Hooked Gamers' Scores

  • Games
For 1,612 reviews, this publication has graded:
  • 58% higher than the average critic
  • 11% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Metro: 2033 Redux
Score distribution:
1620 game reviews
    • 67 Metascore
    • 75 Critic Score
    Although Assassin’s Creed Chronicles: China doesn’t have the same feel to it as recent Assassin’s Creed titles, it does perform well as a platformer.
    • 81 Metascore
    • 75 Critic Score
    All in all, it's a rather depressing entry into the series. The storytelling is as good as ever, and players are sure to feel as much regret as they do with any other episode. But the lack of interactivity takes a heavy toll on the experience as a whole.
    • tbd Metascore
    • 75 Critic Score
    In all, Arena Renovation has a lot of potential to be a very fun game, especially once the Early Access period is over and the developers have time to make certain that everything is prepared for a full release. The act of witnessing these dilapidated sports centres being brought back to life makes for a particularly satisfying experience, the level up system lets players feel a real sense of progression, and the game provides plenty of options to furnish areas to suit your aesthetic purposes. There are still some kinks to work out, particularly in long load times and clunky feeling controls, but this reviewer feels it's safe to say that Arena Renovation is a game to keep an eye on, especially if you're a player that enjoys the more grounded 'Simulator' games!
    • 81 Metascore
    • 75 Critic Score
    Make no mistake, Alien: Isolation is several steps in the right direction for both the Alien franchise, and horror games in general.
    • 79 Metascore
    • 75 Critic Score
    Sniper Elite 5 is a perfectly competent fresh instalment in the longstanding series. It succeeds in carrying over much of what most people loved about the previous games. However, its near-exclusive focus on iterating rather than reiterating often works against it. If you loved past instalments, you’ll probably enjoy this one. However, for those put off by previous Sniper Elite games, Sniper Elite 5 won't be the game to draw you back in. Sniper Elite 5 feels less like a sequel to Sniper Elite 4, and instead more akin to a rather large expansion DLC for said predecessor.
    • 77 Metascore
    • 75 Critic Score
    Overall I appreciate Lovecraft’s Untold Stories for being a procedurally generated roguelike that stands out from others in its genre with a unique atmosphere and spooky tone. Being more concerned with resource management and exploration than twitch bullet-hell gameplay was a smart move, even if that falls apart a bit when the combat does come around. While it has its flaws, this is a game I won’t have a hard time recommending to those interested in the genre- a perfect little game to fire up know and again late at night with the lights turned off.
    • 77 Metascore
    • 75 Critic Score
    Although a single playthrough is rather short, the fact that the range of choices and their consequences will result in different endings, means that multiple playthroughs are a legitimate option. And with some wonderful storytelling and voice acting, Before the Storm will give players an emotional ride, one that I look forward to continuing with Episode 2: Brave New World.
    • 65 Metascore
    • 75 Critic Score
    Once you've looked under the hood and see that the farm sim is only the surface of the game, you find a surprisingly addicting dark adventure title. If you're a fan of farming sims but need something to spice it up, try the grim substance matter of Gleaner Heights out. You may find exactly what you're looking for.
    • 65 Metascore
    • 75 Critic Score
    Gift of Parthax is a great game to pick up to have some truly difficult battles using different magics and strategies. The pacing is rather slow in the beginning, but I promise that the fights really pick up as the game moves on. Battles are kept fresh with different ways to play, various enemy patterns to learn, and even bosses to battle. Gift of Parthax is a game that's more about strategy and fun gameplay than it is about a plot that'll leave a lasting impression on you for years to come, and that's just fine.
    • 73 Metascore
    • 75 Critic Score
    At the end of the day, Rad Rodgers is a fine game that does what it sets out to do fairly successfully, it’s just that what it sets out to do isn’t anything terribly unique or special. The platforming is functional, but fails to introduce anything particularly memorable or engaging. The combat is fun, but simple, and the enemies do little more than die with a satisfying pop. Not every game needs to be groundbreaking or instantly classic, and there's nothing wrong with a game like this, that you can beat in a few pleasant lazy afternoons.
    • tbd Metascore
    • 75 Critic Score
    Zombie City Defense 2 is a great attempt to bridge the gap between hardcore real-time strategy games and more casual tower defense games. The intense, combat focused gameplay combined with the revolutionary resource harvesting mechanic make this a game that would entertain both RTS veterans and newcomers alike. Unfortunately, its relatively short playtime and lack of gameplay growth in the latter parts of the campaign keep it from being a “must have” game for strategy fans.
