New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • 60 Metascore
    • 50 Critic Score
    Disintegration is a dull experiment. Taking shallow replicas of two genres and squeezing them together results in a largely forgettable game that can hardly even be considered a curiosity. The technical issues and average presentation don't help matters.
    • 62 Metascore
    • 50 Critic Score
    Don't Forget Me offers a shallow story in a generic Sci-Fi setting. The word guessing mechanic is the only thing the game has to offer, and it isn't very good. The music and visuals are decent enough, but they don't fit together.
    • 46 Metascore
    • 50 Critic Score
    Ego Protocol: Remastered is competent, only in the sense that it works. Outside of that, the game is an uninteresting test of your ability to endure apathy.
    • 65 Metascore
    • 50 Critic Score
    Metal Wolf Chaos XD has moments of entertaining mayhem, but they are hidden beneath layers of dated gameplay, nonsensical story, and gated behind a high asking price. Instead of being able to potentially discover a lost classic, mech fans get a rusted out blast from the past.
    • 69 Metascore
    • 50 Critic Score
    Blacksad: Under the Skin holds promise, and it makes good on a few ideas. The noir storytelling is appropriately entertaining, and the gameplay manages to hold up, even if it doesn’t strive for much. However, the inconsistent graphics and terrible performance mar what would otherwise be a solid little adventure.
    • 74 Metascore
    • 50 Critic Score
    As a visual novel, Coffee Talk relies heavily on its writing, but the characters and the plot are so dull, they offer you no reason to care. Instead of visiting this fictitious coffee shop, find a local one in the real world - you'll have more fun.
    • 68 Metascore
    • 50 Critic Score
    Down in Bermuda is an entirely forgettable puzzle game that blends into the background of an oversaturated genre. What makes it stand out is the steep $20 price tag, made even more outlandish by the lack of content.
    • 69 Metascore
    • 50 Critic Score
    Mario & Sonic at the Olympic Games Tokyo 2020 does little to make you excited for the real event next year. Its collection of sports minigames varies in quality, the story is dull, and with a surprising lack of structured party play, there's not a lot of value here for the full asking price.
    • 60 Metascore
    • 50 Critic Score
    Although WWE 2K Battlegrounds is a way more pleasant experience then last year's wrestling debacle, the franchise still has a ways to go. The title sets out what it wanted to do, which was a provide a light, arcade-like take on the WWE. However, between the lack of depth and intrusive microtransactions, I'm not sure how much staying power it has.
    • 67 Metascore
    • 50 Critic Score
    The concept of a Crash Bandicoot MOBA game sounds appealing, but this fight for the precious Wumpa fruit has missed the mark. Crash Team Rumble lacks content at launch, and despite some decent gameplay mechanics, just isn't worthy of the franchise name.
    • 69 Metascore
    • 50 Critic Score
    Jurassic World Evolution is a very pretty looking game, but one that doesn't have a lot going on under the hood. It can be infuriating, engaging and baffling in equal measure, but is only really made for the most diehard of Jurassic Park fans.
    • 63 Metascore
    • 50 Critic Score
    The 2022 reboot of Saints Row manages to put together a decently engaging crew, but just about everything else is a litany of issues - from shallow and repetitive missions to unsatisfying action mechanics, poor presentation, and plenty of bugs.
    • 65 Metascore
    • 50 Critic Score
    The Falconeer has grand world building ambitions that never come to pass. Its narrative lacks a proper set-up, or a satisfying payoff, as the gameplay seems entirely disconnected. The poor control scheme, occasionally frustrating difficulty, and repetitive missions make for a forgettable launch game on Xbox Series X.
    • 72 Metascore
    • 50 Critic Score
    Battletoads is a strange collection of levels with different gameplay mechanics, and almost none of them are worth playing. Like an episode of a kids TV show, it looks nice and you might get something out of it - but it's quickly forgotten.
