INVEN's Scores

  • Games
For 368 reviews, this publication has graded:
  • 54% higher than the average critic
  • 14% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 4.6 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Animal Well
Lowest review score: 30 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 4 out of 368
370 game reviews
    • 78 Metascore
    • 80 Critic Score
    Tomodachi Life is all about those cozy, 'small talk' vibes. It’s not a big party game, but there’s a quiet charm in crafting things and watching your island grow bit by bit through your Miis—all at your own pace.
    • 78 Metascore
    • 79 Critic Score
    FFVII Reunion is a satisfactory for both who have played the original PSP version or those who have not. From Improved visuals to combat system, the game is ready to entertain your both eyes and hands. Pretty sure it will be the most satisfying year-end gift for FFVII remake fans.
    • 78 Metascore
    • 80 Critic Score
    Even after 25 years, its fairytale-like story and easy control using only three moves and two buttons are still enjoyable. The level of difficulty of this game is enough for the beginners, also the story can appeal to anyone. However, the game is a bit too easy for core gamers and the volume is insufficient to reveal all the mysteries behind the stories.
    • 78 Metascore
    • 84 Critic Score
    An action adventure with unique visual and comfortable controls mixed with 3D and 2D. It is a game hard not to mention the resemblance with Nintendo's masterpiece 'Pikmin' series. Although the game has built an attractive gameplay using Tinykin, It is a bit of shame that there is no combat content that utilize it, lacking the entire tension.
    • 78 Metascore
    • 79 Critic Score
    Mega Evolution! By embracing a real-time combat system that fits the series perfectly, the new title raised its pure fun factor to modern standards. While improved graphics and optimization shine, the small-scale maps, repetitive content, and lack of the forward-looking vision fans expected from the Legends series hold it back.
    • 77 Metascore
    • 76 Critic Score
    The latest title in the NFS franchise came back with fresh visuals. While driving on the road without any concerns and making to the top of street racing are always fun, even the lowest 'relaxing' difficulty seems not so relaxing for those who trying to enter the franchise for the first time.
    • 77 Metascore
    • 75 Critic Score
    Amnesia: The Bunker focuses on horror element while it relieves the burden of storytelling side. The overall ambiance of staying together in the bunker with mysterious monsters in the dark is well suited. In particular, the creepy sound effects such as monsters' howling and echoes in the cave did a great job holding the tension throughout the game.
    • 77 Metascore
    • 77 Critic Score
    The game contains challenging battles to match the RPG genre (even most of them were pretty easy), a graphic that can catch the essence of the Anime's exaggerated expression and the story of the past that the Straw Hat Pirates of present look back on. However, the worst conveniences can make you quit the game before you even experience them.
    • 77 Metascore
    • 80 Critic Score
    Persona 5 Tactica is an SRPG that shines with adorable art, excellent music, and dazzling creativities. However, somewhat easy gameplay and shallow strategic depth fail to provide players with the engaging challenge they might be seeking. It could be a great experience for the fans of the Phantom Thieves but may not be as appealing to those of the SRPG genre.
    • 77 Metascore
    • 78 Critic Score
    It presents a unique mystery by using a play-within-a-play that goes back and forth in 100 years. FMV are used as clues rather than interactive movies. And it feels much closer to the game because of that. While the story is attractive, several parts were difficult to immerse. UI/UX of clue-making clearly needs to be improved.
    • 77 Metascore
    • 83 Critic Score
    Crimson Desert unfolds in a vast open world filled with an enormous amount of content, but there are simply too many gameplay elements scattered without order, clashing with one another. There is room for improvement, but as it stands now, it falls somewhat short of being a truly great game.
    • 77 Metascore
    • 65 Critic Score
    In the positive side, Time on Frog Island is a very easy and relaxing game. However, it also can be mean that it has shallow game play. The game surely has a wonderful, deep background scenery, but it feels like they didn't make a good use of all of it.
