Multiplayer.it's Scores

  • Games
For 8,414 reviews, this publication has graded:
  • 59% higher than the average critic
  • 10% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Hades II
Lowest review score: 5 Big Rigs: Over the Road Racing
Score distribution:
8426 game reviews
    • 56 Metascore
    • 45 Critic Score
    Too many jump scares and too little narrative make Don’t Knock Twice predictable and boring.
    • 56 Metascore
    • 50 Critic Score
    Hello Neighbor 2, as for the first chapter, turns out to be a good idea but with many technical problems. The game is more than horror, but on multiple occasions it's just frustrating and repetitive. This second chapter unfortunately manages to bring improvements only in the graphics sector, remaining with a not very intelligent AI and a plot once again without a conclusion.
    • 56 Metascore
    • 45 Critic Score
    With such a low production-value, it's hard to think to Super Pokémon Rumble as the first 3DS entry of the popular franchise. It lacks depth and its poor visuals reminds too much of its prequel released on WiiWare in 2009. Being a full-price 3DS cartridge, we cannot reccomend it to even the most hardcore Pokémon fan.
    • 56 Metascore
    • 50 Critic Score
    One of the worst games of the year combined with four excellent animated movies, Short Peace: Ranko Tsukigime's Longest Day is no doubt a mixed bag.
    • 56 Metascore
    • 70 Critic Score
    After completing it, Bound by Flame is quite an underwhelming game. Spiders passes the first hours narrating a fascinating story in a complex environment, but in the end, the game is just too short to justify all the hype.
    • 56 Metascore
    • 55 Critic Score
    At the core of Hunter X Hunter: Nen Impact lies a rather solid and fun tag system, which might have been enough to make the title appealing to fans, even though it doesn’t really reinvent anything. Unfortunately, all the other aspects of the game are seriously lacking—from production values to content—culminating in one of the most unstable online experiences we’ve tried in recent years. In its current state, Eighting’s game simply can’t compete with the ruthless competition. It’s a pity for long-time fans of the series, who have been waiting for a quality game dedicated to Gon and company for a long time.
    • 56 Metascore
    • 70 Critic Score
    Ghost Recon Breakpoint tries to renew the Wildlands formula by introducing a few new elements, but it fails to deliver.
    • 56 Metascore
    • 67 Critic Score
    The right game for those who want a little break from the everyday stress. Just don't expect to play Zenses Ocean more than a few minutes.
    • 56 Metascore
    • 60 Critic Score
    With a terrible gunplay, a blank open world, and a forgettable story, Arkane's new open world shooter is something far distant from anything that the studio made in the past. Something must have gone irreparably wrong in the development of Redfall, nonetheless, it represents a huge defeat for anyone who expected a good reason to fire up their Xbox Series S|X after a 2022 of empty promises.
    • 56 Metascore
    • 75 Critic Score
    Leisure Suit Larry Reloaded is what the graphic adventure genre was in the eighties. Al Lowe has done it for the true fans and only for them. Try it if you are in search of a difficult game with complex puzzles.
    • 56 Metascore
    • 60 Critic Score
    Contra: Rogue Corps moves away from the tradition of the franchise. The new formula is too derivative, reveals various problems and has generally a lower quality.
    • 55 Metascore
    • 58 Critic Score
    Kinect Star Wars is a rich Kinect title flawed by poor dialog, control issues and forgettable extra modes. Anyway kids will likely enjoy pods and dancing sessions while fans will be attracted by the chanche to wield a light saber.
    • 55 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 55 Metascore
    • 50 Critic Score
    Table Top Racing: World Tour is a forgettable experience, undermined by poor gameplay and questionable graphic quality.
    • 55 Metascore
    • 65 Critic Score
    Although starting from a very good idea, Gods vs Humans lacks variety and after a couple of hours become easily monotonous. It's overall a good strategy game, but with its high price it can't be considered a first choice amid the WiiWare titles.
    • 55 Metascore
    • 70 Critic Score
    How to Survive on Wii U is surely better than on other consoles, but EKO Software could have done it in a much clever way. Good use of the Gamepad but no online co-op or new interesting ideas. All at a premium price.
    • 55 Metascore
    • 70 Critic Score
    The latest Monkey Ball is back with a brilliant and pleasant 3D graphics, but the game suffers for its short longevity and not so funny mini-games: SEGA missed a big opportunity to release the best primate-in-a-ball game.
