Jeuxvideo.com's Scores

  • Games
For 3,090 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3121 game reviews
    • 68 Metascore
    • 60 Critic Score
    It's tough to deny our slight disappointment with Exoprimal. Rather pleasant to play and offering many tactical possibilities in team play, not to mention simply insane phases with thousands of dinosaurs to face, it is clear that Capcom has not chosen the right structure: the one and only game mode to repeat on a loop is enough to drive crazy the whole first part of the game and even during the second. More solid content, a more traditional single-player campaign, more digestible writing and simply more things to do or unlock (other than skins that push you to buy the battle pass) would have been very wise to make it a fun game over time. We will probably have to come back in a few months, when Capcom has delivered a real variety through the promised seasons… but as it stands, Exoprimal looks like a dinosaur not far from having nothing but mouth.
    • 77 Metascore
    • 60 Critic Score
    The work of Michel Ziegler smacks of passion for a region dear to his heart so strongly that we would like to love this title more than we should. Unfortunately, on a strictly fun side, the horror adventure game turns out to be quite poor. The irrelevant clashes as well as the technique of another time inevitably moderate our enthusiasm, despite an original artistic direction. If for you the most important thing in a video game is its atmosphere, then we can only advise you to take a ticket to the dark heights of Mundaun in order to have a look.
    • 68 Metascore
    • 60 Critic Score
    Ninjala leaves a bitter taste of unfinished business.
    • 68 Metascore
    • 60 Critic Score
    The game shows too quickly what it has to offer and struggles to infuse the feeling of progression essential in this type of register, due to a slightly unbalanced structure.
    • 77 Metascore
    • 60 Critic Score
    The game shows too quickly what it has to offer and struggles to infuse the feeling of progression essential in this type of register, due to a slightly unbalanced structure.
    • 78 Metascore
    • 60 Critic Score
    The game shows too quickly what it has to offer and struggles to infuse the feeling of progression essential in this type of register, due to a slightly unbalanced structure.
    • 67 Metascore
    • 60 Critic Score
    It is difficult to objectively rate this Cobra-Kai in an industry where this type of game has completely disappeared from the shelves. The idea of honoring the series in a beat'em up tribute to the 80s was good; unfortunately, the developers did not take advantage of the many generations that followed to bring the wind of freshness and novelty necessary to the quality of the title. We end up with a game that could very well have been released many years ago despite some undeniable qualities that provide a certain playing pleasure. For this result, it is difficult to want to spend forty euros on it. Cobra Kai remains a far from unpleasant vent that might suit fans of the genre or series. It's up to you to see if you want to pay the price.
    • 60 Metascore
    • 60 Critic Score
    It is difficult to objectively rate this Cobra-Kai in an industry where this type of game has completely disappeared from the shelves. The idea of honoring the series in a beat'em up tribute to the 80s was good; unfortunately, the developers did not take advantage of the many generations that followed to bring the wind of freshness and novelty necessary to the quality of the title. We end up with a game that could very well have been released many years ago despite some undeniable qualities that provide a certain playing pleasure. For this result, it is difficult to want to spend forty euros on it. Cobra Kai remains a far from unpleasant vent that might suit fans of the genre or series. It's up to you to see if you want to pay the price.
    • 63 Metascore
    • 60 Critic Score
    It is difficult to objectively rate this Cobra-Kai in an industry where this type of game has completely disappeared from the shelves. The idea of honoring the series in a beat'em up tribute to the 80s was good; unfortunately, the developers did not take advantage of the many generations that followed to bring the wind of freshness and novelty necessary to the quality of the title. We end up with a game that could very well have been released many years ago despite some undeniable qualities that provide a certain playing pleasure. For this result, it is difficult to want to spend forty euros on it. Cobra Kai remains a far from unpleasant vent that might suit fans of the genre or series. It's up to you to see if you want to pay the price.
    • tbd Metascore
    • 60 Critic Score
    It is in a risky bet that the developers of No Matter Studios have embarked: to create their dream game while walking on the flowerbeds of a real juggernaut. And it is true that it is appreciable to face colossi again in a cryptic and marvelous world. But on the length, the soufflé falls quite quickly. Redundant combat, sluggish gameplay and superfluous mechanics are all elements that make this initiative worthy of interest, a game that struggles to stand out.