    • 77 Metascore
    • 83 Critic Score
    With its well-established lore, solid narrative, and highly polished world, Avowed is a fantastic game that lives up to Obsidian Entertainment’s reputation. However, compared to other games in the genre, its world feels overly rigid and lacks the sense of being truly alive, which keeps it from standing among the very best.
    • 77 Metascore
    • 85 Critic Score
    This game adheres to the 'easy to learn, hard to master' formula, showcasing systematic and simple action. While it creates a new style for anime games by utilizing various media formats in its narrative, the key challenge seems to be overcoming the standardized content, intermittent growth curve, and narrative hurdles.
    • 77 Metascore
    • 85 Critic Score
    As Dusk Falls is a well-made interactive adventure that has appeared in a long while. Its tightly woven story and passionate performance of voice actors deliver an excellent, immersive gameplay. Also, the game succeed to put great values on player's choice, providing more fun and intense multiple playthroughs.
    • 76 Metascore
    • 68 Critic Score
    A classic game platform designed faithfully to give you the nostalgia that you have at the arcade 20 to 30 years ago. Its approach to create a new experience rather than just a gaming platform was great, however the price of individual games feels too expensive comparing to those days. Also, it is sad that the platform doesn't support multiplayer.
    • 76 Metascore
    • 78 Critic Score
    The Romance of the Three Kingdoms series has been beloved for nearly 40 years, but it has now reached a point where a groundbreaking transformation is needed to attract more gamers. A remake of the 8th installment would be a suitable first step towards this transformation, creating a game that is both easier to play and more immersive.
    • 76 Metascore
    • 70 Critic Score
    The franchise's next installment arrives at a crucial point where it needs to pave a new path after the myth-based trilogy. While it successfully combines various systems from its predecessors, somehow the game seems remained at an ordinary level as its lack of new, interesting experiences.
    • 76 Metascore
    • 80 Critic Score
    Sixteen years after the release of its predecessor, the new World of Goo 2 remains remarkably creative. With a solid foundation, the game has successfully introduced intricate new mechanics. The addition of sticky liquids and changes in the narrative enhance the overall experience, making the game even more impressive.
    • 76 Metascore
    • 78 Critic Score
    Despite quite a lot of changes, FIFA23 somehow feels much the same to its previous title. However, As the final title that uses the name of FIFA, the game seems like a stepping stone, preparing for the next bright future. By the way, training center for those who are not used to this genre was quite impressive.
    • 76 Metascore
    • 75 Critic Score
    Weird West has greatly well-designed nonlinear gameplay which makes gamers play it various ways. There are pros and cons on its ending even though it is a story-driven game.
    • 76 Metascore
    • 78 Critic Score
    This game generally falls within the category of a decent ARPG. The combat feels satisfying, and the progression system provides a rewarding sense of growth. The main quest and especially the final chapters deliver plenty of excitement. the characters’ narratives lack intrigue, and there are aspects that may disappoint fans of the series.
    • 76 Metascore
    • 75 Critic Score
    A refined Team Ninja's action met an open-world experience. While the story unfolds like a grand drama of Japanese history, the limited impact of player choices is a drawback. The inclusion of sensitive real-life figures and the system for building rapport with them may justify the cancellation of the official release in Korea.
    • 76 Metascore
    • 81 Critic Score
    The protagonist-centered narrative and wide array of character crossovers give Super Robot Wars a stronger sense of identity, elevating its trademark storytelling to new heights. The difficulty has been fine-tuned, moving away from luck-based swings and instead rewarding players who approach each battle with careful strategy. Animation work shows clear improvements, though the uneven quality across different units still keeps the presentation from feeling fully polished. Meanwhile, quality-of-life features lag behind, leaving room for future updates to better match modern standards.
