Kombo's Scores

  • Games
For 974 reviews, this publication has graded:
  • 65% higher than the average critic
  • 4% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.5 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 8 Sneakers
Score distribution:
  1. Negative: 64 out of 974
974 game reviews
    • 71 Metascore
    • 63 Critic Score
    Yet another substandard attempt to make a splash in the shallow Xbox survival horror pool. Toss this one overboard.
    • 58 Metascore
    • 62 Critic Score
    To make up for a lack of creativity in the gameplay department, guerrilla appears to have repaid us with the quirkiest, silliest set of controls in an action game to date.
    • 45 Metascore
    • 62 Critic Score
    Worthy of a rental given the actual play time is not very long.
    • 64 Metascore
    • 62 Critic Score
    Live feels like a major step back in the wrong direction and feels about as shallow as a kiddy pool.
    • 69 Metascore
    • 61 Critic Score
    You could do much better than Tron 2.0: Killer App. In fact, you should.
    • 55 Metascore
    • 60 Critic Score
    Don't give up on this one, Atari. Tweak the system and bring Alicia back for more in some form.
    • 59 Metascore
    • 60 Critic Score
    The 3rd Phantom is a game for Bleach fans. All other gamers can safely pass at this title and feel like you aren't missing anything you haven't seen already.
    • 61 Metascore
    • 60 Critic Score
    The animations are the only real high point, everything else is pretty bland.
    • 62 Metascore
    • 60 Critic Score
    As a Viewtiful Joe fan, I'm pretty disappointed in Red Hot Rumble. The game isn't bad, but it isn't great, either. It's average, when it gets down to it, really.
    • 53 Metascore
    • 60 Critic Score
    Forget bank robberies and rampaging reptiles; the real crime in this game is the waste of potential.
    • 55 Metascore
    • 60 Critic Score
    What works is that there isn't any resource collecting and you are free to pursue your warpath just don't expect to get pulled in by the rather sleepy story.
    • 64 Metascore
    • 60 Critic Score
    The Simpsons Game is yet another lackluster licensed game. The difference is that this lackluster licensed game has The Simpsons writers and voice cast behind it, meaning that the humor and atmosphere in the game outright nails the source material.
    • 40 Metascore
    • 60 Critic Score
    All in all, Prison Break: The Conspiracy is an okay game that doesn't do all that much to differentiate itself from other television/movie-based tie-ins.
    • 72 Metascore
    • 60 Critic Score
    Mortal Kombat II can't hold its own in today's market like some titles from the Golden-Age of gaming. The nostalgia runs high with the digitized sprites of the fighters and the color swaps of costumes to make three fighters out of one (Reptile, Scorpion, and Sub-Zero) but it won't last long.
    • 69 Metascore
    • 60 Critic Score
    Gyrostarr would be great fun as part of a larger, more elaborate arcade-style space shooter set free from WiiWare limitations, but on its own the total package falls short of enjoyment and expectations.
    • 61 Metascore
    • 60 Critic Score
    Rogue Agent doesn't just feel like it should be better, it yearns for it. It is so close to being a good game, but just falls short in every major category of gameplay.
    • 68 Metascore
    • 60 Critic Score
    G-Force is fairly paint-by-numbers. When this game hits the target audience, kids playing this are likely to be hooked by the smooth gameplay and lengthy missions.
    • 75 Metascore
    • 60 Critic Score
    Poker fans will like what is offered and casual card fans can pick up a few pointers.
    • 72 Metascore
    • 60 Critic Score
    The drawings you create make the game's name ring true and brings life to the game that is mostly a story. The levels are over in the blink of an eye and feel like stop gaps for telling the story.
    • 68 Metascore
    • 60 Critic Score
    The problem with Link's Crossbow Training is unusual. It's not that it's a bad game. Instead, it's that there's just not enough to it.
    • 58 Metascore
    • 60 Critic Score
    The gameplay has neat ideas, but the controls, that keep you at a long distance, are what ultimately hurt Bladestorm.
    • 75 Metascore
    • 60 Critic Score
    The gameplay moments in Mafia II are forgettable with action that has been seen and done hundreds of times over.
    • 68 Metascore
    • 60 Critic Score
    Tales of Symphonia 2: Dawn of the New World has a great battle system, voice-acting, and nice new elements like the monster gathering. Unfortunately, the linear story, dull characters, lack of exploration and mediocre graphics hold back the experience.
    • 72 Metascore
    • 60 Critic Score
    The unusual controls and music will intrigue most players, but like other music games, it will quickly fall by the wayside.
    • 82 Metascore
    • 60 Critic Score
    Like a Michael Bay movie, Split/Second is a must-see, but isn't worth more than a rent.
