MGG's Scores

  • Games
For 582 reviews, this publication has graded:
  • 44% higher than the average critic
  • 8% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Death Stranding
Lowest review score: 25 Generation Zero
Score distribution:
  1. Negative: 5 out of 582
585 game reviews
    • 68 Metascore
    • 60 Critic Score
    With good intentions and interesting ideas, Espire 1 - VR Operative unfortunately doesn't live up to all its ambitions. If the voice control is effective and the gadgets appreciable, the enemies' AI is quite limited and the disturbingly easy fights are not worth being sneaky. Fortunately, the world leaderboard is there to remind us that the goal of the game is to be stealthy. The Control Theatre, on the other hand, has turned out to be disappointing and will probably be deactivated. If we appreciated the possibility of playing seated, the graphics are too bland and the collision system can be improved. At the end of the day, we get the impression that the developers lacked time and/or resources, and it's a shame.
    • 68 Metascore
    • 55 Critic Score
    Level 5 clearly had a card to play in offering a dungeon crawler for a younger audience, but unfortunately, Snack World is a bad draw. The title quickly becomes boring and despite a few interesting systems, the fun starts running out after a couple of hours. If you are a dungeon crawler enthusiast, keep moving, Snack World won't scratch your itch for exploration.
    • MGG
    • 68 Metascore
    • 65 Critic Score
    In the end, despite some big design mistakes, Recompile remains a very funny title that will offer a wonderful trip in a very colorful universe to its players. The flaws and the too great facility of the title are, without any doubt, compensated by its enchanting atmosphere and its more than pleasant game feeling. Far from being a must-have Metroidvania, Recompile will nevertheless be the kind of title that, although it doesn't offer anything new, will keep a small place in the memory of the players who will have the courage to launch into its adventure.
    • 68 Metascore
    • 75 Critic Score
    Soulstice is a beat them all with excellent gameplay and we can thank the duality of possibilities offered by Lute and Briar for that. The story is mysterious and transports us for about fifteen hours into a tragic story. Nevertheless, we deplore some technical defects, the layout of some levels or arenas, as well as the third-person view which may put off some people.
    • 68 Metascore
    • 55 Critic Score
    We're still wondering why Capcom didn't make its new multiplayer title free-to-play from the outset: its early-access content and the presence of a store and a premium combat pass leave no room for carelessness when it comes to the product we're holding in our hands. And despite a catchy concept and cool exoskeletons to hold in your hands, Exoprimal doesn't manage to be interesting for more than a handful of hours, the time it takes to see its 3 maps and take part in the rare original events it offers. It's a big waste of money, and we really don't recommend buying it as is.
    • 68 Metascore
    • 80 Critic Score
    Whether it's the number of weapons or maps, the quantities are more than enough for the release of Battlefield. It is rare to change weapons; once you find your "heart" weapon, you never let go of it, except for a few exceptions. Battlefield 2042 has a bright future ahead of it due to the developers' complete coverage of the game for a full year. If players feel that there is a lack of content, remember that seasons will bring new game modes, new maps, but also new specialists. Hazard Zone and Portal mode are a welcome boost to the license, and it's great to see that Battlefield is still able to deliver new and exciting content.
    • 68 Metascore
    • 60 Critic Score
    MotoGP 21 is not bad, but we have the impression to go backwards. It certainly brings some additional elements like the management of the temperature of the brakes or new penalties of exit of track, as well as all the riders and circuits of the championship, but it remains quite bland. It's still a reference in motorcycle racing simulation, but it's lacking. And the graphics haven't really evolved. Milestone even emoved the history mode without offering anything else instead. An opus which, despite its qualities, seems a bit too lazy. This annual upgrade is clearly dispensable.
    • 67 Metascore
    • 72 Critic Score
    The studio in charge of reviving MediEvil, Other Ocean Interactive, did nothing more than the bare minimum. The graphics are beautiful and the work done on the lighting is wonderful, but we are quickly faced with a gameplay from another time. The hero's movements is sometimes erratic and the camera can be very annoying. Still, Sir Daniel Fortesque, champion of King Peregrin, lord of the kingdom of Gallowmere is one of the most lovable (anti)hero of the first generation PlayStation. Against all odds, the gargoyles jokes, the overall creativity and the brilliant music allow us to have a good time.
    • 67 Metascore
    • 70 Critic Score
    Without being the most exciting, original or accomplished rogue-like of the genre, Gwent: Rogue Mage nevertheless offers a recipe that works, all in the familiar universe of The Witcher. Players who like the modern recipe of CD Projekt Red's TCG, but prefer to play solo, should enjoy it for a while, especially since its price is really modest. However, the alterations made to the gameplay may put off some players, and it quickly feels like they are doing the same thing over and over again.
    • 67 Metascore
    • 60 Critic Score
    Finally, although Sonic Colors Ultimate is a very dynamic game and very pleasant to play, it still suffers too much from the flaws of the original game as well as from the various problems specific to Sonic 3D games. In spite of a handling that should certainly be reviewed, the game offers interesting gameplay elements as well as a particularly attractive artistic direction. But this new edition does not offer any real interesting novelties. Moreover, the game suffers from major technical problems on Switch.