    • 76 Metascore
    • 75 Critic Score
    Atomic Heart's fascinating settings and story, even combat systems are enough to attract worldwide gamers. However, be careful since the empty, lifeless open world is packed with bugs that hinder proceeding. Even the unfriendly UX is taking part in fading the charm of its strengths, the actual gameplay.
    • 76 Metascore
    • 85 Critic Score
    Kartrider: Drift not only impresses with its stunning visuals and advanced graphic engines, but also inherits the smooth driving sensation developed over 18 years of service by its predecessor. The game offers a variety of customization options for beginners, and is available on multiple platforms. While there may be issues with an unstable network and cheating, players can still enjoy fast-paced racing on both mobile and PC.
    • 75 Metascore
    • 80 Critic Score
    If you want to enjoy the strategic aspects of tower-defense and the exhilaration of top-down shooter at the same time, Endless Dungeon would be the ultimate choice. However, it's also possible to be disappointed by some aspects that make you feel the depth of entire gameplay a bit shallow.
    • 75 Metascore
    • 73 Critic Score
    While Visions of Mana presents a fantastical world brought to life with vibrant colors, the story's lack of depth makes it difficult to fully immerse oneself in the game, and the slow combat tempo and repetitive sequences until the mid-game are drawbacks. Despite these issues, the game is held together by its charming characters that keep you engaged until the end.
    • 75 Metascore
    • 78 Critic Score
    Unfortunately, 'Star Wars Outlaws'doesn't fully break away from the familiar formula of a Ubisoft-style open world. While the repetitive gameplay and excessive stealth elements are disappointing, the game succeeds in delivering the joy of the Star Wars IP through an accessible story that anyone can enjoy.
    • 75 Metascore
    • 75 Critic Score
    It is impressive that the game combines the exploration of the meticulously crafted underwater world with a message of environmental protection. But, it's a bit disappointing that the main story was not easy to immerse due to bugs scattered everywhere, even though it is the core content of this game.
    • 75 Metascore
    • 70 Critic Score
    The of Lego Bricktales is solid and simple. It is that you can feel the joy of assembling Lego by playing a videogame. Also, it is highly immersive! However, even though it is a game that requires assembly, there are many aspects that are lacking in terms of convenience and controls.
    • 75 Metascore
    • 75 Critic Score
    An attractive title with the combination of surreal 3D scene and beautiful 2D artwork. The story created by Shelly Chen is somewhat unclear. And this vague story makes it easier for players to resonate their own experience. However, the game can leave much to be desired for those who would like to enjoy a completed story.
    • 75 Metascore
    • 75 Critic Score
    A traditional SRPG which strategy and tactics are its key. It seems like the game deliberately chose the serious, heavy vibe over flashy visual. The game's graphic based on reality is surely a different, charming point among other anime-style SRPGs out there. However, that kind of seriousness can make someone to feel the game is too heavy, difficult to immerse in most characters or the story itself is too monotonous.
    • 75 Metascore
    • 75 Critic Score
    A top-down, real-time strategy that successfully implemented the tension unique to the well-known franchise. Except for the overall clunkiness, the game's combat system with tough resource management provide both immersive gameplay and a bit of horror.
    • 75 Metascore
    • 75 Critic Score
    An awkward fusion of dating simulation and action. Though the attempt to combine two vastly different genres at opposite ends of the spectrum was innovative, it does not seem to manage a seamless integration. The dating simulation part was surprisingly better than expected, ironically leaving a sense of disappointment.
    • 75 Metascore
    • 74 Critic Score
    Numerous jump scares, logical and challenging puzzles, and psychological horror that shake your mind. It is worth considering that MADiSON has the best core elements among recent horror games. However, the links between the narrative and puzzles may not be easily found due to lack of hints.
    • 75 Metascore
    • 76 Critic Score
    An animated film-like video game for fans of the series. The newly added 'open zone' system turned out to reveal more flaws than advantages, but the franchise's unique, high-speed action is well expressed. While the solid character settings and story for fans stand out, graphics quality that are hard to believe it's out in 2022 need to be improved.
