IGN Brasil's Scores

  • Games
For 194 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 6.5 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 God of War: Ragnarok
Lowest review score: 35 Endless Ocean Luminous
Score distribution:
  1. Negative: 2 out of 194
194 game reviews
    • 82 Metascore
    • 80 Critic Score
    Unlike the last three movies, LEGO Star Wars: The Skywalker Saga offers a fun game filled with funny retellings of the nine movie saga and keeps you entertained for hours and hours of gameplay.
    • 79 Metascore
    • 80 Critic Score
    Pacific Drive is a meticulous game that asks the player to perform a lot of tasks to deal with its many exploration, survival, crafting and customization systems. Offering a rich universe filled with questions and kind of a macabre awe that is definitely unique among many survival games that end up bringing the same chassis with a different skin, the Ironwood Studio game is a gem.
    • 75 Metascore
    • 80 Critic Score
    Saviorless is a great indie game with an abstract story that captivates you from start to finish, but it has a confusing and rushed ending, which is improved by the other endings available in its plot. In terms of gameplay, the game shines with platforming challenges that offer just the right amount of difficulty and will test your skills, especially during boss battles. The game is a pleasant surprise from a market that is just starting out in the electronic games industry and has everything it needs to grow.
    • 85 Metascore
    • 80 Critic Score
    Pragmata is a blend of Vanquish-esque aesthetics, a dash of Resident Evil — minus all the horror — in the final stretch, a good but clichéd story, unique and highly entertaining gameplay, and two protagonists who serve as the essential glue holding it all together. The game shines in its simplicity, excitement, and fun.
    • 80 Metascore
    • 80 Critic Score
    Fire Emblem Warriors: Three Hopes has a lot going on both in combat and in its camp, and the result is a game that sometimes feels overloaded but never fails to satisfy.
    • 73 Metascore
    • 80 Critic Score
    The prequel knows how to exploit its strengths, with a cinematic narrative full of tension. The setting in ancient Sicily is also one of its strengths, with an engaging atmosphere and a protagonist who carries the weight of his journey well. The game suffers from certain limitations with unrefined features, but even so, the story makes up for it with morally ambiguous choices that keep the player hooked until the end.
    • 87 Metascore
    • 80 Critic Score
    Even with a lackluster story and an uncharismatic protagonist, Saros has secured its place among the best games of 2026 so far, thanks to its addictive, challenging, and frenetic gameplay, featuring fantastic battles that showcase all of Housemarque’s brilliance and expertise.
    • 82 Metascore
    • 80 Critic Score
    Aether & Iron delivers a narrative-driven noir adventure that can be both enjoyable and frustrating. This “decopunk” New York is beautiful, brutal, and sets the stage for great stories, even with some flaws in the pacing. Its combat is interesting enough to provide a break between episodes, but it’s up to the player to decide whether or not they’re in the mood to make the most of it.
    • 84 Metascore
    • 80 Critic Score
    Mortal Kombat 1 is undeniably fun, well polished and visually spectacular, but the story is the worst we've had since the series first reboot. The Kameo system is a welcome addition, but the lack of The Krypt in favor of an Invasion mode doesn't do it any favors.
    • 80 Metascore
    • 80 Critic Score
    Wanderstop transports the player to a very welcome moment of introspection, representing the experience of burnout. The highlight of the game is the story, which is very well written and provides great food for thought.
    • 89 Metascore
    • 80 Critic Score
    Resident Evil Requiem combines the best that the franchise has had through 30 years on top of excellent protagonism from Grace and Leon. Unfortunately, the game falters in action sequences which are reminiscent of Resident Evil 6, the worst title in the saga, and stumbles slightly with a narrative that isn't as brilliant and sublime as its horror and gameplay. However, it still demonstrates the mastery that Capcom has maintained with the franchise since RE7: Biohazard (despite the misstep in RE3 Remake).
    • 79 Metascore
    • 80 Critic Score
    Dynasty Warriors: Origins greatly reduces the scope of playable characters by concentrating on a single protagonist, but with access to a huge arsenal at his disposal and an entertaining campaign from start to finish. The game once again stands out for its good story, beautiful visuals and great combat system, but the repetitiveness of the missions and the fact that the protagonist is overshadowed by all the historical characters in the series, such as Liu Bei, Cao Cao, Diao Chan and Guan Yu, prevent Koei Tecmo's hack and slash from reaching its full potential. Even so, the game shines with its gameplay, captivating plot and delivers the best title in the franchise since Dynasty Warriors 4.
    • 79 Metascore
    • 80 Critic Score
    Hyrule Warriors: Age of Imprisonment successfully expands on the story of Tears of the Kingdom in a satisfying way. The fun and chaotic gameplay is great and is the highlight of the game. Fortunately, thanks to the wide variety of characters, the game avoids the repetitiveness of its very similar objectives. Although it doesn't shine like the main titles, the narrative brings a new perspective to the War of Imprisonment. Learning more about each sage is charming, but even so, there is nothing that makes it a must-have title within The Legend of Zelda.