    • 67 Metascore
    • 75 Critic Score
    While it gets a new look and offers a comfortable experience, Langrisser I & II also carries the burden of the original games. Some elements are poorly thought out, or taken from another era, and it also lacks surprises as well as difficulty. The soundtrack and the modern design would probably have deserved a little more effort. It's nevertheless saved by its gameplay that is quickly handled and manages to stand out from the competition. It's also a good opportunity to discover the Langrisser saga, one that many had missed.
    • 67 Metascore
    • 60 Critic Score
    Between a disappointing campaign and a whole "service game" aspect with significant content but limited interest, Marvel's Avengers didn't convince us. We'll have to see how the Crystal Dynamics game evolves, as there's clearly potential behind its progression system and its superheroes with very distinct styles. But for now, we suggest you think carefully before jumping into the adventure. In addition to all the structural flaws and lack of variety, the game has a plethora of irritating technical problems, including bugs, crashes and framerate issues. We'll see in 5 or 6 months.
    • 67 Metascore
    • 73 Critic Score
    Provocateur, Weedcraft Inc is undoubtedly. At first sight this is a very complete management game offering multiple activities to carry out your business. While the humour is very nicely tailored in the dialogues, the repetitive gameplay and excessive recycling of the same sentences over and over again are disappointing. The negotiation and social relationship could and should have been much more interesting. Still, the multi-faceted management aspect mixed with the funny moments the title has to offer, like juggling between legality and influence over individuals and society, is enjoyable enough to grab your interest.
    • 67 Metascore
    • 65 Critic Score
    Warhammer Age of Sigmar Realms of Ruin has a lot going for it, including high-quality production, numerous game modes and a variety of factions, but it suffers from one of the worst flaws of any video game: it's not very interesting or fun. Managing your army is unsatisfying, lacking control and options on the one hand, and on the other, the game is slow, cumbersome and punishing. It takes a lot of effort to get used to its particular gameplay, and is likely to put off many players.
    • 67 Metascore
    • 70 Critic Score
    This reboot of Alone in the Dark is mainly driven by its characters and its story, whose particularly meticulous narrative resources immerse us in an intriguing atmosphere and scenario. Fighting and puzzles are unfortunately disappointing, with only a handful of memorable confrontations and a few (too few) devious puzzles. This 2024 version of Alone in the Dark won't become a genre staple, but it will keep survival-horror fans busy until the release of the Silent Hill 2 remake.
    • 66 Metascore
    • 65 Critic Score
    While fans of the series will certainly enjoy having all their heroes back in a colourful game faithful to the original material, the others will probably be harder to convince. Except for the story and the anime side of the title, the production is rather unremarkable with regrettable inconsistencies. The turn-based combats are quite repetitive, but are fortunately compensated by the regular addition of new gameplay elements. If you're a fan of the series, you are likely to be seduced by the enchanting universe of Fairy Tail and its characters. Otherwise, you should probably wait for a more appropriate price for the experience.
    • 66 Metascore
    • 75 Critic Score
    Medal of Honor: Above and Beyond marks a successful return of the license in virtual reality, but the transition to this new media still needs some work. If it clearly plays the realism card to offer us a show worthy of the biggest productions of the genre, it unfortunately does not always achieve its goals in terms of immersion. An improved optimization and some German dubbing would be more than welcome. In the meantime, the atmosphere is present, with quality graphics, many animations and an epic soundtrack. We also appreciated the classic but efficient multiplayer mode.
    • 66 Metascore
    • 75 Critic Score
    Like its predecessor, The Return of Detective Pikachu is a kind of visual novel that tells us a story, with the difference that this time it offers us greater freedom of movement and side activities in addition to the main adventure. It's a pity that no progression system has been implemented, but the scenario is a priority here, and it's not for nothing that it was easily adapted for the cinema. The title's Japanese and English dubbing has been very well done, encouraging us to leave the cinematics behind. In short, Returns may seem a little empty, but it's a breath of fresh air that does the license a world of good.
    • 66 Metascore
    • 75 Critic Score
    MONARK borrows more from the urban dark fantasy fictions of the 90's/2000's than from a Persona 5. Its rough approach, and especially its outdated realization will put off many of you. On the other hand, the most patient will discover a real good RPG, with a lot of passion inside, and whose interest grows with the time you give it.
    • 66 Metascore
    • 65 Critic Score
    We'd probably have preferred to wait for a more accomplished version of the magical sport in the next Hogwarts Legacy, but “Quidditch Champions” at least has the merit of existing. With a lifespan shorter than watching all 8 Harry Potter films, the latest title from Unbroken Studios and Warner Bros Games seems to be a foretaste of what fans can expect in the near future. With its free-to-play packaging, it's a complete experience where you can play every role on a Quidditch team, for less than 30 euros.
