Jeuxvideo.com's Scores

  • Games
For 3,090 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3121 game reviews
    • 60 Metascore
    • 55 Critic Score
    You'll have to be a die-hard Cyanide and Happiness fan to appreciate Freakpocalypse.
    • 54 Metascore
    • 55 Critic Score
    CloudPunk remains a unique game by its proposal to offer us a primarily narrative trip in a universe which incorporates all the great codes of Cyberpunk. But this Switch port is handicapped by technical defects which largely spoil the pleasure of discovering the city of Nivalis. Long loading times, ridiculous viewing distance, fluidity that is not always there ... Arriving on the Nintendo console, the title of Ion Lands greatly loses its splendor. A version to be avoided, quite simply.
    • 57 Metascore
    • 55 Critic Score
    Immersive, sometimes beautiful and pleasant in co-op, Fade to Silence is a game that unfortunately fails to bring a polished combat system, a good narrative experience, or even a correct technical side (bugs, crash, AI issues).
    • 57 Metascore
    • 55 Critic Score
    Immersive, sometimes beautiful and pleasant in co-op, Fade to Silence is a game that unfortunately fails to bring a polished combat system, a good narrative experience, or even a correct technical side (bugs, crash, AI issues).
    • 55 Metascore
    • 55 Critic Score
    Immersive, sometimes beautiful and pleasant in co-op, Fade to Silence is a game that unfortunately fails to bring a polished combat system, a good narrative experience, or even a correct technical side (bugs, crash, AI issues).
    • 66 Metascore
    • 55 Critic Score
    AO Tennis suffers from a poorly-designed AI and a lack of depth in all that it has to offer. Easy to play but not difficult to master, it may please tennis fans looking for a game they can sometimes play with their friends.
    • 50 Metascore
    • 55 Critic Score
    AO Tennis suffers from a poorly-designed AI and a lack of depth in all that it has to offer. Easy to play but not difficult to master, it may please tennis fans looking for a game they can sometimes play with their friends.
    • tbd Metascore
    • 55 Critic Score
    Pretty short and offering very few things to do, Keepers of the Void adds some puzzles and new equipment but it struggles to justify why you should install the game again.
    • 59 Metascore
    • 55 Critic Score
    Pretty short and offering very few things to do, Keepers of the Void adds some puzzles and new equipment but it struggles to justify why you should install the game again.
    • 66 Metascore
    • 55 Critic Score
    Pretty short and offering very few things to do, Keepers of the Void adds some puzzles and new equipment but it struggles to justify why you should install the game again.
    • 71 Metascore
    • 55 Critic Score
    The fan service cannot be enough to make people forget the omnipresent repetitiveness and compulsive farming from which this video game adaptation of Fairy Tail suffers.
    • 69 Metascore
    • 55 Critic Score
    State of Decay 2 isn't a failure, it’s a disappointment. Despite some good ideas, the game kind of looks like a copy/paste of the previous game on many points, loaded with glitches and poorly tuned mechanics.
    • 66 Metascore
    • 55 Critic Score
    State of Decay 2 isn't a failure, it’s a disappointment. Despite some good ideas, the game kind of looks like a copy/paste of the previous game on many points, loaded with glitches and poorly tuned mechanics.
    • 60 Metascore
    • 55 Critic Score
    It's difficult to fully enjoy yourself in the waters of Endless Ocean Luminous which, even in multiplayer, make us feel very alone. The latest underwater exploration game struggles to appeal on a fun level and provides the minimum on an informative level, which is nevertheless a major attraction of the component. Let's remember, however, that the ride is intuitive and rather comfortable, especially as it is lulled by very pretty music.
    • 74 Metascore
    • 55 Critic Score
    This Need for Speed has everything it needs to please the players, especially those looking for an heir to Most Wanted. But Heat lacks of driving sensations, of a proper physic management, and has plenty of balance problems, making the game more frustrating than fun.
    • 72 Metascore
    • 55 Critic Score
    This Need for Speed has everything it needs to please the players, especially those looking for an heir to Most Wanted. But Heat lacks of driving sensations, of a proper physic management, and has plenty of balance problems, making the game more frustrating than fun.
    • 72 Metascore
    • 55 Critic Score
    This Need for Speed has everything it needs to please the players, especially those looking for an heir to Most Wanted. But Heat lacks of driving sensations, of a proper physic management, and has plenty of balance problems, making the game more frustrating than fun.
    • 68 Metascore
    • 55 Critic Score
    If in its Switch port, Beyond Blue retains its educational quality through skilfully conducted dialogues, it regretfully loses what made its second strength: its contemplative appeal. Exploration, however comfortable at the console pad, suffers from decorations marred by an excessively pronounced flicker and an overall lack of finesse. It will therefore be necessary to know how to be satisfied with the learning that experience has to offer.
    • 62 Metascore
    • 55 Critic Score
    This final chapter of The Council shines in its art design and provides a great way to take sides in the final intrigue. Unfortunately, the ending is expeditive and a bit disappointing. Moreover, the game still having some problems with animations, lips sync and framerate.
    • 64 Metascore
    • 55 Critic Score
    This final chapter of The Council shines in its art design and provides a great way to take sides in the final intrigue. Unfortunately, the ending is expeditive and a bit disappointing. Moreover, the game still having some problems with animations, lips sync and framerate.
    • 56 Metascore
    • 55 Critic Score
    This final chapter of The Council shines in its art design and provides a great way to take sides in the final intrigue. Unfortunately, the ending is expeditive and a bit disappointing. Moreover, the game still having some problems with animations, lips sync and framerate.
    • tbd Metascore
    • 55 Critic Score
    Even if it has some good ideas and it’s well adapted to this new platform, The Elder Scrolls Blades has also many flaws. A perfectible movement system, broken core mechanics, glitches… There’s still some work to do.
    • 67 Metascore
    • 55 Critic Score
    Due to heavy, imprecise gameplay, and a confusing scenario, Another Sight fails to be that emotional and immersive adventure, despite some good ideas, including some puzzles and a good art design.
    • Jeuxvideo.com
    • 69 Metascore
    • 55 Critic Score
    As sympathetic as it is, Isolarmure is therefore the theater of a first dispensable DLC which certainly does not lack content, but above all of inspiration.
    • 68 Metascore
    • 55 Critic Score
    Night Call never got to the point where it could have seized everything its concept could allow it to. And with its dark atmosphere and great writing, it’s closer from an interactive novel than an investigator game.
    • tbd Metascore
    • 55 Critic Score
    In addition to being limited to a single map, the game suffers from too much repetitiveness and a dire lack of content.
    • 63 Metascore
    • 55 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 55 Critic Score
    It’s a shame that Code Vein doesn’t achieve what it’s trying to do with its very cool class system. With its skimpy environments and dated visuals, Code Vein as a nice gameplay but it never really shines.
    • tbd Metascore
    • 55 Critic Score
    In addition to being limited to a single map, the game suffers from too much repetitiveness and a dire lack of content.
    • tbd Metascore
    • 55 Critic Score
    Five Nights at Freddy's: Security Breach is not a game that revolutionizes survival horror. By taking up the codes of the genre without particularly original ideas, the title is intended above all for fans of the franchise who wish to learn more and more about this horrific universe filled with animatronics and secrets. Unfortunately, the many bugs, the technical issues, the lack of finish and the rather too visible tricks used by the developers to scare people make the experience difficult for others. It is nonetheless a classic horror game with some interesting sequences that will be able to please survival-horror lovers who lack titles to be consumed.

Top Trailers