IGN Italia's Scores

  • Games
For 3,225 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
3229 game reviews
    • 70 Metascore
    • 71 Critic Score
    While managing to engage in a genuine challenge, Rainbow Moon proves to be too repetitive.
    • 70 Metascore
    • 77 Critic Score
    A pleasant surprise for those who enjoy multiplayer battles and the twin-stick shooters with a simplified MOBA style.
    • 70 Metascore
    • 77 Critic Score
    Monster Energy Supercross 3 is a great experience for those wanting to enjoy the atmosphere and thrill of the AMA Supercross championship, thanks to a rich Career mode and a great gameplay inspired by the last game form Milestone, MXGP 3.
    • 70 Metascore
    • 70 Critic Score
    A decent Pokémon spin-off for all ages, sold at the right price but shamefully missing an online component.
    • 70 Metascore
    • 77 Critic Score
    Powerful visuals and incoherent controls. Good striking and poor grappling. Consistent online matches and dull offline career. EA Sports UFC is a mixed bag of the best and the worst of MMA with tons of unexpressed potential that's ready to be unleashed.
    • 70 Metascore
    • 76 Critic Score
    Foregone, although initially weakened by a certain lack of personality, finally manages to impose its own rhythm, distinguishing itself as a fun and carefully developed action. The empowerment of the protagonist and her equipment keep the attention, while the difficulty, high but never prohibitive, puts the player on the one who lives, without ever throwing him into frustration. The derivative design soon gives way to an excellent technical department, capable of providing scenarios between the pleasant and the wonderful. Foregone, on the whole, is a pleasant and fascinating experience, which never manages to explode completely, but holds for its entire duration.
    • 70 Metascore
    • 83 Critic Score
    Grow Up is a more enjoyable open game than Grow Home. What hasn't changed is its incredible vistas and sense of wonder when on top of some strange mountain stuck in the sky.
    • 70 Metascore
    • 65 Critic Score
    A promising and fun - if a bit rude - game hindered by a not-so-clever implementation of a nice setting.
    • 69 Metascore
    • 81 Critic Score
    It’s ugly, but it’s also a brilliant strategic game developed by a talented and experienced team, Intelligent Systems: give it a chance if you’re a curious fan of the genre.
    • 69 Metascore
    • 80 Critic Score
    In some ways, Immortals of Aveum can be seen as a wasted opportunity to give shooter fans a memorable experience with an outstanding graphics. Instead, Ascendant Studios' debut game turned out to be just a good first-person shooter that entertains without being boring, thanks to a surprising RPG component and gameplay that excellently does its job of entertaining players. In addition to a decent story and a not particularly long campaign, Immortals of Aveum also has to contend with a less-than-stable frame-rate and other flaws that do not allow it to be one of the best shooters of the last years.
    • 69 Metascore
    • 85 Critic Score
    As the title suggests, Ironclad Tactics' scope is not huge, but what it lacks in quantity, it definitely makes up in quality.
    • 69 Metascore
    • 75 Critic Score
    The Devil in Me still fails to make the big leap among the greatest champions of the genre, but as a narrative adventure with a horror background it works well.
    • 69 Metascore
    • 70 Critic Score
    Genesis Alpha One is an interesting experiment that works in all its components despite it needs some more refinements that need to came from the developer support.
    • 69 Metascore
    • 75 Critic Score
    Despite some flaws (even significant ones) that we hope future updates can resolve, Enotria: The Last Song proves to be a souls-like game with a distinct personality, both in its artistic and environmental characterization and in its gameplay, which has several well-conceived ideas. Not everything shines as we had hoped, but if there's one thing the game doesn't lack, it's courage.
    • 69 Metascore
    • 78 Critic Score
    While Pokémon Super Mystery Dungeon can be considered a fair enough roguelike with some interesting feature, its quality is damaged by an unbalanced difficulty.