    • 76 Metascore
    • 80 Critic Score
    RKGK is a relatively short adventure, but it's an extremely satisfying and entertaining surprise. The game delivers visually with its eye-catching graffiti and exotic colors. The challenges are everywhere, and as stressful as they may be at certain levels, they will encourage players to tackle everything that lies ahead and revisit the worlds they have already completed in search of more challenges.
    • 78 Metascore
    • 80 Critic Score
    NBA 2K23 has it all. Its nostalgic ways massage the affection that more traditional NBA fans have for games and teams of the past, while also bringing a little bit of the history that turned the NBA into the emotional machine it is today. All of this combined with gameplay changes like improved spacing and better AI make this an ideal game for sports game fans. NBA 2K23 is indeed one of the best experiences for basketball fans in games, but please, stay away of its microtransactions. Particularly, we focus on the parts without it and that's the path for some real fun.
    • 78 Metascore
    • 80 Critic Score
    Metroid Prime 4: Beyond delivers a solid adventure faithful to the series' legacy, combining good exploration and puzzles that carry the essence of the saga. The game, however, suffers in portable mode, featuring somewhat dated graphics unworthy of such a highly anticipated release, but shines when docked and played on a good TV. The presence of AI-controlled allies is more charming than useful, and although the Vi-O-La motorcycle helps make the journey through Viewros less tiring, it works more as a remedy for a pacing problem than a genuinely exciting element. The price differences between Switch and Switch 2 also raise the question of whether the improvements justify the additional cost, especially when some of them seem to merely mitigate technical limitations.
    • 84 Metascore
    • 80 Critic Score
    Even though it's not the best beat 'em up released in recent years, Marvel Cosmic Invasion is another hit in this era of revival of the genre that was all the rage in arcades in the 1990s. The game from Tribute Games and Dotemu shines mainly with its huge variety of characters and, above all, play styles, offering an extremely fun campaign from start to finish. Although the levels often feel repetitive and the game offers a small variety of enemies given the length of the campaign, these minor issues do not detract from the creative merits of a game that feels like a real living comic book. At a time when several classic beat 'em up franchises have returned with great games, from Streets of Rage to Ninja Turtles, Marvel Cosmic Invasion joins this new wave of great successes even though it is not the pinnacle of the genre.
    • 74 Metascore
    • 80 Critic Score
    Emio - The Smiling Man comes up short being too simple, but it's a very well-constructed game in terms of both graphics and storyline. Despite a few stumbles in the choice of dialogue development, the game progresses to a surprising conclusion and leaves no loose ends.
    • 83 Metascore
    • 80 Critic Score
    Stray is a delightful adventure set in a dark but endearingly hopeful cyberpunk world for the simple fact that you play as an adorable cat at all times. Its combination of simple platforming and puzzle-solving with item hunting quests is beautifully balanced throughout this five-hour storyline, while its new ideas help keep things as fresh as a delicious fish.
    • 79 Metascore
    • 80 Critic Score
    With a deep and rich career mode, and the vast amount of assist and difficulty options, F1 22 remains the best racing game in the series, as well as being the most complete and accessible reproduction of a single modern motorsport in the market - not to mention that adjustments to some of its most reused elements also make a difference. This year's edition isn't quite as bold as F1 2021, though, and the F1 Life mode, frankly, with its focus on footwear and furniture, certainly isn't even a bandage to cover the lack of the F1's ambitious story mode from last year.
    • 79 Metascore
    • 80 Critic Score
    Overwatch 2 fulfills the mission of breathing new life into what was once one of the best multiplayer shooter, before falling into great oblivion because of Blizzard's lack of attention. Switching to 5v5 matches ushers in a new era in Overwatch battles and abilities, where one-on-one duels take precedence over tactical team play. New heroes and maps freshen up the environment, while the Push mode could become a fan favorite. Overwatch has everything to shine again, as long as it gets the attention its competitors have done. We can't gauge what Overwatch 2 could be, we can judge what's in front of us at launch - and this is a team-based FPS that's quite fun, full of charm and love for its universe, and one that we can't wait to see more by keep playing.
    • 81 Metascore
    • 80 Critic Score
    Wuchang: Fallen Feathers does not revolutionize the soulslike genre in any way, but it stands out for its excellent combat system, which, although it does not reinvent the wheel, entertains with creative boss fights, a good variety of weapons, and a wide range of builds. Despite an uninteresting world to explore and a lack of memorable story or characters, the title developed by Chinese studio Leenzee could mark the beginning of a new franchise that, at least in its debut game, leaves a positive impression and could be fertile ground for more ambitious and creatively rich sequels
    • 86 Metascore
    • 80 Critic Score
    1000xRESIST is a triumph as the debut game from an independent studio. Delivering an incredibly well-tied and provocative narrative, stunning scenery and equally stunning dialogues, sequences exploring different perspectives and using close to the maximum of what a game can offer as a medium, the sunset visitor studio leaves its mark on the games industry, daring to address, discuss and expose themes that we would hardly see in AAA productions.
