 34 Critic Score
    The metroidvania-lover in me wished Randall turned out to be more enjoyable. There are some interesting ideas here, like the use of mind control, but the good of that is buried under a litany of technical problems and just general sloppy design. Like the titular hero, I found myself frequently battling headaches during my time with the game.
    • 28 Metascore
    • 30 Critic Score
    The Quiet Man is a failed experiment, but unlike other games that share this fate, it doesn't seem constrained by budget or technical limitations – but rather poor execution and abnormal design choices that cause its own undoing.
    • 42 Metascore
    • 30 Critic Score
    Frequently more frustrating than frightening, Hello Neighbor is a disaster from top to bottom. There’s a nugget of a good idea here, but between the irrational puzzle design and inconsistent AI, the finished product isn't up to snuff.
    • tbd Metascore
    • 28 Critic Score
    Derelict Fleet feels like something that was unearthed by a science team digging for artifacts from the early 2000's. This is a game that was somehow preserved until a 2017 release, and now has the audacity to ask for $10 from unsuspecting players. Not many redeeming qualities to be found here, nostalgic or otherwise.
    • 41 Metascore
    • 28 Critic Score
    Protocol is a tortuous experience that combines clumsy, awful gameplay with an abysmal script. I would much rather fail the protocol, and be nuked, then have to play through this again.

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