    • 69 Metascore
    • 67 Critic Score
    The Last Case of Benedict Fox is undermined by some rather significant flaws in platforming and combat, but the atmosphere is remarkable and the mix of exploration and puzzles makes it an atypical (even if flawed) metroidvania.
    • 69 Metascore
    • 76 Critic Score
    Unoriginal and technically lacking, Final Fantasy Explorers tries to make up for it with a large amount of content and fun multiplayer modes.
    • 69 Metascore
    • 80 Critic Score
    Deus Ex: The Fall is a great example of how today, with a few euros, you can have a "console" title even on a smartphone and a tablet. There are some flaws (touch controls are not perfect, gunplay is inaccurate, enemy AI is very weak), but there are many values too as great graphics, exploration, plot and deep stealth sections.
    • 69 Metascore
    • 60 Critic Score
    Men of Medan promises a story about ghosts but the only ghost on the ship is the system of choiches and consequences, flat and shallow, "un-supported" by an unstable framerate and by command system that feels old and intricate. What saves this debut from failure is the atmosphere and the possibilities about future episodes.
    • 69 Metascore
    • Critic Score
    Wolfenstein: Youngblood is a brutal experience in a gorgeous even if small-sized Paris. Its gameplay brings something of contemporary open-world service as a game competitors in the Wolfenstein world, with interesting but debatable results.
    • 69 Metascore
    • 72 Critic Score
    Aesthetically well-finished but not always effective in its gameplay, Trek to Yomi is an adventure on the whole interesting and worth playing.
    • 69 Metascore
    • 76 Critic Score
    West of Dead it's quite a classic twin stick shooter roguelike with a twist: it chooses tactic and thoughtfully action instead of frenzy. The gameplay is quite derivative and basic, though everything works and it's overall a fun game.
    • 69 Metascore
    • 85 Critic Score
    A New Frontier does Telltale’s The Walking Dead series justice, giving the ending that fans have been asking for.
    • 69 Metascore
    • 70 Critic Score
    A fun and engaging local multiplayer game.
    • 69 Metascore
    • 76 Critic Score
    The legendary RTS milestone comes back with a new look and an updated gameplay, but with some old mechanics and too much crashes, freezes and unstable frame rate, it can't be still a masterpiece.
    • 69 Metascore
    • 80 Critic Score
    A good FPS with MOBA elements that can be enjoyed especially in multiplayer, although more on the PvP side than PvE.
    • 69 Metascore
    • 55 Critic Score
    Behind its beautiful aesthetic, there's a flawed roguelike action, unable to sustain the fun. And it's a shame, because, around the edges, you can feel there's something good. Like the evil that rests in the Earth's core, Abyss Odyssey is rotten from the inside, not the outside.
    • 69 Metascore
    • 82 Critic Score
    A fascinating mix of RTS and tower defense that uses the VR in a smart way and provides a level of challenge far from trivial.
    • 69 Metascore
    • 79 Critic Score
    Sword Art Online: Hollow Realization is a good JRPG. It's made with diligence, dedicated to anime fans from which it's drawn, but also suitable for simple lovers of the genre.
    • 69 Metascore
    • 79 Critic Score
    Absolver presents itself as a very interesting hybrid: a fighting game inserted in an online context and a decadent, fascinating open world. Unfortunately, several lag problems undermine overall quality: patches are coming out to solve the problem, but the feeling of being in front of a still "rough" code is always very strong.
    • 69 Metascore
    • 80 Critic Score
    An encyclopedia of motorcycling, fun to play and developed with passion. The best choice for motorcycle enthusiasts.
    • 69 Metascore
    • 70 Critic Score
    A very good game, with very good gameplay and a great soundtrack. It fits perfectly with the iPhone's (or iPad's) touchscreen. Sadly, the "freemium" aspect of the game is its Achille's heel, as added costs could lead the player to spend three times the whole price of the 3DS version.
    • 69 Metascore
    • 85 Critic Score
    Space Qube probably fails to keep all the promises that made, but despite this it deliver a complete and fun soot ‘em ‘up experience, enriched by a really cool spaceship’s editor.