    • 88 Metascore
    • 80 Critic Score
    Henry is a fun character who, especially alongside Hans Capon, makes for an entertaining partnership. The medieval map is a technical milestone with gigantic regions and a population and animals that really seem to have life. The quests are mostly quite interesting and, apart from a few accessibility issues and some rather boring combat, Kingdom Come: Deliverance 2 is probably the best medieval RPG without dragons and other medieval fantasy elements.
    • 79 Metascore
    • 80 Critic Score
    Dying Light: The Beast is a fun and confident return to the series' roots. The new mechanic of transforming into a monster is the highlight and, together with the charisma of the protagonist Kyle Crane, elevates the story. With a more contained but dense map and exemplary technical performance, the game does not reinvent the formula, but executes it masterfully. It is a polished adventure, a treat for fans and an excellent starting point for newcomers.
    • 77 Metascore
    • 80 Critic Score
    The Lake House adds to Alan Wake 2's incredible ecosystem in a simple way, but maintains the quality of Remedy's work. What was great is still great, and now all that's left for fans of the franchise and the developer is to wait for the brilliant new adventures and horrors that Sam Lake and his team are preparing.
    • 80 Metascore
    • 80 Critic Score
    The Rogue Prince of Persia is an extremely competent and entertaining roguelite that excels where it matters most. Its acrobatic movement is the highlight, complemented by a solid combat system and vibrant art direction. While it doesn't reinvent the wheel and follows a safe formula, it executes it masterfully and offers replayability.
    • 83 Metascore
    • 80 Critic Score
    Battlefield 6 rides the wave of FPS gaming at the most opportune moment, thanks to the decline of the Call of Duty series, with a masterfully crafted core experience capable of reviving the franchise after years in the shadows. The disappointing and completely forgettable campaign weakens the game, but it is sustained by the foundations of the brilliant and concise multiplayer mode that offers one of the best experiences in the franchise.
    • 86 Metascore
    • 80 Critic Score
    The Gentlebros have hit the nail on the head with the beauty and challenges of the world of Cat Quest III. Some points, such as the repetitive combat and excessive dialog, make part of the adventure monotonous, but the unexpected ending makes it all worthwhile.
    • 80 Metascore
    • 80 Critic Score
    Dungeons of Hinterberg is a fun, synergistic marriage of the mechanics of The Legend of Zelda and Persona. The dungeons are the great brilliance of the game, as they are fun, unique and have excellent puzzles. The combat is solid and very competent, while the story is fairly simple, but provides a good thread for the gameplay. The big downside is the relationship system, which may disappoint Persona players who expected a similar quality to Atlus' franchise games, but is still enjoyable at the end of the campaign, although there are ups and downs along the way.
    • 80 Metascore
    • 80 Critic Score
    Kunitsu-Gami: Path of the Goddess impresses with its aesthetics and, almost without words, the game tells the story by itself. The plot is fairly simple, without much complexity, but it works. The action fits perfectly with the strategy and creates a unique and immersive experience, but it's in the beautiful art direction that Kunitsu-Gami exudes the most personality and style.
    • 76 Metascore
    • 80 Critic Score
    With some of the best world-building in the history of the gaming franchise, Star Wars Outlaws stands out from most of the other titles in the series for its immersion and richly detailed construction of different planets and moons in a galaxy far, far away. The good story and excellent setting are the great strengths of a game that doesn't fly higher only due to a combat system that lacks greater depth and becomes repetitive after a campaign that can easily exceed 50 hours. Outlaws doesn't reach the level of titles like Knights of the Old Republic or Jedi: Survivor, but it certainly ranks among the good Star Wars adaptations for games.
    • 72 Metascore
    • 75 Critic Score
    Avatar: Frontiers of Pandora has its story as a strong point, but can drag a bit, especially in the beginning. It's a game to enjoy slowly and explore everything the immersion can offer you.
    • 81 Metascore
    • 75 Critic Score
    Granblue Fantasy Versus: Rising is a fun and fluid fighting game, but can be generic in a lot of areas. The gameplay is definitely solid, but the story leaves to be desired and the game doesn't do a good job of introducing you to its characters.
    • 76 Metascore
    • 75 Critic Score
    Dying Light 2 Stay Human could very likely become the stellar zombie survival adventure it should someday be, provided the bugs are finally wiped out. Its excellent parkour is an amazing way to explore this giant open world of the last tough city, and the post-apocalyptic stories of its many strange and distinctive characters are a must-see. Our bet? If its developers bring us a DLC with a really interesting story (or that solves this ending that we can't swallow), then we'll have the perfect zombie game.