    • 55 Metascore
    • 83 Critic Score
    Samurai Warriors 3 is a massive game, rich with contents and stuff. It is also a visually impressive title and in spite of a repetitive gameplay it is fun and enjoyable. Deep customization, multiple options and game modes, nifty multiplayer support: this 3D beat'em-up is certainly not a game which can appeal everyone.
    • 55 Metascore
    • 55 Critic Score
    The latest installment in the powerful Naruto franchise didn't leave us enthusiastic: the few game modes available, some problems with the combat system and a very simple and linear adventure make it a fan-only oriented game.
    • 55 Metascore
    • 46 Critic Score
    C.O.P. The Recruit is a shallow and boring experience that tries without success to replicate the GTA formula. The only positive aspect is the graphical engine, really impressive based on the hardware limitations.
    • 55 Metascore
    • 80 Critic Score
    You can be sure of this: Anna is an engaging horror tale, intimate and with a strong personality. The best possibile debut for Dreampainters.
    • 55 Metascore
    • 70 Critic Score
    Shinobido 2: Revenge of Zen is actually the only game for PlayStation Vita that delivers a stealth action based gameplay, but it also suffers from several problems: cumbersome controls, repetitive missions and poor combat.
    • 55 Metascore
    • 70 Critic Score
    Crimson Dragon isn't a bad game in itself, but its epic scale pales in comparison to what every Panzer Dragoon fan would have expected from it. Technically it doesn't look like a next gen game at all.
    • 55 Metascore
    • 60 Critic Score
    Medal of Honor: Warfighter is a true disappointment. The campaign is not only short but is also dull and derivative, with just a few interesting and memorable missions. The multiplayer works, with a pair of interesting features, but it sits in the grey zone between Battlefield and Call of Duty.
    • 55 Metascore
    • 67 Critic Score
    It is nowhere near Minecraft, but nonetheless it is a decent sandbox game, and on Wii U, it is the best. Cube Life: Island Survival comes at a low price and with the promise to be constantly updated, so why not to try it?
    • 55 Metascore
    • 84 Critic Score
    Quotation forthcoming.
    • 55 Metascore
    • 73 Critic Score
    Despite the lack of narration and poor shooter moments, Sniper: Ghost Warrior shines from other City Interactive products thanks to some really good sniping scenes and nice graphic.
    • 55 Metascore
    • 68 Critic Score
    Space Hulk: Deathwing delivers a solid, challenging campaign with all the elements and the atmosphere of the Warhammer 40,000 franchise. The Enhanced Edition, however, comes short on PlayStation 4 in terms of actual enhancements and polish.
    • 55 Metascore
    • 65 Critic Score
    Monochroma is a good puzzle platformer with a remarkable artistic level, inspired by famous products such as ICO and Limbo, however, the game mechanics are sometimes affected by imprecise controls and a physics engine not always responsive. The social commitment of the developers is laudable.
    • 55 Metascore
    • 55 Critic Score
    Bright memory is a great start for a one-man-studio, but at the same time it's raw, poorly polished and short, so short. If you want to support the project, buy it, waiting for Bright Memory Infinite, but be warned.
    • 55 Metascore
    • 50 Critic Score
    Ghostbusters: The Videogame for Nintendo DS has a few neat ideas that have not been deployed nicely. The simplistic gameplay is anything but a flaw in this installment, but developers slipped on a few annoying design issues which prevent from enjoying what's good in the cartridge. This careless adventure of the four Ghostbusters is a flawed product recommended only to fans of the franchise and younger players.
    • 55 Metascore
    • 65 Critic Score
    With its amount of content and covering the entire original story, Ken's Rage 2 is a sort of encyclopedia of Hokuto no Ken, making it a great choice for the hardcore fan of the series, but its flaws are just too evident for all other players.
    • 55 Metascore
    • 68 Critic Score
    The game offers several content offerings and has some good elements, but the execution does not excel in any field and remains quite a limited game.
    • 55 Metascore
    • 60 Critic Score
    Tomb Raider I brings to iOS devices the atmosphere and the charm of the original episode, with better graphics and a modern saving system, but the controls are totally messed up.
    • 55 Metascore
    • 60 Critic Score
    Cast of the Seven Godsends is a tribute to arcade cabinet games inspired by Capcom Ghouls'n Ghosts.
    • 55 Metascore
    • 60 Critic Score
    Touhou Genso Rondo: Bullet Ballet is a niche title, mostly enjoyable with other players. The idea of mixing shoot’em’up and fighting mechanics it’s not so bad, even tough there’s not enough contents to play.
