New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • tbd Metascore
    • 55 Critic Score
    The Last Kids On Earth and The Staff Of Doom may keep the young fans of the series entertained for a good amount of time. However, the lack of overall depth and no serious tie-ins to the plot of the show makes this an effort that more discerning gamers can safely ignore.
    • tbd Metascore
    • 55 Critic Score
    While the idea of a throwback to classic 16-bit era platformers has merit, Orange Adventure mostly squanders it with clunky controls and frustrating, archaic game and level design.
    • 69 Metascore
    • 55 Critic Score
    Daemon X Machina is an underwhelming mech game that offers too few enjoyable qualities to recommend, even for the fans of the genre. Fleeting fun from the action is buried beneath a poorly told story, lackluster presentation, and barebones mechanics.
    • 65 Metascore
    • 55 Critic Score
    Immortals of Aveum may have an interesting premise, but with a dull story, repetitive gameplay, and poor technical performance, this full priced first person shooter lacks magic.
    • 57 Metascore
    • 55 Critic Score
    Test Drive Unlimited Solar Crown is unable to recapture the magic or originality of its predecessors, nor keep up with the current leaders of the genre. It's an open world racing game that lacks content and has too many frustrations to qualify for the starting grid.
    • 69 Metascore
    • 55 Critic Score
    The concept behind Absolver is intriguing, but its execution and lack of staying power make it a very tough recommendation. If you're willing to put up with tedium, maybe joining a guild and learning new moves will be for you. For others, I'd say give this a pass.
    • 64 Metascore
    • 55 Critic Score
    Biomutant bites off more radioactive waste than it can chew. It's an action game with a multitude of ambitions, but none of them are fully realized. The very dated presentation and poor performance only further hamper its already weakened potential.
    • 69 Metascore
    • 55 Critic Score
    With movement and combat upgrades, Outcast – A New Beginning eventually comes close to being a decent open-world shooter, but terrible fetch quests, bland activities, tech issues, and narrative gaffes mean that the colorful world of Adelpha does not bear enough fruit.
    • 60 Metascore
    • 55 Critic Score
    The Complex is a run-of-the-mill live action adventure game, in a genre that can't really afford to phone it in. The decent price tag makes it at least a bit endearing for the curious, but fans will find The Complex to be an underwhelming movie and a forgettable game.
    • 69 Metascore
    • 55 Critic Score
    Last Stop is an engaging piece of entertainment, but not really an entertaining game to play. The fun of the narrative can't overcome the lackluster gameplay and nonexistent player choice.
    • 68 Metascore
    • 54 Critic Score
    On the surface, Lake Ridden does not appear much different from other adventure games. But it doesn’t take long to see the flaws: a confusing narrative, busywork tasks, fetch quests, and a depressing and dreary world. The handful of good puzzles are simply not enough.
    • tbd Metascore
    • 54 Critic Score
    Strange Telephone is an entirely unique adventure that ultimately squanders it’s off-putting mood and setting. The gameplay and narrative lack depth, and the puzzle design is inconsistent at best.
    • 61 Metascore
    • 54 Critic Score
    Although the Australian setting is good, and it occasionally shows potential, Broken Roads is a clumsy party-based RPG with mediocre combat, pacing issues, and bland fetch quests.
    • 53 Metascore
    • 54 Critic Score
    A mildly fun multiplayer experience at best, and a flawed, derivative dungeon crawler at worst. Good for some fun with friends in short bursts, but has a knack for growing old rather quickly, especially when venturing out solo.
    • 49 Metascore
    • 54 Critic Score
    Vane is the kind of game where you can see what the developers were going for. It has moments where the vision comes together and perhaps you've turned a corner, but all too quickly it goes back to its old, disappointing ways.
    • 62 Metascore
    • 53 Critic Score
    Despite some brisk and occasionally satisfying combat, Necromunda: Hired Gun is a boring and clunky foray into a deep dark hole within the WH40K universe.
    • 58 Metascore
    • 53 Critic Score
    Wanted: Dead is a bloodthirsty romp with challenging gameplay, but it feels unduly harsh, and more frustrating than fun. Accompanied by an inconsistent narrative, poor presentation, and repetitive boss battles, it results in a mediocre experience overall.
    • 52 Metascore
    • 53 Critic Score
    While this is a semi-competent port for Switch, ultimately Star Horizon's core gameplay is uninteresting and tired, while its mechanics lack polish.
    • 67 Metascore
    • 53 Critic Score
    While the colorful underground worlds in Little Orpheus look fantastic, the terribly bland platforming and irritating story drag the whole experience down into the depths.
    • 68 Metascore
    • 52 Critic Score
    Firmament’s deficient storytelling, bland and sparse worlds, clumsy primary tool, and occasionally broken puzzles mean it is not worth playing, even if you are a fan of Cyan’s previous adventures.
    • tbd Metascore
    • 52 Critic Score
    Wells is a rather bland, forgettable experience with mediocre gameplay and visuals. At least the price tag is agreeable.
    • 56 Metascore
    • 52 Critic Score
    Predator: Hunting Grounds occasionally offers a satisfying and violent asymmetrical multiplayer showdown, but doesn't look or play well while doing so. Hardcore fans of the series might get some value out of this title, if they're patient enough to wait in the long matchmaking queues.
    • 57 Metascore
    • 52 Critic Score
    Skater XL feels incomplete. There's not a lot of content, and the game is lacking a personality, a vibe to engage the player. In a year that has Skate coming to mobile, the Pro Skater games being re-released (again), and Session also working its way through Early Access, you should hold off on Skater XL.
    • 65 Metascore
    • 52 Critic Score
    Dustborn grabs the generic modern day adventure game formula and adds a bunch of cliché and often annoying characters, a subpar story, some low-grade music, along with a heavy-handed dose of politics front and center, resulting in a middling and overlong road trip that's more concerned about its poorly delivered message than anything else.
    • 58 Metascore
    • 52 Critic Score
    This revival of the miniature racer has a promising core, but poorly-handled multiplayer and a lack of replayability leave it sputtering on the starting grid. Micro Machines World Series might fulfill a night of local matches, but that’s about the extent of its strengths.
    • 58 Metascore
    • 51 Critic Score
    With underwhelming presentation, disappointing gameplay and lots of technical issues, Space Hulk: Deathwing fails to live up to its potential. The game attempts to stay true to the source material, but even so requires players to be familiar with the Warhammer universe.
    • 73 Metascore
    • 51 Critic Score
    Read Only Memories: Neurodiver feels like a step back from its predecessor on just about every level. The plot is lacking in intrigue and severely underbaked, while the simplistic gameplay offers little challenge. While it's nice to get further detail on the universe of the series, this sequel severely disappoints.
    • 61 Metascore
    • 50 Critic Score
    Phoning Home is a mediocre survival adventure through excessively large game spaces with a slow robot and his inept companion.
    • 64 Metascore
    • 50 Critic Score
    Planet of the Eyes is a thoroughly average platformer that needed more in order to stand out. The mood of the game crafted by Cococucumber is solid, but the gameplay just doesn’t measure up to even the most basic platformers out there. There’s just not enough here to make the game worth recommending.
    • 69 Metascore
    • 50 Critic Score
    For a few moments, New Tales from the Borderlands captures the feeling of the series, but for the most part it's a rather generic and overlong trek that fails to excite, entertain, or amuse.

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