    • 81 Metascore
    • 75 Critic Score
    Fantasian Neo Dimension enchants with its masterful soundtrack composed by Nobuo Uematsu and its ability to capture the essence of Final Fantasy in an anime style full of charm and a lore with enormous potential. However, the title stumbles over uncharismatic characters and a generic approach that prevents the narrative from reaching its full brilliance, ultimately presenting nothing new.
    • 82 Metascore
    • 75 Critic Score
    Dragon Age: The Veilguard may not be the perfect culmination of a 10-year wait, but it entertains with mistakes and successes in a story that condenses as much as possible about Thedas with new and old faces while presenting different gameplay styles and standing out when it allows the player to escape from the main objective.
    • 82 Metascore
    • 75 Critic Score
    The Outer Worlds 2 is a fun return to the satirical universe created by Obsidian, maintaining its sharp humor and criticism of corporate capitalism. The game succeeds in offering freedom of choice, good dialogue options, and a setting that balances sci-fi aesthetics with a playful tone, delivering a solid campaign, charismatic characters, and varied missions that guarantee hours of exploration and laughter. However, technical issues still weigh negatively on the experience: bugs, glitches, and even crashes disrupt immersion, even with the promise of future fixes. The main story may not be as memorable as that of other Obsidian titles, but the work as a whole is still convincing.
    • 72 Metascore
    • 75 Critic Score
    When Nintendo Switch Sports was announced, I was ecstatic. When Nintendo provided the code for this review, I couldn't stop smiling. However, when I opened the game and started playing it, I embarked on a nostalgic adventure that took me to simpler and happier times. However, it was towards the end of my evaluation period that I really understood that Nintendo Switch Sports had accomplished the mission. When bringing the game back to the IGN Brasil newsroom, I could see the other team members gathered, curious about the game and looking forward to testing it. Upon defeating a friend, smiles opened, simulations of sports narrations took the place of the sound of keys being pressed and the purest happiness took over the environment. Yes, there are modes missing for a game of this importance and with the price range that It's commercialized, and not all of the ones available have pleased me, but the truth is that I've already fit Switch Sports into my routine, like my daily exercise session.
    • 74 Metascore
    • 75 Critic Score
    Persona 5 Tactica is a strategy game that will please fans of the franchise, but will not impress more than Strikers. It's a fine experience with the Phantom Thieves in a new story that drags for a while, but has its funny moments if you're fan of Atlus's RPGs.
    • 71 Metascore
    • 75 Critic Score
    With a stimulating combat system and an ambitious proposal of accessibility for soulslike newcomers, Flintlock: The Siege of Dawn oscillates between highs and lows. A well-constructed story could also make the game better, especially given the potential of the Flintlock universe, but studio A44 has left this point too far aside and prevented the action RPG from taking higher flights.
    • 74 Metascore
    • 75 Critic Score
    One of the most eagerly awaited independent metroidvanias of recent years, Gestalt: Steam & Cinder stands out for its excellent combat system, with a huge and diverse skill tree for the powerful protagonist Aletheia, and for its steampunk setting, rich in detail. The title developed by Metamorphosis Games, however, squanders its own potential with an excessive focus on a story that, although promising at first glance, turns out to be drawn out, distant and full of expository dialog and characters lacking in charisma. Despite the neat gameplay, good soundtrack and beautiful art direction, the title doesn't reach the level of the best games in the genre, whether classics from the past or more recent releases.
    • 70 Metascore
    • 75 Critic Score
    Sonic Frontiers takes some risks, and that's good. Even in a bizarre way, it is an evolution of the franchise that brings new air and hope for the subsequent content. If you're a Sonic fan or an adventurer, you're sure to enjoy what this brave new open world includes. From the presence of classic stages to silly but enjoyable minigames, the new things are fresh air to the playground of possibilities that Sonic can run through. And even with its flaws and oddities (a bunch of them), I'll be back running through the fields of Frontiers to find what was missing in my first playthrough.
    • 74 Metascore
    • 75 Critic Score
    Life is Strange: Double Exposure is a good game, but it's not even close to the original title. Although the plot is interesting and leaves the door open for a sequel, the new entry in the famous franchise lacks something that made the first game so impactful: a moving story that makes players identify with it. As a result, Double Exposure fails to be as memorable as its narrative predecessor. While the original Life is Strange perfectly balanced the relationships between the characters with the mystery of the story, Double Exposure seems to put aside the more social commentary of the games in the franchise and put more emphasis on superpowers and their possibilities. A new proposal that has yet to prove itself.