    • 75 Metascore
    • 80 Critic Score
    Returning as a reboot after nine years, 'Lord of the Fallen' successfully carves its unique niche on the solid foundation that is familiar for those fans of Souls-like genre. Some elements, such as unseparated multiplayer even after death are even better! However the lackluster impact of combat and rather frequent system clashes left a big room for improvement. Luckily, the developer is eager to make the game better with patches before release so, we'll see.
    • 75 Metascore
    • 75 Critic Score
    A well-crafted suspense game that cleverly weaves urban legends and social media into its narrative. While it lacks complex detective puzzles or interactive elements, the subtle hints and foreshadowing make it thrilling to piece together the story and see if your predictions come true.
    • 75 Metascore
    • 80 Critic Score
    The epitome of street-action romance, showcasing dazzling moves and graffiti as it races throughout the city. The stylish action perfected by intuitive controls is also complemented by outstanding scores. However, story without context, bothersome random enemies and not so intuitive UI tend to hinder the immersion.
    • 75 Metascore
    • 78 Critic Score
    The Virtua Fighter series returns to PC after 28 years, bringing its signature intuitive mechanics seamlessly adapted for keyboard controls. Even with excellent 4K support and optimization, it feels like a solid revival. However, the lackluster single-player content and unstable rollback netcode, struggling with severe ping issues, show that it still needs some fine-tuning.
    • 75 Metascore
    • 77 Critic Score
    The game inherits the unique points of its previous series, both in good and bad ways. It is true that you can easily find out several elements were recycled in the map and enemy designs, but doubled volume compared to the previous work and impressive main story line is compensating those issues. While the newly added "closing eyes" function plays an important role in the story, there seems much space for improvement in the actual system.
    • 74 Metascore
    • 80 Critic Score
    FragPunk brings a fresh twist to the classic 5v5 team-based FPS by blending hyper-FPS elements with rule-altering cards. It offers plenty of variety, including casual-friendly deathmatches and the Outbreak mode, a unique take on the zombie formula. However, the lack of a proper tutorial, somewhat unclear audio design, and matchmaking issues hold it back.
    • 74 Metascore
    • 70 Critic Score
    A simulator that delivers pure joy of cleaning by removing all inconveniences of water pressure cleaning in real life. Though it can be a boring chore for some people, but there are some people out there including myself whose being healed by this beautiful and quiet cleaning missions.
    • 74 Metascore
    • 70 Critic Score
    Puzzle element infused in action rogue-like genre stimulates the interest in many ways. The level design built on the core system such as manipulating Tetris-like scaffolds was also okay. However, the game gets dull pretty quick except for the puzzles because the only differentiator is just stepping stones.
    • 74 Metascore
    • 78 Critic Score
    Wuchang: Fallen Feathers doesn’t redefine the soulslike genre, nor does it aim to. But with its eye-catching visuals and flashy action, it offers a satisfying experience for players seeking style and spectacle in their soulslike adventures.
    • 74 Metascore
    • 82 Critic Score
    A co-op game with well-balanced melee and shooter elements. Visuals and sound are astonishingly immersive, and the combat itself is one of a kind. Although there are some minor issues with the volume of content and finishing touches, the game definitely has an enough potential to be served for a long time.
    • 74 Metascore
    • 71 Critic Score
    SD Gundam Battle Alliance ensures combo-centric, spectacular battle by adding the variety of close-up actions. But, the timeframe for 'just guard' or avoidance maneuver is too short to use them well. You will be able to experience close-combat action little by little after the second half of the game, when your level slowly rises from the repetitive gameplay.
    • 74 Metascore
    • 70 Critic Score
    Are you looking for a fantasy life with beautiful scenery and deep stories? 'Harvestella' can be one of your choices only if you are okay with suffering from terrible management system for stamina and time. While the combat system is okay at least, overall motion is somewhat awkward. Also, Insufficient convenience features are enough to make you think the game has a pretty big room for improvement.