    • 66 Metascore
    • 80 Critic Score
    Gotham Knights is a game that offers what you would expect from it, especially in terms of atmosphere, but it is still a bit light in terms of content. Fortunately, the combat system is solid, and the open world offers an alternative to a recipe we've been fed for a long time. Riding through the streets on a motorcycle or in the air before beating up criminals with class has its charm, and you almost never get bored. It's very beautiful, if not fluid on consoles, and there's a healthy dose of variety in the activities and characters. So you have a good time with this Batman without Batman game, especially in co-op.
    • 65 Metascore
    • 70 Critic Score
    Call of Duty: Black Ops 7 leaves a truly mixed impression. The campaign, which is too arcade-like and too similar to Zombie mode, lacks charm, pace, and consistency. Multiplayer offers solid content for a launch, but strays into excessive futurism that breaks the readability. Fortunately, Zombie mode clearly saves the day: complete, coherent, demanding, and fun, it recaptures the spirit of the best installments. Ultimately, this Call of Duty is solid in places, but very unbalanced when you look at it in detail. It feels like there was no balance in the development of each game mode. Some modes, notably Zombie, received more attention than others.
    • 65 Metascore
    • 58 Critic Score
    In terms of true adaptation, Blacksad: Under the Skin is quite successful. The story is gripping and well written, with colorful characters, especially thanks to the voice-over and jazzy soundtrack. But in terms of gaming, the gameplay is heavy, the setting is sad, the glitches unbearable and the investigation mechanics too linear, making us want to watch what seems to be a better feature film than a good game experience. This adventure, although full of choices, treats you like a spectator.
    • 65 Metascore
    • 70 Critic Score
    Minecraft Legends is a good multiplayer RTS that we recommend to all those who want to discover the genre. Especially since the graphics are not bad if you like pixel art and the game is fluid. Accessible while offering some difficulty, it still takes a little time before fully appreciating this new spin-off which promises wild games with friends.
    • 65 Metascore
    • 55 Critic Score
    It's hard not to think that the Valkyrie series deserved better for its big comeback. Of course, beat them up fans will be able to enjoy the game thanks to an evolving and efficient fighting system, but everything else shows a lack of budget. With strange scenario, limited bestiary and old gen technique, we can only advise you to go through the demo if you plan to pay for it.
    • 65 Metascore
    • 55 Critic Score
    Metal Wolf Chaos XD is a very curious game. The humour and tone hits the nail on the head with characters and situations that overflow with old-fashionedness, but on the other hand we are dealing with a game that dates back to 2004. The simplicity of the game design means that after only a few hours we feel like we've done everything the game has to offer — and the awful artistic direction doesn't help matters. Only the effective fight mechanics and the unique tone keeps us on our toes.
    • 64 Metascore
    • 75 Critic Score
    Warhammer Age of Sigmar: Storm Ground is an interesting and engaging tactical game, it should have in theory a huge lifespan with its 3 factions, its rogue-like campaigns replayable in many ways and its ton of units, equipment, skills and heroes. But in practice, it runs out of steam quite quickly in single player, the fault of an AI as well as a sluggish game pace, maps that lack fantasy and a decreasing difficulty curve. It could have been much more fun with more polish.
    • 64 Metascore
    • 70 Critic Score
    God of War Sons of Sparta isn't a bad game, but there's almost nothing that sets it apart from the competition. It's not very pretty, the combat isn't particularly unique, and there are clumsy moments throughout. Comparing it to Hollow Knight: Silksong or other independent Metroidvania games, which are cheaper, doesn't do it any favors. Its co-op mode could have made a difference if it weren't so poorly designed. We would recommend it more to die-hard fans of the God of War franchise than to experts of the Metroidvania genre.
    • 64 Metascore
    • 70 Critic Score
    Biomutant is a good game with a strong promise and an identity of its own, which you won't find in any other title. For this reason alone, the adventure is worth trying despite its visual and technical deficiencies. We can only advise you to take your time, to explore the world and not to follow the traditional codes of the genre. Otherwise, you might miss the game experience that the developers of Experiment 101 wanted.
    • 64 Metascore
    • 85 Critic Score
    Ancestors: The Humankind Odyssey has gigantic ambitions. It proposes ten million years of evolution, condensed into a 10 GB game, and that is a feat worth highlighting. If you like stories with endearing characters, a precise goal and someone telling you what to do, Ancestors will leave you disappointed. In that case, it offers only a redundant and sometimes incomprehensible gameplay loop, with a pretty repulsive look to boot. For the more adventurous, Ancestors will awaken your most primal instincts to put you in the shoes of our great ancestors, and bridges genres in a brilliant way to serve its theme.
    • 64 Metascore
    • 60 Critic Score
    Forspoken barely avoids disaster thanks to its gameplay and its two main characters, two aspects that are not without their faults either. Its few good ideas simply don't manage to make up for its huge shortcomings: Luminous' title quickly gets bogged down in a rousing structure, which will take you through areas that are certainly huge, but empty of interest. The activities all look the same, the level design is very poor, as is the bestiary... In short, it is impossible for us to recommend it at full price.