    • 66 Metascore
    • 75 Critic Score
    Detective Pikachu Returns is a good deal for Sherlock Holmes fans and those who don't really like action packed games. It feels more like a long movie with a few select actual game parts. The graphical part is nothing spectacular and leaves to be desired. Lastly, the fact the game does not have PT-BR localization is a big minus especially because of the amount of dialogues and text.
    • 82 Metascore
    • 75 Critic Score
    Marathon offers the best of what Bungie has to offer in terms of pure gameplay and a unique hardcore experience within the extraction shooter genre. However, pacing issues and its appeal to a niche audience make the barrier to entry too high for the vast majority of players.
    • 72 Metascore
    • 75 Critic Score
    Pokémon Scarlet & Violet are excellent games, and, if it weren't for the technical problems, they would surpass the feats of Legends: Arceus, which started a necessary evolution in the classic Nintendo franchise. The game features a beautiful open world full of Pokémon, so you never feel like you're exploring something empty. The Pokémon campaigns finally showed an interesting maturity, which seems to want to keep up with the audience that has so much prestige to the series since 1995, without losing the children's audience that still drives purchases. However, most of Scarlet & Violet's potential is wasted simply by avoidable technical issues such as a lack of graphical and performance polish. A game of this relevance within a franchise of this magnitude cannot succumb to repeating these mistakes and not improving, especially in light of the criticism that the latest title has had.
    • 71 Metascore
    • 75 Critic Score
    Pokémon Scarlet & Violet are excellent games, and, if it weren't for the technical problems, they would surpass the feats of Legends: Arceus, which started a necessary evolution in the classic Nintendo franchise. The game features a beautiful open world full of Pokémon, so you never feel like you're exploring something empty. The Pokémon campaigns finally showed an interesting maturity, which seems to want to keep up with the audience that has so much prestige to the series since 1995, without losing the children's audience that still drives purchases. However, most of Scarlet & Violet's potential is wasted simply by avoidable technical issues such as a lack of graphical and performance polish. A game of this relevance within a franchise of this magnitude cannot succumb to repeating these mistakes and not improving, especially in light of the criticism that the latest title has had.
    • 75 Metascore
    • 75 Critic Score
    F1 24 doesn't bring any major changes compared to its predecessor, but it does deliver some good additions to the game's well-known modes. The revamp of the career mode, allowing players to assume the identity of a real Formula 1 driver, was a great move by EA and Codemasters, but some problems with the car's steering can affect the experience in the very first races. In short, if you have F1 23, it may not be worth switching to the new full-price entry if you don't want the career mode with real drivers.
    • 75 Metascore
    • 75 Critic Score
    Visions of Mana renews the soul of the franchise with interesting characters and simple but visually appealing combat. Exploration, interaction with the map and interpersonal relationships are the strong points of this RPG, which is a must for those who enjoy linear heroic adventures. It is, however, a game that stays in the comfort zone of its genre in all respects and optimization for consoles could be improved.
    • 77 Metascore
    • 75 Critic Score
    At first glance, Zenless Zone Zero proves capable of maintaining the level of quality expected from HoYoverse in its own way. In a brief comparative analysis, however, there are certain qualities in Genshin Impact and Honkai Star Rail that I believe surpass ZZZ, such as world exploration. However, the hack and slash action RPG brought the best combat mechanics of all the company's games, and I can say that I'm pleased with the result of this initiative, although the low difficulty prevents the game from reaching higher heights.
    • 80 Metascore
    • 75 Critic Score
    Although far from the quality of the great titles in the genre, Crow Country offers a very cohesive survival horror experience that will please fans of the genre. The game's aiming system is terrible, but it doesn't become a major problem after a few hours of campaigning. With an intriguing plot and great puzzles, the game is an excellent indie that you should give a chance if you like horror.
    • 72 Metascore
    • 75 Critic Score
    Life is Strange: Reunion clings to nostalgia and doesn't allow its protagonists to mature beyond the dilemmas they faced in Arcadia Bay 10 years ago. It's a must-see for fans of the franchise, but it's also a bittersweet experience, delivering a predictable mystery shrouded in technical problems that, at this point, Deck Nine should have already overcome.
    • 78 Metascore
    • 75 Critic Score
    EA Sports FC 24 has a new name, but it's still just another FIFA. Solid gameplay, AI improvements, subtle changes, and movement updates have always been present in the franchise that now has a new name. The new features in Career Mode are interesting and make you feel closer to the shoes of a soccer player or coach. The presence of women's football within Ultimate Team makes mixed team combinations interesting, fun and balanced. It will always be unfair to charge full price for a game that could just be an update, but for the huge community that loves EA's football game, it's a good game and will definitely have fun. There was a lack of boldness for EA, which expanded the presence of women's football within the game, but did not add a Career Mode in the women's leagues, but perhaps this is future planning for the new EA Sports FC franchise.