    • 80 Metascore
    • 75 Critic Score
    It takes the timeless parkour and fluid combat of the series and injects it with a progression loop that encourages skill, practice, and a constant search for better gear. It’s a game that respects your time even when you fail, ensuring that every run, no matter how short, contributes to your overall strength. The exquisite comic-book art, the fluid controls, and the challenging enemies all come together to create a compelling and addictive experience. While the inherent repetition of the roguelike genre may not appeal to every player, those who embrace the challenge will find a deeply rewarding platformer that pays homage to its roots while confidently forging a new path.
    • 80 Metascore
    • 75 Critic Score
    Fallen Enchantress: Legendary Heroes is without a doubt the best Elemental game to date.
    • tbd Metascore
    • 75 Critic Score
    Police Simulator: Patrol Officers is an enjoyable but fairly unremarkable simulation game that is held up in large part by its steady progression system and fairly extensive game mechanics, but is conversely held back by the lack of optimization, the sometimes unbearably-poor lighting system, and a series of other bugs affecting both the gameplay and the world design. While diehard simulation enthusiasts might get a kick out of the experience, casual players, or those on a tight budget, would likely instead benefit from holding off until the game reaches a more finished state.
    • 70 Metascore
    • 75 Critic Score
    All in all, World War Z is a pretty fun experience. It’s one that definitely surprised me, as the developers in my opinion didn’t put their best foot forward with the trailers. It still may not appeal to people who weren’t fans of the movie, but if you’re a fan of zombie games, especially co-op experiences like Left 4 Dead, it’s a solid experience at a relatively cheap price for the amount of gameplay and replay value you’re getting. Just make sure you’re playing with friends, as playing with randoms is often as bad as playing with the single player AI.
    • 60 Metascore
    • 75 Critic Score
    My relationship with the faction was positive, I had visited their cities and towns, but - for some reason - this one port just smashed my ship into smithereens before I could do anything and I respawned at my previous stop sans some of my cargo and money (the punishment for dying), cursing the fact that there’s no way to save your game.
    • 64 Metascore
    • 75 Critic Score
    Were it not for the fact that SimCity’s servers have been so broken, the above criticisms would have been all there was to complain about. Unfortunately, the decision to design SimCity to only work with an online connection is adding a truckload of other things.
    • 75 Metascore
    • 75 Critic Score
    A Little to the Left is a game that I ultimately ended up respecting more than I actually enjoyed it. I can absolutely see how this is going to be a slam dunk for many puzzle solvers out there, but the lack of clear solutions for some of the puzzles simply wasn't up my alley. Luckily I was able to skip or look up the answer for the content I didn't enjoy, and the less abstract and more organizational-styled puzzled did give me that endorphin hit when everything was finally neat and tidy.
    • 64 Metascore
    • 75 Critic Score
    The gameplay Whispering Willows delivers serves its purpose, but it’s clear the developer’s aspirations were to immerse the player and draw them in. On that point, this freshman effort is a success.
    • 78 Metascore
    • 75 Critic Score
    As pretty as Nightwar is, the need to continually grind within the game creates an experience that is difficult to force yourself through. This is in spite of the truly engaging battle system, which offers layers of strategic combat that make it stand out from similar turn-based RPG’s. There’s a great world to explore in this game; if only it didn’t take so much grinding to properly enjoy it.
    • 79 Metascore
    • 75 Critic Score
    UnderMine is an addicting adventure that you can't put down. You could die time and time again but still load up for another run. Despite combat being repetitive over time, and relics not doing much to change the gameplay loop, we are still left with a fun roguelike experience. The progression system and it's permanent unlocks go along way to make things fun. Even when losing items after death, not having to restart completely keeps things refreshing. Boss battles are unique but require careful planning and patience because of challenging combat. With beautiful pixel art and a charming soundtrack, UnderMine is an enjoyable game.
    • 82 Metascore
    • 75 Critic Score
    Reaching a singular verdict among the HG team is like getting a group of dogs to share a single bone. However, all of us involved conceded that in regards to the game's visuals, destructive environments, and optimization, Battlefield 6 excels all expectations. However, its mediocre story campaign, its bizarre attempt to clog up maps to favor close-range combat while simultaneously awkwardly trying to keep vehicles marginally viable, and its disappointing new multiplayer modes all detract from the experience. We cautiously recommend Battlefield 6 to casual fans, but more fervent diehards might want to think twice, because this may not necessarily be the Battlefield for you...