    • 63 Metascore
    • 65 Critic Score
    King's Bounty 2 is an archaic game in many aspects, both in its RPG side and in its exploration. It tries to modernize itself by offering an open world progression, but it has only impoverished its former superb art direction and shown its technical limits. Nevertheless, its fun strategic aspect with a good difficulty and its addictive progression make it a pleasure to return to.
    • 63 Metascore
    • 62 Critic Score
    Journey for Elysium offers us an enchanting getaway to the land of the dead with a very accomplished graphic style. The title provides an opportunity to use very immersive paddling and climbing techniques. However, the absence of room scale unfortunately affects the final result, as does the lack of a real challenge and the shortness of the adventure.
    • 63 Metascore
    • 70 Critic Score
    Somewhere between GTA and Just Cause, Saints Row doesn't manage to match the gameplay of these two titles, and its particular humor doesn't hit the mark often enough to compensate. The realization also leaves something to be desired, with sometimes poor graphics, fights that are as superficial as they are imprecise, and exploration that gives the impression of floating in the scenery as soon as you want to climb somewhere. Fortunately, the driving and car chases compensate, especially in co-op. Saints Row still allows you to spend some good moments indulging in absurd activities, with some funny situations.
    • 63 Metascore
    • 85 Critic Score
    Super Monkey Ball: Banana Blitz HD is a very good remaster, in addition to being an excellent game. It's beautiful, fluid, has very interesting gameplay, almost flawless controls, and a rather dense content. In other words, it's an almost perfect experience. We highly recommend all veterans to replay this gem on recent platforms and all neophytes to go discover Super Monkey Ball with this opus. In the end, after seeing everything the title offers, we would still like to have a longer and more extensive "Main Game".
    • 63 Metascore
    • 65 Critic Score
    Empire of Sin is a rather seductive mix of turn-based strategy inspired by XCOM and Prohibition-era thug management games. The game experience is varied enough and the city of Chicago lively enough for the player to have a good 20 hours of fun, but don't expect to invest much more in it as the situations you will face during the fights, in the management of your empire and in the relationships with other gangs will repeat themselves quite quickly, giving the feeling that you've gone around pretty quickly and not really making you want to restart a game after reaching the end credits.
    • 62 Metascore
    • 71 Critic Score
    WARSAW has potential and good ideas. Unfortunately, it is not well balanced, and the many constraints often force the player into frustrating stalemates — sometimes simply through bad luck. The history lesson is understood, but accessibility and fun just aren't present. As it stands now, only the most hardened and persistent veterans of the genre will have the chance to progress and have fun in the long run. Providing more reasonable difficulty modes or a progression curve — rather than sending players crashing into a cliff — would have accomplished a lot, and that's a shame.
    • 62 Metascore
    • 40 Critic Score
    While the concept of infiltration in the middle of the medieval era, mixing PvE and PvP, may be appealing, the lack of content and variety may make Hood: Outlaws and Legends quickly boring. Moreover, the catastrophic matchmaking doesn't help, and the infiltration aspect is quickly put aside because of the need to rush while not worrying about dying since you can come back as often as you want. If we add to this the lack of real character customization, guards who are not very attentive and approximative fights, it is not the graphics or the level design of the few proposed maps that will be enough to make up for it.
    • 62 Metascore
    • 70 Critic Score
    Destruction AllStars has many strong points to offer. Mainstream and approachable, the directing is quite good and the gameplay quick to learn — although it takes time to be truly mastered. We had a lot of fun throwing out violent bumper blows and jumping on platforms to change vehicles, as well as unleashing the powers of the many heroes available. However, it's hard to predict whether it will be successful in the long run, and the PS5's exclusivity and high purchase price may prevent it from reaching a large audience.
    • 62 Metascore
    • 60 Critic Score
    Necromunda seems to be a game still in development with a graphical quality that lacks polish and technical aspects that are unfinished. Nevertheless, the FPS has interesting combat mechanics and customization, and players who are not too fussy about the flaws in the scenery, cinematics, cutscenes or the interface will enjoy this game that is meant to be a good, big, fun way to let off steam.
    • 62 Metascore
    • 75 Critic Score
    Given the circumstances, Vampire The Masquerade: Bloodlines 2 does pretty well. Technical limitations and its troubled past mean that it falls short of reaching its full potential and realizing all of its ambitions, especially in terms of the open world. But it's still a good narrative game, with a very well-written story and characters that we enjoyed discovering. The gameplay is simple but effective and complements the story well, alongside a very decent production.
    • 62 Metascore
    • 75 Critic Score
    Concord is too daring a gamble for Firewalk and PlayStation Studios, who are releasing a 100% multiplayer pay-to-play game in a pool of already famous free-to-play games. While the game isn't fundamentally bad, it's slower and less dynamic than its rivals, which will hold some players back, and in no way revolutionizes the genre, which might have justified the entry fee. The game aims to be that “hero-shooter for casuals par excellence”, but does this genre have a place in today's ecosystem, and a paying one at that? Unfortunately, it's hard to see a bright future for Concord without some radical rethinking.