    • 80 Metascore
    • 70 Critic Score
    Without words, Keeper manages to have a touching narrative depth and features wonderful artistic feats. However, technical aspects make the experience unpleasant at certain points and detract from the enjoyment of such a surreal and beautiful world. Double Fine continues to be great at creating works that touch the heart, but perhaps it is time to review the optimization of the studio's works.
    • 73 Metascore
    • 70 Critic Score
    Harvestella is ideal for anyone looking for a game with the peace of mind of a farm simulator and the challenge of combat. You'll likely feel a mix of relaxation and excitement as you tend to crops and fight off threats, all while trying to uncover the truth behind the mysterious "death station", Quietus.
    • 73 Metascore
    • 70 Critic Score
    Oxenfree II: Lost Signals doesn't innovate much on gameplay and when it tries to, it could've done better. However, the story touches on heavy themes of grief and belonging while giving closure to its predecessor. Offering choices that escape the 'good versus evil' dichotomy, the game is an allegory to accepting what is outside our control.
    • 76 Metascore
    • 70 Critic Score
    With great combat, Rise of the Ronin falters trying to be bigger than it should, which ends up taking the focus away from its positives and distracting us with a series of things that don't really matter.
    • 72 Metascore
    • 70 Critic Score
    Sand Land is a game that pays homage to Akira Toriyama's original work, with a living world that brings much of the atmosphere of the manga published in 2000. The good story and charismatic characters make the campaign a lot of fun most of the time, but the repetitiveness of the enemies and the shallow combat prevent the title developed by ILCA from soaring higher. For an open-world RPG that can exceed 40 hours between the main story and side quests, Sand Land still entertains, but it would certainly be a better game if it featured more variety of strategies in hand-to-hand combat or on board the various vehicles you unlock during the campaign.
    • 77 Metascore
    • 70 Critic Score
    Without being scary, with mediocre storytelling and gameplay, an uninteresting protagonist, and cats as the main highlight, Cronos: The New Dawn is a basic and unremarkable survival horror game, but one that will entertain fans of the genre — and that's enough. Unfortunately, Bloober Team has not repeated the quality level of Silent Hill 2 Remake and returns to the level of forgettable games.
    • 76 Metascore
    • 70 Critic Score
    Dead Take experiments with narrative triggers already masterfully employed in previous first-person horror titles and draws players in with well-developed scenarios that represent the emptiness of fame, but it relies on the excellent performances of Ben Starr and Neil Newbon to really take flight.
    • 84 Metascore
    • 70 Critic Score
    Ninja Gaiden: Ragebound is a competent return to the franchise's 2D roots, with polished pixel art visuals, a retro soundtrack, and challenging gameplay that should appeal to fans of the NES classics. Despite presenting some good ideas, the game lacks enough variety and personality to stand out as a major modern milestone in the series. It works well as a tribute to the franchise's past and should have great appeal among nostalgic players and speedrunners.
    • 78 Metascore
    • 70 Critic Score
    The First Berserker: Khazan is intense for better or worse. When the game is immersed in its combat, creating builds and a few boss battles, it shines brightly, almost reaching the shelf of great soulslikes. However, the poor level design, repetition of enemies, drowsy story and inconsistent difficulty make it fall down the ranks and be just another soulslike, although it still ranks among the good titles of the genre, no more than that. Lovers of Nioh and difficult games will find plenty of fun in the more than 35-hour campaign.
    • 81 Metascore
    • 70 Critic Score
    With strong inspirations from Persona and Silent Hill, Sorry We're Closed captures the essence of these franchises and puts its own DNA into a good narrative surrounded by allegories about prejudice, loneliness and love. As a survival horror, the game lacks in horror aspects, but still manages to deliver a solid experience with good combat and grotesque enemies.
    • 66 Metascore
    • 70 Critic Score
    Call of Duty: Black Ops 7 slows down a little compared to its predecessor and responds to complaints from the community to deliver a good multiplayer experience in a year when everything is against it. Its campaign, however, highlights what has been sacrificed in the short development time and stands as a strong contender for the worst story in the franchise.
    • 84 Metascore
    • 70 Critic Score
    By being exactly the same as the original, it's inevitable that the new Super Mario RPG is a good game, but it doesn't bring any new novelties that justifies its full price. The revised graphics are the only big draw. With very few changes in combat and narrative deviations that barely impact the story that we already knew, the game is more a remaster than a proper remake. The new Super Mario RPG is a good entry for newcomers that did not play the original.
    • 69 Metascore
    • 70 Critic Score
    Killer Klowns from Outer Space: The Game is sure to entertain you, especially if you play with friends, but the title doesn't innovate enough to stand out in the genre. With familiar mechanics and interesting gameplay, it offers an enjoyable experience, but no great surprises. If you're a fan of asymmetrical horror, it's worth a look, but don't expect anything revolutionary.