    • 69 Metascore
    • 70 Critic Score
    An enjoyable graphic adventure heavily inspired by the great classics of the past, with a light-hearted approach to storytelling and plenty of puzzles to solve. It's not a new masterpiece but it can provide hours of entertainment for all the fans of old school adventure games.
    • 69 Metascore
    • 72 Critic Score
    Engaging and well structured, LEGO The Hobbit is not on par with the best previous LEGO videogames due to the repetitive nature of certain sections and to a certain lack of innovation in its mechanics. Still, lots of fun if you play the co-op mode.
    • 69 Metascore
    • 55 Critic Score
    The first episode of George and Nico's return is a disappointing experience, unable to achieve its dreams. The game works fine, but the story itself lacks of punch and ends suddenly, when things start to get interesting. We can only hope that the best is yet to come, maybe in the second chapter.
    • 69 Metascore
    • 79 Critic Score
    A short but fascinating experience, with a strong personality and a nice artistic direction. But it feels like its nice ideas are underused and in the end something's lacking.
    • 69 Metascore
    • 73 Critic Score
    Magicka 2 is a funny and entertaining co-op experience, but should have focused a little more on innovation.
    • 69 Metascore
    • 75 Critic Score
    Being the heir to the original Outcast is having a very big pair of shoes to fill. A New Beginning falls short, but is in no way a bad game. It could have been so much more, however.
    • 69 Metascore
    • 50 Critic Score
    A metroidvania mixed with a bit of soulsvania that doesn't know what it wants to be and tries a bit of everything, without really succeeding in any particular aspect.
    • 69 Metascore
    • 61 Critic Score
    A not-so-exciting scrolling beat-em-up, due to repetitive levels and poorly honed game mechanics. The beautiful graphic setting and local multiplayer raise it from total lack of interest.
    • 69 Metascore
    • 70 Critic Score
    Star Ocean: The Divine Force is a promising new beginning for the saga, thanks to its combat system and the new exploration gameplay ideas that support a great cast and a meaningful story.
    • 69 Metascore
    • 70 Critic Score
    Once again Pro Cycling Manager struggles to make any real improvements. Despite a relatively solid release, the old bugs remain and the new improvements only justify the purchase for those who have been missing the game for a few years or have never played. Too bad, because the good simulation depth would have deserved more love.
    • 69 Metascore
    • 55 Critic Score
    The latest entry in the Sword of the Stars series is a flawed dungeon-crawler, with uninspiring 16 bit style graphics and questionable game-design choices. Kerberos' challenge is not fair, even for the die hard fans of the genre: if you want to have some fun, play FTL: Faster Than Light instead.
    • 69 Metascore
    • 68 Critic Score
    While attractive in the construction play, the title offers the dynamics a little lazy, which could annoy the majority of players.
    • 69 Metascore
    • 74 Critic Score
    Cheerful, flirty, nice to see and enjoyable for fans, this Hyperdimension Neptunia improves the original without betraying it. Verbose, sometimes tedious and often naughty, the title is clearly made for fans. And fans should seriously consider the purchase.
    • 69 Metascore
    • 70 Critic Score
    A pretty colourful and fast run 'n' gun with many ideas and... technical problems.
    • 69 Metascore
    • 62 Critic Score
    Pro Cycling Manager 2018 is still the best game for the cycling enthusiasts out there... even if it's the same game from the previous years.
    • 69 Metascore
    • 70 Critic Score
    A remastered version that improves some graphics aspects of the original and preserves its gameplay, but is plagued by poor optimization and suffers bad framerates even on the most powerful hardware.
    • 69 Metascore
    • 69 Critic Score
    An edition for 3DS somewhat rich for options and content, but overall presentation is pretty weak.
    • 69 Metascore
    • 78 Critic Score
    Captain Tsubasa: Rise of the New Champions is a heartful love letter to the masterpiece of Yoichi Takahashi. Despite some flaws, such as a very clumsy progression system and some naive design choices, the game is fun to play, it feels like to be in the anime series, has a great potential online and the chance to create custom team and custom players is fan service at its best.