    • 67 Metascore
    • 60 Critic Score
    The King's Bird has unfortunately a frustrating level design and a gameplay that lacks of precision. After some really pleasant initial moments, including flying features, the game unfortunately become too tricky for the player.
    • 67 Metascore
    • 60 Critic Score
    Donkey Kong Bananza: DK Island and Emerald Run breaks the house, but not in the way we'd like. This Nintendo icon's return home via DLC isn't the one we'd dreamed of. While this Emerald Run mode extends the experience of satisfying gameplay (provided you've completed the game), it doesn't offer enough varied and entertaining content to make it a must-play. Similarly, DK Island serves only as a destructible backdrop for this side mode: no banandium crystals to discover or other challenges to try, despite the environment being pleasant to explore. As Pauline so aptly puts it at the end: emeralds aren't worth bananas...
    • tbd Metascore
    • 60 Critic Score
    The DLC has an interesting topic: genetic manipulations. It allows you to make different kinds of dinos live together which was impossible before. Unfortunately, that’s all the content delivered here, and it’s a bit frustrating not to have more new things to do.
    • tbd Metascore
    • 60 Critic Score
    The DLC has an interesting topic: genetic manipulations. It allows you to make different kinds of dinos live together which was impossible before. Unfortunately, that’s all the content delivered here, and it’s a bit frustrating not to have more new things to do.
    • 61 Metascore
    • 60 Critic Score
    After the Fall is not unpleasant, but the whole thing is far too generic and all-purpose to leave its mark on the PlayStation VR toy library.
    • 65 Metascore
    • 60 Critic Score
    The DLC has an interesting topic: genetic manipulations. It allows you to make different kinds of dinos live together which was impossible before. Unfortunately, that’s all the content delivered here, and it’s a bit frustrating not to have more new things to do.
    • 62 Metascore
    • 55 Critic Score
    Technically out-dated, The Lost Child is too clumsy and not enough challenging to generate a single spark of interest. Fortunately, the characters and story are compelling, which may seduce some players.
    • 64 Metascore
    • 55 Critic Score
    By trying to say too much and do too much, the work is dispersed and the adventure is diluted.
    • 63 Metascore
    • 55 Critic Score
    Technically out-dated, The Lost Child is too clumsy and not enough challenging to generate a single spark of interest. Fortunately, the characters and story are compelling, which may seduce some players.
    • 72 Metascore
    • 55 Critic Score
    By trying to say too much and do too much, the work is dispersed and the adventure is diluted.
    • 71 Metascore
    • 55 Critic Score
    Partial overhaul of certain gameplay mechanics and refined writing… Supermassive Games only partially improves its formula. The ubiquitous illusion of choice and obvious technical limitations leave an incomplete feeling once the adventure is over.
    • 59 Metascore
    • 55 Critic Score
    Despite its charming and humorous atmosphere, Asterix & Obelix XXL 3: The Crystal Menhir suffers from technical, gameplay and variety issues that negatively impact the overall experience.
    • 69 Metascore
    • 55 Critic Score
    By trying to say too much and do too much, the work is dispersed and the adventure is diluted.
    • tbd Metascore
    • 55 Critic Score
    Despite its charming and humorous atmosphere, Asterix & Obelix XXL 3: The Crystal Menhir suffers from technical, gameplay and variety issues that negatively impact the overall experience.
    • 52 Metascore
    • 55 Critic Score
    Despite its charming and humorous atmosphere, Asterix & Obelix XXL 3: The Crystal Menhir suffers from technical, gameplay and variety issues that negatively impact the overall experience.
    • 52 Metascore
    • 55 Critic Score
    Despite its charming and humorous atmosphere, Asterix & Obelix XXL 3: The Crystal Menhir suffers from technical, gameplay and variety issues that negatively impact the overall experience.
    • 59 Metascore
    • 55 Critic Score
    A minor disappointment that does not follow through on its ideas.
    • 65 Metascore
    • 55 Critic Score
    A minor disappointment that does not follow through on its ideas.
    • 63 Metascore
    • 55 Critic Score
    Despite some good ideas and a rather promising narrative, Clid the Snail suffers from a highly repetitive level design and visuals as foggy as they are crippling. Finally if the arsenal and the range of enemies are fairly well found, the execution is too frustrating and leads to a very average experience, perfectible in many aspects.
    • 65 Metascore
    • 55 Critic Score
    You'll have to be a die-hard Cyanide and Happiness fan to appreciate Freakpocalypse.

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