    • 62 Metascore
    • 75 Critic Score
    Lost Soul Aside is far from being as bad as its online ratings and reviews would suggest. Despite its apparent shortcomings and “amateurish” feel, the China Hero Project has a certain charm and, above all, extremely dynamic and addictive gameplay that carries the game. Despite its 10 years of development and unique story, the game suffers from a noticeable lack of budget and, above all, an abominable prologue, but it manages to offer an appealing experience once you get past the first hour, even if it is full of imperfections. It's certainly not worth the €70 price tag, but we highly recommend it once the price drops to around €30-40.
    • 61 Metascore
    • 75 Critic Score
    Alfred Hitchcock - Vertigo offers a worthy tribute to the master of anxiety. Not only does it respect the codes of the films of the time and provides us with a soundtrack at the height of its model, but it also relies on a perfectly crafted scenario, with numerous twists and turns that keep us on the edge of our seats. It's a pity that it suffers from a not always perfect technique, as well as an often disastrous lip animation. But if you are a fan of narrative games and Hitchcock's films, you should forgive this pitfall as the atmosphere is there and the flashbacks are appreciable.
    • 61 Metascore
    • 58 Critic Score
    Catan for the Switch could have been a success if one major defect had not been present. Maneuverability, customization of the board, the different game modes — everything has been designed to make the game appeal to all types of players. However, you need a Switch Online subscription to even hope of playing against other players. There is no local multiplayer either, so you can forget about playing with your family or your friends.
    • 60 Metascore
    • 70 Critic Score
    Last Labyrinth is undeniably original. Sure, you need Katia to do the job for you, some puzzles lack rhythm, but Amata's rather bold approach hits the mark. It will certainly not please everyone as the story remains quite vague and diluted in the multiple paths that are proposed to us. The atmosphere, however, is effective, and the characters are quite remarkable. We enjoyed solving complex puzzles, and as long as you don't get discouraged too quickly, you're going to like failing to be able to witness the various deaths that the developers have created for you.
    • 60 Metascore
    • 65 Critic Score
    Blood Bowl 3 should delight the ultra fans of the first hour of the license, or at least those whose team is part of the line-up of the game from its release. If you can get past the roster issue and the (potential) business model issue, then it's still a game that "does the job", without reinventing anything. The atmosphere is still great, beating up the opposing teams is still satisfying... Special mention to the menus and customizations which have really evolved since Blood Bowl 2.
    • 60 Metascore
    • 80 Critic Score
    Wolcen's development has been long and full of uncertainties, but it has managed to reverse the trend and become an excellent surprise. It should appeal to veterans who have been around the hack and slash genre. Although it can sometimes be very intimidating with its massive Gate of Fates and its huge amount of statistics, it also has what it takes to attract the general public. It offers an instant grip and efficient gameplay, all with a design uncommon to big studios and a solid play time. Unfortunately, it was released prematurely, and bugs, server unavailability and a rough interface have cooled our enthusiasm a bit.
    • 60 Metascore
    • 60 Critic Score
    If you take away the game's classy art direction and particularly well embodied main characters, there's not much left for Suicide Squad to convince. Its service-oriented looter-shooter mechanics break the rhythm into a thousand pieces, and the shameful repetitiveness of the mission objectives (5 different types over 10 hours of play) undermines what little motivation there is left to dig deeper into its botched endgame. It's just a decent, pretty romp to be enjoyed with friends, but certainly not at full price.
    • 59 Metascore
    • 70 Critic Score
    Skull and Bones isn't incredible, but neither is it a nameless wreck. For those who didn't play Black Flag back in the day, it's still a good experience to have as a pirate, with then some pretty memorable battles and also the pleasure of customizing your ship and equipping it with the best weapons. But if you've ever had an experience with the opus released in 2013, it's clear that this title will certainly leave a bitter taste in your mouth. While the sea battles are a real highlight, the rest of the game seems bland, with redundant missions and a feeling of limited exploration. Despite this, the whole game remains pleasant to play, with a campaign lasting between 25 and 30 hours.
    • 59 Metascore
    • 60 Critic Score
    Godfall is a visual success, and it has good fights, as well as countless options to create a knight of your own to meet the high level challenges. Unfortunately, it also did way too much in some areas, overloading the controls and equipment options, while completely forgetting to offer differences between armor classes. The content is lacking, with a limited universe and activities that are excessively repetitive. In the end, we always find ourselves doing the same thing over and over again.
    • 59 Metascore
    • 65 Critic Score
    Final Fantasy: Crystal Chronicles Remastered is a good multiplayer game. You'll spend hours exploring dungeons and perfecting your characters. The main feature of the game is of course its multiplayer dimension, and you'll have fun whether you play with friends or with strangers. However, the experience is tarnished by incomprehensible choices such as the disappearance of local cooperation or the gameplay's lack of dynamism. In conclusion, Final Fantasy: Crystal Chronicles Remastered is a lazy port of an excellent game.