    • 60 Metascore
    • 60 Critic Score
    Rogue Agent doesn't just feel like it should be better, it yearns for it. It is so close to being a good game, but just falls short in every major category of gameplay.
    • 61 Metascore
    • 60 Critic Score
    If you play this game with low expectations, you'll be impressed but if you're expectations are any higher than that, prepare for disappointment.
    • 60 Metascore
    • 60 Critic Score
    Shaun White is a game that is almost there, but doesn't quite make it.
    • 59 Metascore
    • 60 Critic Score
    Even with the charming Pokemon theme giving the title some added buoyancy, the old and simplistic formula barely floats these days.
    • 64 Metascore
    • 60 Critic Score
    Space Oddity is worth a look for the fantastic implementation of motion controls. It is great to see they nailed the core control and gameplay mechanics but it was disappointing to see some basic things such as the visuals and worthless modes fell through the cracks.
    • 68 Metascore
    • 60 Critic Score
    If you are a diehard pinball fan and want pinball on your Xbox, check it out. Everyone else go to an arcade.
    • 58 Metascore
    • 60 Critic Score
    There are going to be gamers that will devour this game and relish how this brand new adventure feels like a ported title from the 16-bit era and some more discerning RPG gamers will lament the fact that some polish and fine tuning weren't completed in time for the final product.
    • 50 Metascore
    • 60 Critic Score
    I'm all for games that are well built and don't overstay their welcome but the length of this game is horribly short.
    • 54 Metascore
    • 60 Critic Score
    Fans of the Gundam franchise will love the idea of piloting their favorite characters, but that's the only audience this game will appeal to.
    • 63 Metascore
    • 60 Critic Score
    Matt Hazard: Bloodbath and Beyond isn't a terrible game, but it doesn't offer anything new.
    • 56 Metascore
    • 60 Critic Score
    The redeeming features are fun to carry the game so far but, unlike the Olympics, this isn't memorable in the least bit.
    • 62 Metascore
    • 60 Critic Score
    Divinity II aspires to be so much, but unfortunately its shortcomings overshadow what positive points this game has.
    • 61 Metascore
    • 60 Critic Score
    Fatal Inertia offers new and unique weapons and the single player experience is a fun ride even with its problems. The lackluster sense of speed and physics are incredibly frustrating.
    • 69 Metascore
    • 60 Critic Score
    The game has a lot of great features and loads of content to wade through, but the developers completely missed the first, most basic elements of motorcycle racing. The thrill of riding a motorcycle is completely absent and without it, the rest of the feature set loses its impact.
    • 69 Metascore
    • 60 Critic Score
    MagnaCarta 2 is a generic RPG. If you want to play a RPG and want to indulge in a generic, very straightforward experience, then MagnaCarta 2 will give you some fun.
    • 57 Metascore
    • 60 Critic Score
    An essentially barebones fighter with nothing new to offer to the table and a high price tag, SVC Chaos strictly for SNK/2D fighter fanboys only.
    • 70 Metascore
    • 60 Critic Score
    A bargain platformer that tried to stuff twenty pounds of game into a ten pound bag - and it shows.
    • 62 Metascore
    • 60 Critic Score
    With more time and more polish, this could have been a hit but somewhere down the development line, the game misfires and falls short of something that had the potential to be better.
    • 60 Metascore
    • 60 Critic Score
    Fans will be pleased with what Crash brings in this new addition. Unfortunately, the well-paced action frequently stutters to a stop due to problems with the fixed camera, and players will quickly grow bored of being sent from one end of the island to the other across well-worn paths.
    • 56 Metascore
    • 60 Critic Score
    It is that addicting and, because of it, it is easy to overlook the faults and focus on the satisfyingly simple nature of the game.
    • 72 Metascore
    • 60 Critic Score
    Strangely enough, Endless Ocean is a very well made game. The problem lies in something else: as a game, Endless Ocean isn't very entertaining.
    • 69 Metascore
    • 60 Critic Score
    NHL 2K10 tries to wear way too many hats for its own good. At most moments it tries to be a party hockey game, and if it stuck to this principle throughout and adopted fast paced, arcade style hockey then it may have had a chance to succeed. But then their attempt at realism rears its nasty head and the horrific, slow and boring gameplay gets in the way of any party you'll try to throw down.
    • 72 Metascore
    • 60 Critic Score
    It will attract new fans to the franchise with it's fast, arcade action. It will deter old fans with it's fast, arcade action.
    • 65 Metascore
    • 58 Critic Score
    It's time for Armored Core to find its place in gaming again because old fans will find it too different and potential fans will be simply turned off.
