New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • 54 Metascore
    • 58 Critic Score
    You'll likely be able to finish Cloudpunk without running into any game-breaking bugs, but the question is whether you'll want to. Fans of the cyberpunk genre may enjoy running and flying about for a while, but you'd be forgiven for abandoning ship before long.
    • 69 Metascore
    • 58 Critic Score
    The Crew 2 offers a wealth of varied content to undertake in a huge open world, but the entire experience is shackled by too many gameplay and design annoyances, with hastily borrowed mechanics that never really come together.
    • 65 Metascore
    • 58 Critic Score
    For long-time fans of the franchise, Dynasty Warriors 9 feels like it has its heart in the right place, but the implementation of the open world and MMO mechanics feels dated, creating a bland experience that does not do the colorful series justice.
    • 59 Metascore
    • 57 Critic Score
    Sniper: Ghost Warrior 3 attempts to push the franchise forward by introducing new mechanics and an open world, but the delivery falls flat. With an underwhelming story and plenty of bugs, the result is a game stuck in mediocrity.
    • 76 Metascore
    • 57 Critic Score
    Until Then has an interesting art style and some decent writing, but mundane pacing, limited interactivity and contrived, poorly delivered drama make for a forgettable adventure.
    • 71 Metascore
    • 57 Critic Score
    The appealing post-apocalyptic presentation found in Life of Delta might draw players into its world, but the simple puzzles and barren story will keep them from building a lasting connection.
    • 72 Metascore
    • 57 Critic Score
    Pokémon Scarlet is a good game undone by extremely poor performance. The open-world set-up is fantastic, and the title does a good job of letting you wander into the deep end, but not forcing you to drown. Unfortunately, the copious amount of technical issues with it prevent it from reaching the heights it should have.
    • 71 Metascore
    • 57 Critic Score
    Pokémon Scarlet is a good game undone by extremely poor performance. The open-world set-up is fantastic, and the title does a good job of letting you wander into the deep end, but not forcing you to drown. Unfortunately, the copious amount of technical issues with it prevent it from reaching the heights it should have.
    • 69 Metascore
    • 57 Critic Score
    Repetition and a general lack of polish crushes Warhammer: Chaosbane before it has a chance to put up a fight. Although the game has decent visuals and competent action, it is just too stagnant, with the same basic enemies filling poorly-randomized levels.
    • tbd Metascore
    • 56 Critic Score
    We. The Refugees: Ticket to Europe is a game with a message that never finds its footing. The inconsistent writing quality is too much of a hurdle for this text-based adventure to overcome.
    • 58 Metascore
    • 56 Critic Score
    Memoranda has a nice art style with a story that features a few intriguing concepts, but the high level of difficulty and the nonsensical nature of the puzzles will frustrate all but the most dedicated adventure game fans.
    • tbd Metascore
    • 56 Critic Score
    With a rigorous control scheme and tweaked level design, Balthazar’s Dream could have offered a quite adorable puzzle-platformer to complete in a few hours. Yet its attempt to give each mechanic its own doggy bent results in a toilsome, repetitive experience that feels disappointing against its charming concept.
    • 56 Metascore
    • 56 Critic Score
    Jump Force is an exercise in wasted potential, which is a real shame considering the strong roster of characters and engaging worlds they all hail from. The combat is lackluster and repetitive, despite being punctuated by flashy iconic special moves. Heavy grind and boring mission structure turn saving the world into a chore.
    • 67 Metascore
    • 56 Critic Score
    Shenmue 3 feels instantly outdated, but at the same time is seemingly uncompromising in its vision. Despite some fun mechanics, lots of distractions, and a restrained take on combat, my nostalgia could only partially gloss over the weak characters, story and progress gating.
    • 65 Metascore
    • 56 Critic Score
    Degrees of Separation is definitely not great, but it's not exactly bad either. Instead, it's something potentially worse: forgettable. An intriguing premise is wasted on dull gameplay that never rises above simply being serviceable.
    • 61 Metascore
    • 56 Critic Score
    Need for Speed Payback squanders its open world on races against rubberbanding AI, linear escapes from a timer instead of the cops, and a broken economy that will leave you grinding for far too long. Throw in a bland story and unlikable characters, and you've got a franchise on a serious downward trend.
    • 75 Metascore
    • 56 Critic Score
    Ghost on the Shore is a bland walking simulator that has decent conversations with a ghostly companion. Its vague narrative, unexciting visuals, and typical formula make for a forgettable trip.
    • 74 Metascore
    • 56 Critic Score
    For all the promise that Loot River held with its amalgamation of gameplay features, they, unfortunately, don't gel together well. This is compounded by the technical issues making for an experience that is more frustrating than it is fun.
    • 67 Metascore
    • 56 Critic Score
    Though the idea of a Warhammer 40K themed ARPG certainly seems appealing, Martyr largely fails to capitalize on this potential due to unfocused design, clumsy gameplay and an abundance of technical and performance issues, despite boasting strong audio-visual presentation.
    • 68 Metascore
    • 56 Critic Score
    Exception is a bog-standard platformer that rarely rises above mediocrity. Its saving grace is an excellent presentation and a fire soundtrack that you should check out even if you have no interest in playing the actual game. Otherwise, look elsewhere for your platforming kicks.
    • 69 Metascore
    • 55 Critic Score
    Aliens: Fireteam Elite does no favors to the franchise's reputation in video games. It's a mostly functional, but very repetitive and bland shooter that may only grab the interest of the most hardcore Xeno enthusiasts.
    • 74 Metascore
    • 55 Critic Score
    While not terrible, Sky Force Reloaded asks too much of the player with too little to give back. With some reworking to the exorbitant grind, I would maybe recommend this, but there are far better shoot 'em ups on the Switch that deserve your time and attention.
    • 66 Metascore
    • 55 Critic Score
    Vampire: The Masquerade - Swansong has grand ambitious, but its dated presentation, shallow gameplay and uninteresting story make for another disappointing outing from this brooding universe.
    • 63 Metascore
    • 55 Critic Score
    Strikers Edge has some decent mechanics at its core, but a lack of gameplay modes, short campaign and deserted online scene make this essentially a barebones local multiplayer title with a high asking price.
    • 72 Metascore
    • 55 Critic Score
    Despite the prospect of fun multiplayer moments, there's just too little content in Nintendo Switch Sports, and the minigames that it does offer have been done better elsewhere in Nintendo's own library.
    • 63 Metascore
    • 55 Critic Score
    A tycoon game about building a bar for vampires is a great idea - but sadly the execution here leaves a lot to be desired. The management gameplay is a bit too simple for my liking, but it's the constant game-breaking bugs that really suck the fun out of the experience.
    • 73 Metascore
    • 55 Critic Score
    South of the Circle is a minimalistic game that tells an initially engaging, but ultimately underwhelming story. And beyond the narrative, there's not much here to recommend.
    • 73 Metascore
    • 55 Critic Score
    Rocket Arena is a dull misfire that fails to compare even to EA's own Garden Warfare franchise. A few original ideas are lost behind a forgettable art style, small maps and questionable gameplay mechanics.
    • 80 Metascore
    • 55 Critic Score
    Arise: A Simple Story is pretty to look at, but the moment you have to start playing, it falls apart. A mish-mash of imagery, tone, gameplay, and narrative that seem okay on their own, but fail to come together.
    • 80 Metascore
    • 55 Critic Score
    With dull gameplay, conflicting art styles, stiff dialogue and a weak ending, Indika is a philosophy-infused discussion of religion that's unable to carry its burdens.

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