Jeuxvideo.com's Scores

  • Games
For 3,091 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3122 game reviews
    • 78 Metascore
    • 65 Critic Score
    Q.U.B.E 2 starts well. Q.U.B.E 2 is pretty. Unfortunately, Q.U.B.E 2 never manages to surprise the player. Here's a good puzzle game that could have achieved so much more.
    • 78 Metascore
    • 70 Critic Score
    A slower-paced J-RPG but which offers a calm and soothing experience that will especially appeal to fans of Japanese productions.
    • 78 Metascore
    • 80 Critic Score
    Embedding all the game's DLCs, expansion packs and original multi modes, Dying Light is making a great entry on Nintendo Switch. If this version is not the most beautiful to try today, given the concessions made to the display distance or the smoothness of the rendering (quite striking in docked mode), the particularly solid technique of this port forces everything so is respect and, if the game is slowly starting to age, this is a great opportunity to discover or rediscover this great success signed Techland.
    • 78 Metascore
    • 75 Critic Score
    From the outset, we cannot welcome the bet launched by The Diofield Chronicle. Carried by divine music and gameplay as ingenious as it is interesting, the Square-Enix game is undeniably generous. Regulars of the genre and lovers of tactical role-playing games risk succumbing to its "retro" charm and its various incantations. Rhythmic, pleasant and more surprising than it seems, The Diofield Chronicle struggles to keep up the pace over time. The objectives are repeated, the free phases do not bring much and the staging lacks the energy to widen its audience. Nevertheless, for those who want to discover something other than the usual blockbusters and who is not hermetic to the genre, here is a work that could become cult in a few years or, at least, find its letters of nobility among enthusiasts.
    • 78 Metascore
    • 70 Critic Score
    It remains an effective game, quite enjoyable and is without doubt the one that most faithfully respects the spirit of the famous brand, with that same nostalgic and passionate vision that we could have had ourselves, a few years earlier.
    • 78 Metascore
    • 90 Critic Score
    Eastward is an exceptional adventure game that does just about anything it does, and manages to hold its boat with a masterful hand in the 20 hours it takes to finish it.
    • 78 Metascore
    • 70 Critic Score
    Tropico 6 doesn’t stray too far from its comfort zone but it keeps on offering good fun while being very steady in its solid gameplay mechanics.
    • 78 Metascore
    • 80 Critic Score
    Rich in a singular aura and delicious journeys, Solar Ash is home to a universe that must be patiently tamed to be fully appreciated; between the so comfortable walks there are some great difficulties to overcome. From top to bottom, the cosmic and complex regions built by Heart Machine make one want to be fully excavated. Too bad that each new panorama discovered shelters objectives which often fail to disorient us.
    • 78 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 78 Metascore
    • 85 Critic Score
    Between the remaster and the remake, Crisis Core Reunion brilliantly brings up to date one of the best games on the PSP. Thanks to graphics at the height of Final Fantasy VII Remake, we make the most of the touching adventure of Zack, a character still as charismatic and endearing. Far from being a simple visual facelift, the gameplay is also modernized through more flexible controls and comfort options that make combat more dynamic and fluid than ever. And if we find all the elements that made the strength of the original experience like its materia system, certain flaws persist like its rushed story at times, its linear structure or even its phases of play which are not all equal. Not enough to spoil this beautiful story which remains a central stone in the universe of Final Fantasy VII and which should play an important role in Rebirth, the sequel to FFVII Remake, scheduled for next year.
    • 78 Metascore
    • 85 Critic Score
    By adding varied missions, a structured career, and spectacular graphical improvements, they are opening the skies to an even wider audience while respecting the legacy of the franchise. Of course, adjustments are necessary, particularly for the server infrastructure and they could correct certain sometimes difficult aspects, but the overall experience remains an invitation to explore our planet in a new light. An ambitious takeoff, certainly a little turbulent, but which promises beautiful horizons.
    • 78 Metascore
    • 80 Critic Score
    Lost in Random enjoys an exquisite universe, between an artistic direction reminiscent of the golden age of stop motion and a particularly rich narration. Add to that combat mechanics cleverly built and well executed despite some redundancies and some under-exploited ideas. But in the end, Zoink offers us a fascinating macabre tale that never runs out of steam over time and is worth browsing.
    • 78 Metascore
    • 75 Critic Score
    Andro Dunos 2 does what it is asked to do: restore the arcade pleasure of the old-school shmup while making some concessions to modernity. Very short, but frenetic, difficult, but configurable, varied, the title of PixelHeart will undoubtedly leave on the floor those who are indifferent to the genre, but will undoubtedly delight fans of the franchise as of shoot'em up in general, despite some rather problematic readability issues on Switch.
    • 78 Metascore
    • 80 Critic Score
    Even though it’s never going much higher, this third episode is treating with care all the topics it deals with. Its conclusion gives us high hopes for the big final ending coming soon.