    • 67 Metascore
    • 75 Critic Score
    In the end, no, this isn’t going to be a game that anyone is probably going to rip out 100 hours of, but it’s a lovely little game for killing a few evenings or a weekend.
    • 60 Metascore
    • 75 Critic Score
    While it may be more simplistic now than when I was a kid, there's always something special about planning the perfect ambush with a combination of your GUNNAR sentry, mines and sneaking behind distracted enemies and going for the one-hit kill. Okay, so this is one of those times that nostalgia didn't quite bring me back the game I remembered, BUT if you're a fan of memorable combat set pieces, I can definitely say that is one thing from my memory of the game that definitely held up. It's easily the most important thing.
    • 83 Metascore
    • 75 Critic Score
    If Hank: Drowning On Dry Land is meant to serve as a (second) proof of concept for this character and game mechanics, it does so pretty well without actually being hamstrung by that fact. It presents a self-contained story with enough information on our characters' backstories and avoids something like a hard cliffhanger that would drag the entire thing down. It may be short, but it also feels like that's part of the design, and that doesn't take away from the things it does accomplish. At the same time I can see a world where a player stumbles into the intended path and ends up completing it in a fraction of the time I did, and without the desire to view the option paths and elements that would naturally feel a little rushed. I don't hold it against it too much, but it's clear to me that the foundation is solid, so wanting an expansion of this world is expected, and likely by design.
    • 77 Metascore
    • 75 Critic Score
    Taken as a whole, Stadium presents the best Trackmania 2 experience. It offers every feature found in last year’s Canyon and for half the price. More importantly, Stadium has adopted the bulk of the community, so new players would be advised to choose this better, cheaper option.
    • tbd Metascore
    • 75 Critic Score
    If you’re looking for a game that’s going to engage you with fresh new gameplay mechanics or deep RPG style customization, Reign of Bullets is going to let you down.
    • 74 Metascore
    • 75 Critic Score
    The Thaumaturge is a very strange title, both intentionally and sometimes unintentionally as well. On the surface level, it's a dark, narrative-driven game filled with morally-ambiguous choices which will oftentimes influence specific events in the story.
    • 76 Metascore
    • 75 Critic Score
    It adds up to a good game with a few shortcomings. For something with such a high level of customization and management, it's almost difficult to believe that things are as good as they are. A few more missteps would have had this game begging for a UI overhaul, but it's not quite that severe in its current state. Other strategic elements such as the power system end up being little more than busy work, and ultimately add little value to the experience. While I wish there were more themes, or a greater distinction between those themes, I will allow them the opportunity to make additions before judging how that strategy turns out. Most importantly for a simulation with hundreds of tiny people on screen: I didn't run into any performance issues, which surely helped me overcome the negatives. I can only imagine it is like starting an actual theme park, a bit of a grind, a ton of complexity, a large amount of choice, but a good pay off if you nail it.
    • 79 Metascore
    • 75 Critic Score
    At the end, I found something extremely memorable, with some visuals that are easily some of my favorites of the year, in a package that is good as-is, but would be great if only expanded in scope.
    • 75 Metascore
    • 75 Critic Score
    Chernobylite does a masterful job of drawing you in with its story, characters, and core gameplay loop. It’s well worth checking out, even at full price.
    • tbd Metascore
    • 75 Critic Score
    Trying to make a game funny can be a big gamble, and a lot of games come off like they are trying too hard, but Three Dead Zed has genuinely good writing and a visual style pleasing to the eye. So, this is where I give the cliché answer and tell you to make your own decision, but for me it lands somewhere in between the two.
    • 75 Metascore
    • 75 Critic Score
    For the most part, it was a compelling experience. What made it even more interesting, was knowing that the plot behind the Man of Medan is inspired by a real ship that went missing sometime in the 1940's although a specific date is hard to pin down. It may not be a game for everyone, but for fans of Supermassive's previous work it is definitely worth a look.
    • 74 Metascore
    • 75 Critic Score
    Shadow Warrior is the reboot nobody seemed to ask for but are lucky to have gotten anyway. The game is good, bloody fun and a bloody good time.
