New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • 64 Metascore
    • 59 Critic Score
    Windbound offers a simply adequate sailing adventure. The crafting system is predictable, the story simplistic, and the world is beautiful but quite empty. You might find some enjoyment from the bigger islands toward the end of the game, but not everyone will have the patience to make it that far.
    • 62 Metascore
    • 59 Critic Score
    Sonic Forces is a mixed bag, but the bad outweighs the good. Its few bright spots - mostly in the form of classic Sonic - get dimmed by the muddled mess of the weaker elements, and the lack of content doesn't help. The game's biggest achievement is the reminder of old school Sonic's superior gameplay.
    • 75 Metascore
    • 59 Critic Score
    Despite excellent facial animations and wonderful music, Double Exposure has pacing issues, unlikable characters, dire gameplay, tonal problems, and is an incomplete imitation of the perfect storm.
    • 69 Metascore
    • 59 Critic Score
    Harold Halibut overstays its welcome like a free diver that descends too far. Its painfully boring gameplay consists of walking back and forth as the story unhurriedly transpires. Still, the oddball characters and sublime stop-motion aesthetics may hook a few gamers who are happy to wade in the shallows.
    • 78 Metascore
    • 59 Critic Score
    Although Life is Strange 2 offers varied themes and visually exquisite moments, it falters by featuring an unappealing road trip adventure with disconnected episodes that lack character growth. Lethargic pacing and shallow interaction make for a boring sequel about two brothers that should have stayed home.
    • 64 Metascore
    • 59 Critic Score
    We Happy Few contains moments of enjoyment and artistic brilliance, but they are short lived, and - like a Joy withdrawal - the eventual comedown of the clunky, burdensome reality of the gameplay seeps in. A classic case of style over substance.
    • 70 Metascore
    • 59 Critic Score
    No Straight Roads has an interesting premise and a fun story to tell, but unremarkable combat and open world exploration result in an overall mediocre experience.
    • 66 Metascore
    • 59 Critic Score
    Simple puzzles and bland chases prevent Close to the Sun from living up to its numerous inspirations. While the game has a decent retro style and an intriguing horror narrative, it never makes the player a true participant.
    • 72 Metascore
    • 59 Critic Score
    The uncompromising investigation process, misdirected horror, tedious clue-searching, and unsatisfying story make Sherlock Holmes The Awakened a bit of a sad case.
    • 58 Metascore
    • 59 Critic Score
    Compared to its predecessor, Ghost Recon Breakpoint takes one step forward then tumbles down a hill. A completely out of place loot grind, pointless survival elements, dim-witted AI and repetitive missions are the main reasons you should avoid this sequel, even though the story is improved and co-op stealth gameplay remains at times enjoyable.
    • 81 Metascore
    • 59 Critic Score
    Stories Untold is clever when it comes to delivering the narrative, and its brief text-adventure is interesting. Unfortunately, most of it is pushing buttons and turning dials on command, and this leaves much to be desired.
    • 65 Metascore
    • 59 Critic Score
    Vostok Inc. is something of an oddity. It offers some competent shooter mechanics dressed up with some playful satire, unique concepts, and plenty of gameplay for those who seek it. But the overall experience feels lacking, uneventful, and repetitive, especially when it comes to the click-fest sim components.
    • 66 Metascore
    • 58 Critic Score
    The Casting of Frank Stone may not be weighed down by its ties to the Dead by Daylight universe, but it's nonetheless unable to reach the surface from under the waves of a slow story, dull gameplay and a lack of thrills.
    • 60 Metascore
    • 58 Critic Score
    Aka
    Aka is an easy game to be charmed by, with an endearing world and uplifting messages. However, the routine crafting systems and frequent minor bugs lead to an experience that feels more like work than play.
    • 66 Metascore
    • 58 Critic Score
    There is an interesting story in Someday You’ll Return and a potion-crafting system that works suitably well, but players must endure an overlong adventure through a confusing forest with questionable puzzles, bad stealth, and too many clunky mechanics.
    • 76 Metascore
    • 58 Critic Score
    Mario vs. Donkey Kong brings the classic GBA title back with new crisp graphics, but there has not been enough changes to the mechanics or controls to make this feel contemporary on the Switch.
    • 68 Metascore
    • 58 Critic Score
    The Chant had the pieces to be a unique piece of survival horror entertainment, but the assorted aspects of the title fail to congeal into a satisfying adventure. The combat is clunky and bland, and the story has its moments, but doesn't deliver in the end.
    • 69 Metascore
    • 58 Critic Score
    Wolfenstein: Youngblood is an adequate shooter, buried under a glut of unnecessary RPG elements and an obnoxious focus on cooperative play. Fans should look to the other games in the series to quench their thirst for straightforward Nazi killing.
    • 69 Metascore
    • 58 Critic Score
    Like squeezing blood from a stone, The Outlast Trials is a repetitive chore that features monotonous searches and running laps through mazes until there is nothing left but pain and the option to share the misery with others.
    • 51 Metascore
    • 58 Critic Score
    It's apparent that Forever Forest is a port of a mobile game. With randomly generated biomes, there's plenty of gameplay for those who seek it, but much of it proves too mundane, shallow, and repetitive.
    • 75 Metascore
    • 58 Critic Score
    Endling may look nice, but it is a monotonous animal adventure with simple fox-feeding gameplay, bland skills, and restrictive exploration.
    • 58 Metascore
    • 58 Critic Score
    1-2-Switch contains minigames that are both fun diversions and promising examples of the technology at work within the system’s Joy-Cons, but several duds, a lack of substance or progression, and an expensive asking price make it feel like something that would have been better suited as a pack-in title.
    • 75 Metascore
    • 58 Critic Score
    The Expanse: A Telltale Series is a short, unexciting, and slow narrative adventure, full of unlikable characters and repetitive gameplay. Despite a great performance from Cara Gee as Drummer and a few engaging player choices, it is a waste of space.
    • 66 Metascore
    • 58 Critic Score
    As buggy as the bayou, Alone in the Dark is a disappointing return for the classic horror franchise. Derceto Manor has corners worth exploring, and the puzzles are smartly designed. However, the clunky combat, lack of scares, unengaging story and drab voice acting sully the overall package.
    • 73 Metascore
    • 58 Critic Score
    LEGO Marvel Super Heroes 2 will entertain the younger players, but its messy combat and dull open world make it one of the weaker entries in the LEGO pantheon.
    • 72 Metascore
    • 58 Critic Score
    RoboCop: Rogue City faithfully recreates the classic character, but gives him nothing to work with. The narrative is dull, presentation is poor, and too many lackluster mechanics are shoehorned in. With unsatisfying action, this title is an empty metal shell of a game.
    • 74 Metascore
    • 58 Critic Score
    Lost Words: Beyond the Page ends up being as forgettable as its name. Outside of just a few brief highlights, the rest of the story is filled with inconsistencies and dull gameplay. The accessible price point is one of its few redeeming qualities.
    • 54 Metascore
    • 58 Critic Score
    There's nothing that helps redeem Black Mirror for all of the issues that plague it. There are bits and pieces of a good game but they're buried under bad design and awful tech that keep Black Mirror from ever becoming an engaging experience.
    • 71 Metascore
    • 58 Critic Score
    Song of Iron starts off as a promising minimalistic Viking adventure, before running out of steam and dipping in quality the longer you play - which isn't long, thus also putting its asking price into question.
    • 56 Metascore
    • 58 Critic Score
    Though its unique art style is masterfully executed, and some of the gameplay elements have a solid foundation, it is the array of technical and multiplayer issues that keep Drawn to Death from succeeding as an arena shooter.

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