MondoXbox's Scores

  • Games
For 1,856 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 5
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
1857 game reviews
    • 52 Metascore
    • 60 Critic Score
    Kinect Joy Ride can be entertaining for short play sessions with our friends, but ends up tiring the players very quickly, failing to offer enough variety and sense of challenge.
    • 70 Metascore
    • 60 Critic Score
    The only reason to buy this game could be to play it with friends, especially if they're casuals, seen the very immediate gameplay and simple controls. But due to a disappointing AI, a mediocre technical production and the lack of depth in the gameplay simulation, Virtua Tennis 2009 isn't recommended to hardcore virtual tennis players.
    • 69 Metascore
    • 60 Critic Score
    The new title from TT Games lacks some of the magic of previous LEGO Games, with the movie’s charisma getting somewhat diluted in the video game translation. We also didn’t like the game lacking any voices localization to Italian, while other European languages like french, German and spanish are fully represented: this makes it much less accessible to young players.
    • 52 Metascore
    • 60 Critic Score
    Blades of Time offers a good combat system and a charismatic heroine, but it's undermined by a dull story and a mediocre technical production.
    • 65 Metascore
    • 60 Critic Score
    One Piece: World Seeker tries to do many things but without enough focus in any of these, resulting in a rather disappointing game: the stealth, RPG and crafting parts feel too underdeveloped, while combat isn't satisfying and the open world looks too empty and lifeless. Some elements like the story, the swinging mechanic and the many characters present are still good tho and save it from being a complete failure.
    • 66 Metascore
    • 60 Critic Score
    A quite ordinary local multiplayer party game, with too low variety in gameplay and modes to really shine. It can be funny for the first matches, but it will quickly wear out.
    • 62 Metascore
    • 60 Critic Score
    Toby: The Secret Mine offers a pleasing visual style, but with a quite uninspired and soulless gameplay and with a game design too based on trial and error.
    • 65 Metascore
    • 60 Critic Score
    Some debatable design choices, like the lack of any difficulty setting and multiplayer mode, together with its dumb enemies, make it a very frustrating experience that even the most expert strategists will struggle with.
    • 61 Metascore
    • 60 Critic Score
    An honest tie-in, with nice gameplay and enjoyable both by children and parents. Buy suggested especially if you're looking for a game to play together with your kids.
    • 79 Metascore
    • 60 Critic Score
    If you never played MvC 3 and love fighting games, this is a recommended buy with a larger roster and more balanced gameplay. But if you already own the previous game, the added content isn't enough to justify the expense. The added fighters aren't charismatic enough and the new Galactus mode just feels like a gimmick. Nothing that couldn't be made with a simple DLC.
    • 64 Metascore
    • 60 Critic Score
    Magic 2015: Duels of the Planeswalkers finally adds a deck editor, but cuts away many previous game modes resulting in a quite poor offering compared with the older games in the series. We didn't like the too-invasive microtransactions model, too.
    • 53 Metascore
    • 60 Critic Score
    Halo: Spartan Assault succeeds in keeping the Microsoft series' feeling also thanks to a great sound design, but gets dragged down by game-crashing bugs, an half-baked co-op and an overly higher price considering the same game is available for much less in the Windows Store. The worst game in the Halo franchise as of today.
    • tbd Metascore
    • 60 Critic Score
    A simplistic 2D pinball experience, adding a progression system and some mini-games to the classical genre formula. Some levels show design flaws though, and the ball physics aren't fully realistic and predictable.
    • tbd Metascore
    • 60 Critic Score
    SBK 22 brings on the one hand the deep driveability characterizing Milestone's motorcycle simulations, but on the other hand it comes across almost as a clone of MotoGP 21, stingy in content and with various issues in urgent need of correction. Recommended only if you have not previously played the last MotoGP games.
    • 49 Metascore
    • 60 Critic Score
    Homefront: The Revolution feels like a huge missed opportunity, lacking in every area from world design to gameplay mechanics to AI. Probably the troubled development took its toll at the end.
    • 79 Metascore
    • 60 Critic Score
    Codemasters throws away the series' historical legacy delivering us a flat, soul-less and very casual oriented arcade racer.
    • 44 Metascore
    • 60 Critic Score
    A decent game for cycling lovers, with an interesting managerial side but lacking on several aspects, like shoddy sounds and the complete absence of a tutorial for newcomers to the series.
    • 59 Metascore
    • 60 Critic Score
    Hydrophobia could have been much better if it only included horror elements and a more involving story. What we've got instead is an uninspired game, even uncapable of making us feel what its title suggests: the main character's fear of water.
    • 50 Metascore
    • 60 Critic Score
    Yoostar 2 could have been very entertaining if it wasn't for some defects like the awkward player positioning in front of the camera and some user interface problems. Moreover, Arcade console owners without an Hard Drive won't be able to fully use the game: an information that should have been evident on the game's cover, rather than being hidden in tiny print on the back.
    • 37 Metascore
    • 60 Critic Score
    Super Street: The Game brings back a long lost old school racer feeling, with a lot of variety in game modes and tuning choices. Unluckily it stumbles in an uneven difficulty balance, unpredictable physics and an odd driving model.
    • tbd Metascore
    • 60 Critic Score
    An interesting match 3 and Tetris-like puzzle game mix, but with too little content and lack of depth.
    • tbd Metascore
    • 60 Critic Score
    Edens Zero is another low-budget anime tie-in with hidden potential. Despite dated visuals and a confusing, shallow narrative, it offers surprising customization and some solid mechanics - though underused and ultimately repetitive. Aimed mainly at existing fans, it falls short as an entry point for newcomers. With more polish, a sequel could shine, but for now it’s best suited to the series' enthusiasts.
    • 70 Metascore
    • 60 Critic Score
    Virtua Tennis 4 fails to give enough reasons to keep playing it for a long time, due to its unrewarding and quite dull gameplay, including the not very successful Kinect integration.
    • tbd Metascore
    • 60 Critic Score
    NAPS Team's WWII arcade flight sim sports some interesting mechanics and a good story, but ends up being hindered by some bad design choices and a lackluster technical production.
    • tbd Metascore
    • 60 Critic Score
    A stylish and evocative 8-bit representation of the '70s criminal Milan, unluckily dragged down by an unbalanced and often repetitive shooter gameplay.
    • 59 Metascore
    • 60 Critic Score
    Even if being the best episode of the Empires series as of today, the game offers repetitive and in the long run boring gameplay. And the graphical defects, with an annoying pop-in/pop-out effect on environment objects, don't help.
    • 55 Metascore
    • 60 Critic Score
    Rugby World Cup 2011 sports a solid gameplay foundation, but it's dragged down by a mediocre technical production ad the lack of content, limited only to the World Cup teams and competitions.
    • 59 Metascore
    • 60 Critic Score
    A missed chance, expecially after the very good War for Cybertron. Unpolished and too short, its main value resides in the story bridging the second and third movie.
    • 61 Metascore
    • 60 Critic Score
    Shaun White Skateboarding bets on easy controls and some interesting and original stylistic choices, but it isn't a perfect title due to macroscopic gameplay and technical defects. Suggested only to people interested in a skateboarding game that aren't willing to deal with the more complex controls of other titles on the market.
    • 63 Metascore
    • 60 Critic Score
    A crude, violent and enjoyable game, even if somewhat monotonous in its many firefights. Too bad for its really too short duration: you'll end up shelving it after few hours of play.

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