    • 76 Metascore
    • 75 Critic Score
    While the developers may have missed their overall mark of mixing retro style with a story and a crafting system, what they did manage to pull off was the core game itself.
    • tbd Metascore
    • 75 Critic Score
    Breathedge: Cosmic Cluck is not a mainline game but a rather a smaller spinoff, a first foray into VR, if you will. It's decent, and if you have a couple of hours and 24.99 to spare, it's a fun venture into the wilds of the Breathedge universe. But it isn't a must buy. This is definitely more for the fans of the mainline game that want more or people that want something new for their Meta Quest and have already exhausted other VR titles.
    • 66 Metascore
    • 75 Critic Score
    As it is, the game still comes recommended...but only for non-epileptic players who have a high tolerance for frustration.
    • 73 Metascore
    • 75 Critic Score
    Children of Zodiarcs sits you down, makes you feel at home, and presents you with bite-size mechanics that anyone could understand. However, behind the cutesy graphics, and the diorama board-game aesthetic, it is a surprisingly merciless tactical RPG.
    • 86 Metascore
    • 75 Critic Score
    If you go into it looking for a game that doesn't give you an easy go of it and expects you to concentrate and really invest in the challenge, then you will find a satisfying and genuinely exciting game here. If you go in expecting tons of flash and colourful presentation then you may be sorely disappointed.
    • 58 Metascore
    • 75 Critic Score
    Skull and Bones was more of an arcade style game than I was expecting when it comes to the gameplay – but this makes the game more accessible to players of all ages. Being able to leave port, target a passing ship, and then aim down the sights and fire away is a breeze. However, this can become stale until you come across a new blueprint which enable you to take on tougher opponents and settlements. Skull and Bones looks gorgeous as you sail from one settlement to the next, and despite the lack of an interesting storyline, the open-world nature of Skull and Bones allows players to play however they want. Skull and Bones is a sleek and sturdy vessel, but the lack of some sword-based combat means that it trails well behind the original Sid Meier's Pirates! which still remains my favourite – even after all this time.
    • 59 Metascore
    • 75 Critic Score
    The result is a pretty easy, very low-stakes action game which is fun to while away a few hours on but grows stale very quickly. This is something of an advantage, as the game is incredibly short and you will probably experience everything it has to offer in under ten hours, which is about as long as it could hope to stay interesting. However this fact does make the $30 price tag costlier than it initially seems.
    • 78 Metascore
    • 75 Critic Score
    Exploring the island of Xanadu is engaging in many ways. When you’re not finding loot or battling enemies, the cartoony visuals bring the island to life. For the intimate setting the locations are surprisingly varied, and considering this is a 2005 game it holds up pretty well. The aesthetic lends to the game’s sense of humor, whimsy and charm. It’s not every game where you have an adorable young sidekick pack you a lunch before you leave the village.
    • 72 Metascore
    • 75 Critic Score
    Cloudbuilt is a fine game. It’s not a great game. It’s not a really good game. It’s fine.
    • 72 Metascore
    • 75 Critic Score
    Vampyr is a welcome return of vampirism in games, but it's far from perfect. The shortcomings in the way consequences are presented in feeding deal a hard blow against the game, and the number of side quests that feel like filler content rather than interesting stories is a shame. But the main plot, the smoothness of the combat, and the setting along with its cast of main characters definitely prop the game up as a good playthrough. It may not be a new Vampire: The Masquerade - Boodlines, but it's definitely a game I can sink my teeth into.
    • 70 Metascore
    • 75 Critic Score
    It's easy to see Sniper Elite: Resistance as one of the few games extending the life of the "B game" because it really is. It's not completely unpolished, nor does it lack heart. Some of its jankiness can even be amusing, such as the time I sniped an officer 100 feet away, only for his hat to land next to me a few seconds later. Some inconsistencies can nevertheless be as frustrating as the fights against other players can be thrilling. It's a relatively brief experience that's banking on a bevy of modes to maximize replayability, and it does that well, too, as long as the player meshes well with the core gameplay and, more critically, can customize the experience to their liking. Whether or not it's "worth it" is more broad than all of that, though. It's telling that this is the first entry in the series to forgo a number without being an entry in the Nazi Zombie Army spinoff (or VR, if you count that). It does not make any significant advancements in the long-running series, but it also doesn't falter harder than the others, either.