    • 55 Metascore
    • 85 Critic Score
    Bohemian Killing is a game that will test your wits in an original and intelligent way, a truly unique product in the "procedural game" genre. Its only limits are the one of a indie production, so the graphics are not awesome, but they are good enough to understand what's happening.
    • 55 Metascore
    • 65 Critic Score
    Suicide Guy is a very original puzzle, but made in a very approximate way.
    • 55 Metascore
    • 50 Critic Score
    Hotel Transylvania 3: Mostri in Mare is an uncertain video game linked to a successful franchise: it misfires in almost all its aspects.
    • 55 Metascore
    • 68 Critic Score
    Trials of the Blood Dragon tries to refresh the franchise's formula with brand new platform sections and shooting mechanics, but the result is quite far from perfection. The game is still enjoyable for its classic stages, the 80s humor and the very unique retro atmosphere.
    • 55 Metascore
    • 70 Critic Score
    Fable Heroes is a fun, simple way to wait for The Journey. Keep in mind that you'll really need some friends to enjoy it, otherwise you'll end up playing for a really short time.
    • 55 Metascore
    • 77 Critic Score
    With Iron Front: Liberation 1944 the player get a huge battlefield and a game with great potential. Airplanes, real tanks, editor, co-operative missions, two campaigns and tons of interaction. Unfortunately the engine is full of bugs and requires very powerful hardware. Hopefully patches and modders will explode the true potential of this game in the near future.
    • 55 Metascore
    • 69 Critic Score
    After three entries, the series felt like it needed some serious polish and some new ideas, and the passage on a new hardware seemed to be the perfect occasion: instead, this is just another Mario & Sonic game with a couple of new modes and the same old ups and downs.
    • 55 Metascore
    • 65 Critic Score
    A dungeon crawler RPG with a little bit of fetish and a very unique battle-system. If you enjoy dungeon-crawling RPG games and sexy anime, take a quick look at Criminal Girls: Invite Only.
    • 55 Metascore
    • 50 Critic Score
    A rather short shoot em up on trails. Great visuals, but clunky controls ruin the experience. Also, there's not much in common with original Atari 2600 game.
    • 55 Metascore
    • 74 Critic Score
    The first act of DreadOut shows all the potential of the full game, still in development. The atmosphere is thick and scary and wherever you go, something happens. It takes only three to four hours to beat the game, but with so many different ghosts to fend off, it's a trip that's worth your time.
    • 55 Metascore
    • 70 Critic Score
    Rabbids 3D starts with great promises, only to withdraw them later in the game, when the player realizes that design and difficulty never evolve so much from semi-tutorial levels. It is still a solid, lenghty and enjoyable game, maybe aimed more at children, but we think that this team can do much much better things.
    • 55 Metascore
    • 70 Critic Score
    The Seven Deadly Sins: Knights of Britannia brings the franchise for the first time in the videogame world. It is not perfect, but there are some good ideas. And it will make the fans happy.
    • 55 Metascore
    • 85 Critic Score
    The procedural map is the best part of Hektor. Too bad for the shortness and the monster AI.
    • 55 Metascore
    • 65 Critic Score
    Woolfe - The Red Hood Diaries is an atmospheric, stylish take to a classic fairy tale, but it's also too short and unpolished to fulfill its great potential.
    • 55 Metascore
    • 68 Critic Score
    Fade of Silence has excellent survival and base building machanics, unfortunately not supported by a corresponding quality of other features like graphics and the consistency of the combat system.
    • 55 Metascore
    • 70 Critic Score
    Mugen Souls refines and improves the combat system of Compile Heart's previous games with unique ideas and game mechanics. Besides its poor graphics and repetitive ship battles, it's a recommended game for anyone who had fun with Hyperdimension Neptunia.
    • 55 Metascore
    • 64 Critic Score
    Trinity: Souls of Zill O'll is a japanese-style role-playing game might best be described as the evolution of the hack and slash genre. Like Dynasty Warriors series, it is not a great game but just a fun and addictive product. Part of the reason it works is because it uses elements that have already been successful, although several years ago.
    • 55 Metascore
    • 60 Critic Score
    Good ideas on controls and atmosphere don't succeed in keeping The Drowning above the surface of an average level.
    • 55 Metascore
    • 75 Critic Score
    Spellforce 2: Faith in Destiny isn't a bad game and if you are a fan of RPG and RTS you will like it.
    • 55 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 55 Metascore
    • 60 Critic Score
    Legends of Exidia is a mature and complete game that represent a significant step forward for the Nintendo internet based service DSi-Ware. This adventure is a good action-rpg based on the old style Japanese titles of the '90, but lacks the magic of the true classics.