    • 69 Metascore
    • 78 Critic Score
    A clever endless fighting game that is a rhythm game too. Not perfect but quite fun.
    • 69 Metascore
    • 79 Critic Score
    Mirror's Edge Catalyst is quite a good game, but not the exceptional one we were expecting and looking for. The new open world scheme is good, while the main campaign is nothing to cheer for.
    • 69 Metascore
    • 75 Critic Score
    Battle Princess of Arcadias is the triumph of grinding, and this might be annoying for some players. Anyway, the particular visual style, the growth of characters, the large number of classes and the continuous sense of challenge, framing a quality action-Jrpg.
    • 69 Metascore
    • 68 Critic Score
    Roller Champions has got great potential, but it lacks of precise route to realize that potential. The core of the game is good and if played with a team of friends delivers ton of fun, while playing with random teams can be a chaotic and frustrating experience. The matchmaking at the moment is awkward and slow and there's no much content apart 3vs3 matches. Roller Champions is a long shot by Ubisoft, and only support and community will tell us if it will be a Rainbow Six Siege kind of story, or a sad Hyper Scape reprise.
    • 69 Metascore
    • 55 Critic Score
    A zany, brilliant concept and unfortunately pretty much nothing else: Octodad: Dadliest Catch literally doesn't have a spine capable of holding everything up, making it closer to a wasted opportunity rather than the next big indie thing.
    • 69 Metascore
    • 65 Critic Score
    Taken as a single package Prinny 1-2 exploded and reloaded is not so bad. However, it is impossible to turn a blind eye to the mere porting operation performed by the developers. The two games have been modernized by a bland filter for 2D elements, without any possibility to intervene on the graphics. The result is a slightly blurred image, even in portable mode, which together with the rigid and frustrating gameplay, outline a very lazy and unattractive package.
    • 69 Metascore
    • 55 Critic Score
    If you really want to give Ninja Gaiden 3 a shot, Razor's Edge is surely the way to go. Yet, despite the undeniable improvements, we're still dealing with a mediocre action game and a chapter of a (once) glorious series we really hope to forget as soon as possible. Itagaki, we desperately miss you.
    • 69 Metascore
    • 82 Critic Score
    Fast & furious: the Fox team is back with an old-school shooter that's visually underwhelming, but that's a joy to play (even if the control scheme can be a bit tricky).
    • 69 Metascore
    • 75 Critic Score
    Dynasty Warriors 8: Xtreme Legends Complete Edition is complete by name and complete by nature, with lots of extra content to explore. Technically, however, it is an extremely bland debut of the series on PlayStation 4.
    • 69 Metascore
    • 79 Critic Score
    There are a lot of good and fresh ideas in King of Thieves, but they all are kinda devalued by the lockpick system, that clip the songs to Zeptolab’s game.
    • 69 Metascore
    • 77 Critic Score
    A smart and fun puzzle/platform game, not particularly original, but with some cool ideas.
    • 69 Metascore
    • 70 Critic Score
    Better or worse, an amusing game of the twenty years long LEGO series.
    • 69 Metascore
    • 73 Critic Score
    An overall enjoyable tromp into the fantasy half of the Warhammer universe. Many similarities with Diablo 3 allow Chaosbane to differentiate itself from its other rivals.
    • 69 Metascore
    • 68 Critic Score
    A good family platform that, thanks to its budget price and a bit of kindness from the user, can succeed to close the games’ eye looking to the many flaws.
    • 69 Metascore
    • 75 Critic Score
    Siege Survival’s focus is on realism and the complexity of the management: it’s a good game, but it needs some expertise in the genre to be fully appreciated.
    • 69 Metascore
    • 74 Critic Score
    A nice classic action-jrpg, but nothing more. Oninaki provides some hours of fun but offers very little game experience.