    • 68 Metascore
    • 75 Critic Score
    All in all, the combat and gameplay is unchanged, and I’m OK with that. Even in a world of beautiful advanced RTS titles like Starcraft II the game holds up remarkably well.
    • 67 Metascore
    • 75 Critic Score
    The Showdown Effect is a good game, and if you're a fan of platform-based competitive online, it's one of the best offerings available today.
    • 64 Metascore
    • 75 Critic Score
    If you're a fan of Fairy Tail, well, you probably already bought the game. If you're not, then I doubt this game will persuade you, but if you're at all curious, and don't mind being thrown in at the tail (see what I did there?) end of the story, then I think theres a lot of fun to be had in the world of Earth-Land.
    • 70 Metascore
    • 75 Critic Score
    Obey Me is a solid debut from Error 404 Game Studios. It certainly has its flaws with its script and playthroughs can become repetitive, but there’s a lot to enjoy here. Combat is satisfying, its darker aesthetic works well and holds a lot of replay value, though it’s a game best experienced in smaller playthroughs. If you can get around its flaws, brawler fans will find a lot to like here and if you can play with a friend, it comes recommended.
    • tbd Metascore
    • 75 Critic Score
    Don’t Be Afraid - The First Toy is difficult to review in the same way I review other titles because it isn’t meant to be a full release. While it’s a self-contained story, it’s very clearly an advertisement for something yet to come, though I was still able to enjoy it for what it is. With an asking price of zero and such a short run time, there really isn’t any excuse for horror fans to give this spooky exploration puzzler a shot.
    • 73 Metascore
    • 75 Critic Score
    All in all, King’s Bounty is starting to feel a little old. You explore the campaign map’s islands, fight chess-like battles with stacks of fantastical armies, cast spells to buff your units or hurl pain at those of the enemies and that’s pretty much it.
    • 75 Metascore
    • 75 Critic Score
    Watch Dogs still has quite a way to go before it becomes a 'must buy' series, but in the short term it's at least on an upswing. With a more likeable protagonist, a city filled with more content to do outside of the main story, and an addicting albeit simplistic co-op system, you may at least want to consider picking up Watch Dogs 2. Especially if you can find it on sale.
    • 76 Metascore
    • 75 Critic Score
    Project Songbird gives up a must-see story, for anyone who wants to understand the negatives of the creative process, or who can relate, with or without Dakota's level of tangible fame. Just because the game initiates a dialogue about creating against expectations doesn't mean it needs to be given credit for doing so when the end result just simply doesn't work, though. Both the actual combat and the stealth options lack satisfaction, and look much worse in contrast to the rest. In hindsight, while the ambition was clearly there, the stripped back version would have been better, and still would have had enough for a complete experience.
    • 61 Metascore
    • 75 Critic Score
    In the end, No Man's Sky is an addicting grind fest of a game that can successfully lure players looking for a relaxing experience of discovery further and further into the vast unknown. It's not action packed, nor is it story intensive. At times it is an intriguing push forward, at others it is a slow burn of slow travel. No Man's Sky certainly isn't for everyone.
    • 73 Metascore
    • 75 Critic Score
    Steel Division 2 didn't blow me away, even though I did enjoy myself watching my army blow away the enemy. It's a very well put together game, a beautifully detailed game, but it feels a bit basic. There's a lot of potential in there that I'd like to see elaborated on more. I'd like to see more done with the General's Map table, I'd love to see an encouragement of deeper tactics in the actual battles. I think Steel Division 2 is a great way to kill some time in the annual summer gaming drought, but beyond that I'm not sure I'll be picking it up again any time soon.
    • 72 Metascore
    • 75 Critic Score
    Guild of Dungeoneering is easy to get into and understand thanks to its simplicity, but it is that simplicity which ultimately prevents it from being something great.
    • tbd Metascore
    • 75 Critic Score
    Planet Diver is a strange yet enjoyable take on vertical scrollers. What it lacks for in depth, it makes up for in its style and construction. It likely won’t last you long, but for those curious, Planet Diver is a curiosity worth playing.
    • 80 Metascore
    • 75 Critic Score
    Card Shark is not going to change the video game landscape, but it has enough tricks up its sleeve to compete in the indie space. The whole package feels fully realized, even if it doesn’t hit on every one of its mechanical gambles.
    • 65 Metascore
    • 75 Critic Score
    It’s fun to write stories, and this game is a must for those who feel the desire to tell tales, in whatever forms they may be.