    • INVEN
    • 74 Metascore
    • 75 Critic Score
    A dark adventure with spooky atmosphere. Children of Silentown successfully delivers intense story in calm, but bitter ways. While some puzzles may be too unfamiliar to solve, they are generous enough for anyone to enjoy.
    • 74 Metascore
    • 75 Critic Score
    The return of the Lego Racer with intuitive control and brilliant action. The story unfolding in the charming open world and creative mode that fulfills Lego fan's desire are also attractive. Though 2K's notorious micro-transaction is still there, it is a quality game for having fun with family or friends.
    • 74 Metascore
    • 80 Critic Score
    Marvel Rivals is a must-play for fans of the Marvel universe and hero shooters like Overwatch. With its polished, well-rounded gameplay and engaging design, it stands out as a near-perfect entry in the genre. This title has all the makings of a new flagship for team-based hero shooters.
    • 73 Metascore
    • 80 Critic Score
    Mafia returns with a new classic, story-driven action-adventure. It's a dense and classic take on the series' beginnings and the origins of the mafia. The realistic graphics and authentic sound design bring Sicily to life, making you want to visit the island yourself.
    • 73 Metascore
    • 80 Critic Score
    GSC Game World brings its ambitions to life in S.T.A.L.K.E.R. 2, with a hauntingly atmospheric open field that perfectly captures the bleak, morally ambiguous life of a stalker. However, severe technical issues make even shader compilation feel like a prayer-worthy event.
    • 73 Metascore
    • 80 Critic Score
    Life is Strange: Double Exposure offers not only a wonderful opportunity to follow Max's story as an adult but also hints at a broader expansion of the universe. However, it’s uncertain if this will align with what fans have been hoping for. Like a double-exposed photograph, excitement and apprehension intertwine.
    • 73 Metascore
    • 75 Critic Score
    A simulation game focused on the peoples' life, rather than the world destroyed by climate change. Simple UI and tutorials completed with unique art seems suitable for beginners of the genre. However, resource limitations and bugs that sometime feel unreasonable make it difficult to head to the later part of the game.
    • 73 Metascore
    • 80 Critic Score
    Kiwami 3, burdened with the series’ greatest expectations and doubts, set out to preserve the original story while filling its gaps. Though not flawless, it ultimately overcomes its limits, coming closest yet to the “Kiwami” ideal.
    • 73 Metascore
    • 70 Critic Score
    While Bloober Team has achieved immersive visual enhancements through Unreal Engine 5, the game itself did not deviate from the original 'Layers of Fear' series. If you cannot be satisfied with enjoying the game's expanded madness within a single title, it will simply feel more like a definitive edition.
    • 73 Metascore
    • 80 Critic Score
    While many games that are released after a long period of anticipation can be met with doubt, Dead Island 2 defies this trend with maintaining its franchise identity and core game design. However, certain aspect that are not user-friendly and the exhaustion from combat may prevent players from continuous gameplay.
    • 73 Metascore
    • 77 Critic Score
    A game that shows efforts to lower the entry barrier of action games. Thanks to the friendly aim assistance, the game enables you to perform great action without difficulty. However, somewhat repetitive combats with same monsters and overall volume of the game, vague main stories are the ones that could have been better.
    • 73 Metascore
    • 72 Critic Score
    Mario Strikers Battle League is a game faithful to the term 'easy to learn, hard to master'. Everyone can enjoy it without any concerns due to its simple controls as well as the exciting visuals are easy on the eyes. However, the lack of game modes and characters can make the game easily tiresome for those who don't fancy sports that much.
    • 72 Metascore
    • 78 Critic Score
    Looking for a learning material for JRPG beginners? Dragon Quest Treasures is there for you. Except for the lack of volume compared to the original series, the game offers you a quality time with simple, cute and fun treasure hunting stories.