    • 43 Metascore
    • 58 Critic Score
    There are some strong positives with Furu Furu Park, mainly with the classic gaming angle. However, for a genre that lives and dies by how the next mini-game can out-do itself, Furu Furu Park wanders somewhere in limbo.
    • 62 Metascore
    • 58 Critic Score
    Clocking in at under ten hours, Tork is short. With all of its problems there is no reason to play it twice. There are mini-games, but they are nothing to go back for either.
    • 53 Metascore
    • 57 Critic Score
    X-Men: The Official Game is officially a disaster.
    • 51 Metascore
    • 57 Critic Score
    Loses the battle against mediocrity hands down. The combat is decent, but there's little else to keep you interested. Ultimately forgettable.
    • 62 Metascore
    • 55 Critic Score
    Cloudy isn't a horrible or even bad movie game, it just feels limited and sorely lacking the same imagination that made the movie so wonderful.
    • 42 Metascore
    • 55 Critic Score
    It is not as good as The Warriors, but if you can look past the SERIOUS glitches, its a fun, but short game.
    • 63 Metascore
    • 55 Critic Score
    The games that are fun are very fun, it is just too bad the entire package is so hit-or-miss.
    • 70 Metascore
    • 55 Critic Score
    An air combat game with potential, marred by its own identity crisis.
    • 69 Metascore
    • 55 Critic Score
    This isn't fun, this is sloppy. Fights devolve into senseless button and stick mashing, and often lead to a lot of controller throwing moments.
    • tbd Metascore
    • 55 Critic Score
    For every good part of Cloudy, they were either mishandled or shadowed by a bad feature. Great for the kids to play, but don't get caught up thinking this will hold your attention as well.
    • 57 Metascore
    • 55 Critic Score
    One of the most forgettable games I have played in a long time. The series refuses to follow in the foot steps of the great and innovative Smackdown series on the PS2 or evolve much at all for that mater.
    • 75 Metascore
    • 55 Critic Score
    With Puzzle Quest: Challenge of the Warlords being one of the best puzzle games ever, Galactrix isn't. The result is a game that is unique and interesting but leaves much to be desired for lasting appeal.
    • 55 Metascore
    • 55 Critic Score
    Watchmen sets a nice story and puts forth some interesting characters but it can't outrun the repetition of pummeling the same few enemies for the entire game.
    • 44 Metascore
    • 55 Critic Score
    Last Rebellion is a niche RPG that only hardcore RPG fans will enjoy.
    • 52 Metascore
    • 55 Critic Score
    X-Men: The Official Game is officially a disaster.
    • 58 Metascore
    • 55 Critic Score
    If you're in the market for a Wii-mote, pick this up, as you get one with it, and it's only 10 bucks more. If you're not, then pass. It's a little too simple and will be short-lived for most.
    • 63 Metascore
    • 55 Critic Score
    Kane and Lynch unfortunately fall a bit flat once again, as this game is about as fun as their crime was successful.
    • 68 Metascore
    • 55 Critic Score
    While there is an intriguing idea at the core of MySims, there are just not enough interesting activities worth repetitive engagement.
    • 65 Metascore
    • 55 Critic Score
    The bones of the game are brittle and frail since the basics of a RTS games are never fully realized but LEGO Battles will be remembered in case studies as an experiment of how to implement RTS controls into a DS game.
    • 60 Metascore
    • 55 Critic Score
    Spider-Man: Friend or Foe is a good idea on paper, but in simplifying the engine they have used in their other Marvel-based games, Activision may have done the game too much of a disservice. The challenge is severely lacking and there is not much in the way of variety in terms of enemy characters.
    • 63 Metascore
    • 55 Critic Score
    Unfortunately, Red Steel was built on the premise that the controls would bring a new level of immersive gameplay and fun never before seen in the genre. This was never truly delivered and in turn has done more harm to the game then aid.
    • 52 Metascore
    • 55 Critic Score
    Soulcalibur: Legends offers some unique ideas and could have been a great step for the Soul Calibur franchise, but as it stands now, the game doesn't feel complete.
    • 67 Metascore
    • 55 Critic Score
    It is fun to tool around with the customization of your kart and interact with some hyperbolic personalities that function as your neighbors but at the end of the day, it feels like the racing aspect took the back seat.
    • 59 Metascore
    • 55 Critic Score
    Made for the hardcore fans. Everyone else is going to find a hard time enjoying its clunky gameplay and bland graphics.
    • 64 Metascore
    • 55 Critic Score
    You'll quickly discover the game runs out of tricks and you'll grow tired of the drudgery of plowing through missions. Just like any good adrenaline rush, you'll come crashing back down.