    • 75 Metascore
    • 75 Critic Score
    Space Run Galaxy takes the core idea of resource management and creates an enjoyable game that requires fast hands and a quick mind. While the online aspects of the game feels a bit uninspired and the speed of gameplay can be prohibitive to some players, it is a great game for anyone looking to play a new kind of RTS.
    • 64 Metascore
    • 75 Critic Score
    All in all, The Incredible Adventures of Van Helsing III is a little too complex for its own good. It’s always nice to have variety, but when you have to trawl through everything and the kitchen sink to find your ideal build, it takes some of the fun out of it.
    • 62 Metascore
    • 75 Critic Score
    It doesn’t have much of a story or a big sprawling singleplayer campaign with characters, but then neither does Chess or Draughts, and they’re still fairly solid strategy games!
    • 79 Metascore
    • 75 Critic Score
    You get more than a simple head-basher. Instead, you have action, stealth, roleplaying, and even some light strategy that brings out the simulation in survival-sim. Your choices have weight. Zombies are deadly. The good guys don’t always win.
    • 68 Metascore
    • 75 Critic Score
    In an industry with dozens of titles vying for the top spot in their genre, stagnation is a death sentence, and I fear that without a change on par with the Modern Warfare revolution that rose the series to where it is, the spirit of Call of Duty is destined to soon become no more than a ghost.
    • 56 Metascore
    • 75 Critic Score
    Anyone looking purely for tension and scares could, and should, check this out. Anyone hoping for scares - and - a captivating plot will likely be disappointed.
    • 85 Metascore
    • 75 Critic Score
    Once you've become accustomed to the pace of play and mechanics, Solium Infernum is a charming and strategic game. If you can get over the slow movement and learn the rules, you'll find an engaging grand strategy game that is rewarding on subsequent playthroughs. And, if you've got a few friends to betray, the overall experience becomes heightened. I struggled with that pacing at times, but after sinking more time into it the hurdles because less and less imposing. The only problem is you have to spend that amount of time over a series of rounds, rather than a long one or two.
    • 80 Metascore
    • 75 Critic Score
    For all the moments of greatness that Brutal Legend has, it is brought down by a lack of unified gameplay structure.
    • 66 Metascore
    • 75 Critic Score
    Sunset isn’t like many games you have played before. While it has some pacing issues at times, the game’s portrayal of its themes and narrative are intimately personal and, wholistically, deeply effective.
    • 68 Metascore
    • 75 Critic Score
    Solstice Chronicles may lack some of the charm that made the first game one of my favorites of 2015, but it still stands on its own two feet as a good game in its own right, held back once more by a weak narrative, weaker level designs, and a fear of throwing too much at the player at once. Please, throw more at me. Please.
    • 75 Metascore
    • 75 Critic Score
    Problems aside, Police Stories is fun. It’s not terribly long- the kind of game you could bust out in a weekend if you wanted to- but its bite-sized pieces and simple controls also make it a great game to digest at a more tempered pace.
    • tbd Metascore
    • 75 Critic Score
    The addon would be good value for money and get a heartily made recommendation at half the price and a nod of approval at $15.
    • 74 Metascore
    • 75 Critic Score
    On the whole I did enjoy Sundered; it’s an incredible looking platformer, and certainly one the most intriguing in terms of its artistic influences. It also has excellent boss fights, each stranger and more varied than the last. Unfortunately, the sections of grinding in between are what you will spend the majority of your time doing.
    • 72 Metascore
    • 75 Critic Score
    The Great War: Western Front excels at making you feel the pressures of World War I. Sometimes that leaves the gameplay lacking, but most often it requires a level of engagement that is hard to find in a lot of other strategy games. At a certain point it can feel like massive grand strategy tactics, while simply throwing walls of men at each other on the smaller scale. Spending additional time with it, however, will yield additional tactics and technology that transform battles. It is a game clearly made in the image of its namesake, so it is no wonder that the result is a gruelling series of meat grinders that lasts for quite some time. It successfully uses that earnestness to differentiate itself from its competitors enough to make it easy to find joy in the seemingly endless war.
    • 57 Metascore
    • 75 Critic Score
    Fade To Silence is a game that pushes all the right buttons, but it doesn’t push some of them quite hard enough. In a survival game, it’s important for hostile threats to be just as important as the resource gathering, management, and base building. The idea is there, the environment is there, but the mechanics are only half there when one half is a rather addictive base management system and the other half is overly simplistic combat.