    • 69 Metascore
    • 73 Critic Score
    An original title with a split personality, half puzzle game and half walking simulator. Both parts are brilliantly developed, but their forced dichotomy breaks the rhythm of the game.
    • 69 Metascore
    • 75 Critic Score
    A soulsborne that lacks refinement, but manages to entertain thanks to an interesting combat system - even if the challenge is certainly not the most difficult ever to appear in this subgenre.
    • 69 Metascore
    • 65 Critic Score
    A clever puzzle game that make great use of the VR effect. But the control scheme has something broken and its appeal is limited.
    • 69 Metascore
    • 80 Critic Score
    Shadows of Doubt is not an investigative experience I would recommend to everyone. Still, if you love gritty, procedural, and remarkably free games in their approach, you can't miss it.
    • 69 Metascore
    • 59 Critic Score
    Earth Defense Force 2025 is a mediocre game, especially from a technical point of view, but it can offer some moderate fun if you're into destroying cities and exterminating giant insects.
    • 69 Metascore
    • 75 Critic Score
    AO Tennis 2 is a good sports videogame that, despite a low budget, is really fun to play and includes a few, interesting features never seen before.
    • 69 Metascore
    • 65 Critic Score
    A quick game that will delight the fanbase and nothing more.
    • 69 Metascore
    • 65 Critic Score
    Quite simplistic and a little bit boring, Foul Play is a second-choice in comparison to Castle Crashers and Scott Pilgrim VS The World. Its nice setting and peculiar visual style may be enough reasons for giving it a try, yet do not expect an outstanding brawler. Also, not supporting four players is a very bad choice.
    • 69 Metascore
    • 80 Critic Score
    Hey! Pikmin is a different, funny, clever and heartwarming Pikmin game.
    • 69 Metascore
    • 73 Critic Score
    A narrative adventure that succeeds in a truly remarkable feat: inserting good and not repetitive environmental puzzles into the adventure while keeping the experience simple and approachable. A simple but solid game, not too long and not too short, that only fails in not being able to best tell its story. SCARF remains a product that will make you spend 4-5 pleasant hours, and it's enough.
    • 69 Metascore
    • 73 Critic Score
    LEGO Bricktales is a game with a double personality: fun and inspired on one side, problematic and badly optimized on the other. But despite the obvious flaws it still manages to entertain thanks to its mix of brick-based constructions and puzzles.
    • 69 Metascore
    • 75 Critic Score
    Mario & Sonic at the Olympic Games Tokyo 2020 is pretty basic but funny, especially with the right people to play with: if you enjoyed previous games in the series, you won’t be dissatisfied with this one.
    • 69 Metascore
    • 80 Critic Score
    Without any doubt, this is the best Farming Simulator ever. It's not perfect, but adds a few key elements to improve the unique experience.
    • 69 Metascore
    • 85 Critic Score
    Wargaming takes off and moves war's focus behind the clouds, without making any mistakes in the process. World of Warplanes is a great game: it stands tall and can sit beside its bigger brother, World of Tanks, with pride and honor. It can be difficult sometimes, but it's always rewarding.
    • 69 Metascore
    • 72 Critic Score
    SEGA tried to give a fresh spin to the classic multievent Olympics game and mostly did. The mix of arcade vibes and quite unusual choices in terms of disciplines works well and the game is fun, but its structure is pretty lacklustre and multiplayer is too much limited to shine properly.
    • 69 Metascore
    • 75 Critic Score
    A competent variant on the classic "hidden objects" theme, with excellent artwork and interesting plot.
    • 69 Metascore
    • 83 Critic Score
    AC Chronicles: China is a funny and smart game that capitalizes on what made Assassin's Creed so successful.
    • 69 Metascore
    • 77 Critic Score
    Madden NFL 23 is not the definitive football experience, but it is a substantial step up from the last edition thanks to the new gameplay features implemented by FieldSENSE. The general improvements are noticeable but not so revolutionary, while the graphical imperfections and the problems with the artificial intelligence continue to represent the Achilles heel of the franchise.
