Castles Image
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  • Summary: Castles is an action puzzle game, set in a fantasy medieval world. Up to two players have to rise the highest tower in the kingdom, matching blocks of materials and construction tools, and facing problems like weather and giant bosses.

    The players dont control blocks, instead, they
    Castles is an action puzzle game, set in a fantasy medieval world. Up to two players have to rise the highest tower in the kingdom, matching blocks of materials and construction tools, and facing problems like weather and giant bosses.

    The players dont control blocks, instead, they control the engineers, which makes for a very different game experience. Blocks will fall from above onto the central 55 grid, where the player have to push and pull them in order to make combinations. If you complete the level goals, the tower grows taller. As it grows, different challenges in the shape of weather effects or enemies will get in the way.

    Players also can play in the arena, trying to survive as long as they can, or compete one against other.
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Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 1 out of 2
  1. Oct 12, 2016
    60
    An interesting match 3 and Tetris-like puzzle game mix, but with too little content and lack of depth.
  2. Oct 26, 2016
    40
    It is incredibly frustrating and ultimately lacking in long term fun.
Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Mar 29, 2017
    4
    This game is pretty hard but especially exceedingly frustrating. Even with pausing the game regularly to catch your breath and plan your nextThis game is pretty hard but especially exceedingly frustrating. Even with pausing the game regularly to catch your breath and plan your next move the game seems like it actively tries to always land blocks right where they hurt you the most.
    It could still be a pretty good game but what really kills it is that you don't directly control the blocks, you control a little man pushing and pulling the blocks and climbing on top of them. This adds an extra layer of control obfuscation that pushes the game from challenging to I'm-gonna-smash-my-controller-into-my-tv territory.
    It's cheap, but unless you really enjoy stressful puzzlers with unfortunate control schemes, I'd still pass on this one.
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