    • 78 Metascore
    • 75 Critic Score
    Are you looking for a platform game that is both colorful and original? Then Klonoa Phantasy Reverie Series is probably for you! On this compilation which brings together the first two opuses of the Klonoa series, Bandai Namco and the Monkey Craft studio deliver a solid redesign work, especially notable on the founding part. Despite a simple technique, the levels are colorful and very enjoyable to navigate. Of course, the level design remains that of a title from the end of 1990 and the beginning of 2000, which is felt in particular on Klonoa 1. Despite everything, the epic is enchanting and finds its climax during the second episode. In short, a nice nostalgic parenthesis!
    • 78 Metascore
    • 70 Critic Score
    Tropico 6 doesn’t stray too far from its comfort zone but it keeps on offering good fun while being very steady in its solid gameplay mechanics.
    • 78 Metascore
    • 70 Critic Score
    Life is Strange: True Colors is an experience that can be appreciated in the sweetness of its journey, sublimated by shimmering colors, animations more accomplished than ever and very beautiful melodies. With this episode, Deck Nine Games chose to explore empathy from top to bottom; a preponderant aspect in the powers granted, the narration and the construction of the characters. The whole provides a very neat adventure on a human level, but which undeniably lacks a certain liveliness in its actions and the unfolding of the plot. The result is an investigation that lacks a certain panache.
    • 78 Metascore
    • 80 Critic Score
    NBA 2K20 doesn’t go over the edge, it doesn’t bring much novelty to the series. On the other hand, it has better defense and goes a little further as a simulation. But the micro-transactions are too strong with this one.
    • 78 Metascore
    • 80 Critic Score
    For a game where you embody Death, Have A Nice Death just misses posterity but turns out to be a super solid rogue-lite action game, recommended to all fans of the genre. Get ready to giggle at the setbacks of Death Incorporated, to rack your teeth at well-groomed bosses, and to have endless fun, controller in hand, with cutting-edge gameplay with varied powers. Even the art direction works wonders. Overall: we especially regret a timid level design and a challenge that is a little too full-bodied, which come to weigh down the repetitiveness inherent in the genre. For the rest, it's all good.
    • 78 Metascore
    • 70 Critic Score
    A nice little game, but one that mainly benefits from the light that Nintendo gives it.
    • 78 Metascore
    • 85 Critic Score
    Despite a quite disappointing beginning, the story of Life is Strange 2 gets more and more intense and climaxes in the final episode, which concludes an incredible adventure that lasted more than a year.
    • 78 Metascore
    • 80 Critic Score
    Trials Rising, on Switch, delivers a great amount of content, with a lot of customization, from character to tracks itselves. That being said, we would have liked better graphical performances, some new ideas for the franchise and more interesting multiplayer tracks.
    • 78 Metascore
    • 70 Critic Score
    A slower-paced J-RPG but which offers a calm and soothing experience that will especially appeal to fans of Japanese productions.
    • 78 Metascore
    • 75 Critic Score
    Generous in its narration as in its gameplay, Banishers firstly offers a level of writing which without any harm maintains the good reputation of Don'tnod in the matter, offering multiple narrative arcs with striking choices which consolidate all the coherence of the 'universe. At first a little summary, the clashes benefit from an exhilarating evolution, enabled by a concise skill tree and a natural progression of the characters, very complementary on the ground. We also retain certain lengths, marked by dispensable intrigues, a slow increase in the power of the gameplay and a somewhat frustrating research part.
    • 78 Metascore
    • 75 Critic Score
    Despite some obvious flaws (especially in the combat department), Hell is Us is a good action-adventure game that shines particularly brightly thanks to its atmosphere and its ability to surprise the player. Rogue Factor has managed to create a rather unique blend of exploration, action, and puzzles, supported by a technique that commands respect. In short, if you're looking for a game at the crossroads of the genre, we recommend it. Be careful, however, if you have high expectations in terms of action-RPG or puzzles.
    • 78 Metascore
    • 65 Critic Score
    When finished, Call of the Sea leaves a salty, unfinished aftertaste.
    • 78 Metascore
    • 80 Critic Score
    This fresh take on the Far Cry franchise is clearly visible content-wise, but a tad more discrete on the style. If you're not bothered by the slightly repetitive formula, you'll enjoy the many strengths of this episode.
    • 78 Metascore
    • 80 Critic Score
    Easy to play, difficult to master. That’s what Samurai Shodown 2019 is. Each fight is so violent, so intense, smart that you can’t put the controler down. A real must-have for every VS fighting lovers.
    • 78 Metascore
    • 75 Critic Score
    Ride 4 is more complete than its predecessor in terms of gameplay possibilities, that's a fact. It retains its qualities in the finesse of the grip, will delight fans of the first hour without totally putting off the neophytes, and adds several strings to its bow...On the other hand, Ride does not advance in its staging, tasteless on the track and in the off-circuit events, and even regresses in the career. The latter is running out of fuel in terms of originality, even showing itself to be frustrating in its construction.
    • 78 Metascore
    • 60 Critic Score
    SNK 40th Anniversary Collection was craft with all the good intentions in the world, but that’s not enough. But the good emulation, interface and fonctionnalities don’t balance the cruel absence of many great SNK games.

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