MondoXbox's Scores

  • Games
For 1,856 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 5
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
1857 game reviews
    • 61 Metascore
    • 64 Critic Score
    Cast of the Seven Godsends follows the path of classical action-platform games like Ghosts 'n Goblins, and it does it even too well, bringing with it stale mechanics that aren't so pleasant nowadays.
    • 63 Metascore
    • 63 Critic Score
    Shiftlings sports some nice puzzle mechanics, but it gets old very quickly resulting in the reiterated proposition of the same kinds of puzzles arranged in different and uninspired levels. It gets better, however, when played in co-op with a friend.
    • 64 Metascore
    • 63 Critic Score
    Quite a disappointment for nostalgic gamers who recalled the great 90's PC game. Even the most rabid AvP fans will find it hard to accept the game's many flaws and brief longevity except for the quite entertaining online multiplayer.
    • 53 Metascore
    • 63 Critic Score
    Its papercraft look will instantly capture you, but it will quickly end up being very repetitive.
    • 60 Metascore
    • 63 Critic Score
    Create can involve the phisics puzzles lovers with a very nice gameplay, but fails in its main feature, the user content creation. A missed chance for EA.
    • 66 Metascore
    • 63 Critic Score
    A totally hilarious and lunatic adventure, unluckily pulled down by a lackluster technical side, bad puzzles and boring long walking sessions.
    • 67 Metascore
    • 63 Critic Score
    An interesting 2D retro horror experiment, graced by an interesting story but unluckily dragged down by too-boring-and-uncomfortable gameplay.
    • 60 Metascore
    • 63 Critic Score
    Defiance shows sparks of great potential, which stays mainly untapped due to an overall lack of mission variety and a bad allied and enemy AI. Its bright spot resides in the good co-op experience, so you could consider buying it if you're planning to play with friends.
    • 61 Metascore
    • 63 Critic Score
    Ary and the Secret of Seasons introduces an interesting "season bubbles" mechanic and a well characterized game world, but fails in providing a compelling story and an interesting gameplay. Many bugs and glitches don't help, either.
    • 65 Metascore
    • 63 Critic Score
    HoPiKo offers us charming visuals and sound design, but it finally turns out in a very frustrating experience due to its impossible requirement of pixel-perfect aiming with an analog stick, and an almost sadistic level design.
    • 68 Metascore
    • 62 Critic Score
    StokEd tastes of missed chance. Even if being sometimes entertaining, the game lacks in too many aspects. If you’re desperately looking for a new skateboarding sim, we suggest to pick it up when you’ll able to find it at a cheaper price.
    • 44 Metascore
    • 62 Critic Score
    A quite entertaining and fast paced auto-runner, which unfortunately lacks in longevity and variety.
    • 55 Metascore
    • 62 Critic Score
    The game tries to broaden the series focus to the classic FPS lovers thanks to a more tight and interesting plot, while trying to please the causal public thanks to the new controller gun and a less simulative gameplay. A controversial title, that even if not excelling in any particular area, could be quite interesting for some gamers.
    • 69 Metascore
    • 62 Critic Score
    Wet
    Some interesting ideas, the grotesque violence and tarantinian movie atmosphere aren't enough to raise Wet over the average action games. The game is penalized from a mediocre technical production, awkward gameplay choices and a short longevity, making it suitable only for those of you fascinated by the nice main character and a lot of gratuitous violence.
    • 65 Metascore
    • 60 Critic Score
    Saints Row is not the reboot the series needed, significantly limiting the levels of insanity and comedy that are the hallmark of the series, while maintaining a gameplay that is now dated and in need of a serious makeover. This made it a decent but soulless title, definitely forgettable in today's landscape. If you're looking for a not-too-demanding open world it can still wring a few laughs out of you, but at the moment Saints Row smacks too much of a wasted opportunity. The series has great potential, but it needs a real leap forward if it is to have a future.
    • 61 Metascore
    • 60 Critic Score
    Transformers: Revenge of the Fallen revealed to be as the average low-budget movie tie-in. Hardcore gamers will hardly find a reason to buy it, so it's a viable buy only for Transformers' uber-fans, thanks to the many unlockable extras too.
    • 59 Metascore
    • 60 Critic Score
    One Punch Man: A Hero Nobody Knows looks like a lazy attempt to create a One Punch Man fighting game, with a repetitive filler-riddled structure and a problematic technical production. It's got its fair share of fanservice content and the Saitama management mechanic is interesting, but it feels too much as every other Bandai Namco anime fighting game.
    • 66 Metascore
    • 60 Critic Score
    An average title suited only to hardcore TBEP fans, lacking enough variety and features to please the broader dancing games lovers crowd too.
    • 58 Metascore
    • 60 Critic Score
    An artistically nice action-platformer with a boring and repetitive gameplay.
    • 65 Metascore
    • 60 Critic Score
    The Godfather II represents for many aspects a missed chance, especially regarding the new management part, too superficial and unsatisfying. The technical aspects perfectly line up with the overall mediocrity of this new EA Games production, but the action part revealed to be quite fun, especially the executions, even if it gets quickly old due to its repetitiveness. The game doesn't live up to the higher standards of some of the latest EA Games productions, and for a brand like this it's a real pity.
    • 59 Metascore
    • 60 Critic Score
    Saw
    Saw presents an interesting plot and an unexpected and shocking ending, being able to frighten and cause anguish in the player. Too bad all this is partly ruined by a very bad combat system, too few available weapons and flat enemies.
    • 57 Metascore
    • 60 Critic Score
    A generic shooter that doesn't do enough to justify its price.
    • 54 Metascore
    • 60 Critic Score
    Warriors: Legends of Troy brings some novelty to the hack'n slash genre successfully distinguishing its gameplay from the previous Koei productions, but it lacks in some important areas like the only one mode available and short longevity.
    • 65 Metascore
    • 60 Critic Score
    The LEGO Movie 2 Videogame feels like a rushed attempt to release something by the movie's release: it sports some nice ideas like not having to swap characters to use all the abilities, but it's got several technical problems and the lack of spoken dialogues feels like a step back for the series.
    • 72 Metascore
    • 60 Critic Score
    A game with too many flaws and few qualities. We liked the new split-screen career co-op, but shoddy graphics, bad crashes management and poor enemy AI keep it from being a real alternative for bike racing enthusiasts.
    • 49 Metascore
    • 60 Critic Score
    A double sided game: while the combat system is immediate and easily approachable by every kind of gamer, other elements like the lack of local multiplayer and bad storytelling in the story mode steer it away from the casual players, the natural target for a Kinect game.
    • 59 Metascore
    • 60 Critic Score
    Other than for the great charisma of Disney's characters and a very good soundtrack, Epic Mickey 2 doesn't shine any more: some inscrutable puzzles and a very bad friend AI management make it a frustrating experience, unsuited both to young and grown up players.
    • 60 Metascore
    • 60 Critic Score
    Achtung! Cthulhu Tactics fails to deliver an exciting tactical experience due to an uninspired design and bland story, coupled with some enemy AI problems. The turn-based gameplay is ok, but it ends up being a too basic tactical game, underwhelming both for Cthulhu myths and strategy games lovers.
    • tbd Metascore
    • 60 Critic Score
    A game only suited for fans of Cartoon Networks' hero, that you'll have finished in about 4-5 hours.
    • 68 Metascore
    • 60 Critic Score
    An entertaining game thanks to a solid combat system and good co-op support: but if you're looking for good graphics and an interesting story, don't look this way.

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