    • 69 Metascore
    • 90 Critic Score
    A beautiful, smart, mature and emotionally deep experiment in interactive narration. If you’re looking for “traditional” gameplay, though, stay as far as possible from it.
    • 69 Metascore
    • 70 Critic Score
    Suffer the Children is an episode of discreet quality, which even without touching particularly high peaks can assert itself for some successful action sequences.
    • 69 Metascore
    • 69 Critic Score
    Onee Chanbara Origin is a remaster that goes straight to the point, offering frenetic, bloodthirsty gameplay and a punctual and truly entertaining combat system. The technical side is sadly stuck at the origins of the saga, especially the scenarios, which seem to have really come out of a ten-year-old console. The characters, fortunately, have undergone a remarkable restiling and the protagonists show a full-bodied cel-shading and excellent animations, able to give back a sense of majestic violence. Probably the entry price (49 €) is a bit too high for a shamelessly budget product and the incessant action could saturate the souls of those who do not adore the genre in the long run. Considering this, Onee Chanbara Origin gives the videogame player exactly what it promises: maybe it won't be much, but at least it is clear and honest in its contents and intentions.
    • 69 Metascore
    • 70 Critic Score
    A good sequel to the ideal game for Burnout’s orphans, or at least those of the Crash mode.
    • 69 Metascore
    • 75 Critic Score
    A game that treasures its tactical engine to stage reasoned and challenging combat, along with an all-too-forgettable plot and characters and a pleasant setting to explore, albeit in its post-apocalyptic banality. Those who appreciate games of this type (and perhaps have already enjoyed Mutant Year Zero: Road to Eden) should seriously consider Miasma Chronicles, provided they keep in mind the presence of some difficulty spikes that can make some passages a bit frustrating.
    • 69 Metascore
    • 75 Critic Score
    Ultimate NES Remix is a funny take on Nintendo classics that still works its magic, but Nintendo could have been way more generous. This is a not-so-polished compilation that lacks something (e.g. Miiverse support and stamps) compared to the original Wii U games.
    • 69 Metascore
    • 80 Critic Score
    Dragon Ball: Xenoverse is a parallel universe of innovation, new-gen graphics and customization that renews tradition without loosing its original flavour.
    • 69 Metascore
    • 65 Critic Score
    Hover is a good tribute to the Dreamcast era, but it lacks of personality and style to define the evolution of the genre.
    • 69 Metascore
    • 80 Critic Score
    Giana Sisters: Twisted Dreams on Xbox 360 is still a good nostalgic platform game that offers a nice challenge. Slightly longer loading times and the absence of the two free DLCs makes this version a bit less desirable, but still good for players that don't have a gaming PC.
    • 69 Metascore
    • 85 Critic Score
    Sea of Solitude is a personal journey inside the darkest paths of our existence. It can be a painful experience, but in the end we can find a heartwarming message: empathy will save us all.
    • 69 Metascore
    • 90 Critic Score
    A simple but incredibly powerful experience, that uses interaction to convey well known themes in a different, emotional and bizarrely frightening way.
    • 69 Metascore
    • 80 Critic Score
    An intriguing multi-choice adventure, Erica does almost nothing new but offers an interesting story and great replayability.
    • 69 Metascore
    • 60 Critic Score
    A small story that serves well to introduce new users to the world of virtual reality, but the experience of Vader Immortal is unfortunately very limited and gives very little reason for a new game, after having reached the end credits.
    • 69 Metascore
    • 80 Critic Score
    Daemon X Machina is fun, fast, with surgical controls, an extraordinary sense of growth and a huge customization of every aspect of the game. Not to mention the galvanizing and powerful sound; however, on the scale we also have sufficient graphics, albeit stylistically refined, and a style of play that requires so much dedication to be fully appreciated.
    • 69 Metascore
    • 80 Critic Score
    Despite the missing-in-action Showcase mode, another step in the direction of a more complete, tactical and realistic wrestling experience, outside and inside the ring.

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