    • 71 Metascore
    • 75 Critic Score
    Kingdoms and Castles is a whimsical city builder and perhaps a bit of a lightweight. This is good news if you just like making artsy 8-bit medieval towns and don't want to get bogged down with heavy menus in order to build and maintain your empire. Seasoned players looking for a little more substance and complexity will probably bore fairly quickly. Yet if paying 10 bucks for perhaps short week's worth of distraction sounds acceptable, then by all means, give this one a go.
    • 63 Metascore
    • 75 Critic Score
    Sir, You Are Being Hunted is stock-full of superb dark humour that ties the game firmly to the country of its origin.
    • 82 Metascore
    • 75 Critic Score
    Players are free to talk to whoever they choose and can complete tasks in just about any order, giving the game an open world feel, despite the relatively small map. Wylde Flowers has a simplicity that allows gamers of all ages to play and has a visual style that would appeal to most. The bright cartoon visuals are akin to a more realistic Dora the Explorer, whilst the diverse characters are equally adorable, each with their own personality. Wylde Flowers starts out as a farming simulation along the lines of Animal Crossing but ends up being more of a life sim that encourages exploration and communication...oh, and witchcraft.
    • tbd Metascore
    • 75 Critic Score
    Chronoclysm is truly a nostalgic experience, for good or bad. The combat is fun, but is a little minimalistic.
    • tbd Metascore
    • 75 Critic Score
    The game’s low price point also means that for fans of the genre its purchase is a no-brainer. For anyone else, this game won’t convert you.
    • 70 Metascore
    • 75 Critic Score
    All things considered, your enjoyment of Kingdoms of Amalur: Re-Reckoning is going to depend wildly on what your experience is with the base game thus far. If you’ve already played the original Amalur, I don’t think any of the changes here are substantial enough to warrant your money. If you’re new, this is definitely the best way to jump into an experience that I’m sure you’ll enjoy. Re-Reckoning is underwhelming as a second release, but, with the original game being as much fun as it is, it’s hard to hold much enmity. While I may yearn for a truly modern Amalur title to bring the franchise into more modern times, Re-Reckoning is a solid blast from the past that, if we’re lucky, might give the franchise the demand it needs to keep moving forward.
    • 70 Metascore
    • 75 Critic Score
    Ultimately, The Siege and the Sandfox is a lovingly crafted 2D platformer that delivers on its promises of exploration and agile gameplay. While the backtracking can occasionally feel a little stretched and a few more fast travel points would be welcome, the intricate level design, satisfying progression through new abilities, and charming pixel art visuals make for a highly engaging and rewarding experience. If you're a fan of classic platforming with a strong emphasis on discovery and nimble traversal, then the The Siege and the Sandfox might just be your next favorite adventure.
    • 81 Metascore
    • 75 Critic Score
    Zombie Night Terror is challenging, and most importantly, fun. There are some frustrations with selecting the right zombie, and it becomes annoying when you have nearly completed a level only to discover you don’t have the right resources to complete it.
    • 77 Metascore
    • 75 Critic Score
    However, I still wholeheartedly believe that Teslagrad is worth playing: Rain Games has made a fun twitch-puzzle platformer that both hits the right nostalgic notes while also carving out its own unique identity. There aren't enough games like this these days and despite its moments of extreme frustration, the game's beauty and charm were always enough to keep me playing.
    • 59 Metascore
    • 75 Critic Score
    The Dream experience is certainly a positive one, and definitely succeeds in recreating the surreal and intriguing nature of actual dreams.
    • 80 Metascore
    • 75 Critic Score
    The game is a very enjoyable experience and KING Art is to be commended for making some of the most polished games in the genre these days.
    • 70 Metascore
    • 75 Critic Score
    Papo & Yo is a unique game. It handles its themes extremely well, and the world is simply amazing to behold. Though the game is not without its faults, chief among them a lack of difficulty and challenge, Papo & Yo should be played at least once. Trust me, the journey will be quite worth it.
    • 61 Metascore
    • 74 Critic Score
    Isekai Chronicles is an enjoyable game, simple with surprisingly satisfying combat thanks to comboing techniques and enemies having elemental strengths and weaknesses. That being said, any non-fans of Reincarnated as a Slime may not have as much to gain from the game as those who are actually aware of the series. If you're a fan of the Isekai Genre or Slime in specific, then this might be one to keep an eye on.