    • 59 Metascore
    • 60 Critic Score
    It can be difficult for small studios to get a good start in the video game business. At Knight's Quest proves it once again. It's not a bitter failure, as there are things to keep, but it's not enough to simply copy the great names of this industry to make a good title. The lack of originality and the chaotic technique got the better of the game for our part. On the other hand, if you are not afraid to play a RPG you have already seen 25 times, the story length and the price might seduce you.
    • 59 Metascore
    • 67 Critic Score
    Asterix & Obelix XXL3: the Crystal Menhir, invites you to experience a brand new story of the two Gauls. In it, we can find what makes the soul of our heroes' adventures: travelling and slapping Romans. On this aspect, the contract is fulfilled. Each level has a different atmosphere, and the graphics add to the feeling of seeing a comic strip come to life. The sound effects and the dubbing also play a major part in the immersion. However, even if the combat phases are rather intense, the repetition of exploration/camps is tiring in the long run and we are eager to move forward. Fortunately, the co-op mode, even if not flawless, manages to reinvigorate the title. You will quickly forget the storyline and have fun, as long as you play with a friend, and a controller.
    • 59 Metascore
    • 60 Critic Score
    For casual or moderate players who don't want to be competitive, Diablo Immortal proves to be a fun and enjoyable game on mobile, which adapts the gameplay of the Diablo license well. Invested players, on the other hand, will struggle with artificially slowed progression, completely insane premium store prices to optimize their character, and a barely functional PC version. The whole multiplayer aspect of the title is also terribly clunky and artificial. If you don't think you'll be able to resist the temptations of impulse buying, avoid it. Otherwise, it's possible to get invested in it and enjoy it in the long run.
    • 58 Metascore
    • 55 Critic Score
    Far from being a bad game, One Piece: World Seeker sticks to the fundamentals but never tries to transcend them. Devoid of originality, the title looks like a basic open world on which have been grafted characters from the manga. The title clearly lacks ideas to renew the gameplay, coupled with an overall lack of soul, the result crumbles against the competition.
    • 58 Metascore
    • 65 Critic Score
    You just can't be lenient with Ghost Recon Breakpoint - the feeling of failure is too strong on all levels. The "Realistic Division" formula is too imperfect, making it a bitter pill to swallow for fans of tactical shooters, and bland for fans of loot-shooters. Each of the ideas and mechanics cannot even deliver half of what is expected from a game of this kind the scenario falls flat, the staging is a disaster, and the progression is limited.
    • 57 Metascore
    • 78 Critic Score
    Fade to Silence is a real survival game with hints of Souls-like that sets the mood and raises the tension. Even if its graphics are not top-of-the-range, the sets reflect the extreme conditions in which we find ourselves and the soundtrack is a very good match. It's a pity that there are still a few bugs left. If the concept of permanent death can make you angry, it remains an essential element, it would be a pity to ignore it by using the exploration mode, which we advise you to use only in last resort, since bargains and blessings allow you to restart stronger and save time.
    • 56 Metascore
    • 55 Critic Score
    Werewolf: The Apocalypse - Earthblood is not devoid of charm, thanks to its rich universe and the possibility to switch from infiltration to combat with the three different forms. It could have been a good game with a further developed RPG aspect, less repetitions, and a more inspired story. Technically speaking, the graphics and animations — including lip-sync — as well as the AI feel outdated for a recent game. As a result, Werewolf is below average, and that's a shame.
    • 56 Metascore
    • 65 Critic Score
    The Walking Dead Onslaught has a way to immerse us in the universe of the series, but it won't be remembered. It's pleasant to play — the fights are stressful and the choice of weapons is extensive — but it lacks variety and even forces us to redo several missions to unlock the next ones. Additionally, we find it hard to feel concerned about the rebuilding of Alexandria, as it only acts as a hub to launch missions. As for the four characters, they are rather forgettable, and only Daryl's story is worth the attention.
    • 56 Metascore
    • 80 Critic Score
    If you've been waiting for Modern Warfare 3 to deliver an incredible, never-before-seen campaign, then you'll have to pass, but if you're in it for the Multiplayer, then this Sledgehammer Games title will win you over. Despite a timid campaign that may seem far too short and empty, the Multiplayer and Zombies modes make up for it. We rediscover the sensations we've come to know through previous opuses, and the Zombies experience is a pleasant surprise. Despite our initial skepticism, once we're into Operation Deadbolt, it's hard to stop.
    • 54 Metascore
    • 50 Critic Score
    Three anthology titles to be played at least once in your life as a gamer, but not necessarily through this GTA Trilogy which is only definitive in name. The new graphic design and the few gameplay modifications sound like cover for the pile of bugs and problems that completely distort the original material. A mirror to the lures sold at an exorbitant price considering its proposal and still unavailable for PC players at the time of closing this review.