    • 72 Metascore
    • 73 Critic Score
    A game structured by collecting the major features of popular genres such as TRPG and deck buildings. While each stage is a little bit too long and the deck building feature has a room for development, the game offers a unique experience that is differentiated in similar genres.
    • 72 Metascore
    • 65 Critic Score
    A tactical turn-based game without randomness and covers. While it's attempt to diverge from the path of XCOM is commendable, the lackluster story, monotonous gameplay, and content composition remind us why XCOM remains the king of turn-based tactical games.
    • 72 Metascore
    • 75 Critic Score
    The revival of the legendary 'Wii Sports'. It seems they successfully reflect the company's color. The addition of multiplayer and Pro Rank system allows players to indulge into the game alone, while the competitive system is also simple and easy to challenge. However, it is noticeable that the single play contents are less than the previous title and some games are not easy to fall into.
    • 72 Metascore
    • 70 Critic Score
    The remarkable visuals, which have been the primary factor contributing to the success of the Avatar series, are also evident in the game. However, the game's visibility is among the lowest, and the overall gaming system doesn't appear to be particularly outstanding. The potential is high, but it doesn't seem to deliver the expected level of performance.
    • 72 Metascore
    • 62 Critic Score
    Puzzles using divers, deep-sea and possession succeed to increase immersion in early game. The atmospheric monochrome graphic and heart-warming soundtracks are also unforgettable. However, the puzzles are a bit too much simple and repetitive, as well as the narrative seems to fail keeping the tension till the end.
    • 72 Metascore
    • 72 Critic Score
    A Sci-Fi survival simulator that has an extraordinary background story that can only be seen in novels of the same genre. While the game has a wide range of content from managing a space station to boldly go where no man has gone before, its excessive complexity and difficulty in management give players as much stress as they give fun.
    • 72 Metascore
    • 78 Critic Score
    Life is Strange: Reunion feels like a gift to fans, built around Max and Chloe’s long-awaited reunion. Yet that focus comes at a cost—supporting characters, world-building, and even the final choice feel diminished. Still, the two leads retain their bittersweet charm.
    • 72 Metascore
    • 78 Critic Score
    Though some things have changed compared to the original, the game has the most common and universal gameplay among other Gundam-based games by thoroughly tailored skill and armament for FPS genre. However, jagged balances between mobile suits, poor matching mechanic and sloppy MVP systems seem to have a bit too many shortcomings even though they benchmarked other games in the same genre.
    • 72 Metascore
    • 80 Critic Score
    A game that you can see every experimental feature shown in spin-offs after 8th gen. While neat story and adventure with Pokémon in Paldea region are fun as always, too much lag and bugs are beyond inconvenience. Sometimes they actually keep players away from all the joy.
    • 71 Metascore
    • 70 Critic Score
    Fighting game legend Daisuke Ishiwatari has made his debut in the top-down shooter adventure genre. While clunky enemy AI, hitbox issues, and lackluster sound are disappointing, the game successfully blends top-down shooting with the deep exploration of classic JRPGs and the fun of platformer adventures. I look forward to seeing further improvements through the announced update roadmap.
    • 71 Metascore
    • 70 Critic Score
    A gift from Akira Toriyama, bringing back childhood memories. The original story depicting events after the original work is pretty enjoyable to watch. However, the overall monotonous core gameplay is somewhat disappointing.
    • 71 Metascore
    • 70 Critic Score
    Trek to Yomi's excellent visual quality and sound production are enough for you to recall classic black-and-white films. But maybe they put too much effort into the visual side. Gameplay itself feels so plain and simple. The fast-paced combats are interesting in itself but barely changes. And the collectables are not attractive enough.
    • 71 Metascore
    • 68 Critic Score
    It could have ended up with a boring, old-fashioned 3D platformer. However, the features for SpongeBob fans somehow turned the game's outdated style to feel like an old-school. If you can indulge in the series' humor and SpongeBob's new look, you will find some classical fun with this game.