    • 55 Metascore
    • 70 Critic Score
    Transformers 3 gives the player a nice sense of freedom, since you can transform anytime you want. The single player campaing is short but challenging, you can upgrade your weapons and abilities and the graphics are well done. What a pity the action is very repetitive.
    • 55 Metascore
    • 50 Critic Score
    High price, low quality: two of the worst things to have in a single remastered game.
    • 55 Metascore
    • 58 Critic Score
    Brave Soldiers might be somewhat a treat to any true fan of Athena and her Saints, however it's a pretty mediocre beat'em up with more flaws than virtues and some of the worst mechanics we have seen in the past few years.
    • 55 Metascore
    • 55 Critic Score
    An average remake from Frozen Codebase, with tons of problems and frustrating boss fights. The original game maybe deserved better.
    • 55 Metascore
    • 60 Critic Score
    Remothered: Tormented Fathers on Nintendo Switch is a lacking and disappointing conversion, in many aspects.
    • 55 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 54 Metascore
    • 72 Critic Score
    Homefront: The Revolution delivers a decent but often generic open world experience, with challenging survival mechanics and some interesting platform sections.
    • 54 Metascore
    • 78 Critic Score
    Jane Jensen is back with a metaphysical thriller rich of good texts and locations. Malachi is a great character and its analysis of antiques and personalities are what makes Moebius: Empire Rising stand above many other adventures.
    • 54 Metascore
    • 70 Critic Score
    A good take on the the world of motocross in videogame form. Its strictly arcade style could be too simplistic for someone, but also very enjoyable for many others, who doesn't complain a lack in strategy and technical awareness for a more direct approach to the races.
    • 54 Metascore
    • 75 Critic Score
    Postal Redux is the same game of the 1997 with some improvements, but also with the same flaws.
    • 54 Metascore
    • 50 Critic Score
    Knack is a big disappointment. Old gen visuals and boring and repetitive action doom this new game from Japan Studio.
    • 54 Metascore
    • 50 Critic Score
    Ratchet & Clank: Before the Nexus is an interesting attempt in the endless run genre, but the shooting mechanics are broken and the touch controls don't work as they should.
    • 54 Metascore
    • 65 Critic Score
    A painful missed opportunity. These half-cooked remasters show some qualities but are clearly not enough to celebrate such masterpieces like GTA III, Vice City and San Andreas.
    • 54 Metascore
    • 60 Critic Score
    While fun at first, Backbreaker has got problems on the long run, due to its limits and the absence of official licenses and making Madden the best choice for NFL fans.
    • 54 Metascore
    • 55 Critic Score
    Quotation forthcoming.
    • 54 Metascore
    • 60 Critic Score
    Dragon Ball: The Breakers is a curious experiment in the world of Akira Toriyama, sadly full of defects.
    • 54 Metascore
    • 60 Critic Score
    Sadame is a cute nostalgic trip on the memory lane that inadvertently reminded us how much better those 16-bit games were.
    • 54 Metascore
    • 60 Critic Score
    Broken Arms' game delivers exactly what it promises—designing golf courses and turning them into a profitable business—but a single, extended Sandbox session is sufficient to see everything the title has to offer.
    • 54 Metascore
    • 68 Critic Score
    An interesting story and some good puzzles, but the production values are not up to par.
    • 54 Metascore
    • 70 Critic Score
    Follia: Dear Father is a classic survival horror film that incorporates the Amnesia model and plays in a more contemporary key, at least on a thematic level.
    • 54 Metascore
    • 50 Critic Score
    Silent Ops is a short, inconsistent and derivative stealth/action game that doesn't match the quality of some other similar Gameloft productions, and it's really hard to recommend even to the lovers of the genre.
    • 54 Metascore
    • 60 Critic Score
    This is only a strange and not-so-good experiment made by Namco Bandai to try the free-to-play model.
    • 54 Metascore
    • 40 Critic Score
    Reality Fighters is a lackluster beat'em-up, designed around a nice idea but plagued by a broken augmented reality feature and some control and depth issues. Miyagi is a cool addition and the character editor is somewhat decent, but the game is mostly disappointing.
    • 54 Metascore
    • 50 Critic Score
    Battleship for Wii is a poorly executed turn-based strategy game, that uses traditional controls instead of what the Nintendo console is capable.
    • 54 Metascore
    • 65 Critic Score
    Apex Legends for Nintendo Switch is a bad port, flawed with mediocre graphics and many performance issues that impact gameplay.