    • 54 Metascore
    • 60 Critic Score
    At first glance, Harvest Moon: One World isn't very attractive graphically, but it's still a good farm game. All the features you'd expect are there and even if the landscapes are still very poor, the game offers a good storyline with several regions to explore, seasonal events and some nice improvements like teleportation. This new Harvest Moon game will certainly delight the franchise's lovers, but remains a light version of what we could expect in 2021.
    • 53 Metascore
    • 65 Critic Score
    Already made complicated by its niche Xbox exclusive aspect and high price despite access to Game Pass day1, Redfall and Arkane miss their opportunity to release a great game. This "most ambitious project" is also one of their least successful. FPS, RPG, single player, multiplayer, open world and other keywords, a little bit of everything for a lot of nothing and inconsistencies. This accumulation of good ideas and the few very good points of the game are ruined by the many problems (AI, optimization in particular) that tarnish it. A world, its exploration and bad guys nevertheless pleasant, with which we would have liked to get more involved and that the developers give it an even stronger identity.
    • 53 Metascore
    • 40 Critic Score
    Although Necromunda has freed itself from the limitations of the original license, it's still a failure. This is due to poor execution at almost every level, as well as a big lack of ambition and content. It's ugly, the interface is heavy, there are bugs everywhere, the modes lack variety and are repetitive, and the AI is slow and overwhelmingly stupid, which ends up killing the fun of the title's solo aspect. It's still possible to have fun against other players however, as its qualities as a turn-based tactical game stand out despite the rest.
    • 53 Metascore
    • 70 Critic Score
    Fairly average on many points, Dungeons & Dragons - Dark Alliance is actually quite pleasant to play. The world created by R.A. Salvatore is only used as a base, the graphics could be more detailed, and the RPG side is limited to the characters' statistics, but the title is not without charm and benefits from an efficient soundtrack. The fights are also pleasant even if the targeting can be a bit difficult to handle. It benefits from some good ideas and a good replayability, but also from small recurring flaws. And the cooperative multiplayer is a definite plus, especially between friends. Still, those looking for a real challenge may be disappointed.
    • 52 Metascore
    • 45 Critic Score
    By trying too hard, Crime Boss fails on many points and it's a shame. It has indeed good ideas with its concept of crime management in strategic roguelite, and we want to believe in it, especially with such Hollywood stars accompanied by a neat soundtrack. Unfortunately, everything is only touched upon, and far too succinct. The actors themselves don't seem to feel really involved. If we add to this a technique that can be a bit slow and an old school gameplay, as well as a lack of rhythm and an exacerbated repetitiveness, we understand that Crime Boss has missed its chance. Only the character missions and the 6 mini-campaigns in cooperative mode stand out a bit.
    • 51 Metascore
    • 25 Critic Score
    For its first mainstream FPS, Avalanche Studios failed completely. The gameplay is slow and generic, the survival aspect is non-existent, the quests are boring, the story telling is a fail and not to mention the moronic AI. And again, we could talk about the horrible level design, the inability to swim or the many bugs encountered here and there. One of the few positive points is the engine of the game, convincing that we would like to see more out of it.
    • 47 Metascore
    • 55 Critic Score
    Paranoia - Happiness is Mandatory is not a bad game per se. The dystopic universe derived from the tabletop role-playing game is on the contrary rather attractive, even if we lose the multiplayer dimension. But the cynical humor isn't enough to fill simplistic and repetitive graphics as well as a gameplay lacking in action and essentially revolving around the many lines of dialogue.Paranoia - Happiness is Mandatory is not a bad game per se. The dystopic universe derived from the tabletop role-playing game is on the contrary rather attractive, even if we lose the multiplayer dimension. But the cynical humor isn't enough to fill simplistic and repetitive graphics as well as a gameplay lacking in action and essentially revolving around the many lines of dialogue.
    • 45 Metascore
    • 65 Critic Score
    Fans of the series will appreciate to rediscover the characters and universe of Narcos, as the game will remind them of the events and places of the first season. The graphics are good, provided that you don't get too close and don't mind about strange camera angles. The targeting can sometimes be problematic, but the strategic aspect and the third person real-time actions are quite effective. We liked being able to switch sides between Narcos and D.E.A but, unfortunately, the game is too repetitive.
    • 39 Metascore
    • 40 Critic Score
    By offering a prequel to his horror-psychological game, Chris Darril has the merit of bringing us a little more precision on the story, while putting a final touch to Rosemary Reed's adventures. It's a pity that the production of the title isn't up to the task and that the gameplay is so tedious — not to mention the inconsistency of the game. Additionally, the numerous bugs sure don't help. There were ideas, but unfortunately, they were not successfully implemented.