    • 66 Metascore
    • 74 Critic Score
    That said, it’s still Saints Row, and there’s still a ton of fun to be had up front before the activities start repeating themselves.
    • 78 Metascore
    • 74 Critic Score
    If you are a devoted fan of racing simulations, MotoGP25 will undoubtedly be right up your alley. Its commitment to a realistic two-wheeled racing experience, coupled with its stunning visuals and authentic audio, makes it a compelling package. While the introduction of the arcade handling mode does make it a more accessible entry point for newcomers to the series, it remains a game with a reasonably steep learning curve. However, for those willing to invest the time to master its intricacies, MotoGP25 offers a deeply rewarding and exhilarating racing experience.
    • 79 Metascore
    • 74 Critic Score
    I don’t think Valley is the strongest of the three games which make up Trackmania 2 but you will still have fun if you play it. I certainly did, and will continue to do so. Now, if you’ll let me, I’m going to go and conquer that wall ride that’s been bugging me.
    • tbd Metascore
    • 74 Critic Score
    Cook, Serve, Delicious! isn’t trying to impress you that much, it is just all serving up a healthy dose of fun with a side helping of frenzied action.
    • 68 Metascore
    • 74 Critic Score
    Like many of my piratical favourites, King of Seas doesn’t take itself too seriously, and as a result makes it a fun game for casual players. My main gripe is that the side quests aren’t varied enough and do get a touch monotonous. Unfortunately, they are the quickest way to gaining experience when grinding through the levels is required. But that said, sailing across the map is a relaxing experience, with King of Seas allowing would-be-pirates to play the game their own way. Simple controls, and fun story, and enjoyable gameplay mean that it is a game for all wannabe swashbucklers.
    • 75 Metascore
    • 74 Critic Score
    All in all, Nihilumbra is a short, but fun, puzzle platformer.
    • 74 Metascore
    • 74 Critic Score
    Although Assassin's Creed Rogue has many similarities to both Assassin's Creed III and Blag Flag, it does combine the main gameplay features of sailing, exploration and combat rather well.
    • tbd Metascore
    • 74 Critic Score
    Overall, Supplice is a standout game that really emphasizes the aspects that people remember of the 90's FPS, but one final bit of attention to detail that should make any fan of the genre give Supplice a closer look is the pricing. The game is $15 on Steam base price, not counting any potential bundles or deals that may be occurring at the time. This price point makes the game feel a lot easier to swallow despite the short length, relatively speaking, meaning that players itching for something along the lines of a so-called 'boomer shooter' may want to pick up Supplice.
    • 76 Metascore
    • 74 Critic Score
    All told, Veilguard is an enjoyable RPG with rich character customization and striking visuals, especially within the cyberpunk-inspired Minrathous. The freedom to shape Rook's backstory and outlook is a welcome touch, yet it is offset by the reduction in meaningful choices and the series signature moral complexity. While Veilguard might not capture the epic scope of Origins or the tightly woven, character driven narrative of Dragon Age II, it is a solid entry that hints at a new direction. If future Dragon Age titles can re-embrace the far-reaching choices and branching narratives that once made the series iconic, they may yet recapture the magic of Thedas. For now, Veilguard is a promising — if somewhat pared down — addition to the Dragon Age legacy, and fans of the series may find it worth exploring.
    • 70 Metascore
    • 74 Critic Score
    Overall, Thief is a quality game, particularly if you take the time to explore the side missions. If you go in expecting the game to be a solely stealth game or a remake of the original, you will probably be disappointed.
    • 72 Metascore
    • 74 Critic Score
    It has some faults, but for the most part you’ll have a good time fighting and thinking your way through this game’s many levels.
    • 75 Metascore
    • 74 Critic Score
    Projection: First Light does a lot of things right. The visual style is pleasing and the story is quite charming. The puzzles have been well designed often allowing for more than one solution to moving Greta through the levels. The many levels slowly incorporate new challenges as the gamer progresses, and the collecting of butterflies allows for multiple playthroughs. If you’re a fan of puzzle platformers that you can speed through, Projection will cause some angst, due to the finnicky shadows - particularly in the timed puzzles. Despite that, Projection: First Light is a fun, relaxing puzzle platformer for all ages.
    • 71 Metascore
    • 74 Critic Score
    March of the Eagles is a great game, but it’s the same game you have played before.

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