    • INVEN
    • 71 Metascore
    • 83 Critic Score
    Eiyuden Chronicle: Rising is the best game to start a new Eiyden Chronicle series. The game contains battle through link action, smooth sound, harmonious 2D+3D graphic design and a well-balanced story. You can hardly suggest that all of these are perfect, but the game has enough quality to enjoy without any concerns.
    • 71 Metascore
    • 85 Critic Score
    An action-packed, cross platform open world RPG. It excels with its fast, exhilarating action and attractive graphics, despite a weak storyline and unbalanced sound issues. The key to its future success lies in how well the character development and story are further refined.
    • 71 Metascore
    • 77 Critic Score
    In game design wise, 'Fobia' is a great homage to the classic Survival Horrors such as Resident Evil. While the action part against the monster is rather sloppy, the hotel's level design and terrifying atmosphere are quite impressive.
    • 71 Metascore
    • 80 Critic Score
    A hardcore 3D platformer where countless deaths and failures serve as the foundation for a single, perfect run. The transition to a 3D environment brings Z-axis depth and camera issues that occasionally cause unfair falls, leaving some room for improvement. However, the series' signature ultra-responsive controls and exquisite level design miraculously turn the pain of failure into a clear sense of accomplishment, delivering a brilliantly punishing challenge.
    • 71 Metascore
    • 65 Critic Score
    It is an attractive game with a unique narrative that unfolds in the smudgy, Lo-Fi Style and sloppy but tight gameplay. However, options that are not accessible enough compared to the previous game and dizzy structure that some clues are meaningless make the game feels more empty than ever.
    • 70 Metascore
    • 70 Critic Score
    'Yurukill: The Calumniation Games' is an ensemble cast that handles the conflict between characters with interesting materials. While the intense story and reasonable shooting parts, great quality of voice-overs are standing out, its repetitive scenes and insufficient pacing on story, rather easy gameplay makes the game remained as a regret.
    • 70 Metascore
    • 68 Critic Score
    A strategy game based on Paul Verhoeven's 1997 film. The fundamental element of dealing with countless alien bugs is well displayed, as well as the 19 chapters long single play campaigns are satisfying, whereas everything else is lacking. No multiplayer and unable to play other factions makes you don't have to play it again.
    • 70 Metascore
    • 85 Critic Score
    This game, which aspires to be a new classic SRPG, stands out with visuals and strategic gameplay that capture the essence of 90s SRPGs. However, the focus on nostalgic elements results in a cumbersome UI/UX, which is unfortunate.
    • 70 Metascore
    • 70 Critic Score
    Claws of Awaji is a compelling DLC that introduces fresh gameplay mechanics and new weapons absent from the base game. However, the dual-protagonist narrative once again falls short, and the fact that it feels essential to buy for story completion may divide players.
    • 70 Metascore
    • 63 Critic Score
    Although there is a room for arguments, Scorn's art design seems properly portrayed the original intention of the game. It is also fun to digest the ending as the way you think. However, intuition-dependent puzzles and insufficient combats can make players easily quit the game before ending. The combination of checkpoints and dysfunctional combat is the scariest part of it.
    • 70 Metascore
    • 79 Critic Score
    It is a beat'em up game that you can enjoy even if you don't know much about Three Kingdoms or River City series. The game shows great action scenes compared to its simple controls, so anyone can easily grab the controller and have some fun. Also, you can enjoy the process of becoming stronger by collecting various skills.
    • 70 Metascore
    • 75 Critic Score
    A heartwarming adventure where you can fully enjoy Anya's cuteness. The concept of a picture diary, packed with the diverse elements of the original, is enough to keep a smile on the faces of [Spy x Family] fans for a while. If you're not a fan, you might not find much reason to play this game.