    • 54 Metascore
    • 55 Critic Score
    Ravenbound, to emerge from the classic roguelikes, challenges the competition by adding an open world map and permanent death to the formula. Unfortunately, despite the idea being original, the technical problems that afflict it and the dated combat system don't make the game shine, leaving us at the mercy of repetitive and uninteresting activities.
    • 54 Metascore
    • 60 Critic Score
    A game that cannot satisfy City Builders lovers, nor RTS seekers. However it could please the youngest and those who would like to try the genre with something extremely light and undemanding.
    • 54 Metascore
    • 50 Critic Score
    SpellForce 2: Demons of the Past has nothing new to offer. It is the same, old game with a single player campaign that is difficult to understand by anyone who hasn't played SpallForce 2: Shadow Wars.
    • 54 Metascore
    • 60 Critic Score
    Watchmen: The End is Nigh is not a completely broken game, nor a good game, it's just like an old brawler game like the ones we used to play at the arcade, but it's a little bit short and tedious. However there is no question that breaking bones and killing scum as Rorsharch could be funny and enjoyable side by side with Night Howl II.
    • 54 Metascore
    • 68 Critic Score
    A good action game, with plenty of missions and unlockables, but it suffers from some bad interface choices and mediocre controls.
    • 54 Metascore
    • 70 Critic Score
    RIDE fills an important gap in the world of videogames, with passion and courage. Despite some flaws, such as long load times and an unstable frame rate, the new IP of Milestone is fun and long-lived.
    • 54 Metascore
    • 50 Critic Score
    Sonic and the Black Knight is visually striking but once started waggling the Wiimote it becomes clear how poor the gameplay is. It is just sad to realize every new 3D Sonic game happens to fail: apparently Sonic Team is trying to renew the franchise but perhaps the true Sonic is the old, linear and 2D platform we still love.
    • 54 Metascore
    • 77 Critic Score
    Duke Nukem Forever delivers some intense FPS action and a solid gameplay, packed with a couple of funny variations. The graphics are a bit dated, especially the backgrounds, and the multiplayer modes are less than average, but the game is overall fun and entertaining.
    • 54 Metascore
    • 60 Critic Score
    Valkyria Revolution is nowhere near as good as Valkyria Chronicles and luckily it may be just a short detour into a hybrid musou/action territory. Story is kind of OK but plagued by overstaying cutscenes and loading screens, while everything else is shallow and very low budget.
    • 54 Metascore
    • 50 Critic Score
    An adventure with a particular narrative mode and with different game mechanics from the crowd.
    • 54 Metascore
    • 57 Critic Score
    Telltale Games brought back to life Universal's dinosaurs, but something must have gone tremendously wrong during the process.
    • 54 Metascore
    • 48 Critic Score
    Spirit Camera is an interesting tech demo but a disaster as a retail title: in fact, it lacks so much in gaming elements you could hardly call it a video game.
    • 54 Metascore
    • 63 Critic Score
    Tom Clancy's Ghost Recon Predator is a game with some good potential that comes partially limited from some structural defects. The missions don't have varied enough objectives, the artificial intelligence of the enemies is insufficient and the level of difficulty is sometimes frustrating. But fans of tactical shooters will find some enjoyment out of the game, such as the multiplayer mode. Ultimately it's not a bad game but not a masterpiece either.
    • 54 Metascore
    • 58 Critic Score
    Record Run lets you import your favorite songs in order to deliver its rhythm mechanics, and that's fun, but the endless run element is poorly implemented.
    • 54 Metascore
    • 75 Critic Score
    In Space We Brawl is a twin stick shooter with a fresh formula that nails the true meaning of fun and competition.
    • 54 Metascore
    • 50 Critic Score
    You should buy Nippon Marathon only if you are looking for something to play during an evening with your friends, and then forget about it.
    • 54 Metascore
    • 60 Critic Score
    Translating civil unrest with all its implications into a videogame was not easy. Unfortunately RIOT manages to do that only in part, lacking in narrative and struggling to explain its complex situations to the player.
    • 54 Metascore
    • 50 Critic Score
    In the shooting phase, Drakkar's game provides satisfaction despite a repetitive level design and a poor variety of enemies. However, the biggest flaw of Blackwind is given by a control and framing system which, especially in the external areas, seriously risks creating frustration. The effort to create, with the platform sections, a diversion from the usual unbridled action is appreciable, unfortunately the realization was not up to par.

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