    • 70 Metascore
    • 70 Critic Score
    Stuck in some survival horror tropes that are already tired in 2025, A.I.L.A embodies the terror of AIs with a frightening villain, macabre settings, and great puzzles. A little more polish would be very beneficial for the game, which has a solid narrative and an excellent variety of horror approaches for each experience in the plot.
    • 65 Metascore
    • 70 Critic Score
    With extremely entertaining combat, an innovative party system and an interesting, well-told story, Deathbound shines, but stumbles over technical flaws. The game is exquisite in creating a vast world rich in detail, whether it's the mythology created or the seven protagonists who ooze personality. An excellent way of defining Deathbound is that it's a soulslike game from the early 2010s, which hasn't kept up so well with the improvements that other titles in this category have brought over the years, but may please more purist gamers.
    • 83 Metascore
    • 70 Critic Score
    Age of Mythology: Retold is a remaster of unquestionable quality, with improvements to the quality of life that enhance the player's experience and immersion. However, the monetization of the gods favours paying players, leading to a possible pay-to-win atmosphere.
    • 69 Metascore
    • 70 Critic Score
    Even though it's short, Trek to Yomi's journey is very interesting and captivating. With an art style inspired by monochrome Japanese films, this adventure has enough interesting paintings to make up for your slips. Its combat is interesting and easily mastered, while exploration and puzzles aren't the most challenging in the world.
    • 77 Metascore
    • 70 Critic Score
    Without going overboard or using any extravagance, Donkey Kong Country Returns HD revitalizes the Nintendo Wii classic with decency. You can still have fun and stress out equally, but in a satisfying way in the excellent platforming challenges and the beautiful scenery worthy of the masterpiece it is known for. The addition of the Nintendo 3DS-exclusive stages gives it an air of novelty, but it's still too little to justify the full price of a title that hasn't even been localized into Brazilian Portuguese. In short, the game is a timid addition to the catalog of a franchise that deserves more and has been forgotten since 2014, when Donkey Kong Country: Tropical Freeze was released. Who knows, maybe on the Nintendo Switch 2 we'll see our beloved Donkey Kong shine again.
    • 82 Metascore
    • 70 Critic Score
    Between the acceleration, drifts, maneuvers, and turbos, Sonic Racing: CrossWorld skids through stages that, despite being fun, lack creativity, fall short in terms of variety of modes, and come at a very steep price for the content delivered.
    • 77 Metascore
    • 70 Critic Score
    As a Nintendo Switch release, Luigi's Mansion 2 HD manages to entertain despite the problems that eventually make it tiresome, just like the original. Although it's not the best game in the franchise, it's a title that has interesting mechanics and relies especially on the contextual narrative adapted for each region. For those who played the original, however, the big difference is in the controls. The visual evolution isn't big enough to justify the full price.
    • 77 Metascore
    • 70 Critic Score
    Shrouded in the magic and oppressiveness of the Elden Ring world, Nightreign is a good addition to the franchise, but it's no more than an empty, superficial spectacle that relies on nostalgia for bosses and references to Dark Souls. Fun can be found in the rushed exploration of Limveld and in the battles that are only big in size and have lost their epic factor due to the lifeless arenas. The game, however, could be a new way for new players to enter the soulslike universe thanks to its greater accessibility and less punishing challenge.
    • 70 Metascore
    • 65 Critic Score
    Spirit of the North 2 has its ups and downs. The sequel expands its universe and story well, building a plot capable of captivating the player with its mythology and symbolic message. However, the game replicated the same mistakes as its predecessor, flaws that can't just be brushed aside, since they sacrifice gameplay and player progression.
    • 76 Metascore
    • 65 Critic Score
    Immortals of Aveum has only its combat as a merit. However, the repetitiveness of encounters taints the only redeeming aspect of the game: the magical weaving system. The game lacks character development, solid narrative and intricate level design, not to mention the technical problems.
    • 74 Metascore
    • 65 Critic Score
    Princess Peach: Showtime! is an experience that will hook you with its magical visuals, but only the first time. The game, which mixes several genres, has slow stages that don't offer much replayability and few extra challenges, making it stand out as a unique adventure in which Peach navigates the most varied nostalgic memories of our childhood.
    • 78 Metascore
    • 65 Critic Score
    Despite all its flaws, Tormented Souls 2 may still appeal to nostalgic players who miss the classic survival horror games. That said, it doesn’t make up for the game’s script flaws, its unintuitive gameplay, and its predictable jump scares, which get lost amid an excellent atmosphere.
    • 63 Metascore
    • 65 Critic Score
    Alone in the Dark leaves a lot to be desired compared to other survival horror games, but it manages to deliver a somewhat competent experience. The game doesn't really shine in any aspect, but has small positives and is a good return for a franchise that needed a restart to position itself among the genre it created many years ago. Alone in the Dark is not dead, and if it manages to fix mistakes it can have a bright future ahead.