    • 51 Metascore
    • 55 Critic Score
    Racquet Sports is a slightly above average game with candy-coated visuals that works when more than one human plays at the same time.
    • 65 Metascore
    • 55 Critic Score
    By no means is Dragon Quest Swords a bad game. Rather, it is just too repetitive, simple and shallow to warrant the attention of most gamers.
    • 74 Metascore
    • 55 Critic Score
    In the end, there is a lot of dazzle but no substance. Don't let the impressive car numbers fool you, if you have been waiting for this GT, you'll be whole-heartedly disappointed at this wasted effort of a AAA franchise.
    • 48 Metascore
    • 51 Critic Score
    Poor animations, poor audio, poor music, repetitive voices, bad camera angle and sluggish controls as well as overly simple objectives really ruin this game.
    • 57 Metascore
    • 50 Critic Score
    Bomberman Land does a good job at compiling a fairly good collection of mini-games but the bad story mode overshadows it.
    • 66 Metascore
    • 50 Critic Score
    The Half-Blood Prince isn't terrible, just average.
    • 73 Metascore
    • 50 Critic Score
    Dance Dance Revolution: Hottest Party is a mildly fun DDR game with Wii-mote functionality thrown into the mix. Unfortunately, it just feels so standard.
    • 54 Metascore
    • 50 Critic Score
    Maybe some time on the bench and a fresh playbook will improve any future iteration of the series.
    • 53 Metascore
    • 50 Critic Score
    Lair is a largely average game.
    • 53 Metascore
    • 50 Critic Score
    Unfortunately, any degree of polish was inconsistent at best and it left Katana, a game with a lot of potential, to flounder in mediocrity.
    • 58 Metascore
    • 50 Critic Score
    A platforming-heavy Teenage Mutant Ninja Turtles game on par with the likes of "Prince of Persia" would have been an amazing rebirth for the franchise, but as it stands the game just feels like a mish-mash of under-developed ideas.
    • 69 Metascore
    • 50 Critic Score
    Neither the graphics nor the sound is going to set the world on fire, but I’ve certainly seen and heard worse. The bottom line is that if you’ve got a jones for GameCube golf, there are better titles out there.
    • 48 Metascore
    • 50 Critic Score
    Freestyle Street Soccer is repetitive.
    • 63 Metascore
    • 50 Critic Score
    At $9.99, this game is extremely difficult to recommend. While there's a lot of game here with more than 20 levels and local co-op play, what's here just isn't that good. There are better brawlers current and past, and the cultural issues with this one just guarantee that if it's not forgotten entirely, it'll be in someone's Worst Of list.
    • 58 Metascore
    • 50 Critic Score
    Fortix is unfortunately another PSP Mini to have intriguing gameplay and then fail in execution.
    • 52 Metascore
    • 50 Critic Score
    You can smell games like this coming from a mile away.
    • 63 Metascore
    • 50 Critic Score
    I just can't recommend this game to anyone but the youngest, most easily entertained gamers out there.
    • 61 Metascore
    • 50 Critic Score
    Unless you are already a Blood Bowl fanatic, do not buy, rent or waste any of your time with this game.
    • 61 Metascore
    • 50 Critic Score
    Up, from a gameplay perspective, is a basic action-adventure that is both predictable and safe. For the type of audience this game is aimed towards, that isn't a bad goal.
    • 66 Metascore
    • 50 Critic Score
    One of the dumbest and least scary survival horror games I have ever played. Obscure is truely destined for obscurity within bargain bins around the nation.
    • 44 Metascore
    • 50 Critic Score
    It is passable if you want to relish the glory days of the FPS when there weren't much in the way of frills and experience systems.
    • 64 Metascore
    • 50 Critic Score
    The most disappointing aspect of all for Arc Rise is the fact that this was supposed to be THE RPG to get the Wii out of its RPG-slump. If this is all developers have to offer the Wii, RPG-fans are better off sticking with the other two consoles to get their fixes until the next potential RPG-savior for the Wii comes along.
    • 68 Metascore
    • 50 Critic Score
    Yellow Brick Road starts out as a promising take on a classic fairytale. You'll quickly learn that you're not in Kansas anymore and see the game for what it is, a mixed bag full of elementary role-playing.
    • 53 Metascore
    • 50 Critic Score
    Compared to Pokemon Stadium on N64, it feels like a step backwards, as it feels less polished and lacks as many extras as its predecessor, which is now over five-years-old.
    • 52 Metascore
    • 50 Critic Score
    This is the hardcore of hardcore RPGs. Some just won't like it and others will totally love it.
    • 61 Metascore
    • 50 Critic Score
    Forgettable Moment: Missions 3-23, all more or less the same, all frustratingly linear and unoriginal.

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