    • 67 Metascore
    • 50 Critic Score
    MediEvil is a remake that should have taken more chances. Specifically, the gameplay needed to be reimagined for a 2019 audience. Instead, it just feels dated and obnoxious in a way that spoils its redeeming qualities.
    • 61 Metascore
    • 50 Critic Score
    Ashwalkers is a low priced, brief survival adventure that offers neither satisfying decision making nor engaging gameplay mechanics.
    • 56 Metascore
    • 50 Critic Score
    Olympic Games Tokyo 2020 - The Official Video Game is comprised of a very watered down collection of minigames that offer just a few fleeting moments of fun. Fans looking for something casual might as well pick up the Mario & Sonic spinoff instead - and even so, temper your expectations.
    • tbd Metascore
    • 50 Critic Score
    Gibbon: Beyond the Trees has a noble cause, to bring attention to the issue of animal conservation and human impact on the planet. And while it looks fairly good in doing so, the repetitive gameplay and sluggish pacing prevents this adventure from making any big leaps.
    • 63 Metascore
    • 49 Critic Score
    A poor story, writing and performances coupled with outdated quest design make King's Bounty II a tough game to play through. Turn-based battles are enjoyable but can't make up for the game's numerous issues.
    • 70 Metascore
    • 49 Critic Score
    Despite showcasing an interesting visual design, Scorn is an agonizing trip through a bizarre alien world with clunky combat, glacial mechanics, boring exploration, and a misplaced narrative.
    • 60 Metascore
    • 48 Critic Score
    SNK Heroines: Tag Team Frenzy was created with a specific audience in mind, and if you’re not in that audience, you can do much better. The fighter just isn’t particularly enjoyable to play, with a tepid combat engine and poor Switch performance.
    • 56 Metascore
    • 48 Critic Score
    Crude, repetitive, rarely scary, and quite often boring, Choo-Choo Charles butchers an unusual concept and only offers a few moments of mediocre tension.
    • 61 Metascore
    • 48 Critic Score
    Anamorphine is a narrative adventure that fails to deliver its story with enough competence to offer the player any emotionally engaging content. So what you're left with is a low-budget, brief experience with no replay value and a high asking price.
    • 47 Metascore
    • 48 Critic Score
    We Should Talk is an interesting first effort from the small team at Insatiable Cycle, but it feels more like a beta than a finished product. There's just not enough content here to justify taking the time to check out this narrative adventure.
    • 42 Metascore
    • 48 Critic Score
    Werewolf: The Apocalypse - Earthblood is a forgettable and disappointing adventure. The World of Darkness is rife with potential, but Cyanide squanders it with this dated action adventure title.
    • 62 Metascore
    • 47 Critic Score
    Across three hours, In My Shadow has a few puzzles that might make you stand up in your chair. But the rest of the dull, fiddly shadow-moving experience will make you wish you turned out the lights and had a nap instead.
    • 55 Metascore
    • 47 Critic Score
    Beat The Game does not feel like a complete game. You scour a tiny area and collect a bunch of unusual sounds for limited mixing purposes. A few well animated cutscenes are not enough reason to experience this extremely brief adventure. Aspiring DJs may be able to create something pleasing to the ear, but others will prefer the sounds of silence.
    • 53 Metascore
    • 46 Critic Score
    Painfully plain mechanics and an inadequate narrative render SolSeraph insufficient entertainment for nearly anyone. ActRaiser fans will find its flaws indefensible, and anyone else who manages to stumble upon it will fail to be captivated by the excruciatingly repetitive tower defense and tiresome action platforming.
    • 64 Metascore
    • 46 Critic Score
    A polished, well-presented skin wrapped around thoroughly unremarkable stealth fundamentals. Serial Cleaner is not an actively antagonistic experience, just draining and unrewarding.
    • 62 Metascore
    • 46 Critic Score
    The Station lacks the storytelling it needed in order to justify playing it. The lack of gameplay could have been overlooked if the story was up to snuff, but it just simply isn't. What results is a short, boring experience that will only satisfy the most desperate of sci-fi fans.

Top Trailers