    • tbd Metascore
    • 60 Critic Score
    Bow to Blood: Last Captain Standing is a game with an interesting concept of competition in arena which involves alliances with other captains. Unfortunately, the arenas and the proposed goals are too few in number, empty, and all ending up looking like each other. If you are sensitive to VR's motion sickness, we advise you to activate the tunneling. The spectacular aspect of the show proposed by the host, as well as the humor between the crew members, are rather successful and the different elements to manage provide a good challenge.
    • tbd Metascore
    • 70 Critic Score
    In the end, Sea Salt seems to be a passable title but it is not the case. As it stands, the game is very flawed. It's a pity because everything that shapes the game is almost perfect, and the atmosphere will make you want to stay. Basically, it would only take a change in the way you control the units, as well as rebalancing some enemies, to make the game very enjoyable. That said, for patient players, who are not afraid of being salty, you should take a look at this very promising game.
    • tbd Metascore
    • 61 Critic Score
    Let's Sing 2020 remains quite conventional conceptually, but the new multiplayer mode Let's Party manages to spice up the gameplay a little and make this French and International Hits version a real karaoke game. Whether you play alone, in a duo or with multiple friends, fun is the word. However, be careful to be in tune if you want to get the best scores. The real asset of Let's Sing? You can play with or without a microphone, by downloading a simple application on your smartphone.
    • tbd Metascore
    • 60 Critic Score
    For a very affordable price, Days of Heroes: D-Day offers you to relive the last moments of World War II in many different situations and from different angles. If only technically it was more accomplished, it could really be a good title. The detailed and differentiated handling of the weapons, as well as the aiming or even the bag , as long as it doesn't get in the way, are indeed quite nice. And the minimalist graphic style proves to be successful, even if we regret that the two sides are difficult to distinguish. Unfortunately, you have to put up with the bugs and shaky handling, as well as the scripted missions with AI-less opponents, which is a shame.
    • tbd Metascore
    • 60 Critic Score
    With a PC port, we expected a little more from Murder Mystery Machine than a simple transposition of the mobile game to the computer. The interface is the same, none of the people are dubbed and the music track has not been improved (with only a few sounds and three songs). The story, while classic, is nevertheless well done enough to make you want to finish the eight episodes. Murder Mystery Machine is a nice entry point for people who want to discover investigation games.
    • tbd Metascore
    • 65 Critic Score
    Youtubers Life 2 could really have been a good little influencer life simulation game if its formula had been a little better thought out. The sometimes shaky features combined with the merciless passage of time are both stressful and frustrating, as it feels like you're missing out on what each day has to offer. Having to race against the clock and make painful choices is not very relaxing. If you are not too competitive in managing your YouTube channel as well as the layout of your home, and if you enjoy the social interactions with the strange inhabitants of New Tube City, you can have a pretty good time.
    • tbd Metascore
    • 70 Critic Score
    More than a simple singing game, Let's Sing 2022 offers a multitude of varied modes making it a real party game. If it is a carbon copy of the previous opus, showing a certain laziness in its conception, the new title from Voxel is perfect for the end of year celebrations. In solo or multiplayer, Let's Sing remains a reference in the field of karaoke games.
    • tbd Metascore
    • 65 Critic Score
    For those who are just looking for an exercise guide to work out, then Let's Get Fit is what you need. It offers different tools and programs to meet different profiles, and different expectations, whether it is to ensure your well-being or actively try to build muscle. However, it fails with its very irregular tracking of movements, and its minimalist feedback on performance. Moreover, it does not look enough like a game, which can be a serious flaw when the main difficulty is to keep the motivation and interest of the aspiring athletes.
    • tbd Metascore
    • 65 Critic Score
    Dedicated to the WorldSBK 2022 championship, SBK 22 is a lighter version of MotoGP 22. It has the same components, without the historical mode. There are fewer bikes and fewer tracks, for a slightly reduced price. If you own MotoGP 22, unless you are a Superbike championship fan, you may wonder why you should add this redundant title to your game library. But It is indeed a very good simulation with real driving sensations.
    • tbd Metascore
    • Critic Score
    Path of Exile 2 is very polished and much more down-to-earth than its competitors, allowing it to stand out from the crowd and offer something fundamentally different without denying its origins. Even so, it could suffer from being too similar to Diablo in particular. It's the Souls-Like of Hack'n'Slash and other ARPGs, and you need to bear this in mind before diving in. If difficulty doesn't scare you and you like dark, even unhealthy worlds, there's no doubt that Path of Exile 2 is made for you. Otherwise, it's best not to risk it, especially as long as you have to pay for it! [Early Access Score = 85]
    • tbd Metascore
    • Critic Score
    SMITE 2 succeeds where many sequels fail: modernizing a formula while respecting its essence. With dazzling graphics, gameplay with a few new features including Aspects and some welcome innovations, the game lays a solid foundation to appeal to newcomers. Nevertheless, SMITE 2 is still a good time to be played solo or in a group, with gameplay that's quick to pick up and effective, and dynamic games with characters whose chara-design is really well done. The game has potential to be exploited, but it's going to take some convincing on everyone's part. [Early Access Score = 80]

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