    • 74 Metascore
    • 65 Critic Score
    Despite its fun gameplay, which is very reminiscent of the fourth game in the series, Top Spin 2K25 has evolved little in terms of movement mechanics and the physics of the tennis players' strokes in almost 15 years. To make matters worse, the poor visuals, especially in the textures of the characters, really detract from the experience, as the game often looks like it was made for the end of the Xbox 360 and PS3 generation. Top Spin 2K25 even hits some commendable winners, but the large number of unforced errors prevents it from dreaming of a Grand Slam title in sports simulators.
    • 60 Metascore
    • 65 Critic Score
    Just when Drag X Drive starts to get fun, you reach the end of the content and activities the game has to offer. Simple is the best way to describe this title, and unfortunately, due to the lack of content, the game can't escape looking like a “premium” tech demo.
    • 73 Metascore
    • 65 Critic Score
    STALKER 2: Heart of Chornobyl is great when it's not mired in sameness and technical flaws. In the moments when the game is working as it should, I found great narratives, had fun fighting soldiers and monsters and enjoyed exploring the regions of the Exclusion Zone. If played calmly and after major corrections, STALKER 2 can be a very satisfying experience, but at the moment it has become one of the most stressful gaming experiences of my life.
    • 57 Metascore
    • 60 Critic Score
    The House of the Dead: Remake can be an classic enjoyable return to fans of the franchise, but its performance hiccups and not-that-well-made controls are more scary than the zombies.
    • 70 Metascore
    • 60 Critic Score
    LEGO Horizon Adventures adapts the universe of the Sony franchise well and brings lightness and humor to the PlayStation Studios production, although it is a duller adaptation than the original series. When compared to the other LEGO games, the game falls short due to some overly simplistic level design decisions. The story tries to be funny in a forced and flawed way, the gameplay is repetitive and tires you out after 30 minutes.
    • 82 Metascore
    • 60 Critic Score
    While Armored Core VI: Fires of Rubicon has exciting combat, it also has a shallow story, not a whole lot of extra content after the main campaign and a difficulty level that is not rewarding at all. While it may be the dream of mecha enthusiasts all around, it doesn't do much to draw in new players or introduce them to a new world.
    • 62 Metascore
    • 60 Critic Score
    Living up to its name, Lost Soul Aside is a soulless game. Its combat, which should be its strongest point, suffers from a lack of responsiveness and boils down to mashing two buttons, while its generic art direction and empty story fail to make any impact. Despite its indie origins, which could justify some flaws, its launch price as a AAA game makes its shortcomings difficult to forgive.
    • 70 Metascore
    • 60 Critic Score
    Shadow Labyrinth doesn't quite capture the chaotic charm of Pac-Man. The game seems intent on proving that a dark reinterpretation of this universe can work, but it doesn't really seem ready for it.
    • 66 Metascore
    • 60 Critic Score
    Aphelion offers a compelling sci-fi premise and an immersive soundtrack, but stumbles in its execution. What should be an emotional and epic journey ends up getting lost in a rushed pace and repetitive gameplay, which turns exploration into a tedious climbing (or mountaineering) simulator.
    • 65 Metascore
    • 60 Critic Score
    Deliver At All Costs has a good system for destroying environments and stylish graphics, but lacks much in the way of really useful customization and gets lost in a shallow story with little charisma. Despite this, it's a good title to launch an independent studio, which can take its future projects to greater heights.
    • 67 Metascore
    • 60 Critic Score
    Although well-intentioned, the game tries to embrace the world and show different approaches to survival horror in a shallow and unremarkable way, which makes it a morbid and forgettable experience in a genre full of unforgettable and excellent titles, whether on the indie scene or big AAAs.
    • 70 Metascore
    • 50 Critic Score
    Right from the first month of the year, as far as I’m concerned, Code Vein 2 has all the makings of one of the most disappointing experiences of 2026. The story is predictable and monotonous; the combat, while decent, gets tedious due to the repetition of enemies and attack patterns; and the boss battles are unengaging—which is probably the biggest flaw in a Soulslike game.
    • 57 Metascore
    • 40 Critic Score
    Morbid: The Lords of Ire has an interesting concept, but it gets lost in terrible gameplay, lifeless and ugly scenery, an uninteresting story and unexciting boss battles. Whether it's the terrible hitbox, the unsatisfactory exploration or even the unbalanced challenge that doesn't make the game difficult, but frustrating, the game fails as a soulslike.
    • 60 Metascore
    • 35 Critic Score
    Endless Ocean Luminous sells itself as an immense blue expanse, but its developers seem to have forgotten to create enough content to broaden the player's interest in returning to repetitive scenarios with fish that look more like robots than the game's artificial intelligence. The tedious experience is made worse as you progress through the basic story, which doesn't justify the large number of hours spent scanning an exaggerated number of marine animals.

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