    • 70 Metascore
    • 78 Critic Score
    Digimon Survive delivers a much heavier vibe compared to existing series, expressing the agony and overcoming stories of ordinary children, not heroes. Although it is a quality title as a visual novel, the tactics battle part is very ordinary and the visual effect is also a bit bland.
    • 69 Metascore
    • 72 Critic Score
    A game suitable for those who loves Sci-Fi creatures. It delivers the concept of facing various life forms during an adventure throughout an unknown planet quite well. A shooting action which requires puzzle-solving brain work is also quite interesting. However, you need to endure the unnatural modeling, stiff animation and unreasonable level designs before all these charms.
    • 69 Metascore
    • 74 Critic Score
    Thymesia will be a good choice if you are looking for a souls-like game with an interesting combat system. The game tries to differentiate itself with unique combat, which is nearly impossible to take a rest for a moment. And the execution system also feels great in your hands. Except for battles, however, You are going to need patience for its lack of stories and the overall volumes.
    • 69 Metascore
    • 69 Critic Score
    In 'High on Life', 90% hilarious joke in the entire game is barely but surprisingly well held up by the 10% gameplay. It may be a good choice for the weekend if you are a fan of Justin Roiland. But the lack of localization in certain languages has somewhat demerits the charm of Xbox Game Pass in terms of accessibility.
    • 69 Metascore
    • 70 Critic Score
    The atmospheric pixel based visuals with dark fantasy vibe are pleasing to the eyes. And the challenging boss battle represents the unique tension of Souls-like. However, the balance of weapon upgrade system and the overall tension of the game collapse simultaneously after the second half of the game.
    • 68 Metascore
    • 80 Critic Score
    The two-year wait for the new FM entry proves to be half worth it. The remaining half will depend on how well future patches refine the experience after launch.
    • 68 Metascore
    • 71 Critic Score
    Showing a different approach from the existing action games, Serial Cleaners is a fun game filled with artistic visuals seem to be inspired by postmodernism and street art. However, the slow tempo compared to previous work and dumb Police AI are reducing the tension of 'infiltration'. Also, can't expect the replayability due to the lack of challenge mode.
    • INVEN
    • 68 Metascore
    • 76 Critic Score
    Mecha BREAK is a game that has emerged like a beacon of hope for fans at a time when new releases in this genre are rare. It's a relatively low-stress PvP shooter that can be enjoyed casually, but there are still many aspects outside of the gameplay that need refinement.
    • 68 Metascore
    • 72 Critic Score
    It is certain that the game creates an eye-catching mood by infusing 18th-century French Revolution and Automata into Souls-like gameplay. The game well supplemented its organized action and growth gimmicks for those who are not well aware of Souls-like games. However, you will eventually notice that the game is far from perfection when there are frequent frame drops, bugs and some loopholes that are hard to see in other Souls-like games.
    • 68 Metascore
    • 70 Critic Score
    The game offers enough fan service to satisfy the original fans, making it worth the money. The visual quality is excellent, and the story is decent. However, the downside is that the game lacks content for a party game. While the quality of each mini-game is not bad, the repetitive nature makes it easy to get bored after a while.
    • 68 Metascore
    • 65 Critic Score
    A sequel that unravels the series' story with increased characters on the new planet. Except for the poor character modeling, which has a plenty of room for improvement, the game will deliver a memorable experience for those who would like to go on a story driven journey to Mars on their weekend.
    • 68 Metascore
    • 65 Critic Score
    A fighting game spin-off that basically turned into a full-on dating sim with cute girls. The graphics and presentation really capture the whole dating vibe, and the game's well-designed so you can easily follow the route you want. It's just a bit of a shame that the photo-focused, static setup doesn’t quite show off how lively the character models could be.
    • 68 Metascore
    • 85 Critic Score
    AAA-class sci-fi horror game that's appeared after a long while. The lingering story created among people who have turned into bizarre monsters is the attractive element of the game. The battle balance and level design are somewhat disappointing, but it is still a fun enough game.

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